Allods Online
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 78 | 109 | 121 |
| 1440p QHD | 93 | 115 | 136 | 149 |
| 1080p Full HD | 114 | 138 | 163 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-10400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The benchmark data for Allods Online with the Intel Core i5-10400F and NVIDIA GeForce RTX 5080 reveals a configuration where the CPU is the primary bottleneck at lower resolutions. The GPU is underutilized at 1080p and 1440p, but the pairing becomes increasingly balanced as the resolution climbs to 4K. The measured FPS shows significant headroom for high refresh rate gaming at 1440p, but the Ultra preset's demands on the GPU create a clear performance cliff that must be navigated.
Resolution Scaling
The FPS drop from 1080p to 4K is not uniform across settings, which indicates a shift in the limiting component. At Low settings, the average frame rate falls from 175.6 FPS at 1920x1080 to 121.1 FPS at 3840x2160, a 31% reduction. This relatively modest decline suggests that at Low settings, the CPU is still a significant constraint even at 4K; the i5-10400F's 6 cores and 12 threads are the ceiling here, not the GPU. In contrast, the Ultra preset shows a more dramatic scaling curve: 114.2 FPS at 1080p drops to 50.6 FPS at 4K, a 55.7% decrease. This steep drop is the signature of a GPU-bound scenario at the highest settings, where the RTX 5080's workload becomes the defining factor.
The Medium and High settings behave predictably between these extremes. High settings go from 138.2 FPS at 1080p to 77.5 FPS at 4K, a 43.9% reduction, while Medium drops from 163.3 FPS to 109.3 FPS, a 33.1% reduction. The widening gap between the 1080p and 4K numbers as settings increase confirms that the GPU is progressively taking over the performance limit. At 4K Ultra, the GPU is fully saturated, and the 50.6 FPS result is far below what the RTX 5080 is capable of in other titles, but it is the direct consequence of this specific game's engine and the massive load of the Ultra preset.
Settings Recommendations
For the best experience measured in this data, the Medium preset at 2560x1440 is the sweet spot. It delivers 135.8 FPS, which is more than sufficient for smooth gameplay, and it avoids the steep performance penalty of Ultra. The jump from Medium to Ultra at 1440p is 42.7 FPS (from 135.8 to 93.1), a 31.4% loss for what might be marginal visual gains in a 2010 MMORPG. At 4K, the choice is starker: Ultra drops to 50.6 FPS, which is below the 60 FPS threshold for many players, while Medium keeps 109.3 FPS.
The data shows that Low settings offer the highest frame rates at every resolution, peaking at 175.6 FPS at 1080p. However, the difference between Low and Medium is significant—12.3 FPS at 1080p (175.6 vs 163.3) and 11.8 FPS at 4K (121.1 vs 109.3). Given that Medium provides a substantial visual upgrade with only a modest FPS cost, it is the recommended preset for players with a 144Hz monitor. For those targeting 4K, High settings at 77.5 FPS is the playable ceiling, but Medium at 109.3 FPS offers a much larger margin for stability.
CPU Role
The Intel Core i5-10400F is a Comet Lake processor with 6 cores and 12 threads, boosting up to 4.30 GHz. Its benchmark scores place it in the 73rd percentile of all CPUs, and its average benchmark score of 14168 is nearly identical to the AMD EPYC 7552, which scores 14115 (0.4% higher). This CPU is not a weak performer, but it is clearly an older design compared to the RTX 5080's Blackwell architecture.
The CPU's impact on Allods Online is most visible in the 1080p Low setting, where 175.6 FPS is likely near the engine's CPU limit. The fact that 1080p Ultra (114.2 FPS) is only 6.4 FPS lower than 1440p High (114.8 FPS) suggests that the CPU is not the sole bottleneck at Ultra settings; the GPU is already taking over. However, the relatively small FPS gains from 1080p to 1440p at Low settings (149 FPS at 1440p vs 175.6 FPS at 1080p) indicate that the CPU's single-thread capabilities, as shown by its 3dmark_single_thread score of 688, are holding back the full potential of the GPU. This is an MMORPG, and such titles often have heavy draw-call and physics workloads on the main thread, which this older 14 nm processor handles adequately but not exceptionally.
How This Combo Ranks
This specific combination of the Core i5-10400F and RTX 5080 ranks 683rd out of 1715 tested combos in Allods Online. This places it in the 60th percentile (683/1715), which is a strong result but not elite. The ranking is likely dragged down by the CPU's age; the RTX 5080 is a top-tier GPU in the 89th percentile of all GPUs, but the i5-10400F's 73rd percentile score means the pairing is not maximally efficient.
The GPU's nearest rivals in benchmark scores are the Intel Arc A580, which scores 57756 (2.5% lower), and the AMD Radeon Pro W5500X, which scores 57661 (2.6% lower). The RTX 5080's average benchmark score of 59188 is 1.6% higher than the Intel Arc A570M. This shows that the GPU is a high-end part, but the game's performance is limited more by the engine and CPU than by raw GPU compute. If the combo had a more capable CPU, such as a modern 16-core part, it would likely rank higher, but the data shows that the i5-10400F is sufficient to maintain playable frame rates across all settings, even if it leaves some performance on the table at 1080p.
GPU Role
The NVIDIA GeForce RTX 5080 is a massive GPU with 10752 shading units, 16 GB of GDDR7 memory on a 256-bit bus, and 960.0 GB/s of bandwidth. Its boost clock is 2617 MHz, and it achieves a passmark_g3d score of 36565, which places it in the 89th percentile of all GPUs. The GPU's 3dmark_steel_nomad_dx12 score of 8637 and geekbench_opencl score of 264461 further confirm its high-end status.
In Allods Online, the GPU is the decisive factor at Ultra settings. The 4K Ultra result of 50.6 FPS is the lowest measured, and it is 55.7% lower than the 1080p Ultra result of 114.2 FPS. This is a clear sign that the Ultra preset's effects (likely shadows, textures, and draw distances) are taxing the GPU's fill rate and pixel throughput. The RTX 5080's pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are high, but the 2010 game engine may not be optimized for modern GPUs, leading to inefficiencies. The GPU's memory bandwidth of 960.0 GB/s is more than sufficient for this game, as the FPS does not improve drastically from Medium to Low, indicating that VRAM capacity is not a bottleneck.
FAQ
Q: What is the maximum average FPS achievable with this combo?
A: The highest measured average FPS is 175.6 at 1920x1080 with Low settings.
Q: Can this combo run Allods Online at 4K with playable frame rates?
A: Yes, at 4K Medium settings it achieves 109.3 FPS, and at 4K High settings it achieves 77.5 FPS. 4K Ultra drops to 50.6 FPS.
Q: How much faster is the RTX 5080 compared to its nearest rival?
A: The RTX 5080 has an average benchmark score of 59188, which is 1.6% higher than the Intel Arc A570M's score of 58239.
Q: Is the CPU or GPU the main bottleneck at 1080p?
A: At 1080p Low, the CPU is the main limit, as the FPS (175.6) is much higher than at 4K Low (121.1), but the scaling is not linear, suggesting the i5-10400F's 6 cores are the ceiling.
Q: What is the combo's overall rank in this game?
A: It ranks 683rd out of 1715 tested combos.
Q: What is the difference in FPS between Medium and Ultra at 1440p?
A: Medium achieves 135.8 FPS, while Ultra achieves 93.1 FPS, a difference of 42.7 FPS.
Measured FPS Breakdown
At 1920x1080, the average FPS ranges from 175.6 at Low settings to 114.2 at Ultra. Medium settings achieve 163.3 FPS, and High settings reach 138.2 FPS. The gap between consecutive presets is consistent, with Medium being 12.3 FPS slower than Low, High being 25.1 FPS slower than Medium, and Ultra being 24.0 FPS slower than High.
At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings produce 149 FPS, Medium produces 135.8 FPS, High produces 114.8 FPS, and Ultra produces 93.1 FPS. The drop from Low to Medium is 13.2 FPS, from Medium to High is 21.0 FPS, and from High to Ultra is 21.7 FPS.
At 3840x2160, the GPU becomes the primary constraint. Low settings yield 121.1 FPS, Medium yields 109.3 FPS, High yields 77.5 FPS, and Ultra yields 50.6 FPS. The performance cliff is between Medium and High, where the FPS drops by 31.8 FPS, a 29.1% reduction. The jump from High to Ultra is 26.9 FPS, a 34.7% drop, making Ultra the least viable option at 4K.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 121.1 |
| 3840x2160 | Medium | 109.3 |
| 3840x2160 | High | 77.5 |
| 3840x2160 | Ultra | 50.6 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 135.8 |
| 2560x1440 | High | 114.8 |
| 2560x1440 | Ultra | 93.1 |
| 1920x1080 | Low | 175.6 |
| 1920x1080 | Medium | 163.3 |
| 1920x1080 | High | 138.2 |
| 1920x1080 | Ultra | 114.2 |
Allods Online with ii5-10400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.