Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 15 18 27
1440p QHD 20 26 30 45
1080p Full HD 28 37 44 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 18
3840x2160 High 15
3840x2160 Ultra 12
2560x1440 Low 45
2560x1440 Medium 30
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 44
1920x1080 High 37
1920x1080 Ultra 28

Rust with AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 5600X and NVIDIA GeForce GTX 1650 combination produces a playable but constrained experience in Rust, with performance heavily dependent on resolution and settings. This pairing places a 6-core, 12-thread Zen 3 processor alongside an entry-level Turing-based GPU, resulting in a system where the graphics card is the primary bottleneck in most scenarios. Benchmark data shows this combo ranks 3596th out of 3723 tested combinations in Rust, placing it in the lower percentile of tested systems. The following analysis breaks down how each component contributes to the measured frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600X brings substantial processing power to this pairing, featuring 6 cores and 12 threads based on the Zen 3 (Vermeer) architecture. It operates at a 3.70 GHz base clock with a 4.60 GHz boost clock, running on a 7 nm TSMC process with 4,150 million transistors on a 74 mm² die. The processor supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its 32 MB L3 cache helps with game data locality. In CPU-centric benchmarks, the 5600X achieves a Cinebench R23 multicore score of 11,838 and a single-core score of 1,541, indicating strong per-thread performance that benefits game logic and physics.

The 5600X also scores 9,173 in Geekbench multicore and 1,989 in single-core tests, with a PassMark multithread score of 21,858. Its average benchmark score of 21,771 places it at the 75th percentile of all CPUs, meaning it outperforms three-quarters of tested processors. Compared to its nearest rivals, the 5600X is 0.1% ahead of the AMD Ryzen 7 4800H, 0.5% ahead of both the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700, and 0.6% ahead of the AMD EPYC 9554P. This processing headroom suggests that in Rust, the CPU can handle the game's simulation and entity tracking without becoming the limiting factor at lower resolutions.

However, in this specific combo, the CPU's potential is rarely fully utilized. The measured FPS data shows that at 1080p Low settings, the system reaches 66 FPS average, but this number drops as settings increase to 37 FPS at High and 28 FPS at Ultra. This pattern indicates that while the 5600X can feed the GPU with enough data at lower settings, the GPU cannot maintain high frame rates when graphical demands rise. The CPU's 3DMark scores — 917 single-thread, 1,793 for 2 threads, 3,363 for 4 threads, 4,811 for 8 threads, and 5,588 for max threads — show strong scaling, but Rust's performance ceiling here is set by the graphics subsystem, not the processor.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is the more limiting component in this pairing. It uses the TU117 chip on a 12 nm TSMC process with 4,700 million transistors and a 200 mm² die size, featuring 896 shading units, 56 texture mapping units, and 32 ROPs. The GPU operates at a 1,485 MHz base clock and 1,665 MHz boost clock, with memory clocked at 2001 MHz (8 Gbps effective). Its 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth. Compute capabilities include 2.984 TFLOPS FP32 and 5.967 TFLOPS FP16 (2:1), with pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s.

The GPU's benchmark results reflect its entry-level positioning. It scores 7,880 in PassMark G3D and 7,472 average across all benchmarks, placing it at the 40th percentile of all GPUs. Its nearest rivals show it is 0.3% ahead of the AMD Radeon HD 8850M, 0.4% ahead of the Intel UHD Graphics 750, 0.6% ahead of the AMD Radeon R7 350, and 1% behind the Intel Arc A310. In DirectX tests, it scores 124 in DirectX 9, 58 in DirectX 11, and 35 in DirectX 12, with OpenCL score of 29,629 and Vulkan score of 33,042.

In Rust, the 4 GB VRAM capacity becomes a critical constraint. The game's textures and draw distances at higher settings likely exceed this capacity, causing performance degradation. The measured data shows that at 4K Ultra, the system averages only 12 FPS, while 4K High reaches 15 FPS. Even at 1080p, Ultra settings only achieve 28 FPS, suggesting that the GPU's memory bandwidth and compute resources are overwhelmed by the game's visual demands. The GTX 1650's 75 W TDP and dual-slot design indicate its modest power envelope, but this does not compensate for its limited rasterization throughput in a demanding survival title like Rust.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a clear GPU-bound scenario. Moving from 1080p to 1440p and then to 4K produces dramatic FPS drops across all settings, which is characteristic of a system where the graphics card is the primary bottleneck. At Low settings, the system averages 66 FPS at 1080p, drops to 45 FPS at 1440p (a 32% reduction), and falls to 27 FPS at 4K (a 59% reduction from 1440p). This progressive decline with increasing pixel count directly implicates the GPU's rendering capacity.

At Medium settings, the pattern continues: 44 FPS at 1080p, 30 FPS at 1440p, and 18 FPS at 4K. The High preset shows 37 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K. Ultra settings are the most punishing, with 28 FPS at 1080p dropping to 20 FPS at 1440p and finally 12 FPS at 4K. The consistent halving of frame rates from 1080p to 4K across all settings indicates that the GPU's pixel throughput is the limiting factor, as the CPU's performance headroom remains constant regardless of resolution.

If the CPU were the bottleneck, we would expect to see similar FPS at 1080p and 1440p, with a drop only at 4K when the GPU becomes saturated. Instead, the data shows steady declines at every resolution step, confirming that the GTX 1650 cannot keep up with the pixel workload. The 4 GB VRAM also contributes to this issue, as higher resolutions require more memory for framebuffers and textures, potentially causing the GPU to swap data to system memory, further reducing performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

This combination of AMD Ryzen 5 5600X and NVIDIA GeForce GTX 1650 ranks 3596th out of 3723 tested combos in Rust. This places it in the bottom 3.4% of all tested systems, indicating that while the CPU is mid-range, the GPU drags the overall performance into the lower echelon. The rank reflects the measured FPS data, which shows the system struggling to maintain playable frame rates at higher resolutions and settings.

The ranking is particularly telling when considering the CPU's individual performance percentile of 75, compared to the GPU's 40th percentile. This disparity highlights the imbalance of this pairing — the 5600X is capable of much higher gaming performance if paired with a stronger GPU, but the GTX 1650 limits the system to entry-level results. In Rust's competitive multiplayer environments, this rank suggests the system will be at a significant disadvantage, especially in large-scale raids or heavily populated servers where frame rates can dip further.

Comparatively, the combo's performance aligns with what one might expect from the GPU's nearest rivals — systems with Intel UHD Graphics 750 or AMD Radeon R7 350 — in terms of overall gaming capability, despite the CPU being far more powerful than what those GPUs would typically be paired with. The 0.4% delta from Intel UHD Graphics 750 and 0.6% from AMD Radeon R7 350 in GPU benchmarks indicates that the GTX 1650's performance envelope is similar to integrated graphics solutions, which explains the low overall ranking despite the strong CPU.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The measured data shows that 1920x1080 is the only resolution where the system achieves consistently playable frame rates. At Low settings, it averages 66 FPS, while Medium settings reach 44 FPS. Both 2560x1440 and 3840x2160 produce sub-30 FPS averages at most settings, making them impractical for smooth gameplay.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5600X has an average benchmark score of 21,771, which is 0.1% higher than the AMD Ryzen 7 4800H (21,749), 0.5% higher than both the AMD Ryzen 5 PRO 6650U (21,874) and Intel Core i7-11700 (21,891), and 0.6% higher than the AMD EPYC 9554P (21,899). This shows the 5600X is competitive with these processors.

Q: What is the GPU's memory configuration?

A: The NVIDIA GeForce GTX 1650 features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. The memory clock runs at 2001 MHz (8 Gbps effective). This configuration is relatively modest for modern gaming titles like Rust.

Q: What frame rates can be expected at 1080p Medium settings?

A: At 1920x1080 with Medium settings, the system averages 44 FPS, with minimum FPS of 38 and maximum FPS of 51. This is the highest settings level that maintains an average above 40 FPS at this resolution.

Q: How does the GPU compare to the Intel Arc A310?

A: The GTX 1650 has an average benchmark score of 7,472, which is 1% lower than the Intel Arc A310's score of 7,550. This indicates the Arc A310 is slightly faster in synthetic benchmarks, though real-world game performance may vary.

Q: What are the CPU's single-thread and multi-thread scores?

A: The 5600X achieves a Cinebench R23 single-core score of 1,541 and a multicore score of 11,838. In Geekbench, it scores 1,989 single-core and 9,173 multicore. The PassMark single-thread score is 3,364, with a multithread score of 21,858.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of this combo's performance across three resolutions and four settings presets. At 1920x1080, the system delivers its best results: Low settings average 66 FPS, Medium averages 44 FPS (with a range of 38-51 FPS), High averages 37 FPS, and Ultra averages 28 FPS. This is the only resolution where any settings preset achieves an average above 60 FPS.

Moving to 2560x1440, performance drops substantially. Low settings average 45 FPS, Medium averages 30 FPS (range 26-35 FPS), High averages 26 FPS, and Ultra averages 20 FPS. None of these settings reach the 60 FPS threshold, and even Low settings fall below the ideal smoothness standard for competitive play.

At 3840x2160, the system struggles to maintain playability. Low settings average 27 FPS, Medium averages 18 FPS (range 15-21 FPS), High averages 15 FPS, and Ultra averages 12 FPS. All 4K settings produce frame rates that would be considered barely playable for casual exploration but inadequate for any competitive or combat situations.

The data shows a consistent pattern: each resolution step up from 1080p to 1440p to 4K reduces FPS by roughly one-third to one-half, regardless of settings. This linear scaling with pixel count confirms that the GPU is the dominant bottleneck, as CPU-bound systems would show more consistent FPS across resolutions at lower settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal experience for this combo depends on the user's priority between visual quality and frame rate smoothness. For players seeking the smoothest gameplay, 1920x1080 with Low settings provides the best experience, averaging 66 FPS. This is the only configuration that approaches the 60 FPS standard for competitive play, and it allows for responsive aiming and movement in Rust's PvP scenarios.

For a balance between visual fidelity and performance, 1920x1080 with Medium settings is recommended. The 44 FPS average (with a range of 38-51 FPS) remains playable, and the increased texture and shadow quality over Low settings provides a more immersive experience without sacrificing too much smoothness. This configuration is the highest settings level where the average FPS remains above 40 at 1080p.

At 1440p, Low settings at 45 FPS is the only viable option, though even this falls below the 60 FPS ideal. Players with 1440p monitors would need to accept reduced visual quality to maintain acceptable frame rates. At 4K, all settings produce averages below 30 FPS, making this resolution impractical for anything other than static screenshots or slow exploration. The Ultra preset should be avoided entirely, as it only achieves 28 FPS at 1080p, 20 FPS at 1440p, and 12 FPS at 4K, all of which are too low for smooth gameplay.

The data indicates that this combo is best suited for 1080p gaming with Medium settings as the sweet spot, offering the best trade-off between visual quality and playability. Players willing to sacrifice visual fidelity can achieve near-60 FPS performance at Low settings, while those prioritizing graphics should stick to Medium at 1080p and avoid higher resolutions altogether.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1650 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 18.0
3840x2160 High 15.0
3840x2160 Ultra 12.0
2560x1440 Low 45.0
2560x1440 Medium 30.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 66.0
1920x1080 Medium 44.0
1920x1080 High 37.0
1920x1080 Ultra 28.0

Rust with Ryzen 5 5600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1650 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.