Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 16 23 32
1440p QHD 22 33 43 52
1080p Full HD 31 48 57 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 23
3840x2160 High 16
3840x2160 Ultra 9
2560x1440 Low 52
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 22
1920x1080 Low 76
1920x1080 Medium 57
1920x1080 High 48
1920x1080 Ultra 31

Evolve with AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 5600X and NVIDIA GeForce GTX 1650 combination delivers playable frame rates in Evolve only at 1080p with lower settings, and the data clearly shows the GTX 1650 is the limiting component in nearly every scenario tested. The combo ranks 1646th out of 1695 tested combinations, placing it in the bottom 3% of all tested systems, which reflects a pairing where a strong modern CPU is held back by an entry-level Turing-era GPU. The measured results demonstrate a consistent pattern: performance collapses as resolution increases, and even at 1080p, only the Low preset breaks past the 60 FPS threshold.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe and reveals a GPU-bound system at higher resolutions. At Low settings, the average FPS falls from 76.1 at 1920x1080 to 52.4 at 2560x1440, then plummets to 31.8 at 3840x2160 — a 58% reduction from 1080p to 4K. The High preset tells a similar story: 47.7 FPS at 1080p drops to 33.4 at 1440p and bottoms out at 16.3 at 4K. This scaling pattern is characteristic of a GPU that runs out of pixel throughput and memory bandwidth as the render target grows, rather than a CPU bottleneck.

The Ultra preset is the most punishing, falling from 30.5 FPS at 1080p to 22.0 at 1440p and then to 9.3 at 4K — effectively unplayable at any resolution above 1080p. The Medium preset follows the same trajectory, with 56.9 FPS at 1080p declining to 43.1 at 1440p and 23.2 at 4K. The consistent ~50-60% performance loss between 1080p and 4K across all settings confirms that the GTX 1650’s 128-bit memory interface and 128.1 GB/s bandwidth are the primary constraints. The CPU’s role is minimal here, as the Ryzen 5 5600X has more than enough headroom to feed this GPU even at 1080p Low, where the 76.1 FPS result is still well below what the CPU is capable of driving.

FAQ

*Q: What is the best resolution for this combo in Evolve?*

A: The data shows 1920x1080 is the only viable resolution for consistent playability. At 1080p, the Low preset achieves 76.1 FPS and Medium reaches 56.9 FPS, while at 1440p even Low dips to 52.4 FPS and at 4K no setting exceeds 31.8 FPS.

*Q: Can this system handle Ultra settings in Evolve?*

A: Ultra settings are not recommended at any resolution. The best Ultra result is 30.5 FPS at 1080p, which falls to 22.0 at 1440p and 9.3 at 4K — all below smooth gameplay thresholds.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 5600X has an average benchmark score of 20680, placing it within 0.5% of the Intel Core i5-12490F (20794, -0.5%) and Intel Core i7-10700 (20746, -0.3%). It sits 0.7% ahead of the Intel Xeon 6325P (20538).

Q: What is the GPU’s standing among all tested graphics cards?

A: The GTX 1650 ranks in the 43rd percentile of all GPUs with an average benchmark score of 8713. It performs within 0.5% of the NVIDIA Quadro P2200 (8671, +0.5%) and within 0.4% of the AMD Radeon 550X (8749, -0.4%).

*Q: Is the GTX 1650’s VRAM sufficient for 4K gaming in Evolve?*

A: The 4 GB GDDR5 memory is clearly inadequate at 3840x2160. Even at Low settings, the combo only manages 31.8 FPS at 4K, and at Ultra it falls to 9.3 FPS, indicating the memory bandwidth and capacity are overwhelmed.

Q: Does raising settings from Low to Medium provide a proportional FPS hit?

A: At 1080p, the drop from Low (76.1 FPS) to Medium (56.9 FPS) is a 25% reduction, while the jump from Medium to High (47.7 FPS) costs another 16%. The penalty grows at higher resolutions, with the 4K Low-to-Medium gap reaching 27%.

CPU Role

The Ryzen 5 5600X brings 6 cores and 12 threads on the Zen 3 architecture, with a base clock of 3.70 GHz and boost clock of 4.60 GHz. This is a powerful desktop processor that ranks in the 78th percentile of all CPUs, with an average benchmark score of 20680. In Evolve, the CPU’s role is to feed the GTX 1650 without becoming the bottleneck, and the benchmark data indicates it succeeds at every resolution and setting tested.

The CPU’s single-thread performance is strong — its 3DMark single-thread score is 917, and its Cinebench R23 single-core score is 2622 — which matters for a 2015 FPS title like Evolve that relies heavily on a few main threads. Multi-threaded results are equally robust, with a Cinebench R23 multi-core score of 18578 and a 3DMark max-thread score of 5588. The nearest rival comparisons show the 5600X is essentially tied with the Intel Core i7-10700 (deltaPct -0.3%) and Intel Core i5-12490F (deltaPct -0.5%), meaning there is no meaningful CPU performance gap between these options in this workload.

The key observation is that even at 1080p Low, where the GPU is least stressed, the combo only reaches 76.1 FPS. This is far below the CPU’s potential frame generation capability, confirming that the Ryzen 5 5600X is never the limiting factor. The 65W TDP and 7nm process node make it an efficient partner, but its compute headroom is largely unused in this pairing.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results: Low settings produce 76.1 FPS average, Medium achieves 56.9 FPS, High reaches 47.7 FPS, and Ultra falls to 30.5 FPS. These numbers show a usable range at 1080p, with Low and Medium both providing smooth gameplay for most titles, while High is borderline and Ultra is below the 30 FPS comfort zone.

Moving to 2560x1440, performance drops noticeably across the board. Low averages 52.4 FPS, Medium 43.1 FPS, High 33.4 FPS, and Ultra 22.0 FPS. The 1440p results indicate that only the Low preset approaches playability, and even then it hovers near the lower edge of acceptable frame rates. The gap between Low and Ultra at 1440p is 30.4 FPS, reflecting the GPU’s inability to maintain performance as pixel count and settings complexity increase.

At 3840x2160, the combo is effectively overwhelmed. Low manages 31.8 FPS, Medium 23.2 FPS, High 16.3 FPS, and Ultra 9.3 FPS. No 4K configuration reaches a playable threshold, and the Ultra result is below 10 FPS, making the game nearly static. The data shows a clear pattern: every doubling of resolution (from 1080p to 4K) roughly halves the frame rate at each settings level, which is consistent with a GPU that is limited by its 128.1 GB/s memory bandwidth and 2.984 TFLOPS of FP32 compute.

How This Combo Ranks

The combo ranks 1646th out of 1695 tested combinations, placing it in the bottom 3% of all systems benchmarked in Evolve. This low ranking is driven almost entirely by the GPU, as the CPU alone would rank much higher — the Ryzen 5 5600X sits in the 78th percentile of all CPUs. The mismatch between the CPU’s strong synthetic scores (avg 20680) and the GPU’s mid-range scores (avg 8713, 43rd percentile) explains the poor overall ranking.

The GTX 1650’s nearest rivals in the GPU benchmark pool include the NVIDIA Quadro P2200 (avg 8671, deltaPct +0.5%) and the AMD Radeon 550X (avg 8749, deltaPct -0.4%), showing the 1650 is statistically indistinguishable from these products. However, in Evolve, the combination’s rank of 1646 means there are only 49 tested combos that perform worse, which puts it in the same class as systems using much older or weaker GPUs despite having a modern 6-core CPU.

This ranking has practical implications: the system is positioned for 1080p gaming at medium-to-low settings in Evolve, and any attempt to push higher resolutions or settings will result in sub-30 FPS performance. The data suggests that upgrading the GPU would yield a dramatic improvement in this game, while a CPU upgrade would provide no measurable benefit.

Settings Recommendations

The optimal settings for this combo in Evolve are 1920x1080 with the Low preset, which delivers 76.1 FPS average and provides the smoothest experience with the most headroom for frame time variance. For users who prefer better visual quality, the Medium preset at 1080p (56.9 FPS) is the second-best option, offering a 25% visual uplift over Low while remaining above 50 FPS.

The High preset at 1080p (47.7 FPS) is borderline — playable but with noticeable dips during intense action sequences. Ultra at 1080p (30.5 FPS) should be avoided, as it drops below the 30 FPS minimum for consistent gameplay. At 1440p, the Low preset (52.4 FPS) is the only recommended configuration, and even that is marginal; Medium (43.1 FPS) and High (33.4 FPS) are playable only in slow-paced sections, while Ultra (22.0 FPS) is not viable. All 4K settings are unusable, with the best result being Low at 31.8 FPS.

The data-driven recommendation is clear: stick to 1080p Low or Medium for the best balance of performance and visual fidelity. The 76.1 FPS result at Low provides enough headroom that the system can handle dynamic scenes without dropping below 60 FPS, while Medium’s 56.9 FPS is acceptable for most players. Any setting above Medium at 1080p, or any setting at 1440p or higher, will result in a compromised experience.

GPU Role

The NVIDIA GeForce GTX 1650 is the decisive factor in this combo’s Evolve performance. Built on the Turing architecture (TU117 chip) at 12nm, it features 896 shading units, 56 TMUs, and 32 ROPs, with a base clock of 1485 MHz and boost clock of 1665 MHz. Its 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth, and its FP32 compute is rated at 2.984 TFLOPS.

The GPU’s benchmark profile shows it ranks in the 43rd percentile of all GPUs, with an average score of 8713. Its nearest rivals — the NVIDIA Quadro P2200 (8671, +0.5%) and AMD Radeon 550X (8749, -0.4%) — are essentially equivalent in raw compute, but none of these cards are designed for high-resolution gaming. The GTX 1650’s DirectX 12 score of 35 in Passmark is low, and its 3DMark Steel Nomad DX12 score of 305 confirms weak modern API performance.

In Evolve, the GPU’s limitations manifest most clearly at higher resolutions. The 4 GB VRAM is insufficient for 4K textures and geometry, causing the dramatic FPS collapse from 76.1 at 1080p Low to 31.8 at 4K Low. The 128-bit memory bus becomes a bottleneck even at 1440p, where the combo can only achieve 52.4 FPS on Low. The GPU’s 75W TDP and lack of power connectors indicate it is designed for entry-level systems, and the 250W suggested PSU reflects its modest power draw. The data shows this GPU is best suited for 1080p gaming at reduced settings, and in Evolve, it delivers exactly that — nothing more.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 31.8
3840x2160 Medium 23.2
3840x2160 High 16.3
3840x2160 Ultra 9.3
2560x1440 Low 52.4
2560x1440 Medium 43.1
2560x1440 High 33.4
2560x1440 Ultra 22.0
1920x1080 Low 76.1
1920x1080 Medium 56.9
1920x1080 High 47.7
1920x1080 Ultra 30.5

Evolve with Ryzen 5 5600X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.