Road 96

Road 96

AVERAGE FPS
168
excellent

This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 73 91 124
1440p QHD 108 138 171 234
1080p Full HD 170 217 269 367

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 91
3840x2160 High 73
3840x2160 Ultra 57
2560x1440 Low 234
2560x1440 Medium 171
2560x1440 High 138
2560x1440 Ultra 108
1920x1080 Low 367
1920x1080 Medium 269
1920x1080 High 217
1920x1080 Ultra 170

Road 96 with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080, In-Depth Analysis

Road 96, released in August 2021, is a narrative-driven adventure where performance is rarely a blocker, yet the combination of an AMD Ryzen 5 5600GT processor and an NVIDIA GeForce RTX 5080 still gets measured. According to the benchmark database, this pair sits at rank 224 out of all 3,713 tested combinations for Road 96. The data summarizes the balance between a 6-core, 12-thread CPU with a 4.6 GHz boost clock and a Blackwell-based GPU with 16 GB of GDDR7 memory. The numbers below are all drawn from the measured FPS rows, and they show that this setup is ready for high refresh rates at 1080p and 1440p, while 4K needs a tailored preset to stay fluent.

CPU Role — Cores, Clocks, and How They Relate to the Game's Results

Any processor's job in Road 96 is to keep the frame pipeline fed. The AMD Ryzen 5 5600GT is a 6-core / 12-thread part in the Zen 3 family, using the Cezanne chip with a 7 nm process. Its base clock is 3.60 GHz and it boosts up to 4.60 GHz, with a 16 MB L3 cache. Those specifications put it on the lower half of modern desktop CPUs, but the measured frame-rate retains no obvious CPU ceiling. At 1080p with Low settings, this combo reaches 367 frames per second (averaged) – that's essentially triple-digit overhead, proving the processor is not the first bottleneck when the pixel load is low.

Looking at the synthetic results, the CPU reaches a Cinebench R23 multi-core score of 17,272 and a single-core score of 2,438. In the database it sits at the 74th percentile compared with all CPUs, and its average benchmark score is 20,137. It trails the nearest rival, the Intel Core i5-12490F, which posts an average of 20,192, a gap of just 0.3%. Similar deltaPct values appear against Intel Xeon 6325P, Intel Core Ultra 5 125U, and AMD EPYC 7J13, each within 0.5%. So, while the 5600GT is not a CPU that tops leaderboards, it delivers enough throughput for a title that does not rely on extreme multi-threading. The highest result we see in Road 96 is the 1080p Low row at 367 fps, and even the heaviest 4K Ultra burst drops to 57 fps, which is entirely a GPU-bound territory. At 4K Ultra, the CPU is idle – it has already fed the frames.

The 12 threads – twice the core count – also help keep background tasks from stealing attention in a resource-light game. The TDP is only 65 watts, so the processor runs cool. Combined with the large 16 MB L3, the chip is efficient, though the full picture of this combo depends on the discrete GPU.

How This Combo Ranks — Looking at the Data That Matter

In the aggregate list of all tested combos, the Ryzen 5 5600GT + RTX 5080 stands at location 224 out of 3,713. That is roughly 6% from the pinnacle of all tested configurations, which places it in the upper echelon of systems. However, percentile among CPUs is not the full story. In Road 96's performance graph, the combo's placement is also a result of the GPU being very powerful relative to the GPU-heavy nature of the game. For reference, the Camera's GPU holds an 87th percentile among all graphics cards. This is a visually-rich game, but its high-youriber strength is in pixel fill and memory bandwidth rather than raw compute. The 4K Ultra medium frame rates show this gracefully.

Q&A: Frequently Asked Outcome Questions

Q: Is the AMD Ryzen 5 5600GT enough to drive the RTX 5080 without bottlenecking it?

A: The measured frames suggest yes, provided you run at 1080p or 1440p. At 1080p Low the system reaches a 367 FPS average, which is far beyond any display's typical refresh cap. That number would be much lower if the CPU was limiting. At 1440p Ultra the average is 34% of the 1080p Low figure, but the bottleneck is the GPU, not the CPU. At 4K Ultra, the 57 FPS is entirely GPU-defined.

**Q

Does the game scale with the number of CPU cores?**

A: Road 96 is ultimately a GPU-bound title, as shown by the strong scaling when changing resolution. The 5600GT has 6 cores and 12 threads, and its measured single-core performance (Cinebench R23 single-core 2,438) is behind the pacing of the GPU. There is no benefit in terms of extra cores; the 12 threads are more than enough. The game itself does not raise an issue with the 6-core processor.

**Q

Which resolution provides the highest experience without hitting stutters?**

A: The measured rows show that 1080p High gives 217 FPS, while 1080p Ultra gives 170 FPS. For most displays, a 144Hz monitor, the 1080p High setting is perfectly smooth. At 1440p, the High preset runs at 138 FPS, which is also beyond modern 120Hz panels. At 4K, the Medium preset offers a 91 FPS average with a minimum of 77 FPS, which is a playable compromise; Ultra is unplayable at 58 FPS.

**Q

Are the minimum FPS values ever a concern?**

A: Only the Medium presets at each resolution have available min/max rows. At 1080p Medium, the avg FPS is 269 with a min of 229; 1440p Medium has a min of 146; 4K Medium min reaches 77. Even the lowest number, 77 FPS, is acceptable for a single-player adventure. The low variance within each Medium preset indicates consistent frame times (229–260 at 1080p, 146–197 at 1440p, 77–102 at 4K is wider, but still safe).

Q5 Is the RTX 5080’s 16 GB VRAM fully used by Road 96? Known, it is a 16GB card, and the game is not VRAM hungry – but we don’t have metrics. The data shows that as settings go from Low to Ultra at 4K, the FPS drops from 124 to 57, which is a performance impact. A larger memory buffer wouldn’t help; the limitation is compute-related.

Q6 What is the CPU's launch MSRP?**

The AMD Ryzen 5 5600GT has a launch MSRP of $140 (US). The RTX 5080’s launch MSRP is $999 USD. These values are only that.

Measured FPS Breakdown

The following table is extracted from the measured FPS rows for the Ryzen 260GT + RTX 5080 combo, organized by resolution and settings.

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|------------|-------------|-------------|---------|---------|

| 3480x2160 (4K)| Low | 124 | n/a | n/a |

| 3480x2160 (4K)| Medium| 91 | 77 | 104 |

| 3480x2160 (4K)| High | 73 | n/a | n/a |

| 3480x2160 (4K)| Ultra | 57 | n/a | n/a |

| 1440p (2560x1440)| Low | 234 | n/a | n/a |

| 1440p | Medium | 171 | 146 | 197 |

| 1440p | High | 138 | n/a | n/a |

| 1440p | Ultra | 108 | n/a | n/a |

| 1080p (1920x1080)| Low | 367 | n/a | n/a |

| 1080p | Medium | 269 | 229 | 309 |

| 1080p | High | 217 | n/a | n/a |

| 1080p | Ultra | 170 | n/a | n/a |

The data reveals a consistent pattern: lowering the settings boosts frame rate in a predictably linear fashion. The jump from 4K High (73 FPS) to 4K Low (124 FPS) is 73% more frames, while the 1440p shift from High to Low (138 to 234) is also large. At 1080p, even Ultra pushes a frame average of 170 FPS, meaning the default CPU not likely to hold the GPU back.

GPU Role — Memory, Bandwidth, and Their Effect

The NVIDIA GeForce RTX 5080 is built on Blackwell 2.0 (GB203) at a 5 nm and carries 16 GB of GDDR7 memory along a 256-bit interface. It has a bandwidth of 960.0 GB/s, which is crucial for driving high-resolution pixel pushing. The base clock is 2295 MHz, boost up to 2617 MHz, and the GPU houses 10,752 shading units, 336 texture mapping units, and 112 raster output units. Its TDP is 360 watts, and it requires a 750-watt power supply. In the synthetic benchmarks, the average score across all tasks is 56,083, placing it in the 87th percentile of all GPUs, and the passmark G3D score is 36,565 directly.

The RTX 5080’s nearest rival on the benchmark charts is the AMD Radeon 8060S (average score 55,757, delta +0.6%), followed by the Radeon RX 6750 GRE 12 GB (55,698, +0.7%), and the Radeon Pro W5700X (54,828, +2.3%). The only competitor exceeded by a significant margin is the RX 9070 GRE. This means the 5080 is at the top tier of available graphics hardware.

For Road 96, the GPU’s 10752 cores and RT (ray tracing) cores are not the highlight. The game is primarily a masked raster effect. The measured FPS drops as the resolution rises from 1080p Low (367 FPS) to 4K Ultra (57 FPS), which aligns with GPU fill-rate limits. The 16 GB VRAM is more than enough, but the game likely does not use more than 8 GB in most scenarios. The bandwidth of 960 GB/s keeps the high texture load at Ultra constant, yet it still bottlenecks at 4K Ultra. In short, the 5080 is capable of fluid play at medium settings on 4K panels and can easily handle 1440p at maxed details.

The GPU’s tensor cores (336) do not produce a repeatable impact on Road 96, as the game lacks DLSS or heavy per-ray transformations. The factor that matters is the raw base boost speed and the 256-bit memory width that move pixels. Since Road 96 is not a GPU compute-heavy title, the RTX 5080 sits comfortably; the limits on the 4K Ultra are the shaders and the framebuffer fill rate.

Settings Recommendations — Which Preset Gives the Best Experience

Based on the measured rows, the best experience depends on your monitor’s capability. The data suggests a different preset for each resolution.

  • 1080p: At 1920x1080, the Low preset reaches 367 FPS – it is not necessary. The Medium preset goes 269 FPS (min 229, max 309). That is a great choice for a 240 Hz monitor. High at 217 FPS is also beneficial; Ultra is 170 F

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 124.0
3840x2160 Medium 91.0
3840x2160 High 73.0
3840x2160 Ultra 57.0
2560x1440 Low 234.0
2560x1440 Medium 171.0
2560x1440 High 138.0
2560x1440 Ultra 108.0
1920x1080 Low 367.0
1920x1080 Medium 269.0
1920x1080 High 217.0
1920x1080 Ultra 170.0

Road 96 with Ryzen 5 5600GT + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RTX 5080 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.