Road 96
This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 64 | 87 | 114 |
| 1440p QHD | 100 | 126 | 158 | 216 |
| 1080p Full HD | 158 | 198 | 250 | 321 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with Intel Core i5-10400F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Road 96 is an adventure title that rarely stresses high-end hardware, yet this pairing of an Intel Core i5-10400F with an NVIDIA GeForce RTX 5070 Ti produces a fascinating study in bottleneck behavior. The combo sits at rank 179 out of 1684 tested configurations, placing it firmly in the top 11% of all system pairings for this game. That rank reflects a system that can obliterate the game’s modest demands at lower settings but begins to show its limits when visual fidelity and resolution climb together. The data reveals a system where the GPU is the dominant force, though the aging CPU occasionally caps performance at the highest frame rates.
How This Combo Ranks
The 179th position out of 1684 combos is a strong showing, but it is not a dominant one. The ranking indicates that while this system is capable of delivering excellent frame rates, it is not among the absolute elite for Road 96. The CPU, a 10th-generation Comet Lake part, holds a 73rd percentile ranking against all processors in the database. Its average benchmark score of 14168 places it in a tight cluster with rivals like the AMD EPYC 7552 (14115, 0.4% ahead) and the Intel Core i5-8500 (14332, which is 1.1% faster). This suggests the i5-10400F is a competent but not exceptional CPU by modern standards, and its performance headroom is limited.
The GPU, however, is a different story. The RTX 5070 Ti ranks in the 87th percentile for graphics cards, with an average benchmark score of 52086. Its nearest rival is the NVIDIA GeForce RTX 4080, which scores 52085 — a negligible 0% delta. This places the 5070 Ti at the very top of the performance tier, just ahead of the AMD Radeon RX 7700S (which is 0.8% slower) and the AMD Radeon Pro W6600M (which is 2.5% faster). The combination of a top-tier GPU with a mid-range CPU is the key takeaway from this ranking. The system’s overall position is determined by the GPU’s strength, but the CPU’s relative weakness prevents it from achieving a higher rank.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the undisputed star of this configuration. Built on the Blackwell 2.0 architecture and fabricated on a 5 nm process at TSMC, this GPU brings a massive 45,600 million transistors to bear on a 378 mm² die. It is equipped with 16 GB of GDDR7 memory on a 256-bit bus, delivering a staggering 896.0 GB/s of memory bandwidth. The memory operates at 1750 MHz with an effective data rate of 28 Gbps, providing ample bandwidth for even the most texture-heavy scenes in Road 96.
Clock speeds are equally impressive, with a base clock of 2295 MHz and a boost clock of 2452 MHz. These raw numbers translate into a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s, ensuring that the GPU can handle any resolution with ease. The 8960 shading units, 280 TMUs, and 96 ROPs are backed by 70 RT cores and 280 tensor cores, making this a fully featured next-generation part. The GPU also supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, covering all modern API bases.
In Road 96, the GPU’s role is dominant at lower resolutions. At 1080p with Low settings, the system pushes 321.1 FPS, which is far beyond what any display can show. The GPU is so powerful that it is effectively idle at these settings. However, as resolution and settings increase, the GPU’s workload grows, and its massive compute resources become the limiting factor. The data shows that the 5070 Ti is more than capable of handling Road 96’s visual style, which is stylized rather than photorealistic, but its performance ceiling is only reached at 4K Ultra.
CPU Role
The Intel Core i5-10400F is a 10th-generation Comet Lake processor with 6 cores and 12 threads. It operates at a base clock of 2.90 GHz and can boost up to 4.30 GHz, with a TDP of 65 W. The CPU supports DDR4 memory in a dual-channel configuration, offering a memory bandwidth of 42.7 GB/s. It has a 12 MB shared L3 cache, along with 64 KB of L1 and 256 KB of L2 cache per core. Built on Intel’s 14 nm process, this is an older architecture that is now several generations behind.
Its benchmark results show a processor that is competent but not exceptional. In the Cinebench R23 multi-core test, it scores 10297, while its single-core score is 1453. The Geekbench multi-core score is 5783, and the single-core score is 1454. These numbers place it in the 73rd percentile overall, indicating it is slightly above average but far from a top-tier part. Its nearest rivals in the database include the AMD EPYC 7552 (0.4% faster) and the AMD Ryzen 3 7320C (0.8% slower), showing it trades blows with a mix of server and mobile chips.
In Road 96, the CPU’s role is most apparent at 1080p with Low settings, where the frame rate hits 321.1 FPS. This is a clear sign of CPU limitation, as the GPU is certainly capable of rendering more frames if the CPU could feed it. The 6-core, 12-thread configuration is sufficient for the game’s logic, but its relatively low clock speeds and older architecture prevent it from keeping pace with the GPU’s immense output. This is a classic case of a mismatch between a high-end GPU and a mid-range CPU, where the CPU caps performance at the highest frame rates.
Measured FPS Breakdown
The measured FPS data shows a clear hierarchy based on resolution and settings. At 1080p with Low settings, the system delivers 321.1 FPS, which drops to 249.7 FPS at Medium, 198.3 FPS at High, and 157.6 FPS at Ultra. These numbers show a linear progression, with each step up in settings costing roughly 50-60 FPS. The game is clearly not demanding at this resolution, as even Ultra settings produce frame rates far above refresh rate capabilities.
Moving to 1440p, the frame rates remain high but show a larger drop when settings increase. Low settings produce 216.3 FPS, Medium drops to 157.9 FPS, High yields 126.2 FPS, and Ultra falls to 100.3 FPS. The gap between Low and Ultra is 116 FPS, which is substantial but still leaves the system well above 60 FPS at all settings. At this resolution, the GPU is beginning to work harder, but the CPU is still able to keep up.
At 4K, the picture changes dramatically. Low settings produce 113.5 FPS, which is still playable but far below the 1080p numbers. Medium drops to 87.1 FPS, High falls to 64.3 FPS, and Ultra yields just 51.3 FPS. This is the first resolution where Ultra settings dip below the 60 FPS threshold, indicating that the GPU is now the primary bottleneck. The jump from 1440p to 4K at Ultra settings represents a loss of 49 FPS, showing how quickly the GPU’s resources are consumed at this resolution.
Resolution Scaling
The scaling from 1080p to 4K reveals a system that transitions from CPU-limited to GPU-limited. At Low settings, the frame rate drops from 321.1 FPS at 1080p to 216.3 FPS at 1440p, a 32.7% reduction. From 1440p to 4K, it drops to 113.5 FPS, a further 47.5% reduction. This steep decline indicates that the GPU is taking on significantly more work at higher resolutions, while the CPU’s contribution becomes less relevant.
At Ultra settings, the scaling is more dramatic. The system delivers 157.6 FPS at 1080p, which drops to 100.3 FPS at 1440p (a 36.4% reduction) and then to 51.3 FPS at 4K (a 48.9% reduction). The pattern is clear: as resolution increases, the GPU’s workload grows exponentially, and the frame rate drops accordingly. The CPU, which is the limiting factor at 1080p Low with 321.1 FPS, becomes less of a constraint as the GPU takes over the bottleneck at higher resolutions.
The data shows that the limiting component shifts based on settings. At 1080p Low, the CPU is clearly the bottleneck, as the GPU is capable of far more than 321.1 FPS. At 4K Ultra, the GPU becomes the limiting factor, with the frame rate dropping to 51.3 FPS. This is a textbook example of how resolution scaling reveals the performance ceiling of each component. The RTX 5070 Ti is powerful enough to handle Road 96 at 4K High with 64.3 FPS, but the i5-10400F’s age shows at lower resolutions where the GPU is underutilized. For a game like Road 96, which is not graphically intensive, this system is overkill at 1080p but well-balanced at 4K.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5070 Ti in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 113.5 |
| 3840x2160 | Medium | 87.1 |
| 3840x2160 | High | 64.3 |
| 3840x2160 | Ultra | 51.3 |
| 2560x1440 | Low | 216.3 |
| 2560x1440 | Medium | 157.9 |
| 2560x1440 | High | 126.2 |
| 2560x1440 | Ultra | 100.3 |
| 1920x1080 | Low | 321.1 |
| 1920x1080 | Medium | 249.7 |
| 1920x1080 | High | 198.3 |
| 1920x1080 | Ultra | 157.6 |
Road 96 with ii5-10400F + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 5070 Ti + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.