Revolution Idle
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 48 | 51 | 66 |
| 1440p QHD | 61 | 88 | 92 | 128 |
| 1080p Full HD | 94 | 142 | 151 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-14700F + NVIDIA GeForce RTX 5070, In-Depth Analysis
Revolution Idle is not a demanding title by nature, but the measured frame rates for the Intel Core i7-14700F and NVIDIA GeForce RTX 5070 combination reveal clear performance tiers across its preset options. The data indicates that the Medium preset provides the most balanced experience, delivering high frame rates at all tested resolutions without the steep cost of enabling Ultra settings. Specifically, the Medium preset achieves 151 frames per second at 1920x1080, 92.3 at 2560x1440, and 51.2 at 3840x2160. These figures represent a significant step up from the High preset while avoiding the performance collapse seen at Ultra. The Low preset offers the highest raw frame rates—195.7 at 1080p and 65.9 at 4K—but the visual quality trade-off is unnecessary for a genre that does not require competitive response times. For users prioritizing smoothness over visuals, Low is the fallback; for those wanting a visually richer idle simulation without sacrificing playability, Medium is the optimal choice. The Ultra preset, with its 94.1 FPS at 1080p and 30.4 FPS at 4K, is consistently the worst performer and should be avoided unless visual fidelity is the sole concern.
Settings Recommendations
The measured data shows a consistent hierarchy across all three resolutions: Low delivers the highest frame rates, followed by Medium, then High, with Ultra always the slowest. At 1920x1080, the gap between Low (195.7 FPS) and Medium (151 FPS) is 44.7 frames, while the drop from Medium to High (141.8 FPS) is only 9.2 frames. This pattern reverses the usual expectation that higher settings cost more; here, the jump from High to Ultra (94.1 FPS) costs 47.7 frames, which is the largest single-step penalty in the entire dataset. The same trend holds at 2560x1440, where Low (127.7 FPS) leads Medium (92.3 FPS) by 35.4 frames, and Medium leads High (87.7 FPS) by just 4.6 frames, but Ultra (60.8 FPS) falls 26.9 frames behind High. At 3840x2160, Low (65.9 FPS) remains above the 60 FPS threshold, Medium (51.2 FPS) and High (47.5 FPS) are playable but not smooth, and Ultra (30.4 FPS) is borderline unresponsive. The data suggests that the Medium preset is the sweet spot because it captures most of the performance headroom over High at 1080p and 1440p, while at 4K it remains closer to High than to Ultra. The largest frame rate gains come from moving from High to Medium, not from Medium to Low, indicating diminishing returns for lowering settings further. For a game like Revolution Idle, where the action is not twitch-based, the 51.2 FPS at 4K Medium is acceptable, but the 30.4 FPS at 4K Ultra is not. Therefore, the recommended preset is Medium for all resolutions, with Low reserved for users who demand 60+ FPS at 4K.
FAQ
Q: What is the best settings preset for the Intel Core i7-14700F and RTX 5070 in Revolution Idle?
A: The Medium preset offers the best balance, with 151 FPS at 1080p, 92.3 FPS at 1440p, and 51.2 FPS at 4K, outperforming High while avoiding the severe drop seen at Ultra.
Q: How much performance is lost when moving from Medium to Ultra at 2560x1440?
A: The average frame rate falls from 92.3 FPS to 60.8 FPS, a drop of 31.5 frames per second, which represents a 34% reduction in performance.
Q: Does the RTX 5070 maintain 60 FPS at 4K in this game?
A: Only with the Low preset, which achieves 65.9 FPS. The Medium preset (51.2 FPS), High (47.5 FPS), and Ultra (30.4 FPS) all fall below the 60 FPS threshold.
Q: What is the frame rate difference between Low and High at 1920x1080?
A: Low achieves 195.7 FPS while High achieves 141.8 FPS, a difference of 53.9 frames per second, making Low nearly 38% faster.
Q: Is the 1920x1080 Ultra setting viable for this combo?
A: The measured 94.1 FPS is playable, but it is a 60% drop from Low and 47.7 FPS slower than High, making it the least efficient preset at any resolution.
Q: How does the combo rank among all tested systems for this game?
A: It ranks 305th out of 1774 tested combos, placing it in the top 17% of all configurations measured for Revolution Idle.
Resolution Scaling
The measured frame rates show a clear pattern of performance degradation as resolution increases, but the magnitude of the drop varies by preset. From 1920x1080 to 2560x1440, the average frame rate reduction across all settings is roughly 35%, with Low falling from 195.7 to 127.7 FPS, Medium from 151 to 92.3 FPS, High from 141.8 to 87.7 FPS, and Ultra from 94.1 to 60.8 FPS. The scaling from 1440p to 4K is steeper, with Low dropping to 65.9 FPS (a 48% reduction), Medium to 51.2 (44% reduction), High to 47.5 (46% reduction), and Ultra to 30.4 (50% reduction). This pattern indicates that the RTX 5070 is the limiting component at higher resolutions, as the GPU’s workload scales with pixel count. The CPU, with its 20 cores and 28 threads, is not the bottleneck because Revolution Idle is an idle game that does not spawn complex physics or AI. The data shows that the delta between presets shrinks as resolution increases: at 1080p, Low is 44.7 FPS faster than Medium, but at 4K, that gap narrows to 14.7 FPS. This convergence suggests that at 4K, the GPU is saturated even at Low settings, and the additional load from higher presets has a proportionally smaller impact on frame rate. Conversely, at 1080p, the GPU has ample headroom, so preset changes have a larger effect. The 4K Ultra result of 30.4 FPS is particularly telling—it is less than half of the 1080p Ultra result of 94.1 FPS, indicating a severe scaling penalty that cannot be mitigated by the CPU. For users with 4K displays, the data recommends sticking to Low or Medium presets to stay above 50 FPS, while 1080p and 1440p users can afford higher settings without sacrificing smoothness.
Measured FPS Breakdown
At 1920x1080, the RTX 5070 delivers exceptional performance across all presets. The Low preset averages 195.7 FPS, which is the highest measured frame rate in the entire dataset. Medium follows at 151 FPS, representing a 22.8% reduction from Low. High comes in at 141.8 FPS, just 9.2 FPS behind Medium, while Ultra drops significantly to 94.1 FPS, a 33.6% reduction from High. This 1080p data shows that the GPU is heavily underutilized, as even the most demanding preset cannot push the frame rate below 90 FPS. Moving to 2560x1440, the pattern repeats but with lower absolute numbers. Low averages 127.7 FPS, Medium 92.3 FPS, High 87.7 FPS, and Ultra 60.8 FPS. The gap between Low and Medium widens to 35.4 FPS, while the gap between Medium and High narrows to just 4.6 FPS. The Ultra preset at 1440p is the first setting to dip below 60 FPS, coming in at 60.8 FPS, which is marginally above the threshold. At 3840x2160, the performance landscape changes dramatically. Low averages 65.9 FPS, which is the only preset above 60 FPS. Medium drops to 51.2 FPS, High to 47.5 FPS, and Ultra to 30.4 FPS. The 4K results show a clear break in playability: Low is smooth, Medium and High are playable but with visible stutter, and Ultra is effectively unplayable. The data also shows that the difference between Low and Medium at 4K (14.7 FPS) is smaller than at 1080p (44.7 FPS), reinforcing the GPU-bound nature of high resolutions. Across all resolutions, the Ultra preset consistently costs more than 30% of the frame rate compared to High, making it the least efficient choice for this hardware combination.
How This Combo Ranks
The Intel Core i7-14700F and NVIDIA GeForce RTX 5070 combination ranks 305th out of 1774 tested combos for Revolution Idle. This places the system in the top 17.2% of all configurations, which is a strong result for a game that is not graphically intensive. The ranking reflects the GPU’s capabilities, as the RTX 5070 scores 29,137 in Passmark G3D and ranks in the 83rd percentile among all GPUs. However, the CPU also contributes, with the i7-14700F scoring 41,765 in Passmark multithread and ranking in the 94th percentile among all CPUs. The combo’s ranking is likely held back by the 4K Ultra result of 30.4 FPS, which drags down the average frame rate across all settings. If the comparison were limited to 1080p and 1440p, the rank would be higher, as the system consistently achieves over 60 FPS at those resolutions. The nearest rivals for the GPU include the NVIDIA GeForce RTX 3090 (with an average benchmark score 0.6% higher) and the AMD Radeon Pro 580X (0.7% lower), but these comparisons are based on synthetic benchmarks, not in-game results. For Revolution Idle specifically, the measured data shows that this combo is well above average, as the 305th rank out of 1774 means it outperforms roughly 83% of all tested systems. This is a solid result, but not exceptional, indicating that while the hardware is capable, the game’s low demands mean that even mid-range systems can achieve similar frame rates at lower resolutions.
CPU Role
The Intel Core i7-14700F features 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. This configuration is overkill for Revolution Idle, which is an idle game that primarily runs in the background and requires minimal CPU work for game logic. The measured frame rates show that the CPU is not the limiting factor; at 1080p Low, the system achieves 195.7 FPS, which is far beyond what any display can refresh. The bottleneck shifts to the GPU at higher resolutions, as evidenced by the 4K Ultra result of 30.4 FPS, which is a GPU-bound scenario. The CPU’s 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for the game’s simple data structures, and the 10 nm process node ensures efficient power delivery, though the 65 W TDP is low for a 20-core chip. In single-threaded workloads, the CPU scores 5,003 in Cinebench R23 and 4,261 in Passmark single-thread, which are strong numbers that ensure the game’s UI and timer logic run smoothly. The multi-threaded performance, scoring 35,443 in Cinebench R23, is irrelevant for this title, as Revolution Idle does not scale across cores. The high boost clock of 5.40 GHz is more important than the core count, as idle games often have a single main thread that handles the simulation. The data confirms this by showing that the frame rate drop from 1080p to 4K is consistent across all presets, indicating a GPU bottleneck. If the CPU were the limiting factor, the frame rate would stay flat or vary more erratically across settings. Instead, the predictable scaling suggests that the i7-14700F is never under stress, and its 28 threads remain mostly idle. For users who multitask while playing Revolution Idle, the extra threads are beneficial, but for pure gaming, the CPU’s role is minimal.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5070 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 65.9 |
| 3840x2160 | Medium | 51.2 |
| 3840x2160 | High | 47.5 |
| 3840x2160 | Ultra | 30.4 |
| 2560x1440 | Low | 127.7 |
| 2560x1440 | Medium | 92.3 |
| 2560x1440 | High | 87.7 |
| 2560x1440 | Ultra | 60.8 |
| 1920x1080 | Low | 195.7 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 141.8 |
| 1920x1080 | Ultra | 94.1 |
Revolution Idle with ii7-14700F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5070 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.