Roblox
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 69 | 85 | 97 | 106 |
| 1440p QHD | 123 | 151 | 171 | 188 |
| 1080p Full HD | 184 | 226 | 256 | 281 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core Ultra 5 245 paired with the AMD Radeon RX 6600 delivers a robust Roblox experience, characterized by extremely high frame rates across all tested resolutions and settings. The data indicates this combination sits in the lower-middle tier of tested hardware configurations, yet its performance headroom is substantial for the game's engine. The benchmark results show a system that is overwhelmingly GPU-limited at lower resolutions but transitions to a more balanced load at 4K, where the graphics card's 8 GB VRAM and memory bandwidth become the primary constraints. This analysis breaks down the measured FPS data, component roles, and optimal settings for this specific pairing.
How This Combo Ranks
The combo ranks 2322 out of 3010 tested combinations in Roblox, placing it in the 23rd percentile from the top. This rank reflects the overall performance ceiling of the hardware pairing across all games, but Roblox-specific results show that this position is not indicative of a poor experience. The average benchmark score for the CPU is 48995, which places it in the 90th percentile against all CPUs, while the GPU's average score of 19036 puts it in the 63rd percentile against all GPUs. The discrepancy between the CPU's high percentile and the GPU's more moderate one suggests that the graphics card is the limiting factor in most scenarios.
In comparison to its nearest rivals, the CPU's average score of 48995 is remarkably close to its peers. The AMD Ryzen 7 PRO 5755G scores 49196, a delta of -0.4% relative to the Ultra 5 245. The AMD Ryzen 9 7900 scores 49228, representing a -0.5% delta. On the other side, the Intel Xeon Gold 5318H scores 48698, which is 0.6% lower, and the Intel Core i5-14600K scores 48618, a 0.8% difference. These sub-1% deltas indicate that the Core Ultra 5 245 is performance-identical to its direct competitors, meaning the combo's ranking is almost entirely dictated by the GPU's standing.
The GPU's nearest rivals show a similar picture of parity. The NVIDIA Quadro K6000 scores 19030, with a delta of 0.0%, and the NVIDIA GeForce RTX 4050 Mobile scores 19049, a -0.1% delta. The NVIDIA Tesla K20m scores 19089, representing a -0.3% delta, while the NVIDIA RTX 2000 Ada Generation scores 18954, a 0.4% delta. This clustering of scores around 19000 reinforces that the RX 6600 is a mid-range performer. The combo's rank of 2322, therefore, stems from the GPU's 63rd percentile position, which drags the overall standing down despite the CPU's top-tier 90th percentile ranking.
GPU Role
The AMD Radeon RX 6600 is the decisive component in this pairing for Roblox, as the game's graphical demands scale directly with its capabilities. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. This memory configuration is sufficient for Roblox's blocky aesthetics and moderate texture loads, even at 4K resolution. The base clock is 1626 MHz, with a game clock of 2044 MHz and a boost clock of 2491 MHz, which allows for significant performance scaling when the thermal and power headroom is available.
The GPU's 1792 shading units and 64 ROPs are the primary engines for rendering Roblox's scenes. The texture rate of 279.0 GTexel/s and pixel rate of 159.4 GPixel/s indicate the card can fill frames rapidly, but the FP32 throughput of 8.928 TFLOPS sets a hard ceiling on complex shader work. In Roblox, which often uses simple lighting and materials, the RX 6600 operates well within its limits. The 28 ray accelerators are present, but Roblox does not typically leverage ray tracing, so they remain idle in most scenarios.
The data shows that the GPU is the bottleneck at 1080p and 1440p. At 1920x1080 with Low settings, the average FPS is 281, while at 2560x1440 with Low settings, it drops to 188. This scaling suggests the CPU can feed frames faster than the GPU can render them at lower resolutions. The 8 GB VRAM is not a limiting factor at these resolutions, as Roblox's textures are relatively small. However, at 3840x2160, the GPU's workload increases substantially. The 4K Ultra setting yields an average of 69 FPS, which is a 25% drop from the 4K High setting's 85 FPS, indicating the GPU is struggling to maintain high frame rates with maximum graphical fidelity.
Resolution Scaling
The measured FPS data reveals a clear pattern of diminishing returns as resolution increases, highlighting the GPU as the primary limiter. At 1920x1080, the average FPS across all settings is notably high. Moving from Low to Ultra at this resolution, the average FPS drops from 281 to 184, a reduction of 34.5%. This is a significant hit, but the absolute numbers remain playable. At 2560x1440, the same settings range sees the average FPS fall from 188 to 123, a 34.6% drop. The consistency of this percentage drop suggests that the scaling between settings is uniform, with the GPU becoming increasingly saturated.
The jump to 3840x2160 introduces a more pronounced performance cliff. At 4K Low, the average FPS is 106, which is 43.6% lower than the 1080p Low result of 281. At 4K Ultra, the average FPS is 69, which is 62.5% lower than the 1080p Ultra result of 184. This disproportionate decline indicates that the GPU's memory bandwidth and compute resources are exhausted at 4K. The 224.0 GB/s bandwidth is insufficient to feed the 128-bit bus with high-resolution textures, causing the frame rate to plummet.
The data suggests that the CPU is not the bottleneck at any resolution. The Core Ultra 5 245's strong single-thread performance, evidenced by a Cinebench R23 single-core score of 4648, ensures that the game logic and physics are handled without stutter. The limiting component is unequivocally the GPU, as the FPS drops are consistent with the increased pixel count and texture memory demands. At 1080p, the system is likely CPU-bound at Low settings, as the GPU can render frames faster than the CPU can submit draw calls, but this is an exception rather than the rule.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the results are as follows:
- Low: 281 avg FPS
- Medium: 256 avg FPS, with min 218 and max 294
- High: 226 avg FPS
- Ultra: 184 avg FPS
These numbers demonstrate that even at the highest settings, the system maintains a frame rate well above the 144Hz refresh rate common in gaming monitors. The Medium setting's min FPS of 218 is higher than the Ultra setting's average, indicating that the graphical complexity of Ultra settings significantly taxes the GPU.
At 2560x1440, the performance remains strong but shows the expected decline:
- Low: 188 avg FPS
- Medium: 171 avg FPS, with min 145 and max 197
- High: 151 avg FPS
- Ultra: 123 avg FPS
The Medium setting at 1440p has a min FPS of 145, which is still above the 144Hz threshold, but the Ultra setting's average of 123 FPS is below it. This indicates that for 1440p high-refresh-rate displays, Ultra settings may cause occasional frame drops below the refresh rate, while High settings provide a more consistent experience.
At 3840x2160, the performance drops to a level that is still playable but not ideal for competitive play:
- Low: 106 avg FPS
- Medium: 97 avg FPS, with min 82 and max 111
- High: 85 avg FPS
- Ultra: 69 avg FPS
The 4K Medium setting's min FPS of 82 is above the 60Hz standard, but the Ultra setting's average of 69 FPS is close to the 60Hz floor. This suggests that for 4K displays, the system requires settings adjustments to maintain a consistent 60 FPS, as Ultra settings may dip below that threshold in demanding scenes.
FAQ
Q: Can this combo run Roblox at 4K with maximum settings?
A: The data shows an average FPS of 69 at 3840x2160 with Ultra settings. This is playable but may not maintain a smooth 60 FPS in all scenes, as the average is only 9 FPS above the 60Hz threshold. For a consistent experience, High settings at 4K, which yield 85 avg FPS, are recommended.
Q: Is the CPU or GPU the bottleneck in Roblox?
A: Benchmark results indicate the GPU is the primary limiter at 1440p and 4K. The CPU's Cinebench R23 single-core score of 4648 ensures it can handle game logic, but the GPU's 8 GB VRAM and 224.0 GB/s bandwidth are insufficient to maintain high frame rates at 4K Ultra. At 1080p Low, the system may become CPU-bound, as the GPU can render frames faster than the CPU can submit them.
Q: How does the RX 6600 compare to its nearest rivals in terms of raw performance?
A: The GPU's average benchmark score is 19036, which is nearly identical to its rivals. The NVIDIA Quadro K6000 scores 19030 (0.0% delta), the NVIDIA GeForce RTX 4050 Mobile scores 19049 (-0.1%), and the NVIDIA Tesla K20m scores 19089 (-0.3%). This shows the RX 6600 is within 0.4% of its closest competitors, making them all equivalent in Roblox.
Q: What is the best resolution for this combo to achieve 144 FPS?
A: At 1920x1080, all settings achieve an average FPS above 184, so 144 FPS is easily attainable. At 2560x1440, Low and Medium settings yield 188 and 171 avg FPS respectively, but High drops to 151 and Ultra to 123. For a stable 144 FPS at 1440p, Medium settings are the highest option.
Q: Does the RX 6600's 8 GB VRAM cause issues at 4K?
A: The data shows a significant performance drop from 1440p to 4K, indicating VRAM and bandwidth constraints. At 4K Ultra, the average FPS falls to 69, a 44% reduction from 1440p Ultra's 123 FPS. The 224.0 GB/s bandwidth is a limiting factor, but the 8 GB capacity is sufficient for Roblox's textures.
Q: How does the CPU's multi-threaded performance affect Roblox?
A: Roblox is largely single-threaded, so the CPU's Cinebench R23 multicore score of 32924 is less relevant. The single-core score of 4648 is more indicative of gaming performance. The CPU's 14 cores and 14 threads provide ample headroom, but the game does not utilize them fully.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target refresh rate and resolution. For 1080p displays, the Ultra setting provides the highest visual quality while maintaining an average FPS of 184, which is sufficient for 144Hz displays. However, the Medium setting offers a min FPS of 218 and an average of 256, providing a more consistent experience with minimal visual sacrifice in Roblox's simplistic art style. For competitive play, Low settings at 281 avg FPS are recommended for maximum responsiveness.
At 1440p, the High setting is the best balance, yielding an average of 151 FPS with no reported min FPS drops. This is above the 144Hz threshold and provides good visual fidelity. The Medium setting's min FPS of 145 is also acceptable, but High is preferred for its improved shadows and textures. The Ultra setting, at 123 avg FPS, is not recommended for high-refresh-rate displays, as it may cause frame pacing issues.
For 4K displays, the Medium setting is the most viable option, providing an average of 97 FPS and a min of 82, which is above the 60Hz standard. The High setting at 85 avg FPS is also playable but leaves less headroom for complex scenes. The Ultra setting at 69 avg FPS is not recommended, as it approaches the 60Hz floor and may result in noticeable stutter. The Low setting at 106 avg FPS is the safest choice for a smooth 4K experience, but it sacrifices visual quality.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process. Its base clock is 3.50 GHz, with a boost clock of 5.10 GHz, providing strong single-thread performance that is crucial for Roblox's game engine. The CPU's cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and a shared 24 MB L3 cache, which helps reduce memory latency and improve frame pacing.
In Roblox, the CPU's role is to handle game logic, physics calculations, and player character updates. The data shows that the CPU is not a bottleneck in this pairing, as the FPS drops across resolutions are consistent with GPU limitations. The Cinebench R23 single-core score of 4648 places the CPU in the 90th percentile, indicating it can handle the single-threaded workloads Roblox presents. The multicore score of 32924 is less relevant, as Roblox does not scale well across many threads.
The CPU's memory bandwidth of 102.4 GB/s, paired with dual-channel DDR5 support, ensures that data can be fed to the GPU without stutter. The ECC memory support and 65W TDP suggest efficient operation, but these features have minimal impact on Roblox performance. The integrated Arc Xe-LPG Graphics 64EU is present, but the discrete RX 6600 handles all rendering duties. The CPU's 14 threads are more than sufficient for Roblox's modest threading requirements, and the data confirms that performance is limited by the GPU, not the processor. The benchmark results indicate that this CPU-GPU pairing is well-balanced for Roblox, with the CPU providing a solid foundation for the GPU to operate at its full potential.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 106.0 |
| 3840x2160 | Medium | 97.0 |
| 3840x2160 | High | 85.0 |
| 3840x2160 | Ultra | 69.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 171.0 |
| 2560x1440 | High | 151.0 |
| 2560x1440 | Ultra | 123.0 |
| 1920x1080 | Low | 281.0 |
| 1920x1080 | Medium | 256.0 |
| 1920x1080 | High | 226.0 |
| 1920x1080 | Ultra | 184.0 |
Roblox with iUltra 5 245 + Other GPUs
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Roblox with RX 6600 + Other CPUs
See how Roblox performs with the same GPU but different processors.
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