Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 15 20 25
1440p QHD 20 26 33 44
1080p Full HD 30 36 47 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 20
3840x2160 High 15
3840x2160 Ultra 13
2560x1440 Low 44
2560x1440 Medium 33
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 47
1920x1080 High 36
1920x1080 Ultra 30

Rust with AMD Ryzen 5 5600 + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture (Vermeer) with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. Its 65 W TDP and 7 nm process node (TSMC foundry) place it as a mainstream desktop part, with 32 MB of shared L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth. In Rust, a survival game known for heavy single-threaded server logic and physics calculations, the 5600’s boost clock of 4.40 GHz is the key driver for maintaining frame pacing, while its 12 threads handle background simulation tasks. Benchmark data shows the CPU’s single-thread score of 882 in 3dmark_single_thread and 2584 in cinebench_r23_singlecore, which directly influence how quickly the game can process player actions and world state updates. The multi-threaded scores, such as 18309 in cinebench_r23_multicore, are less critical for Rust’s typical bottleneck but still contribute to overall system responsiveness when many entities are active.

The CPU’s nearest rivals in average benchmark score include the Intel Xeon D-1746TER at 21635 (0.6% higher), the AMD EPYC 9554P at 21899 (0.6% lower), and the Intel Core i7-11700F at 21957 (0.9% lower). These deltas are minuscule, meaning the 5600’s processing power is comparable to a wide range of server and desktop chips, yet its gaming relevance comes from the high boost clock rather than raw multi-core throughput. With 6 cores and 12 threads, the 5600 avoids the core-count starvation seen in older quad-core parts, but Rust’s frame rate at high settings is more likely limited by the GPU, as discussed later. The CPU’s percentile of 79 against all CPUs indicates it sits comfortably above the median, but the measured FPS data reveals that even this mid-range processor cannot overcome the GPU’s limitations at higher resolutions.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600 and AMD Radeon RX 570 ranks 1632 out of 1717 tested combos in Rust, placing it in the bottom 5% of all configurations. This rank reflects the GPU’s age and performance tier more than the CPU’s capabilities. The RX 570, with a percentile of 74 against all GPUs, is a 14 nm Polaris 20 chip from the GCN 4.0 architecture, originally released in 2017. Its average benchmark score of 30158 is nearly identical to the NVIDIA GeForce RTX 5060 (30109, 0.2% higher) and the AMD Radeon RX 7700 XT (30097, 0.2% lower) — a surprising clustering that suggests the RX 570’s synthetic scores are competitive with much newer cards in certain workloads, though real-world gaming performance diverges. The combo’s low rank is driven by the RX 570’s 4 GB VRAM and 224.0 GB/s bandwidth, which struggle with Rust’s large visible draw distances and texture streaming.

The data shows that at 1080p Low settings, the combo achieves 65.8 FPS, which is playable, but at 1080p Ultra it drops to 30.3 FPS. This 35.5 FPS swing illustrates that the combo’s rank is highly settings-dependent. Compared to the nearest rival combos (not specified in the data), the 5600 + RX 570 sits at the bottom quartile, but the CPU alone is not the culprit — the 5600’s benchmark scores are within 1% of the EPYC 9554P and i7-11700F, meaning the processor is not a weak link. Instead, the RX 570’s 2048 shading units and 32 ROPs, running at a boost clock of 1244 MHz, become the primary constraint once settings rise. The combo’s rank of 1632 out of 1717 suggests that for Rust, users with this pairing are near the lower end of playable experiences, with only 85 other combos scoring worse.

Resolution Scaling

The measured FPS data reveals a steep resolution cliff for this combo. At 1080p Low, the average FPS is 65.8; at 1440p Low, it falls to 43.5; and at 4K Low, it collapses to 25.1. This represents a 61.8% drop from 1080p to 4K at Low settings. At High settings, the drop is even more severe: 35.7 FPS at 1080p, 26.4 at 1440p, and 15.1 at 4K — a 57.7% reduction. The scaling pattern indicates that the limiting component shifts with resolution. At 1080p Low, the CPU’s 4.40 GHz boost clock and 12 threads can feed the GPU enough frames to reach 65.8 FPS, but the RX 570’s 4 GB VRAM and 224.0 GB/s bandwidth become saturated as pixel count rises. At 4K Ultra, the combo manages only 13.1 FPS, which is unplayable for any action-oriented gameplay.

The data suggests that the GPU is the primary bottleneck at all resolutions above 1080p Low. The RX 570’s 5.095 TFLOPS FP32 performance and 159.2 GTexel/s texture rate are insufficient for Rust’s 4K rendering, where the game’s open-world environments require continuous texture and geometry streaming. The CPU’s performance does not scale with resolution — the 5600’s scores remain constant regardless of display output — so the FPS drops are entirely attributable to the GPU’s rasterization limits. At 1440p Medium (32.5 FPS) and 1440p High (26.4 FPS), the combo is borderline playable for non-competitive play, but the 4K numbers (20.1 FPS Medium, 15.1 FPS High) confirm that 4K is out of reach for this pairing. The 1080p Medium result of 46.7 FPS and 1080p High of 35.7 FPS show that 1080p is the sweet spot, with Low settings offering the only consistently smooth experience.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Rust?

A: 1920x1080 is the only resolution where the combo delivers playable frame rates across all settings. At 1080p Low, the average FPS is 65.8, while at 1080p Ultra it drops to 30.3. At 1440p, even Low settings only reach 43.5 FPS, and at 4K, the best result is 25.1 FPS on Low.

Q: How does the RX 570 compare to its nearest rivals in synthetic benchmarks?

A: The RX 570’s average benchmark score of 30158 is 0.2% higher than the NVIDIA GeForce RTX 5060 (30109), 0.2% higher than the AMD Radeon RX 7700 XT (30097), and 0.6% higher than the NVIDIA Tesla M60 (29969). These deltas are negligible, indicating similar synthetic performance, though gaming results may differ.

Q: Is the Ryzen 5 5600 the bottleneck at 4K Ultra settings?

A: No. At 4K Ultra, the combo averages 13.1 FPS, but the CPU’s benchmark scores (e.g., 18309 in cinebench_r23_multicore) are not resolution-dependent. The GPU’s 4 GB VRAM and 224.0 GB/s bandwidth are the limiting factors, as the RX 570 cannot render enough pixels per frame.

Q: What settings should be used for a stable 60 FPS experience?

A: The data shows no settings combination reaches 60 FPS at any resolution. The closest is 1080p Low at 65.8 FPS, which exceeds 60 FPS. At 1080p Medium, the average drops to 46.7 FPS, so Low is required for a consistent 60 FPS target.

Q: How does the CPU’s single-thread performance affect Rust?

A: The 5600’s 3dmark_single_thread score of 882 and cinebench_r23_singlecore score of 2584 are strong for a 6-core part, which helps Rust’s server-side logic and physics. However, the measured FPS at high settings shows the GPU saturates before the CPU becomes a limiting factor.

Q: Why does the combo rank so low (1632 of 1717) despite decent CPU benchmarks?

A: The rank is driven by the GPU’s age and VRAM limitations. The RX 570’s 4 GB memory and 2048 shading units cannot keep up with Rust’s modern rendering demands, especially at higher resolutions, pulling the combo’s overall ranking down despite the CPU’s mid-range standing.

GPU Role

The AMD Radeon RX 570 is a 14 nm Polaris 20 chip from the GCN 4.0 architecture, with 2048 shading units, 128 TMUs, and 32 ROPs. Its base clock is 1168 MHz, boosting to 1244 MHz, and it comes with 4 GB of GDDR5 memory on a 256-bit bus, providing 224.0 GB/s of bandwidth. The GPU’s pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are modest by modern standards, and its FP32 performance of 5.095 TFLOPS places it firmly in the entry-level category for today’s games. In Rust, the GPU’s role is to rasterize the game’s extensive outdoor environments, which feature long draw distances, dense vegetation, and player-built structures. The 4 GB VRAM is particularly problematic — Rust’s texture streaming can exceed this capacity at higher settings, causing hitches and reduced frame rates.

The measured FPS data shows the GPU’s direct impact: at 1080p Low, the combo hits 65.8 FPS, but at 1080p Ultra, it falls to 30.3 FPS. This 35.5 FPS difference is almost entirely due to the GPU’s fill rate and memory bandwidth limitations, not the CPU. At 4K Ultra, the 13.1 FPS result indicates the RX 570 is overwhelmed by the 8.3 million pixel count (3840x2160), requiring more than double the pixel throughput of 1080p. The GPU’s average benchmark score of 30158, which is within 0.2% of the RTX 5060 and 0.6% of the Tesla M60, suggests that its compute capabilities are not the issue; rather, the 4 GB VRAM capacity and 224.0 GB/s bandwidth are the bottlenecks for Rust’s high-resolution textures. The GPU’s percentile of 74 places it above most GPUs, but that ranking is based on synthetic tests that do not account for VRAM limitations in specific titles.

Settings Recommendations

Based on the measured FPS data, the only settings that provide a consistently smooth experience are 1080p Low, which averages 65.8 FPS. This is the recommended preset for players seeking a stable frame rate above 60 FPS. At 1080p Medium, the average drops to 46.7 FPS, which is playable but not ideal for fast-paced combat, while 1080p High (35.7 FPS) and Ultra (30.3 FPS) are borderline and should be avoided if aiming for responsive gameplay. At 1440p, Low settings yield 43.5 FPS, which is acceptable for casual play, but Medium (32.5 FPS) and High (26.4 FPS) fall below the 30 FPS threshold that many consider the minimum for playability. The 1440p Ultra result of 20.2 FPS is not recommended.

For 4K, none of the settings are viable: Low (25.1 FPS), Medium (20.1 FPS), High (15.1 FPS), and Ultra (13.1 FPS) all fail to reach playable levels. The data indicates that the best experience per the measured rows is 1080p Low, as it is the only configuration that exceeds 60 FPS. If a player insists on higher visual quality, 1080p Medium offers a 46.7 FPS average, which is still above 30 FPS but involves a significant visual compromise. The GPU’s 4 GB VRAM means that reducing texture quality is essential — Low settings likely reduce texture sizes to fit within the 4 GB buffer, avoiding stutters. Given the combo’s rank of 1632 out of 1717, users should expect to play at 1080p with reduced settings for a competitive experience, or accept lower frame rates at higher resolutions. The data does not support any settings combination above 1080p as providing a reliable 60 FPS experience, so the recommendation is clear: prioritize resolution over quality with this hardware pairing.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 25.1
3840x2160 Medium 20.1
3840x2160 High 15.1
3840x2160 Ultra 13.1
2560x1440 Low 43.5
2560x1440 Medium 32.5
2560x1440 High 26.4
2560x1440 Ultra 20.2
1920x1080 Low 65.8
1920x1080 Medium 46.7
1920x1080 High 35.7
1920x1080 Ultra 30.3

Rust with Ryzen 5 5600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.