Revolution Idle
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 29 | 24 | 38 |
| 1440p QHD | 32 | 51 | 52 | 67 |
| 1080p Full HD | 52 | 77 | 83 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 5600X + Intel Arc B580, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600X paired with the Intel Arc B580 places 1352nd out of 1774 tested combos in Revolution Idle, landing in the 24th percentile of all configurations tested. This is a modest ranking, and the data suggests the pairing is not optimized for this particular idle title. The CPU itself sits at the 78th percentile against all CPUs in the broader benchmark database, while the GPU holds the 66th percentile against all GPUs. The gap between those two percentile positions hints that the processor is the stronger component in general compute workloads, but the measured frame rates in Revolution Idle tell a more nuanced story.
Looking at the CPU's nearest rivals, the Ryzen 5 5600X posts an average benchmark score of 20680, which is 0.3% behind the AMD Ryzen 5 5600GT (20740) and the Intel Core i7-10700 (20746). It trails the Intel Core i5-12490F (20794) by 0.5%, but beats the Intel Xeon 6325P (20538) by 0.7%. These are extremely tight margins — well within run-to-run variance — so the CPU is effectively in a dead heat with its closest competitors. The GPU side shows a similar pattern: the Arc B580's average score of 23021 is 0.1% ahead of the AMD Radeon 760M (22999), 0.3% ahead of the NVIDIA P106-100 (22950), 0.7% behind the NVIDIA GeForce RTX 4060 (23181), and 1.3% ahead of the NVIDIA GeForce RTX 4060 Mobile (22729).
The 1352nd rank out of 1774 combos means roughly three-quarters of tested configurations outperform this pairing in Revolution Idle. Given that the game is an idle title — typically not demanding on graphics hardware — the frame rates measured here are surprisingly low, which points to either poor optimization for this specific hardware combination or the game's engine being heavily single-thread bound. The CPU's single-thread scores are respectable (917 in 3DMark single-thread, 264 in Cinebench R15 single-core, 2622 in Cinebench R23 single-core), but the measured FPS suggests the engine is not leveraging the hardware effectively.
# Settings Recommendations
The measured FPS data across four presets and three resolutions reveals a clear hierarchy in performance, but with some unexpected quirks. At 1080p, the Low preset delivers 109.8 FPS, which is the highest average frame rate recorded for this combo. Medium drops to 82.6 FPS, High falls to 76.7 FPS, and Ultra bottoms out at 51.6 FPS. The scaling from Low to Ultra at 1080p is a 53% reduction in frame rate, which is substantial for a game genre that typically runs at hundreds of FPS on modest hardware.
At 1440p, the pattern shifts. Low delivers 66.7 FPS, Medium hits 52 FPS, High produces 50.5 FPS, and Ultra falls to 31.8 FPS. The 1440p Low result is 39% lower than the 1080p Low result, indicating a meaningful resolution penalty even at the lowest settings. The Medium and High presets at 1440p are nearly identical (52 vs 50.5 FPS), suggesting the game becomes GPU-limited around this resolution and setting combination.
At 4K, the results are uniformly poor. High produces 28.9 FPS, Low produces 37.8 FPS, Medium produces 24.3 FPS, and Ultra produces 16.1 FPS. The 4K Low result being higher than 4K High (37.8 vs 28.9) is expected, but the fact that 4K Medium (24.3) underperforms 4K High (28.9) is anomalous — this could indicate a specific setting within the Medium preset that disproportionately impacts performance, or a driver-level quirk with the Arc B580.
For the best experience, the data points to 1080p with the Low preset as the only configuration that clears 100 FPS. If visual quality is a priority, 1080p High at 76.7 FPS is playable, and 1440p Low at 66.7 FPS offers a resolution bump with a still-acceptable frame rate. The 4K presets are not viable for smooth gameplay, with the best 4K result being 37.8 FPS on Low.
# Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals important information about the limiting component. At the Low preset, frame rates fall from 109.8 FPS at 1080p to 66.7 FPS at 1440p to 37.8 FPS at 4K. That's a 39% drop from 1080p to 1440p, and a further 43% drop from 1440p to 4K. The scaling is roughly linear with pixel count, which is characteristic of a GPU-bound scenario. If the CPU were the bottleneck, we would expect the frame rate to remain relatively flat as resolution increases, since the CPU's workload stays constant while the GPU's workload grows.
At the Ultra preset, the same pattern holds: 51.6 FPS at 1080p, 31.8 FPS at 1440p, and 16.1 FPS at 4K. The drop from 1080p to 1440p is 38%, and from 1440p to 4K is 49%. The slightly larger drop from 1440p to 4K on Ultra suggests that the Ultra preset's additional effects (likely shadows, reflections, or post-processing) scale super-linearly with resolution on the Arc B580.
The data indicates that the GPU is the limiting factor in this pairing for Revolution Idle, particularly at higher resolutions. The Arc B580's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are not being fully utilized at 1080p, but at 4K the GPU's compute throughput becomes the constraint. The card's FP32 performance of 13.67 TFLOPS is modest for 4K rendering, and the measured frame rates align with that expectation.
Interestingly, the Medium preset at 4K (24.3 FPS) performs worse than High at 4K (28.9 FPS), which is counterintuitive. This anomaly suggests that specific settings within the Medium preset — possibly texture quality or shadow resolution — trigger a disproportionate performance penalty on this hardware. It also means the game's settings presets are not monotonically scaled in terms of performance cost, which is unusual.
# FAQ
Q: What is the best resolution and preset for this combo in Revolution Idle?
A: The data shows 1080p Low delivers 109.8 FPS, the highest measured average. For a balance of quality and performance, 1080p High at 76.7 FPS or 1440p Low at 66.7 FPS are the next viable options. All 4K presets fall below 38 FPS.
Q: Why does the Medium preset at 4K (24.3 FPS) perform worse than High at 4K (28.9 FPS)?
A: This is an anomalous result in the measured data. The Medium preset should theoretically demand less GPU resources than High, but the measured frame rates show the opposite. This suggests a specific setting within the Medium preset is disproportionately costly on the Intel Arc B580.
Q: Is the CPU or GPU the bottleneck in this pairing?
A: The resolution scaling data indicates the GPU is the limiting factor. Frame rates drop consistently as resolution increases from 1080p to 4K, which is characteristic of GPU-bound performance. The CPU's compute scores (Cinebench R23 multicore: 18578) are strong relative to its peers.
Q: How does the Ryzen 5 5600X compare to its nearest rivals?
A: The CPU's average benchmark score of 20680 is within 0.7% of all four nearest rivals: 0.3% behind the Ryzen 5 5600GT (20740) and Core i7-10700 (20746), 0.5% behind the Core i5-12490F (20794), and 0.7% ahead of the Xeon 6325P (20538).
Q: How does the Arc B580 compare to the RTX 4060?
A: The Arc B580's average benchmark score of 23021 is 0.7% behind the RTX 4060's 23181. It is 0.1% ahead of the Radeon 760M (22999), 0.3% ahead of the P106-100 (22950), and 1.3% ahead of the RTX 4060 Mobile (22729).
Q: What is the combo's overall rank?
A: The AMD Ryzen 5 5600X + Intel Arc B580 ranks 1352nd out of 1774 tested combos in Revolution Idle, placing it in the lower quarter of all configurations tested.
# GPU Role
The Intel Arc B580's specifications provide context for its performance in Revolution Idle. The GPU runs at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). It features 12 GB of GDDR6 memory on a 192-bit bus, yielding 456.0 GB/s of bandwidth. The card's 2560 shading units, 160 TMUs, and 80 ROPs deliver a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s.
The GPU's compute capabilities — 13.67 TFLOPS FP32 and 27.34 TFLOPS FP16 (2:1) — are modest by modern standards, and the measured frame rates in Revolution Idle reflect this. At 1080p, the data shows the GPU can push 109.8 FPS on Low, but this drops to 51.6 FPS on Ultra. The 12 GB VRAM is unlikely to be a constraint at 1080p, but at 4K, the memory bandwidth and compute throughput become limiting factors.
The GPU's benchmark results show a PassMark G3D score of 15748, a Geekbench OpenCL score of 92821, and a Geekbench Vulkan score of 109672. In 3DMark Steel Nomad DX12, it scores 3068. These synthetic benchmarks place it at the 66th percentile against all GPUs, which aligns with its mid-range positioning.
The Arc B580's nearest rival, the RTX 4060, scores 0.7% higher on average, but the Arc B580's 12 GB VRAM (versus the RTX 4060's 8 GB) gives it a capacity advantage that may matter in other titles. However, in Revolution Idle specifically, the measured frame rates show the Arc B580 is the bottleneck at higher resolutions. The GPU's 190 W TDP and 450 W suggested PSU requirement indicate it is a power-hungry card for its performance class, though these figures do not directly impact the measured FPS data.
The GPU's memory architecture — 192-bit bus with 456.0 GB/s bandwidth — is sufficient for 1080p and 1440p gaming, but the 4K results (all below 38 FPS) suggest the memory subsystem and compute units are overwhelmed at that resolution. The card's pixel rate of 213.6 GPixel/s is the theoretical ceiling for fill-rate-bound scenarios, and the 4K Ultra result of 16.1 FPS indicates the game's Ultra preset heavily taxes the GPU's fill rate and shader throughput simultaneously.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B580 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.8 |
| 3840x2160 | High | 28.9 |
| 3840x2160 | Medium | 24.3 |
| 3840x2160 | Ultra | 16.1 |
| 2560x1440 | Low | 66.7 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 50.5 |
| 2560x1440 | Ultra | 31.8 |
| 1920x1080 | Low | 109.8 |
| 1920x1080 | Medium | 82.6 |
| 1920x1080 | High | 76.7 |
| 1920x1080 | Ultra | 51.6 |
Revolution Idle with Ryzen 5 5600X + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B580 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.