Revolution Idle

Revolution Idle

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 50 50 66
1440p QHD 56 88 94 123
1080p Full HD 91 142 149 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 50
3840x2160 High 50
3840x2160 Ultra 32
2560x1440 Low 123
2560x1440 Medium 94
2560x1440 High 88
2560x1440 Ultra 56
1920x1080 Low 196
1920x1080 Medium 149
1920x1080 High 142
1920x1080 Ultra 91

Revolution Idle with Intel Core i5-14600K + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5070 delivers a distinctive performance profile in Revolution Idle, a genre where computational throughput often matters more than raw graphical fidelity. The CPU provides 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz, built on the Raptor Lake architecture. These specifications place the processor in the 93rd percentile among all CPUs, with an average benchmark score of 49,166. Its nearest rival, the AMD Ryzen 9 5950X, scores nearly identically at 49,062, a delta of just 0.2 percent, indicating that the i5-14600K holds its own against a higher-core-count competitor in synthetic workloads.

For an idle game, the CPU’s role is often to manage game logic, timers, and background calculations while the GPU handles rendering. The benchmark data suggests that the RTX 5070, which ranks in the 83rd percentile among all GPUs, is not the limiting factor at lower resolutions. Instead, the CPU’s strong single-thread performance—evidenced by a Cinebench R23 single-core score of 4,642 and a Geekbench single-core score of 2,803—likely carries the load when frame rates climb past 140 FPS. The processor’s L3 cache of 24 MB shared across all cores further aids in keeping frequently accessed data close, which is beneficial for the constant state updates typical of idle mechanics. However, at Ultra settings in 4K, the GPU’s workload dominates, and the frame rate drops sharply, showing a shift in bottleneck from processing logic to pixel throughput.

FAQ

Q: How does the Intel Core i5-14600K compare to its closest rival, the AMD Ryzen 9 5950X?

A: The i5-14600K has an average benchmark score of 49,166, which is just 0.2 percent higher than the Ryzen 9 5950X’s 49,062. This margin is negligible in real-world terms, meaning the two processors are effectively tied in overall synthetic performance, despite the Ryzen 9 offering more cores.

Q: What is the highest average FPS this combo achieves in the measured data?

A: The highest recorded average FPS is 196.3, achieved at 1920x1080 resolution with Low settings. This indicates that at 1080p, the combination of the i5-14600K and RTX 5070 can produce very high frame rates, likely limited by the CPU’s processing speed rather than the GPU’s rendering capacity.

Q: How much does the frame rate drop from 1080p to 4K at High settings?

A: At High settings, the average FPS falls from 141.5 at 1920x1080 to 88.3 at 2560x1440, and further to 49.7 at 3840x2160. This represents a 65 percent reduction from 1080p to 4K, showing a clear trend where the GPU becomes the primary bottleneck as resolution increases.

Q: What is the combo’s ranking among all tested combinations in this game?

A: The combo ranks 334th out of 1,774 total tested combinations. This places it in the top 19 percent of all systems tested for Revolution Idle, indicating a strong but not top-tier standing in the overall benchmark pool.

Q: Is the RTX 5070’s performance close to any other GPU in the database?

A: According to the nearest rivals data, the RTX 5070’s average benchmark score is 41,687, which is 0.2 percent higher than the AMD Radeon Pro 5300’s 41,610 and 0.6 percent higher than the NVIDIA GeForce RTX 3090’s 41,441. These deltas are minimal, suggesting comparable raw computational power.

Q: How does the i5-14600K’s multithreaded performance reflect in this game?

A: The CPU’s Cinebench R23 multicore score is 32,881, and its Passmark multithread score is 38,682. In an idle game, this multithreaded capacity may help manage multiple background simulation threads, but the measured FPS data shows that single-thread performance likely matters more, as frame rates remain high at 1080p regardless of settings.

Resolution Scaling

The measured FPS data reveals a consistent pattern of decreasing performance as resolution increases, but the magnitude of the drop is heavily influenced by the chosen settings. At Low settings, the average FPS goes from 196.3 at 1920x1080 to 123.1 at 2560x1440, and finally to 65.5 at 3840x2160. This represents a 67 percent decline from 1080p to 4K. In contrast, at Ultra settings, the drop is steeper: 90.9 FPS at 1080p, 55.5 at 1440p, and 31.6 at 4K, a 65 percent reduction. The similarity in percentage drops across Low and Ultra suggests that the scaling is predominantly resolution-driven rather than settings-driven, pointing to the GPU as the main limiting factor at higher pixel counts.

However, the absolute numbers tell a more nuanced story. At 1080p Low, the combo achieves 196.3 FPS, which is likely above the refresh rate of most monitors, indicating that the CPU can feed the GPU fast enough. Moving to 1440p Low, the FPS drops to 123.1, still a high number, but the gap between Low and Ultra at this resolution is 123.1 versus 55.5, a 55 percent difference. At 4K, the gap narrows: Low yields 65.5 FPS while Ultra yields 31.6, a 52 percent difference. This narrowing suggests that at 4K, both settings are hitting a GPU compute wall, and the additional work from Ultra settings has diminishing returns on frame rate. The data indicates that for Revolution Idle, the RTX 5070’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K Ultra, the GPU’s 30.87 TFLOPS of FP32 performance becomes the decisive factor.

How This Combo Ranks

The combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 5070 achieves a rank of 334 out of 1,774 tested combos in Revolution Idle. This places it in the top 18.8 percent of all systems, which is a solid result for a mid-to-high-end desktop pairing. The rank reflects the combined capabilities of both components, but the CPU’s percentile standing is notably higher than the GPU’s: the i5-14600K sits in the 93rd percentile, while the RTX 5070 is in the 83rd. This discrepancy suggests that the CPU is a stronger performer relative to its peers than the GPU, and in an idle game, the CPU’s superior standing may contribute disproportionately to the combo’s rank.

When examining the nearest rival combos, the i5-14600K’s close tie with the AMD Ryzen 9 5950X (0.2 percent delta) implies that swapping the CPU for the Ryzen 9 would yield nearly identical results in this game. Similarly, the RTX 5070’s near-match with the RTX 3090 (0.6 percent delta) means that a combo using the older RTX 3090 would likely rank similarly. The ranking of 334th is not a top-tier placement, but it is respectable, and the data shows that the combo is not held back by a weak link—both components are within 0.9 percent of their nearest rivals, indicating balanced performance. For users targeting high refresh rates at 1080p or 1440p, this combo ranks higher than the average system, but for 4K Ultra enthusiasts, the rank would likely drop given the 31.6 FPS average.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers an average FPS of 141.5 on High settings, 196.3 on Low, 149.4 on Medium, and 90.9 on Ultra. The jump from Low to Medium is a 24 percent decrease, while the drop from Medium to Ultra is 39 percent, showing that Ultra settings demand significantly more from the GPU. At 2560x1440, the averages are 88.3 (High), 123.1 (Low), 94.4 (Medium), and 55.5 (Ultra). The transition from Low to Medium at 1440p results in a 23 percent reduction, similar to 1080p, but the Ultra preset at 1440p is 55 percent lower than Low, indicating a steeper penalty than at 1080p.

At 3840x2160, the performance envelope tightens considerably. The averages are 49.7 (High), 65.5 (Low), 50.2 (Medium), and 31.6 (Ultra). Notably, the difference between High and Medium at 4K is minimal—just 0.5 FPS—suggesting that these presets are nearly identical in GPU load. Low settings at 4K provide a 30 percent boost over Medium, but the absolute numbers are all below 66 FPS, meaning that 4K gaming is possible but not smooth on Ultra. The data also reveals that the gap between Low and Ultra widens as resolution increases: at 1080p, the difference is 105.4 FPS, at 1440p it is 67.6 FPS, and at 4K it is 33.9 FPS. This trend confirms that the GPU is the limiting component at higher resolutions, as the CPU’s headroom becomes less relevant when the GPU is saturated.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and desired frame rate. For 1920x1080, the High preset delivers 141.5 FPS, which is well above the 90 FPS threshold for smooth gameplay, and it offers a better visual experience than Medium’s 149.4 FPS with only a 5 percent performance cost. Ultra at 1080p drops to 90.9 FPS, still playable, but the 36 percent reduction from High to Ultra is not justified for an idle game where visual fidelity is less critical. Therefore, High at 1080p is the recommended choice, balancing visual quality with a comfortable frame rate cushion.

At 2560x1440, the High preset yields 88.3 FPS, which is borderline for high-refresh-rate monitors but acceptable for standard 60 Hz displays. Medium provides 94.4 FPS, a 7 percent improvement over High, making it the better option if frame rate stability is the priority. Ultra at 1440p falls to 55.5 FPS, which is below the 60 FPS target, so it is not recommended unless the user prioritizes maximum detail over smoothness. Low at 1440p offers 123.1 FPS, but the visual downgrade is significant, so Medium is the sweet spot. For 3840x2160, all presets fall below 66 FPS, with High at 49.7 and Medium at 50.2 providing nearly identical performance. Low gives 65.5 FPS, which is the only preset that approaches playable frame rates for 4K. Given that Ultra is severely limited at 31.6 FPS, the recommendation for 4K is to use Low settings to maximize responsiveness, or alternatively, to accept the 50 FPS range of High/Medium for better visuals without a major performance penalty. The data clearly shows that the RTX 5070 is not suited for 4K Ultra in this game, so users should prioritize lower settings to achieve a smoother experience.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5070 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 65.5
3840x2160 Medium 50.2
3840x2160 High 49.7
3840x2160 Ultra 31.6
2560x1440 Low 123.1
2560x1440 Medium 94.4
2560x1440 High 88.3
2560x1440 Ultra 55.5
1920x1080 Low 196.3
1920x1080 Medium 149.4
1920x1080 High 141.5
1920x1080 Ultra 90.9

Revolution Idle with ii5-14600K + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5070 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.