Rust

Rust

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 34 51
1440p QHD 37 49 58 87
1080p Full HD 54 71 85 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 34
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 87
2560x1440 Medium 58
2560x1440 High 49
2560x1440 Ultra 37
1920x1080 Low 126
1920x1080 Medium 85
1920x1080 High 71
1920x1080 Ultra 54

Rust with AMD Ryzen 5 5600F + AMD Radeon RX 6600, In-Depth Analysis

AMD Ryzen 5 5600F and AMD Radeon RX 6600 deliver a well-balanced 1080p experience in Rust, though the data reveals that the GPU becomes the primary constraint as resolution scales upward. The combo ranks in the 2280th position out of 2953 tested combinations, placing it in the lower-middle tier of the database, yet the measured frames per second (FPS) show that this pairing is entirely capable of smooth playable performance at mainstream resolutions. This analysis examines the measured FPS data, the role of the CPU and GPU components, and the optimal settings for this specific combination.

FAQ

Q: What is the combo's overall rank among tested systems for Rust?

A: This AMD Ryzen 5 5600F and AMD Radeon RX 6600 combination ranks 2280 out of 2953 tested combos in the database. This places it in the 77th percentile of tested systems, meaning roughly 77% of tested combinations deliver higher performance in Rust.

Q: Can this system handle Rust at 1920x1080 resolution?

A: Yes. The measured data shows an average of 126 FPS at Low settings, 85 FPS at Medium settings, 71 FPS at High settings, and 54 FPS at Ultra settings for 1920x1080. All four settings presets produce averages above 50 FPS, with the Medium preset providing a particularly good balance of quality and speed.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5600F has an average benchmark score of 36945. This is virtually tied with the Intel Core Ultra 5 225 at 36938, and slightly behind the AMD Ryzen 5 5500X3D at 37018. The data shows a delta of 0% against the Intel rival, -0.2% against the Ryzen 5 5500X3D, and -0.4% against the AMD Ryzen AI 7 PRO 450.

Q: What is the GPU's relative performance standing?

A: The Radeon RX 6600 sits at the 63rd percentile of all GPUs in the database, with an average benchmark score of 19036. Its closest rival is the NVIDIA Quadro K6000 at 19030, showing a 0% delta, while the GeForce RTX 4050 Mobile is nearly identical at 19049, showing a -0.1% delta.

Q: What is the best settings preset for a 1440p monitor?

A: At 2560x1440, the Low preset delivers an average of 87 FPS, while Medium drops to 58 FPS. The High preset yields 49 FPS and Ultra falls to 37 FPS. For a 1440p display, the Low or Medium presets are the only options that keep the average above 60 FPS, with Medium offering a more visually rich experience.

Q: Does the combo support ray tracing?

A: The GPU features 28 ray accelerators and supports DirectX 12 Ultimate (12_2), which includes ray tracing capabilities. However, the measured FPS data for Rust does not include any ray tracing results, so the performance impact in this specific game cannot be quantified from the provided information.

How This Combo Ranks

The database ranks this particular combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6600 at position 2280 out of 2953 tested combos. This places the system in the lower third of the ranking distribution, but the raw FPS numbers tell a more nuanced story. The rank is heavily influenced by the fact that many tested combos use significantly more powerful GPUs, while the RX 6600 is an entry-level to mid-range part. However, for the specific task of running Rust, the combo shows respectable results, particularly at 1080p.

The CPU's average benchmark score of 36945 places it in the 85th percentile of all CPUs, indicating strong single-thread and multi-thread performance relative to the entire CPU landscape. The GPU's score of 19036 places it in the 63rd percentile of all GPUs. The combination of a high-percentile CPU with a mid-percentile GPU creates a system where the GPU is generally the limiting factor at higher resolutions, but the CPU provides enough headroom to maintain very high frame rates at 1080p.

Looking at the nearest rivals, the CPU is essentially tied with the Intel Core Ultra 5 225, with a delta of 0%. The data shows the Ryzen 5 5600F is only 0.2% behind the Ryzen 5 5500X3D and 0.4% behind the AMD Ryzen AI 7 PRO 450. The GPU's nearest rival is the NVIDIA Quadro K6000, with a 0% delta, and the GeForce RTX 4050 Mobile is only 0.1% ahead. This indicates that both components are positioned in a tightly contested performance band, where small differences in workload can shift rankings.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture, featuring the Navi 23 chip on a 7 nm process. It comes with 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of memory bandwidth. The GPU's base clock is 1626 MHz, with a game clock of 2044 MHz and a boost clock of 2491 MHz. The memory runs at 1750 MHz, which translates to 14 Gbps effective. These specifications place the card firmly in the mid-range segment, and the benchmark results reflect this positioning.

In Rust, the GPU's role becomes increasingly dominant as resolution increases. At 1920x1080, the difference between Low and Ultra settings is substantial, but the GPU still manages to deliver playable frame rates at all presets. The 8 GB VRAM is sufficient for 1080p and 1440p gaming, though the measured data does not indicate any VRAM-related stuttering or crashes, suggesting the memory capacity is adequate for this title. The transition from 1080p to 1440p shows a performance drop of approximately 30-40% across all settings, which aligns with the GPU's compute capabilities.

The RX 6600's benchmark scores show a PassMark G3D score of 15096 and a DirectX 12 score of 51. The 3DMark Steel Nomad DX12 score of 1492 provides another reference point. These scores are consistent with a GPU that can handle 1080p gaming comfortably but will struggle with 4K at high settings. The measured FPS at 3840x2160 confirms this, with only the Low preset achieving an average above 50 FPS.

Settings Recommendations

For this specific combination, the optimal settings preset depends heavily on the target resolution. At 1920x1080, the Medium preset provides the best balance of visual quality and performance, with an average of 85 FPS and a minimum of 72 FPS. This ensures smooth gameplay with no noticeable frame drops. The Low preset offers a significant boost to 126 FPS average, which is ideal for competitive play, but sacrifices visual fidelity. The High preset at 71 FPS is also viable, though the minimum FPS data is not available for this setting, only for Medium.

At 2560x1440, the choice becomes more restricted. The Low preset delivers 87 FPS average, which is the only setting that maintains a comfortable margin above 60 FPS. The Medium preset drops to 58 FPS average, with a minimum of 49 FPS, which may result in occasional stutter during intense scenes. For a 1440p monitor, the data suggests that Low or Medium are the only reasonable choices, with Low being the safer option for consistent performance.

At 3840x2160, none of the presets achieve a 60 FPS average. The Low preset yields 51 FPS, Medium yields 34 FPS, High yields 29 FPS, and Ultra yields 22 FPS. For 4K gaming, the Low preset is the only option that approaches playability, but users may want to consider lowering the resolution to 1440p for a better experience. The measured data clearly indicates that 1080p is the sweet spot for this combo, with Medium settings being the recommended starting point.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of the combo's performance across three resolutions and four settings presets. At 1920x1080, the results show a clear progression: Low settings produce an average of 126 FPS, Medium produces 85 FPS with a minimum of 72 and maximum of 97, High produces 71 FPS, and Ultra produces 54 FPS. The gap between Low and Ultra is 72 FPS, representing a 57% performance drop, which is significant but expected given the GPU class.

Moving to 2560x1440, the average FPS drops across all presets. Low settings deliver 87 FPS, which is a 31% reduction from the 1080p result. Medium settings yield 58 FPS average, with a minimum of 49 and maximum of 67, representing a 32% drop. High settings produce 49 FPS, a 31% drop, and Ultra produces 37 FPS, a 32% drop. The consistency of this ~30% reduction across all settings suggests that the GPU is the primary bottleneck at this resolution, as the relative performance scales uniformly.

At 3840x2160, the performance drops become more pronounced. Low settings average 51 FPS, a 41% reduction from 1440p and a 60% reduction from 1080p. Medium settings average 34 FPS, with a minimum of 29 and maximum of 40, representing a 41% drop from 1440p. High settings average 29 FPS, a 41% drop, and Ultra averages 22 FPS, a 41% drop. The consistent 40% reduction from 1440p to 4K further reinforces that the GPU is the limiting factor, as the scaling is nearly linear with the pixel count increase.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. The CPU features 32 MB of shared L3 cache, with 512 KB of L2 cache per core and 64 KB of L1 cache per core. It supports DDR4 memory in dual-channel configuration, providing 51.2 GB/s of memory bandwidth. The CPU is built on a 7 nm process from TSMC, with 4,150 million transistors on a 74 mm² die.

Benchmark results show the CPU excels in multi-threaded workloads, with a PassMark multithread score of 19236 and an integer math score of 59339. The single-thread score of 2872 indicates strong per-core performance, which is crucial for Rust's physics and simulation tasks. The floating point math score of 34548 and extended instructions score of 16266 round out the CPU's capabilities. The CPU's 85th percentile ranking among all CPUs confirms that it is a capable processor, even though it is from the 5000 series.

In Rust, the CPU's role is most apparent at 1080p with lower settings, where the GPU has less work to do. The fact that the combo achieves 126 FPS at Low settings and 1080p suggests that the CPU is capable of feeding the GPU fast enough to maintain high frame rates. However, at 4K, the CPU's performance becomes irrelevant as the GPU is fully saturated. The data shows that the CPU is not the bottleneck in this system, as the FPS scaling with resolution follows GPU-bound behavior.

Resolution Scaling

The FPS data reveals a clear pattern of how this combo scales with resolution. From 1080p to 1440p, the average FPS drops by approximately 31% across all settings. From 1440p to 4K, the average FPS drops by approximately 41% across all settings. This scaling is consistent with a GPU-bound scenario, where the frame rate is inversely proportional to the number of pixels rendered.

The consistent percentage drops across different settings presets are telling. At 1080p Low, the FPS is 126, which drops to 87 at 1440p Low and 51 at 4K Low. This represents a 31% drop from 1080p to 1440p and a 41% drop from 1440p to 4K. The same pattern holds for Medium, High, and Ultra presets. This uniformity suggests that the GPU's fill rate and memory bandwidth are the limiting factors, rather than the CPU or any specific game engine bottleneck.

The data indicates that for this combo, 1080p is the optimal resolution, as it allows all settings presets to reach playable frame rates. At 1440p, only Low and Medium settings are viable, and at 4K, only Low settings approach playability. The CPU's strong benchmark scores, including a PassMark physics score of 1043 and data compression score of 232836, are not the limiting factor in any resolution. Instead, the RX 6600's 224.0 GB/s memory bandwidth and 8.928 TFLOPS of FP32 performance define the system's ceiling. The scaling analysis confirms that users should prioritize GPU upgrades for higher resolution gaming, while the CPU remains a solid foundation for the current performance level.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 34.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 87.0
2560x1440 Medium 58.0
2560x1440 High 49.0
2560x1440 Ultra 37.0
1920x1080 Low 126.0
1920x1080 Medium 85.0
1920x1080 High 71.0
1920x1080 Ultra 54.0

Rust with Ryzen 5 5600F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.