Roblox
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 45 | 50 | 55 |
| 1440p QHD | 64 | 79 | 89 | 98 |
| 1080p Full HD | 96 | 118 | 134 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 combo places 3579th out of 3711 tested combinations in Roblox, a result that places it in the bottom percentile of systems. The data shows a processor with substantial headroom and a graphics card that consistently defines the performance ceiling across all tested settings and resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 3600 brings six cores and twelve threads, running at a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This Zen 2 architecture chip, built on a 7 nm process, carries 32 MB of shared L3 cache. For a sandbox game like Roblox, which typically does not scale heavily across many threads, the single-core performance is often more relevant than the multi-core capabilitiesikuha.
Examining the CPU benchmarks, the single-thread 3DMark score is 696, while the two-thread score reaches 1361. The four-thread score climbs to 2579, showing that scaling from one to four threads yields roughly 3.7x improvement. The eight-thread score of 3844 and the max-thread score of 4603 indicate diminishing returns beyond four cores, which aligns with how Roblox generally utilizes fewer threads for its main game logic.
The Cinebench R23 results show a single-core score of 2124 and a multi-core score of 15045. The multi-core result is 7.1x the single-core figure, which is reasonable for a six-core processor with twelve threads. The Passmark single-thread score of 2562 and multithread score of 17700 follow a similar patternhe processor can deliver strong performance when needed, but the game's engine does not appear to demand maximum multi-thread output.
In the context of this game's measured FPS, the CPU's role seems supportive rather than limiting. At 1080p with Low settings, the system reaches 147 FPS, which is the highest average across all measurements. This suggests the CPU can feed the GPU adequately at lower resolutions where the graphics card is less stressed. The Ryzen 5 3600's percentile ranking of 71 against all CPUs indicates it sits above average in general processing power, but the in-game ranking of 3579 out of 3711 combos reveals that the pairing drags the overall experience down.
The nearest CPU rivals provide context: the Intel Core i7-1260P scores 17007, just 0.2% lower, while the Intel Core i5-11400 scores 17067, 0.2% higher. The AMD EPYC 7573X and EPYC 7742 also sit within 0.2% of this CPU's average score of 17035. These margins are negligible, meaning the processor is not the differentiator in this system's Roblox performance.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides four settings presets across three resolutions, and the results show a clear pattern for optimal play. At 1080p, the Low preset delivers 147 FPS, Medium delivers 134 FPS, High delivers 118 FPS, and Ultra drops to 96 FPS. All of these exceed common display refresh rates, so any preset is technically playable at this resolution.
At 1440p, the situation tightens. Low delivers 98 FPS, Medium delivers 89 FPS, High delivers 79 FPS, and Ultra drops to 64 FPS. The step from Medium to High costs 10 FPS, while the step from High to Ultra costs another 15 FPS. For smoother motion, the Medium preset at 1440p offers a balance between visual quality and frame rate.
At 4K, the results become more constrained. Low delivers 55 FPS, Medium delivers 50 FPS, High delivers 45 FPS, and Ultra drops to 36 FPS. The Medium preset at 4K shows a minimum FPS of 43 and a maximum of 58, indicating some fluctuation but generally acceptable performance for slower-paced sandbox gameplay.
The data suggests that the Medium preset is the sweet spot for most users. At 1080p, Medium provides 134 FPS with a min of 114 and max of 154, which is only 13 FPS below the Low preset but offers better visual fidelity. At 1440p, Medium's 89 FPS with a min of 76 and max of 103 keeps the experience fluid. At 4K, Medium's 50 FPS average with a 43 FPS minimum remains playable, though the Low preset at 55 FPS might be preferable for those sensitive to frame dips.
Ultra settings are only recommended at 1080p, where 96 FPS still clears the 60 FPS threshold comfortably. At higher resolutions, Ultra pushes the system to 64 FPS at 1440p and 36 FPS at 4K, which can feel sluggish in fast-moving scenes. The measured rows indicate that the GTX 1650 cannot sustain high frame rates at Ultra settings beyond 1080p.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions tells a clear story about which component limits performance. Starting with the Low preset, the system achieves 147 FPS at 1080p, 98 FPS at 1440p, and 55 FPS at 4K. The drop from 1080p to 1440p is 49 FPS (33% reduction), while the drop from 1440p to 4K is 43 FPS (44% reduction). The percentage loss accelerates as resolution increases, which is characteristic of GPU-bound scenarios.
For the Medium preset, the numbers are 134 FPS at 1080p, 89 FPS at 1440p, and 50 FPS at 4K. The 1080p to 1440p drop is 45 FPS (34%), and the 1440p to 4K drop is 39 FPS (44%). The High preset shows 118 FPS at 1080p, 79 FPS at 1440p, and 45 FPS at 4K, with drops of 39 FPS (33%) and 34 FPS (43%) respectively.
The Ultra preset follows the same pattern: 96 FPS at 1080p, 64 FPS at 1440p, and 36 FPS at 4K. The reductions are 32 FPS (33%) and 28 FPS (44%). Across all presets, the proportional drop from 1440p to 4K is consistently larger than from 1080p to 1440p, indicating that pixel throughput becomes increasingly challenging for the GPU as resolution climbs.
This scaling behavior points to the GTX 1650 as the limiting factor. The GTX 1650 has 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. At 4K, the pixel count quadruples from 1080p, and the GPU's 32 ROPs and 896 shading units struggle to keep up. The CPU, with its strong single-thread performance as evidenced by the 3DMark single-thread score of 696, does not appear to bottleneck the system even at lower resolutions where frame rates are higher.
FAQ
Q: At what resolution does this system maintain 60 FPS or higher across all settings?
A: At 1920x1080, the system exceeds 60 FPS on every preset, with Low at 147 FPS, Medium at 134 FPS, High at 118 FPS, and Ultra at 96 FPS. At 2560x1440, only Low (98 FPS), Medium (89 FPS), and High (79 FPS) reach above 60 FPS, while Ultra drops to 64 FPSholly above the threshold but close. At 3840x2160, no preset reaches 60 FPS, with Low peaking at 55 FPS.
Q: How does the Medium preset compare to Low at each resolution?
A: At 1080p, Medium delivers 134 FPS versus Low's 147 FPS, a 13 FPS difference. At 1440p, Medium delivers 89 FPS versus Low's 98 FPS, a 9 FPS difference. At 4K, Medium delivers 50 FPS versus Low's 55 FPS, a 5 FPS difference. The gap narrows as resolution increases, suggesting the GPU becomes more saturated and the visual quality difference costs less in relative terms.
Q: What is the minimum FPS recorded for this system?
A: The only preset with a recorded minimum FPS is Medium, which shows 43 FPS at 4K, 76 FPS at 1440p, and 114 FPS at 1080p. The other presets do not have minimum FPS data in the measured rows.
Q: Does the CPU or GPU limit performance in Roblox?
A: The data indicates the GPU is the limiting component. The FPS drops by roughly 33% from 1080p to 1440p and by another 44% from 1440p to 4K across all presets, which aligns with GPU-bound behavior. The CPU's single-thread score of 2562 on Passmark and its percentile of 71 against all CPUs suggests it has ample capacity for this game's demands.
Q: How does the GTX 1650's benchmark performance compare to its nearest rivals?
A: The GTX 1650 has an average benchmark score of 7472, which places it 0.3% above the AMD Radeon HD 8850M (7447), 0.4% above the Intel UHD Graphics 750 (7441), and 0.6% above the AMD Radeon R7 350 (7425). The Intel Arc A310 scores 7550, which is 1% higher. These are all very close margins, indicating the GTX 1650 sits at a specific performance tier.
Q: What is the maximum FPS recorded across all measurements?
A: The highest average FPS is 147, recorded at 1920x1080 with Low settings. The highest maximum FPS is 154, recorded at 1920x1080 with Medium settings, which has a minimum of 114 and an average of 134.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1650 is built on the TU117 chip with Turing architecture, fabricated on a 12 nm process. It operates with a base clock of 1485 MHz and a boost clock of 1665 MHz, with memory running at 2001 MHz (8 Gbps effective). The card has 4 GB of GDDR5 memory on a 128-bit bus, yielding 128.1 GB/s of bandwidth.
The GPU's specs include 896 shading units, 56 texture mapping units, and 32 ROPs. Its pixel rate is 53.28 GPixel/s and texture rate is 93.24 GTexel/s, with FP32 performance of 2.984 TFLOPS. The 4 GB VRAM capacity is a notable constraint for higher resolutions. At 4K, the system's maximum FPS across all settings is only 58 (Medium), suggesting the memory bandwidth and capacity are stretched.
The GTX 1650's percentile ranking of 40 against all GPUs places it below the median, which is consistent with its measured in-game performance. The benchmark scores show a 3DMark Steel Nomad DX12 score of 305, a Geekbench OpenCL score of 29629, and a Geekbench Vulkan score of 33042. The Passmark G3D score of 7880 and G2D score of 561 provide additional context for its overall graphics compute capability.
The GPU's nearest rivals in benchmark scores are all within 1%: the AMD Radeon HD 8850M at 7447 (0.3% lower), Intel UHD Graphics 750 at 7441 (0.4% lower), AMD Radeon R7 350 at 7425 (0.6% lower), and Intel Arc A310 at 7550 (1% higher). This clustering indicates the GTX 1650 represents a specific performance point, and the Roblox results reflect this tier's capability.
The GPU's power draw is 75 W with no power connectors required, and it has a suggested PSU of 250 W, making it a low-power solution. The card supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements for a modern sandbox game. The relationship between the GPU's modest specs and the measured FPS is direct: higher resolutions and settings demand more pixel processing and memory throughput, which the GTX 1650 cannot fully deliver beyond 1080p Medium.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its strongest performance. The Low preset achieves an average of 147 FPS. The Medium preset shows an average of 134 FPS, with a minimum of 114 FPS and a maximum of 154 FPS. The High preset reaches 118 FPS, and the Ultra preset drops to 96 FPS. All four settings presets at 1080p remain above the 60 FPS threshold, with even the lowest Ultra average providing comfortable headroom.
At 2560x1440, the performance steps down noticeably. The Low preset averages 98 FPS. The Medium preset averages 89 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. The High preset averages 79 FPS, and the Ultra preset drops to 64 FPS. The Ultra preset at 1440p hovers just above the 60 FPS line, making it borderline for smooth gameplay in dynamic scenes.
At 3840x2160, the system falls below the 60 FPS mark across all presets. The Low preset averages 55 FPS. The Medium preset averages 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. The High preset averages 45 FPS, and the Ultra preset drops to 36 FPS. The 4K results are playable only in a loose sense, with the Low preset providing the most consistent experience at 55 FPS.
The gradient across resolutions and settings shows a consistent pattern: each step up in settings costs roughly 10-20% performance, and each step up in resolution costs roughly 33-44%. The Medium preset at 1080p provides the best combination of visual quality and frame rate stability, with a 20 FPS buffer above the minimum recorded FPS. At 1440p, the Medium preset's 89 FPS average with a 76 FPS minimum still provides a solid experience, while at 4K, even the Low preset cannot maintain 60 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
This combination of AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 ranks 3579th out of 3711 tested combos in Roblox. This places the system in the bottom 3.6% of all tested configurations, which is a stark indicator of its overall performance tier. The ranking reflects that most other tested combos deliver higher frame rates in this game.
The CPU's individual standing is far stronger than the combo's ranking. The Ryzen 5 3600 sits at the 71st percentile against all CPUs, with an average benchmark score of 17035. Its nearest rivals include the Intel Core i7-1260P (0.2% lower), Intel Core i5-11400 (0.2% higher), and two AMD EPYC server chips within 0.2%. This suggests the processor is not the primary reason for the low combo ranking.
The GPU's individual standing is weaker, sitting at the 40th percentile against all GPUs with an average benchmark score of 7472. Its nearest rivals are all within 1%, indicating it sits at a specific performance tier that is below the median. The GTX 1650's modest compute capabilities, as shown by its 2.984 TFLOPS FP32 performance and 4 GB VRAM, directly limit the combo's in-game results.
The gap between the CPU's 71st percentile and the combo's 3579th out of 3711 ranking highlights the GPU bottleneck. In Roblox, which is not particularly demanding on CPU threads given the 3DMark scaling pattern, the GTX 1650 becomes the ceiling. The measured FPS data confirms this: even at 1080p Low, the system only reaches 147 FPS, while many other combos would push far higher. The 4K results, where no preset exceeds 55 FPS, further underscore the GPU's role as the limiting factor in this pairing.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 134.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 96.0 |
Roblox with Ryzen 5 3600 + Other GPUs
See how Roblox performs with the same CPU but different graphics cards.
Roblox with GTX 1650 + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.