Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 18 28
1440p QHD 22 28 31 46
1080p Full HD 29 38 46 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 18
3840x2160 High 17
3840x2160 Ultra 11
2560x1440 Low 46
2560x1440 Medium 31
2560x1440 High 28
2560x1440 Ultra 22
1920x1080 Low 65
1920x1080 Medium 46
1920x1080 High 38
1920x1080 Ultra 29

Rust with AMD Ryzen 5 5600GT + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 570 presents a clear picture of performance scaling in Rust, where resolution changes dramatically impact frame rates. At 1920x1080 with Low settings, the combo achieves 65.4 FPS, which represents the peak performance ceiling for this configuration. Moving to 2560x1440 at the same Low preset drops the average to 46.2 FPS, a reduction of 19.2 frames. At 3840x2160, the Low setting yields just 28.3 FPS, showing that the GPU struggles to maintain playable rates as pixel count increases.

The scaling pattern across settings reveals that Rust is heavily GPU-bound at higher resolutions with this hardware. At 1080p Medium, the average is 46 FPS, which falls to 30.9 FPS at 1440p and further to 18.2 FPS at 4K. The High preset follows a similar trajectory: 38.2 FPS at 1080p, 28.2 FPS at 1440p, and 17.1 FPS at 4K. Ultra settings are the most demanding, with 28.9 FPS at 1080p, 22.3 FPS at 1440p, and only 11.4 FPS at 4K. The data indicates that the RX 570’s 4 GB VRAM and 224.0 GB/s memory bandwidth become limiting factors as resolution scales, with the gap between Low and Ultra widening from 36.5 FPS at 1080p to 16.9 FPS at 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is steepest on the Low preset, where performance falls from 65.4 FPS to 28.3 FPS, a 56.7% reduction. This suggests that even at minimal graphical load, the GPU’s computational resources are insufficient for 4K rendering. The Medium preset shows a similar proportional decline, from 46 FPS to 18.2 FPS, indicating that the additional shading work at higher resolutions compounds the GPU bottleneck. The High preset’s drop from 38.2 FPS to 17.1 FPS represents a 55.2% loss, while Ultra falls from 28.9 FPS to 11.4 FPS, a 60.6% reduction.

These results point to the RX 570 as the primary limiting component in this combo. The Ryzen 5 5600GT, with its 6 cores and 12 threads, provides sufficient CPU throughput for Rust’s simulation logic, but the GPU’s 2048 shading units and 32 ROPs cannot sustain frame rates at higher resolutions. The pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are simply not adequate for 4K workloads. At 1080p, the combo approaches acceptable playability on Low and Medium settings, but any resolution above that requires significant setting reductions to maintain even 30 FPS.

How This Combo Ranks

The combo ranks 1612 out of 1717 tested combinations in Rust, placing it in the bottom 6% of all configurations. This low position reflects the RX 570’s age and limited capabilities relative to modern GPUs. The GPU’s average benchmark score of 30158 puts it at the 74th percentile among all GPUs, but its nearest rivals highlight the competitive landscape: the NVIDIA GeForce RTX 5060 scores 30109 (0.2% behind), the AMD Radeon RX 7700 XT scores 30097 (0.2% behind), the NVIDIA Tesla M60 scores 29969 (0.6% behind), and the NVIDIA GeForce RTX 5070 Mobile scores 29928 (0.8% behind). These near-identical scores suggest that the RX 570’s raw compute performance is comparable to much newer cards, yet its 4 GB VRAM and older GCN 4.0 architecture limit real-world gaming results.

The CPU side offers a different story. The Ryzen 5 5600GT’s average benchmark score of 20740 places it at the 78th percentile, with rivals like the Intel Core i7-10700 scoring 20746 (0% delta), the Intel Core i5-12490F scoring 20794 (-0.3% delta), the AMD Ryzen 5 5600X scoring 20680 (0.3% delta), and the AMD EPYC 7J13 scoring 20845 (-0.5% delta). This indicates the CPU is not the bottleneck in Rust; the GPU’s low rank drags the overall combo down. In games with lighter GPU demands, this processor would likely perform much better, but Rust’s heavy rendering load exposes the RX 570’s weaknesses.

GPU Role

The AMD Radeon RX 570 operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, paired with 4 GB of GDDR5 memory running at 1750 MHz (7 Gbps effective). The memory bus width of 256 bit provides a bandwidth of 224.0 GB/s, which is adequate for 1080p gaming but becomes strained at higher resolutions. The GPU’s 5.095 TFLOPS of FP32 performance and 5.095 TFLOPS of FP16 performance (1:1) are modest by modern standards, and the 14 nm process node from GlobalFoundries means the Polaris 20 chip runs at 150 W TDP.

In Rust, the GPU’s VRAM capacity is a critical factor. At 4K Ultra, the game likely exceeds the 4 GB frame buffer, causing the average FPS to plummet to 11.4. The texture rate of 159.2 GTexel/s and pixel rate of 39.81 GPixel/s are insufficient for the game’s complex environments, particularly when shadows and draw distances are maxed out. The GPU’s support for DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3 ensures compatibility with Rust’s rendering pipeline, but the underlying hardware lacks the throughput for high-fidelity settings. The 232 mm² die size and 5,700 million transistors highlight the GPU’s dated design, which cannot compete with newer architectures that offer higher efficiency and more advanced features.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and acceptable frame rate. At 1920x1080, the Low preset delivers 65.4 FPS, which is the smoothest experience available. Medium settings drop to 46 FPS, still playable but with a noticeable reduction in responsiveness. High settings yield 38.2 FPS, which is borderline for competitive play. Ultra settings at 1080p produce 28.9 FPS, which is below the 30 FPS threshold for comfortable gaming.

For 2560x1440, the Low preset provides 46.2 FPS, making it the only viable option for consistent performance. Medium drops to 30.9 FPS, which is marginal, while High and Ultra fall to 28.2 FPS and 22.3 FPS, respectively. At 3840x2160, no setting achieves 30 FPS; the best result is 28.3 FPS on Low, followed by 18.2 FPS on Medium, 17.1 FPS on High, and 11.4 FPS on Ultra. The data recommends staying at 1080p with Low or Medium settings for the best balance of visual quality and frame rate. Users with 1440p monitors should accept Low settings to maintain playability, while 4K is not recommended for this hardware.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low delivers 65.4 FPS, Medium delivers 46 FPS, High delivers 38.2 FPS, and Ultra delivers 28.9 FPS. The 65.4 FPS on Low represents the highest performance point for this combo, while the 28.9 FPS on Ultra shows the cost of maximum graphical fidelity. The gap between Low and Medium is 19.4 FPS, while the gap between Medium and High is 7.8 FPS, and between High and Ultra is 9.3 FPS.

At 2560x1440, the averages are 46.2 FPS on Low, 30.9 FPS on Medium, 28.2 FPS on High, and 22.3 FPS on Ultra. The Low preset here matches the 1080p Medium result, indicating that a resolution increase of 77.8% (in pixel count) requires roughly a one-tier setting reduction to maintain similar performance. The 1440p Ultra result of 22.3 FPS is only 5.9 FPS higher than the 4K Low result of 28.3 FPS, showing how quickly performance degrades as resolution climbs.

At 3840x2160, the averages are 28.3 FPS on Low, 18.2 FPS on Medium, 17.1 FPS on High, and 11.4 FPS on Ultra. The 4K Low result is the only one above 20 FPS, and even that falls short of the 30 FPS target. The 4K Medium and High results are nearly identical, differing by just 1.1 FPS, which suggests that the GPU is saturated and additional settings changes have minimal impact. The 4K Ultra result of 11.4 FPS is the lowest measured value across all configurations, representing a 54.6% drop from the 4K Low setting. This breakdown confirms that the RX 570 is best suited for 1080p gaming, with 1440p possible only on the lowest settings.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.3
3840x2160 Medium 18.2
3840x2160 High 17.1
3840x2160 Ultra 11.4
2560x1440 Low 46.2
2560x1440 Medium 30.9
2560x1440 High 28.2
2560x1440 Ultra 22.3
1920x1080 Low 65.4
1920x1080 Medium 46.0
1920x1080 High 38.2
1920x1080 Ultra 28.9

Rust with Ryzen 5 5600GT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 570

Explore FPS benchmarks for other games using this same hardware combination.