Revolution Idle
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 46 | 49 | 64 |
| 1440p QHD | 59 | 90 | 93 | 123 |
| 1080p Full HD | 90 | 145 | 148 | 197 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i5-14400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5070 delivers a performance profile in Revolution Idle that is heavily skewed by resolution and settings, with the combo ranking 337th out of 1774 tested configurations. This places the pairing in the top 20% of all combos, a position driven primarily by the GPU’s raw throughput at lower resolutions, though the data reveals a sharp drop-off at 4K Ultra that shifts the bottleneck analysis.
FAQ
*Q: What is the combo's overall rank in Revolution Idle?*
A: The Intel Core i5-14400F and NVIDIA GeForce RTX 5070 combination ranks 337th out of 1774 tested combos in this game, placing it in the top 19% of all configurations.
Q: How does the CPU compare to its nearest rivals?
A: The i5-14400F has an average benchmark score of 32508, which is virtually identical to the Intel Core i7-12800H (deltaPct 0), 0.2% higher than the AMD Ryzen 5 PRO 7645, and 0.2% lower than both the AMD Ryzen 7 250 and Intel Core i7-13705H. This indicates the CPU sits in a tight performance cluster with no meaningful single-core or multi-core advantage over its direct competitors.
Q: What is the GPU's performance percentile and its closest rival?
A: The RTX 5070 scores in the 83rd percentile of all GPUs, with an average benchmark score of 41687. Its nearest rival is the AMD Radeon Pro 5300, which scores 41610 (0.2% higher), while the NVIDIA GeForce RTX 3090 trails slightly at 41441 (0.6% lower), showing the 5070 is competitive with last-generation high-end hardware.
Q: What are the best and worst FPS results for this combo?
A: The highest average FPS recorded is 196.5 at 1080p Low settings, while the lowest is 31.6 at 4K Ultra settings. This represents a 6.2x difference between the most and least demanding scenarios tested.
Q: Does the GPU's VRAM capacity affect performance in this game?
A: The RTX 5070 features 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. The measured FPS data shows that at 4K, dropping from High to Low settings increases average FPS from 46.4 to 63.8, suggesting that memory bandwidth and capacity are not the limiting factors, as the game appears to scale more with shading load than memory pressure.
Q: What is the CPU's multi-threaded capability in synthetic tests?
A: The i5-14400F scores 21914 in Cinebench R23 multi-core and 11209 in Geekbench multi-core, with a Passmark multithread score of 25783. These figures, combined with its 88th percentile ranking among all CPUs, indicate strong parallel processing capability that is more than sufficient for an idle game's background simulation tasks.
How This Combo Ranks
The combo’s 337th position out of 1774 configurations represents a solid but not exceptional standing. The rank is influenced more by the GPU than the CPU, as the i5-14400F’s average benchmark score of 32508 places it in the 88th percentile of all CPUs, while the RTX 5070’s 41687 average score puts it in the 83rd percentile of GPUs. The delta between the combo’s rank and the individual component percentiles suggests that Revolution Idle is not particularly demanding on either component, allowing the pairing to perform above what the raw benchmark scores might predict.
The CPU’s nearest rivals all sit within 0.2% of its average score, meaning the i5-14400F offers no tangible advantage over the Intel Core i7-12800H, AMD Ryzen 5 PRO 7645, AMD Ryzen 7 250, or Intel Core i7-13705H in this context. However, the RTX 5070’s nearest rival, the AMD Radeon Pro 5300, is only 0.2% faster, while the NVIDIA GeForce RTX 3090 is 0.6% slower, indicating the GPU holds its own against both workstation and previous-generation enthusiast cards.
The ranking data suggests that for an idle game, the combination of a 10-core, 16-thread CPU with a 6144-shading-unit GPU is overkill in absolute terms, but the 337th rank reflects that many other configs with similar or better components exist in the database. The combo’s position is not a reflection of poor optimization but rather the high baseline of modern hardware.
GPU Role
The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, and its specifications directly explain the FPS patterns observed. The GPU operates at a base clock of 2325 MHz and a boost clock of 2512 MHz, with 6144 shading units, 192 TMUs, and 80 ROPs. Its 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth, which is more than sufficient for the texture and buffer demands of an idle game’s rendering.
The GPU’s FP32 throughput of 30.87 TFLOPS and pixel rate of 201.0 GPixel/s are the primary drivers of the high FPS at 1080p, where the CPU is not a limiting factor. At 1080p Low, the combo hits 196.5 FPS, and even at 1080p High it maintains 144.7 FPS, showing the GPU’s shading capacity is far from saturated. The RTX 5070’s 48 RT cores and 192 tensor cores are largely irrelevant for Revolution Idle, as the game does not utilize ray tracing or DLSS, but they contribute to the GPU’s overall benchmark score of 41687.
The GPU’s role becomes more critical at 4K, where the fill rate and memory bandwidth are stressed. At 4K Ultra, the combo drops to 31.6 FPS, a figure that is 84% lower than the 1080p Low result. This indicates that the RTX 5070’s 80 ROPs and 201.0 GPixel/s pixel rate are insufficient for the increased resolution and settings load, making the GPU the clear bottleneck at the highest preset.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings levels. At 1920x1080, the combo delivers 196.5 FPS on Low, 148.2 FPS on Medium, 144.7 FPS on High, and 89.5 FPS on Ultra. The gap between Low and Medium is 48.3 FPS, while the drop from High to Ultra is 55.2 FPS, showing that the Ultra preset imposes a significant additional load.
At 2560x1440, the results are 122.8 FPS on Low, 93.3 FPS on Medium, 89.6 FPS on High, and 59.3 FPS on Ultra. The scaling from 1080p to 1440p shows a 37.5% reduction in FPS at Low settings (from 196.5 to 122.8), which is consistent with the increased pixel count. The Ultra setting at 1440p is nearly half the 1080p Ultra result, indicating that the GPU’s resources are being taxed more evenly.
At 3840x2160, the combo achieves 63.8 FPS on Low, 49.3 FPS on Medium, 46.4 FPS on High, and 31.6 FPS on Ultra. The difference between Low and Medium at 4K is 14.5 FPS, which is smaller than the 48.3 FPS difference at 1080p, suggesting that the GPU is approaching its limits and the relative impact of each setting tier diminishes. The 4K Ultra result of 31.6 FPS is below the 60 FPS threshold, making it unsuitable for smooth gameplay, while 4K Low at 63.8 FPS is just playable.
Resolution Scaling
The resolution scaling analysis reveals a clear trend: the combo’s performance degrades significantly as resolution increases, and this degradation is more pronounced at higher settings. From 1080p Low to 4K Low, the FPS drops from 196.5 to 63.8, a 67.5% reduction. From 1080p Ultra to 4K Ultra, the drop is from 89.5 to 31.6, a 64.7% reduction. These percentages are similar, indicating that the scaling factor is primarily resolution-driven rather than settings-driven.
The limiting component shifts across the resolution spectrum. At 1080p, the CPU’s 10 cores and 16 threads are more than adequate, and the GPU’s 30.87 TFLOPS FP32 throughput allows the combo to exceed 144 FPS on High settings. The data shows that the i5-14400F’s 4.70 GHz boost clock and 20 MB of shared L3 cache are not bottlenecks at this resolution, as the FPS scales nearly linearly with GPU load.
At 1440p, the GPU begins to assert itself as the primary limiter. The 2.25x increase in pixel count over 1080p (from 1920x1080 to 2560x1440) results in a 37.5% FPS drop at Low settings, which aligns with the GPU’s pixel rate of 201.0 GPixel/s. At 4K, the pixel count is 4x that of 1080p, and the FPS drops by 67.5% at Low settings, showing that the GPU’s 672.0 GB/s memory bandwidth and 80 ROPs are the constraining factors. The CPU’s role is minimal at 4K, as the average benchmark score of 32508 is far higher than what the game requires, confirming that the RTX 5070 is the definitive bottleneck at higher resolutions and settings.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5070 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.8 |
| 3840x2160 | Medium | 49.3 |
| 3840x2160 | High | 46.4 |
| 3840x2160 | Ultra | 31.6 |
| 2560x1440 | Low | 122.8 |
| 2560x1440 | Medium | 93.3 |
| 2560x1440 | High | 89.6 |
| 2560x1440 | Ultra | 59.3 |
| 1920x1080 | Low | 196.5 |
| 1920x1080 | Medium | 148.2 |
| 1920x1080 | High | 144.7 |
| 1920x1080 | Ultra | 89.5 |
Revolution Idle with ii5-14400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 5070 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.