Road 96
This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 72 | 92 | 124 |
| 1440p QHD | 109 | 141 | 177 | 237 |
| 1080p Full HD | 176 | 224 | 273 | 323 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i5-10400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5080 presents a distinct performance profile in Road 96, a game where the measured data reveals a significant bottleneck imposed by the processor’s architecture. The Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, manufactured on Intel’s 14 nm process node. Its base clock of 2.90 GHz and boost clock of 4.30 GHz are the primary drivers of its single-threaded capabilities, which are crucial for this title’s frame pacing. In synthetic benchmarks, the processor achieves a single-thread score of 688 in 3DMark and 1453 in Cinebench R23, indicating moderate per-core strength. While the CPU’s multi-threaded scores, such as 10297 in Cinebench R23 and 12115 in PassMark multithread, are respectable, the game’s engine appears to rely heavily on fewer cores. This is reflected in the scaling from the 3DMark 2-thread score of 1350 to the 8-thread score of 3929, which shows a sub-linear improvement that suggests diminishing returns beyond a certain thread count.
The Core i5-10400F’s performance relative to its peers is tight, but the data indicates it is not the limiting factor in the most demanding settings. The processor holds a percentile rank of 73 against all CPUs, placing it above average. Its nearest rivals in the aggregate benchmark database include the AMD EPYC 7552, which scores 14115 (a 0.4% delta), and the AMD Ryzen 3 7320C, which scores 14277 (-0.8% delta), showing that the i5-10400F is positioned in a highly competitive performance band. However, the interaction with the RTX 5080 in Road 96 is more complex. The measured frames per second (FPS) at 1080p Low reach 322.7, which is exceptionally high, but the scaling to higher resolutions and settings suggests that the CPU’s 6 cores are being saturated. The 12 MB of shared L3 cache and dual-channel DDR4 memory support at 42.7 GB/s provide adequate bandwidth for the game’s data streams, but they do not allow the GPU to be fully utilized at lower resolutions where the CPU is the primary constraint.
Settings Recommendations
The measured FPS data for this combination in Road 96 provides a clear hierarchy of performance across the four settings presets at each resolution. At 1080p, the Low preset delivers an average of 322.7 FPS, which is the highest measured result for this combo. Moving to Medium reduces the average to 272.5 FPS, a drop of 50.2 FPS, while High yields 223.6 FPS. The Ultra preset at 1080p produces 175.8 FPS, which is still a very playable frame rate, but the data shows that the performance cost of Ultra is substantial. The most balanced experience at 1080p appears to be the High preset, which offers a 223.6 FPS average. This is high enough to completely eliminate any concerns about display refresh rate limitations and provides a significant visual upgrade over the Low preset without the steep performance penalty of Ultra.
At 1440p, the pattern shifts slightly. The Low preset achieves 237.1 FPS, while Medium drops to 176.6 FPS. The High preset at 141.2 FPS remains the sweet spot for visual fidelity and smoothness, as the Ultra preset falls to 108.6 FPS. The data suggests that the High preset is the recommended choice for a 1440p monitor, as the 141.2 FPS average is more than sufficient for a smooth experience, and the gap to Ultra’s 108.6 FPS indicates that the latter’s additional graphical effects are not worth the 32.6 FPS reduction in performance. At 4K, the High preset delivers 72.3 FPS, which is the only preset that maintains an average above the 60 FPS threshold for a high-refresh-rate experience. The Medium preset at 4K produces 92.4 FPS, which is surprisingly higher than High, suggesting a non-linear scaling of certain effects.
For the best overall experience, the High preset is the recommended choice across all resolutions. It provides the most consistent frame rates relative to the visual quality, offering a 223.6 FPS average at 1080p, 141.2 FPS at 1440p, and 72.3 FPS at 4K. The Ultra preset, while playable at 1080p and 1440p, does not offer a proportional increase in visual quality for the performance cost, particularly at 4K where it drops to 58 FPS, which is below the ideal threshold for fast-paced scenes. The Low and Medium presets are viable for competitive play at 1080p, but they do not utilize the RTX 5080’s capabilities effectively.
Resolution Scaling
The performance scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At the Low preset, the average FPS drops from 322.7 at 1080p to 237.1 at 1440p, a 26.5% reduction, and then to 124.4 at 4K, a 47.5% reduction from 1440p. This shows a consistent and steep decline, indicating that the GPU is becoming the limiting factor as resolution increases. The RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are being taxed heavily at higher resolutions, which is expected for a modern title.
However, the scaling at the High preset is more telling. The average FPS at 1080p is 223.6, which drops to 141.2 at 1440p and then to 72.3 at 4K. The drop from 1440p to 4K is 48.8%, which is a larger relative decrease than the drop from 1080p to 1440p (36.8%). This suggests that at 4K, the combination of the CPU’s limitations and the GPU’s rendering load creates a more pronounced performance cliff. The RTX 5080 has a PassMark G3D score of 36565 and ranks in the 89th percentile of all GPUs, but the CPU’s 3DMark max-threads score of 4735 indicates it cannot feed the GPU enough data at lower resolutions to maintain proportional scaling.
The data shows that at 1080p, the system is heavily CPU-bound. The difference between the Low and Ultra presets at 1080p is 146.9 FPS, which is a massive gap that points to the CPU’s inability to handle the increased draw calls and physics calculations. At 4K, the difference between Low and Ultra is 66.4 FPS, which is smaller, indicating that the GPU is now the primary constraint, but the CPU still exerts a significant influence. This is a classic sign of an imbalanced pairing where the 6-core processor holds back the high-end GPU at lower resolutions, but the RTX 5080’s raw power eventually dominates at 4K.
How This Combo Ranks
This specific combination of the Intel Core i5-10400F and NVIDIA GeForce RTX 5080 ranks 101st out of 1684 tested combos in the database for Road 96. This places it in the top 6% of all configurations, which is a strong showing for a system with a mid-range CPU. The rank of 101 is notable because it is not higher, given the GPU’s capabilities. The RTX 5080 is a top-tier card, and the data suggests that the CPU is preventing the system from achieving a higher rank. The CPU’s nearest rivals, such as the AMD EPYC 7552 and Intel Core i5-8500, have similar aggregate scores, but they may interact differently with the game’s engine. The combo’s rank indicates that while the system is highly capable, it is not maximizing the potential of the RTX 5080 in this specific title.
The measured FPS data confirms this ranking. At 1080p Ultra, the combo achieves 175.8 FPS, which is a very high number, but it is not in the upper echelon of what is possible with this GPU. The rank of 101 out of 1684 suggests that other combinations with faster CPUs achieve higher frame rates in this game. The performance gap is most evident at 1080p, where the CPU bottleneck is most severe. The system’s performance at 4K Ultra (58 FPS) is more representative of the GPU’s capabilities, but it still falls short of the highest-performing combos. The data indicates that the RTX 5080 is being used to its full potential only at 4K, while at lower resolutions, the Core i5-10400F’s 6 cores and 12 threads are the limiting factor.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications dictate the system’s high-end performance ceiling. The GPU is based on the Blackwell 2.0 architecture and the GB203 chip, manufactured on a 5 nm process by TSMC. It features 10752 shading units, 336 texture mapping units, and 112 ROPs, which are substantial numbers that allow for massive parallel processing. The boost clock of 2617 MHz and the 56.28 TFLOPS of FP32 performance are what enable the high frame rates seen at 4K. The 16 GB of GDDR7 memory on a 256-bit bus provides a bandwidth of 960.0 GB/s, which is crucial for handling the high-resolution textures and effects in Road 96.
In the benchmark data, the RTX 5080 achieves a PassMark G3D score of 36565 and a Geekbench OpenCL score of 264461, confirming its position as a top-tier GPU. Its nearest rivals, such as the Intel Arc A570M (58239 avg score, 1.6% delta) and the AMD Radeon Pro W5500X (57661 avg score, 2.6% delta), are far behind in raw compute, but the RTX 5080’s performance is still constrained by the CPU in this game. The GPU’s role becomes more apparent as resolution increases. At 4K High, the 72.3 FPS average confirms the GPU’s power, but it is not the 100+ FPS that the card can achieve in other titles. The data suggests that the RTX 5080 is being underutilized at 1080p, where the CPU is the bottleneck.
The RTX 5080’s 84 RT cores and 336 tensor cores, while not directly relevant to Road 96’s non-ray-traced rendering, contribute to its overall architecture. The launch MSRP of 999 USD positions it as a premium product, and its 89th percentile rank among all GPUs reflects its high-end status. In this specific test, the GPU’s performance is the primary reason the combo ranks 101st overall, as it provides the raw power to achieve high frame rates at 4K, even when paired with a more modest CPU. The data indicates that the RTX 5080 is the component that allows this system to exceed the 60 FPS threshold at 4K High, a feat that would be impossible with a weaker graphics card. The GPU’s role is to provide the headroom that the CPU cannot, and it does so effectively at higher resolutions.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5080 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 124.4 |
| 3840x2160 | Medium | 92.4 |
| 3840x2160 | High | 72.3 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 237.1 |
| 2560x1440 | Medium | 176.6 |
| 2560x1440 | High | 141.2 |
| 2560x1440 | Ultra | 108.6 |
| 1920x1080 | Low | 322.7 |
| 1920x1080 | Medium | 272.5 |
| 1920x1080 | High | 223.6 |
| 1920x1080 | Ultra | 175.8 |
Road 96 with ii5-10400F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 5080 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.