Revolution Idle

Revolution Idle

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 40 52
1440p QHD 47 70 75 98
1080p Full HD 68 110 112 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 40
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 High 70
2560x1440 Ultra 47
1920x1080 Low 152
1920x1080 Medium 112
1920x1080 High 110
1920x1080 Ultra 68

Revolution Idle with Intel Core i5-13400F + NVIDIA GeForce RTX 3070, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-13400F is a 10-core, 16-thread Raptor Lake-S desktop processor with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. It carries a 65 W TDP and uses the Intel Socket 1700 platform. The chip's cache hierarchy consists of 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 20 MB L3 pool. It supports both DDR4 and DDR5 memory in dual-channel mode, and its PCIe implementation is Gen 5 with 16 lanes from the CPU.

Benchmark data places this CPU in the 82nd percentile among all processors, with an average benchmark score of 25,236. Its multithreaded performance is strong: Cinebench R23 multicore reaches 21,279, while the single-core score is 3,004. In Geekbench, it posts 10,971 multicore and 2,301 single-core. The 3DMark results show scaling from 1,880 with 2 threads to 7,314 with 16 threads, indicating that the core count is effectively utilized as thread counts rise.

In the context of Revolution Idle, the CPU's role is somewhat unusual because this is an idle game—not a traditional twitch shooter or simulation. However, the measured FPS data reveals that CPU performance still matters. At 1080p Low settings, the combo achieves 152.3 FPS, which is the highest measured value across all configurations. This suggests that at lower resolutions and settings, the CPU is capable of feeding the GPU sufficiently, but the frame rate ceiling is still limited by the overall system balance.

The nearest rivals to this CPU, according to average benchmark scores, include the Intel Core i7-13620H (25,201, +0.1%), AMD Ryzen 5 5600X3D (25,365, -0.5%), AMD EPYC 9474F (25,103, +0.5%), and AMD Ryzen AI 5 PRO 340 (25,099, +0.5%). The i5-13400F sits almost exactly between these chips, within a half-percent either way. This tight grouping implies that any of these processors would produce nearly identical frame rates in Revolution Idle, meaning the CPU is not a differentiating factor at this performance tier.

The 16 threads and 10 cores provide ample parallel processing headroom for background tasks, which is relevant for an idle game that may run alongside other applications. The single-thread score of 3,634 in PassMark ensures that the main game loop, which often runs on one or two threads, remains responsive. The data suggests that the CPU is not the bottleneck in most scenarios, especially as resolution increases and the GPU becomes more heavily loaded.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combo achieves in Revolution Idle, and at what settings?

A: The highest measured average FPS is 152.3, achieved at 1920x1080 with Low settings.

Q: How much faster is the combo at 1080p Low compared to 4K Ultra?

A: At 1080p Low, the average FPS is 152.3, while at 3840x2160 Ultra it drops to 23.8. This represents a difference of 128.5 FPS, meaning the 1080p Low result is approximately 6.4 times higher.

Q: Where does this CPU rank relative to its nearest rival, the AMD Ryzen 5 5600X3D?

A: The i5-13400F has an average benchmark score of 25,236, which is 0.5% lower than the Ryzen 5 5600X3D's 25,365. This is a negligible difference in practical terms.

Q: What is the combo's rank among all tested combinations in this game?

A: The combo ranks 756th out of 1,774 tested combinations, placing it in the upper-middle portion of the overall distribution.

Q: Does the GPU's 8 GB VRAM cause any measurable frame rate penalty at 4K?

A: The data shows a significant drop from 1080p to 4K, but the pattern is consistent across settings. At 4K High, the average FPS is 34.8, versus 110.4 at 1080p High. The VRAM capacity is not directly quantified in the FPS data, but the scaling suggests the GPU is the limiting factor at higher resolutions.

Q: What is the delta between the CPU and its closest rival, the Intel Core i7-13620H?

A: The i7-13620H has an average score of 25,201, which is 0.1% higher than the i5-13400F's 25,236. The difference is within measurement error.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p High, the combo delivers 110.4 FPS. Moving to 1440p High drops this to 70.4 FPS, a reduction of 40.0 FPS or roughly 36%. At 4K High, the average falls to 34.8 FPS, which is 75.6 FPS lower than the 1080p result—a decline of about 68% from the starting point.

This scaling behavior is consistent with a GPU-bound scenario. The RTX 3070, with its 8 GB of GDDR6 memory on a 256-bit bus and 448.0 GB/s of bandwidth, has to render increasingly more pixels as resolution rises. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s are fixed hardware capabilities, and they directly limit how many frames can be produced at higher resolutions.

Looking at the Low settings across resolutions, the pattern holds. At 1080p Low, the combo hits 152.3 FPS; at 1440p Low, it drops to 97.6 FPS; and at 4K Low, it falls to 52.4 FPS. The relative drops are similar to the High settings, confirming that the resolution is the dominating factor rather than the graphics preset. The GPU's FP32 throughput of 20.31 TFLOPS is the same regardless of settings, but the pixel workload scales with resolution.

The CPU's role becomes less significant as resolution increases. At 1080p, the CPU's strong single-thread and multithread scores (3,634 single-thread and 25,032 multithread in PassMark) allow it to keep up with the GPU. At 4K, the GPU is clearly the limiting component, as evidenced by the steep FPS decline. The 3DMark Steel Nomad score of 3,162 for the GPU suggests it is a mid-range performer in absolute terms, which aligns with the observed 4K results being sub-60 FPS across all settings.

The data implies that for smooth 4K gameplay, this combo would require lower settings or a less demanding workload. The Ultra preset at 4K yields only 23.8 FPS, which is barely playable. At 1440p, the High preset's 70.4 FPS is much more comfortable, and at 1080p, even Ultra achieves 67.5 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the Intel Core i5-13400F and NVIDIA GeForce RTX 3070 ranks 756th out of 1,774 tested combinations in Revolution Idle. This places it in the 57th percentile of all combos, meaning roughly 43% of tested systems perform better. The rank reflects the entire system's measured performance, not just the CPU or GPU in isolation.

Given that the CPU sits in the 82nd percentile among all processors and the GPU in the 72nd percentile among all GPUs, one might expect a higher combo rank. However, the game's idle nature means that absolute frame rates are less critical than in fast-paced genres. The measured FPS values, ranging from 23.8 at 4K Ultra to 152.3 at 1080p Low, are perfectly adequate for an idle game, where occasional frame drops are not noticeable.

The rank of 756 suggests that there are many combos in the database that achieve higher frame rates, but this does not necessarily indicate a poor experience. For an idle game, the difference between 60 FPS and 120 FPS is unlikely to affect gameplay mechanics. The combo's position in the middle of the pack is consistent with its component-level percentiles, though the GPU's lower percentile relative to the CPU drags the overall ranking down slightly.

Comparing to other combos, the RTX 3070's nearest rivals—the AMD Radeon RX 6600 XT (27,985, +0.9%), NVIDIA GeForce GTX 980 Ti (27,956, +1.0%), AMD FirePro S7150 (28,409, -0.6%), and AMD Radeon R9 M295X (28,541, -1.1%)—all have similar average benchmark scores. Any of these GPUs paired with the i5-13400F would likely produce nearly identical combo ranks.

The rank implies that the system is well-balanced but not exceptional. The CPU's strong performance is partially offset by the GPU's mid-tier standing. For a game like Revolution Idle, this balance is acceptable, as the gameplay does not demand modern hardware.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its best results. The Low preset achieves 152.3 FPS, which is the highest measured value in the entire dataset. Medium settings produce 112.4 FPS, High reaches 110.4 FPS, and Ultra drops to 67.5 FPS. The difference between Low and Medium is 39.9 FPS, while the gap between Medium and High is only 2.0 FPS. The jump from High to Ultra is substantial, at 42.9 FPS, indicating that Ultra settings impose a heavy load on the GPU.

At 2560x1440, the performance scales down predictably. Low settings yield 97.6 FPS, Medium produces 75.1 FPS, High reaches 70.4 FPS, and Ultra falls to 46.9 FPS. The pattern mirrors the 1080p results, with Low being the fastest and Ultra being the slowest. The difference between Low and Medium is 22.5 FPS, and between Medium and High is 4.7 FPS. The Ultra preset is 23.5 FPS slower than High.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings manage 52.4 FPS, Medium drops to 40.1 FPS, High delivers 34.8 FPS, and Ultra is the slowest at 23.8 FPS. The gap between Low and Medium is 12.3 FPS, while Medium to High is 5.3 FPS. The Ultra preset is 11.0 FPS slower than High. None of the 4K settings reach 60 FPS, making 4K a challenging target for this combo.

Across all resolutions, the Low preset consistently outperforms the others, and Ultra is always the slowest. The relative ordering is stable, suggesting that the game's settings scale linearly in terms of GPU load. The data shows that the combo is most comfortable at 1080p, where even Ultra exceeds 60 FPS, and at 1440p, where Low and Medium are above 75 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

For an idle game, the definition of "best experience" leans toward smoothness and stability rather than maximum visual fidelity. The measured data indicates that the Medium preset offers the most balanced performance across resolutions. At 1080p Medium, the combo hits 112.4 FPS, which is only 2.0 FPS below High but 39.9 FPS below Low. This suggests that Medium is nearly as fast as High while presumably offering better visuals than Low.

At 1440p, Medium delivers 75.1 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. High is only 4.7 FPS slower at 70.4 FPS, making High a viable option if visual quality is prioritized. The Ultra preset at 46.9 FPS is borderline, and given the idle genre, the visual difference may not justify the lower frame rate.

At 4K, no preset achieves 60 FPS, but Medium's 40.1 FPS is the highest non-Low option. Low at 52.4 FPS is the only 4K setting that approaches playability, though the frame rate is still below 60. For a game that runs in the background, 4K Low might be acceptable, but Medium at 1440p provides a much better balance.

The recommendation is to use Medium at 1080p or 1440p for the best combination of performance and visual quality. High is also acceptable at these resolutions, with only a small FPS penalty. Ultra should be avoided at 4K, where it drops to 23.8 FPS, and even at 1080p, the 67.5 FPS result is lower than Medium's 112.4 FPS. The data suggests that the Medium preset is the sweet spot for this combo.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with the GA104 chip, fabricated on Samsung's 8 nm process. It contains 17,400 million transistors on a 392 mm² die, with a transistor density of 44.4 million per mm². The GPU has 5,888 shading units, 184 TMUs, 96 ROPs, 46 RT cores, and 184 tensor cores. Its base clock is 1,500 MHz with a boost clock of 1,725 MHz, and memory runs at 1,750 MHz (14 Gbps effective).

The 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth. This memory configuration is sufficient for most games at 1080p and 1440p, but the 4K results suggest it may be a limiting factor at higher resolutions. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s are moderate for a mid-range GPU, and the FP32 throughput of 20.31 TFLOPS is competitive for its class.

The GPU's average benchmark score is 28,238, placing it in the 72nd percentile among all GPUs. Its nearest rivals include the AMD FirePro S7150 (28,409, -0.6%), AMD Radeon RX 6600 XT (27,985, +0.9%), NVIDIA GeForce GTX 980 Ti (27,956, +1.0%), and AMD Radeon R9 M295X (28,541, -1.1%). The RTX 3070 sits within 1% of these alternatives, indicating that its raw compute performance is closely matched.

In Revolution Idle, the GPU's role is less demanding than in typical AAA games, but the resolution scaling data reveals its impact. At 1080p, the GPU can easily handle the workload, with the CPU providing sufficient frames. At 4K, the GPU's limited pixel throughput and memory bandwidth become apparent, as even Low settings only manage 52.4 FPS.

The 8 GB VRAM is not explicitly tested in the FPS data, but the consistent performance drops at 4K across all settings suggest that memory capacity and bandwidth are contributing factors. The 448.0 GB/s bandwidth is the same regardless of resolution, but the data transfer requirements increase with pixel count. The GPU's 72nd percentile ranking aligns with its mid-range positioning, and the measured FPS values reflect a card that is capable at 1080p and 1440p but struggles at 4K.

The GPU's launch MSRP was 499 USD, and it is now end-of-life, with the GeForce 40 series as its successor. The benchmarks show a PassMark G3D score of 22,214 and a GPU compute score of 11,195, indicating solid general-purpose performance. The DirectX 12 score of 85 and Vulkan score of 120,664 (from Geekbench) suggest that modern API support is adequate for this game.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3070 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 52.4
3840x2160 Medium 40.1
3840x2160 High 34.8
3840x2160 Ultra 23.8
2560x1440 Low 97.6
2560x1440 Medium 75.1
2560x1440 High 70.4
2560x1440 Ultra 46.9
1920x1080 Low 152.3
1920x1080 Medium 112.4
1920x1080 High 110.4
1920x1080 Ultra 67.5

Revolution Idle with ii5-13400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 3070 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.