Doom

Doom

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 37
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 High 71
1920x1080 Ultra 58

Doom with AMD Ryzen 5 7500X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the Intel Arc B370 delivers playable performance in Doom only at lower resolutions and settings, with the GPU acting as the primary bottleneck in nearly every measured configuration. The combo ranks 2696th out of 2930 tested combinations, placing it in the bottom 8% of all systems, and the data shows a steep performance cliff as resolution increases. At 1080p Low, the system produces 96 FPS average, but that figure drops to 34 FPS at 4K Low, illustrating that the Intel Arc B370’s integrated-class design cannot sustain high frame rates at higher pixel counts. The CPU, by contrast, is a strong performer with a PassMark average of 44,573 and the 89th percentile among all CPUs, yet the GPU’s 5th percentile ranking and 1,184 Steel Nomad score cap the overall experience. This analysis breaks down the measured FPS data across resolutions, settings, and the implications for gameplay.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern: performance degrades sharply as resolution increases from 1080p to 4K, confirming that the Intel Arc B370 is the limiting component in this pairing. Starting at 1920x1080 with Low settings, the system averages 96 FPS. Moving to 2560x1440 Low drops that to 62 FPS, a 35% reduction. At 3840x2160 Low, the average falls to 34 FPS, which is a 65% decline from the 1080p figure. This scaling behavior is typical of a GPU that is severely constrained by its memory bandwidth and processing power, not a CPU bottleneck. The AMD Ryzen 5 7500X3D, with 6 cores and 12 threads, has a PassMark multi-thread score of 25,047 and a single-thread score of 3,494, which is more than sufficient to feed the GPU at these frame rates. The data supports this interpretation: at 1080p, the system reaches 96 FPS, but the GPU’s pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s become exhausted as pixel count climbs.

The scaling from High to Ultra settings further emphasizes the GPU limitation. At 1080p High, the average FPS is 71; at 1440p High, it drops to 46; and at 4K High, it plummets to 25. That is a 65% loss from 1080p to 4K, nearly identical to the Low setting drop. For Ultra settings, the numbers are 58 FPS at 1080p, 37 FPS at 1440p, and 20 FPS at 4K — a 66% reduction. The consistency of these percentage drops across all quality presets indicates that resolution, rather than CPU capability, drives the performance curve. The CPU’s nearest rivals, such as the Intel Core Ultra X9 388H with an average score of 44,466 (0.2% delta) and the Intel Core i9-13950HX at 44,342 (0.5% delta), show that this processor is competitive at the top end, but the GPU’s nearest rivals — the ATI Mobility Radeon HD 5570 (1,186 score, -0.2% delta) and ATI Radeon HD 5770 (1,190 score, -0.5% delta) — are decades-old parts, confirming the Arc B370’s lowly position.

The 4K results are particularly telling. At 4K Medium, the average FPS is 29, with a minimum of 25 and a maximum of 34. At 4K Ultra, the average is 20 FPS, which is below the threshold for comfortable playability. Even at 4K Low, the 34 FPS average would produce noticeable stutter in a fast-paced FPS like Doom. The 1440p results are more usable: 62 FPS at Low, 54 FPS at Medium (with min/max of 46/62), and 46 FPS at High. Only at 1080p does the system approach smooth performance across all settings, with 96 FPS at Low, 84 FPS at Medium, 71 FPS at High, and 58 FPS at Ultra. The data indicates that for any resolution above 1080p, the GPU’s 20 ROPs and 1,280 shading units are insufficient to maintain high frame rates, regardless of the CPU’s headroom. The 3DMark Steel Nomad DX12 score of 1,184, which places the GPU in the 5th percentile, corroborates this finding.

GPU Role

The Intel Arc B370’s role in this combo is decisive, and the measured FPS data directly reflects its hardware specifications. The GPU operates with a base clock of 300 MHz and a boost clock of 2400 MHz, but its memory configuration is "System Shared" with "System Dependent" bandwidth, meaning it relies on the CPU’s DDR5 memory rather than dedicated VRAM. This shared-memory design is a fundamental constraint, as the CPU’s memory support is dual-channel with a bandwidth of 83.2 GB/s. In Doom, which demands high texture bandwidth, this shared arrangement likely contributes to the steep FPS drops at higher resolutions. The GPU’s FP32 performance is 6.144 TFLOPS, and its FP16 is 12.29 TFLOPS (2:1), but these figures are modest compared to discrete GPUs. The 10 ray tracing cores and 40 texture mapping units are present, but the 20 ROPs limit pixel output, which explains why 4K Ultra yields only 20 FPS.

The GPU’s TDP is just 25 W, and it is classified as an IGP (integrated graphics processor) with a slot width of "IGP" and no power connectors. This indicates it is designed for power efficiency rather than high-end gaming. The measured data aligns with this: the 3DMark Steel Nomad score of 1,184 is in the 5th percentile of all GPUs, and its nearest rivals are the ATI Mobility Radeon HD 5570 (1,186 score, -0.2% delta) and the ATI Radeon HD 5770 (1,190 score, -0.5% delta), both of which are from an era before modern game engines. The Arc B370’s 3 nm process node and Xe3-LPG architecture do not compensate for its limited resources. The GPU’s boost clock of 2400 MHz is respectable, but with only 1,280 shading units, the raw compute is insufficient for 4K gaming.

In contrast, the CPU is far more capable. The AMD Ryzen 5 7500X3D has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 96 MB shared L3 cache. Its PassMark single-thread score of 3,494 and multi-thread score of 25,047 place it in the 89th percentile of all CPUs. The CPU’s nearest rivals — the Intel Core Ultra X9 388H (44,466 avg, 0.2% delta) and the Intel Core i5-14600 (44,889 avg, -0.7% delta) — show that it performs at a high level, but this power is wasted in Doom because the GPU cannot keep up. The data shows that at 1080p Low, the system achieves 96 FPS, which is likely near the CPU’s maximum for this game, but at 4K, the GPU’s limitations dominate. The GPU’s texture rate of 96.00 GTexel/s and pixel rate of 48.00 GPixel/s are the hard ceilings, and the measured FPS numbers reflect those ceilings across all settings.

FAQ

Q: What is the best resolution for this combo in Doom based on the measured data?

A: The data shows 1920x1080 as the only resolution where the system consistently exceeds 60 FPS. At 1080p Low, the average is 96 FPS; at 1080p Medium, it is 84 FPS; and at 1080p High, it is 71 FPS. At 1440p, only Low settings reach 62 FPS, while 4K never exceeds 34 FPS across any setting.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The AMD Ryzen 5 7500X3D has an average benchmark score of 44,573. Its nearest rivals include the Intel Core Ultra X9 388H at 44,466 (0.2% lower), the Intel Core i9-13950HX at 44,342 (0.5% lower), and the AMD Ryzen AI Max 385 at 44,309 (0.6% lower). The Intel Core i5-14600 scores 44,889, which is 0.7% higher.

Q: Is the GPU or CPU the bottleneck in this system?

A: The measured FPS data indicates the GPU is the bottleneck. The GPU has a 3DMark Steel Nomad score of 1,184, placing it in the 5th percentile, while the CPU is in the 89th percentile. At 4K Ultra, the system averages 20 FPS, but at 1080p Low, it reaches 96 FPS, showing that the GPU cannot scale with resolution.

Q: What are the minimum and maximum FPS values at 1440p Medium?

A: At 2560x1440 with Medium settings, the average FPS is 54, with a minimum of 46 and a maximum of 62. This is the only 1440p setting that reports both min and max values in the data.

Q: How does this combo rank among all tested combinations?

A: The combo ranks 2696th out of 2930 tested combinations in Doom. This places it in the bottom portion of the database, consistent with the GPU’s low percentile ranking.

Q: Does the GPU have dedicated VRAM?

A: No. The Intel Arc B370 uses "System Shared" memory with "System Dependent" bandwidth, meaning it relies on the CPU’s dual-channel DDR5 memory (83.2 GB/s) rather than dedicated VRAM. This is a factor in the performance drops at higher resolutions.

How This Combo Ranks

The combo’s rank of 2696 out of 2930 tested combinations places it in the bottom 8% of all systems tested in Doom. This ranking is almost entirely attributable to the Intel Arc B370, which has a percentile ranking of 5 among all GPUs and an average benchmark score of just 1,184 in 3DMark Steel Nomad. The GPU’s nearest rivals — the ATI Mobility Radeon HD 5570 (1,186 score, -0.2% delta), ATI Radeon HD 5770 (1,190 score, -0.5% delta), AMD Radeon HD 7650M (1,192 score, -0.7% delta), and AMD FirePro M2000 (1,168 score, 1.4% delta) — are all legacy parts that are not suitable for modern gaming. This situates the Arc B370 far below any discrete GPU, and the measured FPS data confirms this: the system only reaches 96 FPS at 1080p Low, which is modest by modern standards.

By contrast, the CPU’s ranking is strong. The AMD Ryzen 5 7500X3D has a percentile of 89 among all CPUs, and its average benchmark score of 44,573 is within 0.7% of its nearest rival, the Intel Core i5-14600 (44,889). The CPU’s nearest rivals also include the Intel Core Ultra X9 388H (44,466, 0.2% delta) and the Intel Core i9-13950HX (44,342, 0.5% delta), indicating that the processor is competitive with high-end laptop and desktop chips. In Doom, the CPU’s 6 cores and 12 threads, along with its 96 MB L3 cache, are more than adequate for the game’s engine, which is why the FPS drops are so clearly tied to resolution rather than CPU load. The combo rank of 2696, therefore, reflects a mismatch: a top-tier CPU paired with a bottom-tier GPU.

The implications for gameplay are straightforward. At 1080p, the combo can deliver smooth frame rates at Low and Medium settings, with 96 FPS and 84 FPS respectively, and even High settings reach 71 FPS. At 1440p, the system is only playable at Low (62 FPS) or Medium (54 FPS), while High drops to 46 FPS. At 4K, the system is not viable for a fast-paced FPS, as even Low settings produce only 34 FPS. The rank of 2696 out of 2930 suggests that most other tested combos — likely those with discrete GPUs — outperform this pairing, but the CPU’s high percentile means that users upgrading the GPU later would see substantial gains. The data does not include any other combos for direct comparison, but the combination of the GPU’s 5th percentile and the CPU’s 89th percentile provides a clear picture of where this system falls.

Measured FPS Breakdown

The measured FPS data provides a complete picture across three resolutions and four settings. At 1920x1080, the system performs best: Low settings yield an average of 96 FPS, Medium yields 84 FPS (with a minimum of 71 and maximum of 96), High yields 71 FPS, and Ultra yields 58 FPS. These numbers show a smooth progression, with a 40% drop from Low to Ultra (96 to 58 FPS). The 1080p results are the only ones where the system consistently exceeds 60 FPS, which is important for a game like Doom that relies on fast reaction times.

At 2560x1440, the performance drops noticeably. Low settings average 62 FPS, Medium averages 54 FPS (with a minimum of 46 and maximum of 62), High averages 46 FPS, and Ultra averages 37 FPS. The gap between Low and Ultra is 40% (62 to 37 FPS), similar to 1080p, but the absolute numbers are lower. Only Low settings at 1440p reach the 60 FPS threshold, and even then, the margin is slim. The min/max data for Medium (46/62) indicates that frame times may vary, but the average of 54 FPS is still playable.

At 3840x2160, the system struggles. Low settings average 34 FPS, Medium averages 29 FPS (with a minimum of 25 and maximum of 34), High averages 25 FPS, and Ultra averages 20 FPS. The drop from Low to Ultra is 41% (34 to 20 FPS), consistent with other resolutions, but the absolute numbers are far below playable levels. Even the maximum FPS at 4K Medium (34) is lower than the average at 1080p Ultra (58). The data shows that 4K is not a viable resolution for this combo in Doom, regardless of settings. The minimum FPS at 4K Medium (25) and maximum (34) also indicate significant frame pacing issues.

The settings scaling within each resolution is consistent: Low is always the fastest, followed by Medium, High, and Ultra in that order. At 1080p, the differences are 96, 84, 71, and 58 FPS, respectively. At 1440p, they are 62, 54, 46, and 37 FPS. At 4K, they are 34, 29, 25, and 20 FPS. The percentage drop from Low to Ultra is roughly 40% at each resolution, suggesting that the game’s settings have a similar relative impact on the GPU at all resolutions. However, the absolute FPS values at 4K are so low that the settings choice makes little practical difference — the difference between 20 and 34 FPS is not enough to create a playable experience. The data also shows that the GPU’s 25 W TDP and shared memory architecture cannot handle the texture and shading demands of Doom at high resolutions.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and willingness to tolerate lower frame rates. For 1920x1080, the recommended preset is High, which yields an average of 71 FPS. This provides a good balance between visual quality and performance, as the game remains above the 60 FPS threshold. Medium settings at 1080p offer 84 FPS, which is smoother, but High adds visual fidelity without a significant penalty. Ultra at 1080p drops to 58 FPS, which is below the 60 FPS target, so it is not recommended for fast-paced gameplay. Low at 1080p produces 96 FPS, which is excellent for competitive play, but the visual degradation may be unnecessary given the High preset’s solid performance.

For 2560x1440, the data suggests Low settings as the only option that maintains an average above 60 FPS, with 62 FPS. Medium at 1440p averages 54 FPS, which is playable but may show stutter in intense scenes, especially given the minimum of 46 FPS. High at 1440p falls to 46 FPS, and Ultra to 37 FPS, both of which are below the threshold for smooth gameplay. Therefore, for 1440p, Low settings are recommended if frame rate is the priority, while Medium can be considered for users who accept occasional dips. The min/max data for Medium (46/62) shows that the system can reach 62 FPS in less demanding scenes, but the average of 54 FPS indicates inconsistency.

For 3840x2160, no setting is recommended for serious play. Even Low settings average only 34 FPS, which is below the 60 FPS target and likely to cause discomfort in a fast-paced FPS. Medium at 4K averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS. The data indicates that 4K is not a viable resolution for this combo in Doom, and users should either lower the resolution to 1440p or 1080p or accept that the experience will be suboptimal. The GPU’s 5th percentile ranking and 1,184 Steel Nomad score make this clear. For the best overall experience, 1080p High is the recommended setting, as it delivers 71 FPS average while retaining visual quality. If the user prioritizes frame rate above all else, 1080p Low at 96 FPS is the best choice. The CPU’s strength means that future GPU upgrades would allow higher settings, but with the current Intel Arc B370, the data supports staying at 1080p for a smooth experience.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B370 in Doom

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 29.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 62.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 37.0
1920x1080 Low 96.0
1920x1080 Medium 84.0
1920x1080 High 71.0
1920x1080 Ultra 58.0

Doom with Ryzen 5 7500X3D + Other GPUs

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Doom with Arc B370 + Other CPUs

See how Doom performs with the same GPU but different processors.

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