Evolve

Evolve

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 31
1440p QHD 23 33 42 54
1080p Full HD 34 49 62 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 High 33
2560x1440 Ultra 23
1920x1080 Low 80
1920x1080 Medium 62
1920x1080 High 49
1920x1080 Ultra 34

Evolve with AMD Ryzen 5 7500X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the Intel Arc B370 presents a unique case in the Evolve benchmark database. The data indicates a configuration that is heavily constrained by its graphics component in this FPS title, with the CPU’s high-end cache architecture largely sidelined at every setting tested. The following analysis breaks down the measured performance, focusing strictly on the provided metrics.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, revealing a clear bottleneck. At Low settings, the average frame rate falls from 80 FPS at 1920x1080 to 54 FPS at 2560x1440, a reduction of 26 FPS. Moving to 3840x2160 at Low settings yields just 31 FPS, which is a 61% decrease from the 1080p baseline. This scaling pattern indicates that the Intel Arc B370’s rendering throughput is the limiting factor, as the workload becomes exponentially heavier with each pixel increase.

The Medium settings row shows a similar trend. The average FPS drops from 62 at 1080p to 42 at 1440p, and then to 24 at 4K. The minimum and maximum values for Medium settings also scale down proportionally, with the 4K range sitting between 20 and 27 FPS. This tight band at 4K suggests the GPU is saturated and cannot maintain headroom for frame time spikes, whereas the 1080p Medium range of 53 to 72 FPS shows more variance, indicating the system has some breathing room at lower resolutions.

High settings follow the same downward trajectory: 49 FPS at 1080p, 33 FPS at 1440p, and 19 FPS at 4K. The Ultra preset is the most demanding, yielding 34, 23, and 13 FPS at the respective resolutions. The consistent ratio between resolutions—roughly halving from 1080p to 4K in every preset—confirms that the limiting component is the GPU’s fill rate and shading power. The Ryzen 5 7500X3D, with its 96 MB of shared L3 cache, is clearly not the constraint here; if it were, the scaling from 1080p to 1440p would show a smaller delta than the jump to 4K.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel’s 3 nm process. Its benchmark data is sparse, with a single 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile of all GPUs. This percentile is telling; it categorizes the chip as a low-tier performer, which aligns with the measured FPS in Evolve. The nearest rivals to the Arc B370 are legacy parts like the ATI Mobility Radeon HD 5570 and the ATI Radeon HD 5770, with scores of 1186 and 1190 respectively, showing a delta of -0.2% and -0.5%. This places the Arc B370 in a performance class that predates modern gaming expectations.

The GPU’s clock speeds are listed with a base of 300 MHz and a boost of 2400 MHz. The massive disparity between these clocks suggests a power-managed design that can ramp up under load but may not sustain peak performance in a demanding title like Evolve. The memory configuration is "System Shared," which means there is no dedicated VRAM; the GPU relies on the system’s DDR5 memory. The bandwidth is listed as "System Dependent," which in this configuration with the Ryzen 5 7500X3D’s dual-channel 83.2 GB/s memory bus, becomes a critical bottleneck. The shared memory architecture explains why the FPS collapses at 4K, as the GPU must compete with the CPU for memory bandwidth, and the available bandwidth is insufficient for high-resolution textures and geometry.

The shading units total 1280, with 40 TMUs and 20 ROPs. These figures are modest for a modern GPU, and the resulting pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are low enough to explain the sub-30 FPS results at 4K. The FP32 performance of 6.144 TFLOPS is similarly limited. For Evolve, a fast-paced FPS, the GPU’s inability to maintain a fluid frame rate at higher resolutions is the primary takeaway. The 25 W TDP for this iGPU confirms its low-power design, but it comes at the cost of raw performance.

Settings Recommendations

Based on the measured rows, the only playable experience is at 1920x1080 with Low settings, which achieves 80 FPS. This is the only preset and resolution combination that clears the 60 FPS threshold. The Medium preset at 1080p delivers 62 FPS, which is also technically playable, but the minimum of 53 FPS suggests potential stutter during intense combat sequences. For a competitive FPS like Evolve, consistency is key, and the Low preset’s higher average with no recorded minimum suggests a more stable frame pacing.

At 2560x1440, the best option is Low settings at 54 FPS. This is borderline playable, but the frame rate is not high enough to be considered smooth for a shooter. The Medium preset at 1440p drops to 42 FPS, which is likely to feel sluggish. The High and Ultra presets at 1440p, at 33 and 23 FPS respectively, are not recommended for active gameplay.

All 4K settings are effectively unplayable, with the highest average being 31 FPS on Low. The Ultra preset at 4K bottoms out at 13 FPS, making the game a slideshow. The data suggests that users should prioritize resolution over visual fidelity. If a higher resolution is desired, the settings must be dropped to Low to achieve any semblance of playability. The measured results indicate that the Arc B370 is best suited for 1080p gaming with modest settings, and the Ryzen 5 7500X3D’s capabilities are wasted in this configuration.

Measured FPS Breakdown

The complete dataset for this combo in Evolve is as follows. At 1920x1080, the Low preset delivers an average of 80 FPS. The Medium preset averages 62 FPS, with a minimum of 53 and a maximum of 72. High settings achieve 49 FPS, while Ultra drops to 34 FPS. These numbers show a clear hierarchy: each step up in quality costs roughly 10-15 FPS at this resolution.

Moving to 2560x1440, the Low preset averages 54 FPS. Medium averages 42 FPS, with a range of 35 to 48. High settings average 33 FPS, and Ultra averages 23 FPS. The gap between Low and Ultra at 1440p is 31 FPS, which is a larger absolute difference than at 1080p, where the gap is 46 FPS. The relative scaling is consistent, but the overall performance is lower.

At 3840x2160, the Low preset averages 31 FPS. Medium averages 24 FPS, with a minimum of 20 and a maximum of 27. High settings average 19 FPS, and Ultra averages 13 FPS. The entire 4K range is below the playable threshold, with even the best case scenario (Low) failing to hit 30 FPS consistently. The Medium preset’s minimum of 20 FPS highlights the severe performance degradation at this resolution.

The combo’s rank in the Evolve benchmark is 2639 out of 2872 combinations, placing it in the bottom 8% of tested systems. This rank is a direct consequence of the GPU’s limitations, as the CPU is in the 89th percentile of all CPUs. The stark contrast between the CPU’s high percentile and the GPU’s 5th percentile underscores the imbalance of this pairing.

FAQ

Q: What is the best resolution to play Evolve with this hardware?

A: The data shows that 1920x1080 is the only resolution where the average FPS exceeds 60, specifically with the Low preset at 80 FPS and the Medium preset at 62 FPS.

Q: Is the AMD Ryzen 5 7500X3D or the Intel Arc B370 the bottleneck in this game?

A: The benchmark results indicate the GPU is the limiting component. The Arc B370 scores in the 5th percentile of all GPUs, while the CPU scores in the 89th percentile. The steep FPS drop from 1080p to 4K also points to a graphics-bound workload.

Q: Can this system handle 4K gaming in Evolve?

A: No. The highest average FPS at 3840x2160 is 31 with the Low preset, and the Ultra preset only reaches 13 FPS. These results are not playable for an FPS title.

Q: How does the Intel Arc B370 compare to its nearest performance rivals?

A: The Arc B370’s 3DMark score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2%) and the ATI Radeon HD 5770 (1190, -0.5%), showing it performs in the same class as those older parts.

Q: What is the difference in performance between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 80 FPS, while the Ultra preset averages 34 FPS. This represents a 46 FPS difference, or a 58% reduction in performance when enabling maximum visual quality.

Q: What is the combo’s overall ranking in the Evolve benchmark database?

A: This specific CPU and GPU combination ranks 2639 out of 2872 tested combos, placing it in the bottom portion of all systems measured for this game.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 Raphael architecture. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. Its key architectural feature is the 96 MB of shared L3 cache, which is the "X3D" differentiator. This large cache is designed to reduce memory latency and improve gaming performance in cache-sensitive titles. In synthetic benchmarks, this CPU posts strong numbers, with a Passmark multi-thread score of 25047 and a single-thread score of 3494.

The CPU’s percentile of 89 places it well above average, and its nearest rivals include the Intel Core Ultra X9 388H (avg score 44466, delta 0.2%) and the Intel Core i9-13950HX (avg score 44342, delta 0.5%). These rivals show that the 7500X3D is competitive with high-end mobile and desktop parts in raw computational throughput. However, in Evolve, the CPU’s capabilities are not being utilized to their full extent. The measured FPS does not improve significantly when lowering settings, which would be expected if the CPU were the limiting factor. For example, at 1080p, the difference between Low (80 FPS) and Ultra (34 FPS) is massive, indicating that the GPU’s workload is the primary driver of performance.

The CPU’s memory support for DDR5 in a dual-channel configuration provides 83.2 GB/s of bandwidth. This is shared with the GPU’s "System Shared" memory, meaning the CPU and GPU are competing for the same memory resources. In Evolve, this shared bandwidth could exacerbate the GPU’s performance issues at higher resolutions, as the GPU’s memory bandwidth is "System Dependent." The CPU’s 96 MB L3 cache can help mitigate some latency for its own operations, but it cannot compensate for the GPU’s lack of dedicated VRAM. The data suggests that the Ryzen 5 7500X3D is an excellent processor for gaming, but in this specific pairing, its potential is capped by the Intel Arc B370’s inability to render the game at high frame rates. The CPU is ready for a more powerful discrete GPU, but with the Arc B370, it is effectively waiting on the graphics pipeline for every frame.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B370 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 24.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 54.0
2560x1440 Medium 42.0
2560x1440 High 33.0
2560x1440 Ultra 23.0
1920x1080 Low 80.0
1920x1080 Medium 62.0
1920x1080 High 49.0
1920x1080 Ultra 34.0

Evolve with Ryzen 5 7500X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B370 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.