Archeage
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 65 | 96 | 108 |
| 1440p QHD | 78 | 114 | 142 | 148 |
| 1080p Full HD | 115 | 140 | 162 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-10400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5080 produces a highly capable Archeage system, with benchmark results showing that the RTX 5080 carries the performance load across most settings and resolutions. The data indicates that the GPU is the primary driver of frame rates, while the six-core Comet Lake processor provides sufficient support for the game's MMO workloads. This analysis examines the measured FPS data to determine optimal settings, component roles, and scaling behavior.
Settings Recommendations
The measured FPS data provides a clear picture of which preset delivers the best experience at each resolution. At 1920x1080, the High preset achieves an average of 140 FPS, which is only 22 FPS lower than Low at 169 FPS but offers substantially better visual quality. Medium at 1080p delivers 162 FPS average, but the jump from Medium to High costs 22 FPS while the jump from High to Ultra costs only 25 FPS, suggesting High is the sweet spot for 1080p. The Ultra preset at 1080p still maintains 115 FPS, so players prioritizing visual fidelity over maximum refresh rates can use it without dropping below triple-digit averages.
At 2560x1440, the High preset averages 114 FPS, which remains comfortably above 60 FPS and suitable for high-refresh-rate monitors. Medium at 1440p achieves 142 FPS, but the visual penalty compared to High is significant for only a 28 FPS gain. The Ultra preset at 1440p drops to 78 FPS, which is still playable but represents a 36 FPS loss from High. Low at 1440p reaches 148 FPS, but the graphical compromise is severe for a 34 FPS improvement over High. The data suggests High at 1440p provides the best balance, offering nearly double the frame rate of the 4K Ultra preset while maintaining solid visual quality.
At 3840x2160, the performance landscape shifts dramatically. High averages 65 FPS, which is just above the 60 FPS threshold for smooth gameplay. Medium at 4K averages 96 FPS with a minimum of 81 FPS, making it the only 4K preset that guarantees a frame rate above 80 FPS at all times. Ultra at 4K falls to 44 FPS, which is below the ideal range for action-heavy MMO content. Low at 4K reaches 108 FPS, but the visual downgrade at this resolution defeats the purpose of rendering at 4K. For 4K users, Medium is the recommended preset because it maintains a high average while providing a minimum FPS that prevents noticeable stutter during crowded scenes.
Comparing across resolutions, the Medium preset consistently shows the most stable minimum FPS values. At 4K Medium, the minimum is 81 FPS versus an average of 96 FPS, a 15 FPS spread. At 1440p Medium, the minimum is 121 FPS versus an average of 142 FPS, a 21 FPS spread. At 1080p Medium, the minimum is 138 FPS versus an average of 162 FPS, a 24 FPS spread. This consistency suggests Medium has more predictable frame pacing than other presets, which matters in MMO environments with sudden player count spikes.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and the FPS data reflects its substantial capabilities. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. The 10752 shading units and 112 ROPs handle rasterization duties, while the 84 RT cores and 336 tensor cores provide headroom for future graphical features. The boost clock of 2617 MHz contributes to the raw throughput, with a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s.
Archeage, released in 2014, does not stress the RTX 5080's ray tracing or AI capabilities, but the raw compute power still translates directly to high frame rates. The FP32 performance of 56.28 TFLOPS ensures that even the most demanding shader effects in crowded MMO scenarios are handled with ease. The GPU's 87th percentile ranking among all GPUs, with an average benchmark score of 56083, places it well above most contemporaries, and its nearest rivals show it is only 0.6% behind the AMD Radeon 8060S and 0.7% behind the AMD Radeon RX 6750 GRE 12 GB.
The 16 GB VRAM capacity is more than sufficient for Archeage at any resolution. The game's texture requirements, even at Ultra settings, are unlikely to approach this limit, meaning the GPU never needs to fall back to slower memory paging. The 960.0 GB/s memory bandwidth provides ample headroom for high-resolution rendering, which is evident in the 4K Medium result of 96 FPS. The GPU's dual-slot design and 360 W TDP suggest it is a power-hungry component, but the measured FPS shows the performance is commensurate with that consumption.
The RTX 5080's benchmark scores further contextualize its role. The 3DMark Steel Nomad DX12 score of 8637 and the Geekbench Vulkan score of 255450 indicate strong API-level performance. The Passmark G3D score of 36565 confirms the GPU's overall capability, while the G2D score of 1415 suggests the GPU is not a bottleneck for 2D UI rendering, which matters for MMO interfaces. This combination of metrics supports the conclusion that the RTX 5080 is the primary performance driver in this system.
FAQ
Q: What is the best preset for smooth 4K gameplay?
A: The Medium preset at 3840x2160 delivers an average of 96 FPS with a minimum of 81 FPS, making it the only 4K option that consistently stays above 80 FPS. High at 4K averages 65 FPS, while Ultra drops to 44 FPS.
Q: How much performance does the RTX 5080 lose when moving from 1080p to 4K?
A: At High settings, the average FPS drops from 140 at 1920x1080 to 65 at 3840x2160, a reduction of 75 FPS or roughly 54%. At Medium settings, the drop is from 162 to 96 FPS, a 66 FPS reduction.
Q: Is the Core i5-10400F sufficient for this GPU in Archeage?
A: The data shows the CPU maintains high frame rates across all presets, with 1080p Low reaching 169 FPS and 1440p Low reaching 148 FPS. The 6-core, 12-thread configuration with a boost clock of 4.30 GHz appears to avoid bottlenecking the RTX 5080 in this game.
Q: Which resolution provides the best balance of visual quality and performance?
A: 2560x1440 with High settings averages 114 FPS, which is above 100 FPS while providing significantly more detail than 1080p. The 78 FPS Ultra result at 1440p also shows the GPU has headroom for higher settings.
Q: What is the minimum FPS at Medium settings across all resolutions?
A: At 1920x1080, the minimum is 138 FPS. At 2560x1440, the minimum is 121 FPS. At 3840x2160, the minimum is 81 FPS. The minimum FPS values are only recorded for Medium settings in the dataset.
Q: How does the RTX 5080 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% higher than the AMD Radeon 8060S at 55757 and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB at 55698. It is 2.3% ahead of the AMD Radeon Pro W5700X at 54828.
Measured FPS Breakdown
The complete FPS dataset reveals a consistent performance hierarchy across all three resolutions. At 1920x1080, Low settings produce the highest average at 169 FPS, followed by Medium at 162 FPS with a minimum of 138 and maximum of 187, High at 140 FPS, and Ultra at 115 FPS. The spread from Low to Ultra is 54 FPS, indicating that settings have a moderate impact at this resolution.
At 2560x1440, the ranking shifts slightly. Low averages 148 FPS, Medium averages 142 FPS with a minimum of 121 and maximum of 164, High averages 114 FPS, and Ultra averages 78 FPS. The spread from Low to Ultra is 70 FPS, wider than at 1080p, suggesting the GPU becomes more stressed as resolution increases. The Medium preset's 121 FPS minimum is notable because it remains well above the 60 FPS threshold even during demanding scenes.
At 3840x2160, the performance curve steepens considerably. Low averages 108 FPS, Medium averages 96 FPS with a minimum of 81 and maximum of 110, High averages 65 FPS, and Ultra averages 44 FPS. The spread from Low to Ultra is 64 FPS, but the relative drop is more severe because the starting point is lower. The Ultra preset at 4K falls below 45 FPS, which is the only measured configuration that approaches unplayable territory for an MMO.
The Medium preset is the only one with recorded minimum and maximum FPS values, providing insight into frame consistency. At 1080p, the 138 to 187 FPS range shows a 49 FPS spread. At 1440p, the 121 to 164 FPS range shows a 43 FPS spread. At 4K, the 81 to 110 FPS range shows a 29 FPS spread. The narrowing range at higher resolutions suggests that the GPU's workload becomes more uniform when it is the primary bottleneck.
How This Combo Ranks
The Intel Core i5-10400F and NVIDIA GeForce RTX 5080 combination ranks 637 out of 3708 tested combos in Archeage, placing it in the top 20% of all configurations. This ranking reflects the strong GPU performance offset by a mid-range CPU, which holds back the system from top-tier placement. The 637th rank out of 3708 combos means approximately 3071 other combinations perform worse, while 636 perform better.
The ranking is particularly strong given the CPU's age and market position. The i5-10400F has an average benchmark score of 14185, placing it in the 68th percentile of all CPUs. Its nearest rivals include the Intel Xeon 6756E at 14163 (0.2% lower), the Intel Core 7 160UL at 14232 (0.3% higher), the AMD EPYC 7552 at 14115 (0.5% lower), and the AMD Ryzen 3 7320C at 14277 (0.6% higher). These rivals are largely server or low-power parts, indicating the i5-10400F sits at a competitive point for gaming workloads.
The RTX 5080's 87th percentile ranking among GPUs is the primary driver of the combo's position. The GPU's average benchmark score of 56083 places it well above the median, and its nearest rivals show close competition. The 637th rank suggests that while the GPU is exceptional, the CPU prevents the combo from reaching the top 500 configurations. The 3708 total combos include many with newer, higher-end CPUs that pair with similarly powerful GPUs, which explains the gap.
The combination of a 68th percentile CPU with an 87th percentile GPU yields a top 20% overall rank, indicating that Archeage is more GPU-dependent than CPU-dependent. If the game were heavily CPU-bound, the combo would likely rank lower given the i5-10400F's percentile position. The data shows that the RTX 5080 can compensate for the CPU's mid-range standing in this particular title.
CPU Role
The Intel Core i5-10400F provides six cores and twelve threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. The Comet Lake architecture uses a 14 nm process node from Intel, and the chip includes 12 MB of shared L3 cache along with 256 KB of L2 cache per core. The 65 W TDP indicates modest power requirements, and the dual-channel DDR4 memory support with 42.7 GB/s bandwidth provides adequate data throughput for the GPU.
The CPU's benchmark results show a clear multi-threading capability. The Cinebench R23 multicore score of 10283 and the Geekbench multicore score of 6257 demonstrate solid parallel performance. The Passmark multithread score of 12115 and the 3DMark max threads score of 4735 confirm that the CPU can handle multi-threaded workloads. However, the single-thread scores are more modest: Cinebench R23 single-core at 1451 and Geekbench single-core at 1420, with a 3DMark single-thread score of 688.
In Archeage, an MMORPG, the CPU's role involves managing game logic, player positions, and network data, which often scales with player count. The 12 threads provide enough parallelism for MMO tasks, and the 68th percentile ranking among all CPUs suggests the processor is adequate for mainstream gaming. The 4.30 GHz boost clock helps with single-threaded tasks that are common in game engines, though the Comet Lake architecture's 14 nm process means it lags behind newer CPU designs in power efficiency and instruction efficiency.
The CPU's Passmark data compression score of 185944 and data encryption score of 4100 indicate strong data handling capabilities, which may benefit MMO networking and asset streaming. The floating point math score of 25956 and integer math score of 41471 show balanced compute performance. The CPU's 12 MB L3 cache is sufficient for Archeage's working set, reducing the need for frequent memory fetches.
The measured FPS data suggests the CPU does not bottleneck the RTX 5080 in Archeage, as even the highest FPS result of 169 at 1080p Low shows the system can push beyond typical refresh rates. The CPU's nearest rivals are clustered within 0.6% of its average score, indicating that minor CPU variations would not meaningfully change the combo's performance in this game.
Resolution Scaling
The FPS drops from 1080p to 4K reveal important information about the system's limiting component. At High settings, the average FPS falls from 140 at 1920x1080 to 114 at 2560x1440, a 26 FPS drop or 18.6% reduction. Moving to 3840x2160, the average drops to 65 FPS, a 49 FPS reduction from 1440p or 43% fewer frames. The total drop from 1080p to 4K is 75 FPS, representing a 53.6% reduction.
At Medium settings, the scaling is similar but with more moderate absolute drops. From 1080p at 162 FPS to 1440p at 142 FPS is a 20 FPS reduction (12.3%). From 1440p to 4K at 96 FPS is a 46 FPS reduction (32.4%). The total 4K reduction from 1080p is 66 FPS (40.7%). The smaller percentage drop at Medium compared to High suggests that the GPU has more headroom at lower settings, allowing it to maintain higher frame rates as resolution increases.
At Low settings, the scaling shows the GPU's raw capability. From 1080p at 169 FPS to 1440p at 148 FPS is a 21 FPS drop (12.4%). From 1440p to 4K at 108 FPS is a 40 FPS drop (27.0%). The total drop from 1080p to 4K is 61 FPS (36.1%). Low settings at 4K still achieve 108 FPS, demonstrating the RTX 5080's ability to render this older title at high frame rates even at maximum resolution.
At Ultra settings, the scaling is the most dramatic. From 1080p at 115 FPS to 1440p at 78 FPS is a 37 FPS drop (32.2%). From 1440p to 4K at 44 FPS is a 34 FPS drop (43.6%). The total drop from 1080p to 4K is 71 FPS (61.7%). The Ultra preset at 4K falls to 44 FPS, indicating that the combination of maximum settings and 4K resolution pushes the RTX 5080 to its limits in this game.
The scaling pattern indicates the system is GPU-bound at higher resolutions. The consistent reduction in FPS as resolution increases aligns with the GPU's pixel and texture throughput limits. The CPU's role becomes less significant at higher resolutions because the GPU's rendering workload grows faster than the CPU's game logic workload. The fact that 1080p Low reaches 169 FPS and 4K Low reaches 108 FPS shows that the CPU can feed the GPU adequately at all resolutions, but the GPU's rendering capacity is the primary constraint at 4K with higher settings.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 142.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 169.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 140.0 |
| 1920x1080 | Ultra | 115.0 |
Archeage with ii5-10400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.