Evolve

Evolve

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 53 70 91
1440p QHD 71 99 127 166
1080p Full HD 100 146 189 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 70
3840x2160 High 53
3840x2160 Ultra 41
2560x1440 Low 166
2560x1440 Medium 127
2560x1440 High 99
2560x1440 Ultra 71
1920x1080 Low 245
1920x1080 Medium 189
1920x1080 High 146
1920x1080 Ultra 100

Evolve with AMD Ryzen 5 5600G + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5600G and AMD Radeon RX 6800 XT pairing is a study in contrast: a 6-core, 12-thread Zen 3 APU from the Cezanne generation paired with a flagship-tier RDNA 2 graphics card. The CPU’s base clock of 3.90 GHz and boost clock of 4.40 GHz, combined with a 16 MB L3 cache, provide solid single-thread performance for Evolve’s gameplay logic. However, the 5600G’s PCIe Gen 3 interface (16 lanes from the CPU only) and its dual-channel DDR4 memory bus with 51.2 GB/s bandwidth may create a system-level bottleneck when feeding the RX 6800 XT’s 16 GB of GDDR6 memory and 512.0 GB/s of bandwidth. In Evolve, the benchmark data shows the combo holds up well at lower resolutions and settings, but the CPU’s mid-range positioning relative to the GPU’s high-end tier becomes evident as resolution and graphical load increase. The CPU’s percentile rank of 78 among all processors and an average benchmark score of 19983, which is within 0.2% of the Intel Core i7-11600H and 0.3% of the AMD Ryzen Threadripper PRO 5995WX, places it in the upper-middle tier of processing power—sufficient for most gaming scenarios but not the top of the stack.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600G’s 6 cores and 12 threads are more than adequate for Evolve’s multiplayer FPS mechanics. With a boost clock of 4.40 GHz, the CPU can handle the game’s AI-driven monster AI and environmental interactions without becoming the primary constraint at most settings. The data confirms this: at 1080p with Low settings, the combo reaches 245 FPS average, which is a clear indication that the CPU is not holding back the GPU at that resolution. The CPU’s 3DMark single-thread score of 872 and Cinebench R23 single-core score of 2365 suggest strong per-core performance, which is critical for games like Evolve that rely heavily on a single main thread for game logic. However, the 5600G’s 16 MB L3 cache is half the size of what some higher-end Ryzen 5000 parts offer, and its PCIe Gen 3 support—rather than Gen 4—limits bandwidth to the GPU. The benchmark results show this bottleneck emerging at higher resolutions: at 4K Ultra, the combo drops to 41.2 FPS, a 83% reduction from the 1080p Low figure. This is not purely a GPU limitation; the CPU’s memory bandwidth of 51.2 GB/s and its PCIe Gen 3 interface can starve the RX 6800 XT of data when the GPU is under heavy load. The CPU’s nearest rival, the Intel Core i7-11800H, has an average score of 20024, a 0.2% delta, meaning the 5600G is effectively tied with that mobile chip in synthetic benchmarks, yet the 11800H supports PCIe Gen 4, which could explain some of the performance differences seen in real-world gaming.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution to use with this CPU and GPU combo for Evolve?

A: The data shows 1440p as the sweet spot. At High settings, 1440p delivers 98.5 FPS, which is a 51% drop from 1080p High’s 145.8 FPS but still well above 60 FPS. At 4K High, the average drops to 53.4 FPS, which is playable but not ideal for competitive play.

Q: How does the Ryzen 5 5600G’s performance compare to its closest rivals?

A: The 5600G has an average benchmark score of 19983, putting it 0.2% ahead of the Intel Core i7-11600H (19949) and 0.3% ahead of the AMD Ryzen Threadripper PRO 5995WX (19928). It trails the Intel Core i7-11800H by 0.2% (20024). These deltas are negligible, meaning the CPU is competitively positioned in its class.

Q: Is the RX 6800 XT the limiting factor in this combo at 1080p?

A: No. At 1080p Low, the combo hits 245 FPS, and at 1080p Medium it reaches 189 FPS. These high frame rates suggest the GPU is not saturated; instead, the CPU’s 6 cores and PCIe Gen 3 interface are likely the primary limits, as the GPU is capable of much higher output based on its 24980 Passmark G3D score.

Q: What happens to performance when switching from High to Ultra settings at 1440p?

A: The average FPS drops from 98.5 at High to 71.1 at Ultra, a 28% reduction. This is a significant hit, and the data suggests that Ultra settings impose a heavy load on the GPU’s 16 GB memory and 4608 shading units, while the CPU’s 12 threads struggle to keep up with the increased draw calls.

Q: Does the 5600G’s integrated graphics affect the RX 6800 XT’s performance?

A: No. The Radeon Vega 7 iGPU is present but not used when the discrete RX 6800 XT is installed. The benchmark data shows the combo’s performance is entirely dictated by the discrete GPU and CPU, with no measurable impact from the iGPU.

Q: How does this combo rank among all tested configurations for Evolve?

A: It ranks 599th out of 1695 combos, placing it in the 65th percentile of tested systems. This suggests that while the combo is capable, there are many other pairings that achieve higher frame rates in Evolve, likely due to more balanced CPU-GPU pairings.

Settings Recommendations — which preset gives the best experience per the measured rows

For a balanced experience, the Medium preset at 1440p is the recommended starting point. The data shows 127.3 FPS at 1440p Medium, which is 29% higher than High’s 98.5 FPS and only 23% lower than Low’s 165.9 FPS. This indicates that Medium offers a substantial visual upgrade over Low while maintaining high frame rates. At 1080p, Medium delivers 189 FPS, which is excellent for high-refresh-rate monitors, but the 1440p Medium setting is more appropriate for the RX 6800 XT’s capabilities. If you prioritize visual fidelity over raw speed, 1080p High at 145.8 FPS is a strong choice, as it provides near-Ultra visuals with a 46% higher frame rate than 1080p Ultra’s 99.7 FPS. Avoid Ultra settings at any resolution unless you have a 60 Hz panel; even at 1080p, Ultra drops to 99.7 FPS, which is a 47% reduction from High. The data clearly shows that High is the optimal preset for visual quality, with Medium as the best compromise for frame rate. At 4K, High’s 53.4 FPS is the only playable option above 50 FPS, but the 70.1 FPS at Medium is a better target if you can tolerate slightly reduced detail.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 599th out of 1695 tested configurations for Evolve, placing it in the upper 35% of all systems. This ranking is surprising given the RX 6800 XT’s high-end status—its Passmark G3D score of 24980 places it in the 87th percentile of all GPUs. The disparity between the GPU’s strong performance and the combo’s mid-tier ranking underscores the CPU’s limiting role. The Ryzen 5 5600G, with a percentile rank of 78 among CPUs, is not a weak processor, but in Evolve, the game’s engine appears to favor higher-core-count or higher-PCIe-bandwidth CPUs. The combo’s rank of 599 suggests that many systems with slower GPUs but stronger CPUs (such as those with PCIe Gen 4 support or more L3 cache) outperform this pairing. This is a classic case of GPU-overshoot: the RX 6800 XT is capable of far more than the 5600G can feed it, especially at lower resolutions where the CPU becomes the primary constraint. At 1080p Low, the 245 FPS average is respectable, but a stronger CPU could push that number higher, as the GPU’s 20.74 TFLOPS of FP32 performance is underutilized.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a clear pattern of GPU-bound behavior at higher resolutions and CPU-bound behavior at lower resolutions. From 1080p High (145.8 FPS) to 1440p High (98.5 FPS), the frame rate drops by 32%. This is a moderate reduction that indicates the GPU is starting to become the limiting factor, but the CPU still has headroom. From 1440p High to 4K High (53.4 FPS), the drop is 46%, which is a much steeper decline. This substantial falloff at 4K is typical of a GPU-bound scenario, where the RX 6800 XT’s 16 GB of GDDR6 memory and 288 TMUs are working at full capacity. However, the CPU’s influence is still visible in the Low settings data: at 1080p Low, the combo hits 245 FPS, but at 4K Low, it only reaches 90.5 FPS. This 63% drop from 1080p Low to 4K Low is unusually steep for a GPU with 512.0 GB/s of memory bandwidth, suggesting that the CPU’s PCIe Gen 3 interface and 51.2 GB/s system memory bandwidth are creating a bottleneck that becomes more pronounced as the resolution increases, even at Low settings. The data indicates that the 5600G is the performance limiter at 1080p and 1440p, while the RX 6800 XT becomes the primary constraint only at 4K Ultra, where the 41.2 FPS average is a mere 17% of the 1080p Low figure.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 245 FPS, Medium produces 189 FPS, High produces 145.8 FPS, and Ultra produces 99.7 FPS. The scaling from Low to Ultra shows a 59% reduction in performance, which is substantial but expected given the graphical load. At 2560x1440, the averages are 165.9 FPS (Low), 127.3 FPS (Medium), 98.5 FPS (High), and 71.1 FPS (Ultra). The drop from 1080p to 1440p is consistent across settings, averaging a 32% reduction. This suggests that the GPU is handling the added pixel count without significant CPU interference. At 3840x2160, the averages are 90.5 FPS (Low), 70.1 FPS (Medium), 53.4 FPS (High), and 41.2 FPS (Ultra). The 4K Low figure of 90.5 FPS is notable because it shows that the GPU can still produce high frame rates at 4K when the CPU’s workload is minimal. However, the jump from 4K Low to 4K High (a 41% reduction) is much steeper than the jump from 1080p Low to 1080p High (a 40% reduction), indicating that at 4K, the GPU’s shading units and ROPs are fully saturated. The Ultra preset at 4K, with its 41.2 FPS average, is the only setting that falls below 50 FPS, making it unsuitable for smooth gameplay. The data across all resolutions shows that the combo performs best in the 1080p-1440p range with Medium to High settings, delivering frame rates well above 60 FPS, while 4K gaming is only viable at Low or Medium settings.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6800 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 90.5
3840x2160 Medium 70.1
3840x2160 High 53.4
3840x2160 Ultra 41.2
2560x1440 Low 165.9
2560x1440 Medium 127.3
2560x1440 High 98.5
2560x1440 Ultra 71.1
1920x1080 Low 245.0
1920x1080 Medium 189.0
1920x1080 High 145.8
1920x1080 Ultra 99.7

Evolve with Ryzen 5 5600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6800 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.