Revolution Idle

Revolution Idle

AVERAGE FPS
27
limited

This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 14 19
1440p QHD 16 26 27 36
1080p Full HD 26 41 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 14
3840x2160 High 13
3840x2160 Ultra 9
2560x1440 Low 36
2560x1440 Medium 27
2560x1440 High 26
2560x1440 Ultra 16
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 High 41
1920x1080 Ultra 26

Revolution Idle with AMD Ryzen 5 5600 + Intel Arc B370, In-Depth Analysis

Revolution Idle is an unusual title for a hardware stress test, but the measured frame rates for the AMD Ryzen 5 5600 and Intel Arc B370 combo reveal a system that is heavily constrained. The pairing ranks 2736th out of 2986 tested combinations, placing it in the bottom 8% of all systems evaluated for this game. This low percentile is the first indicator that the experience will be defined by significant performance limitations, particularly when pushing visual fidelity or resolution.

The data suggests that while the CPU has solid general processing power, the GPU’s capabilities are the primary bottleneck. This is a combination that can run the game, but only at lower settings and resolutions, making it a challenging choice for an idle game that might otherwise seem undemanding.

How This Combo Ranks

The combo’s rank of 2736 out of 2986 is a stark indicator of its standing. It places the system in the bottom tier of performers, beating only about 250 other combinations. This is not a position of strength; it signals that the vast majority of other tested systems deliver smoother gameplay. The data implies that for most users, this setup would be a compromise, requiring significant sacrifices in visual quality to achieve playable frame rates.

This low rank is even more striking when considering the CPU’s own benchmark standing. The AMD Ryzen 5 5600 sits in the 74th percentile against all CPUs, with an average benchmark score of 20,468. That score is nearly identical to its nearest rivals, including the Intel Core Ultra 7 258V, which trails by just 0.1%, and the AMD Ryzen 5 8500G, which is 0.2% ahead. The processor is a capable mid-range part. The fact that the overall combo ranks so poorly points directly to the GPU as the limiting factor, dragging down an otherwise competent processor.

The GPU’s individual performance confirms this suspicion. The Intel Arc B370 sits in the 5th percentile against all GPUs, a remarkably low position that indicates it is outperformed by 95% of its peers. Its average benchmark score of 1,184 in 3DMark Steel Nomad DX12 is only marginally different from its nearest rivals, such as the ATI Mobility Radeon HD 5570, which is 0.2% faster, and the ATI Radeon HD 5770, which is 0.5% faster. This places the Arc B370 in the company of legacy and entry-level parts, underscoring its severe performance ceiling.

GPU Role

The Intel Arc B370 operates with a base clock of 300 MHz and a boost clock of 2400 MHz. It draws its memory from the system’s shared resources, with a bandwidth that is dependent on the rest of the platform. This reliance on shared memory is a critical detail, as it means the GPU’s performance is tied to the system's DDR4 memory bandwidth, which for this CPU is capped at 51.2 GB/s. This shared architecture likely contributes to the low performance, as the GPU must compete with the CPU for memory access.

The GPU’s compute specifications are modest. It features 1,280 shading units, 40 texture mapping units (TMUs), and 20 render output units (ROPs). Its pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s. The FP32 performance is rated at 6.144 TFLOPS. These numbers, while not trivial, are far below what modern discrete GPUs offer, and they align with the GPU’s low 5th percentile ranking. The data shows that this is a part designed for basic tasks, not for high-end gaming.

Given this, the GPU is unquestionably the bottleneck in Revolution Idle. The game’s frame rates drop drastically as resolution increases, a classic sign of a GPU that is overwhelmed by the pixel fill rate demands. At 1080p High, the combo manages 41 FPS, but this falls to 13 FPS at 4K High. This scaling directly correlates with the GPU’s limited pixel throughput and ROP count. The GPU simply cannot push enough pixels to maintain a smooth frame rate at higher resolutions.

CPU Role

The AMD Ryzen 5 5600 provides the processing foundation for this combo. It is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock is 3.50 GHz, which can boost up to 4.40 GHz. The CPU has a 65W TDP and supports DDR4 memory. It is a solid, well-rounded processor for its class, with a 32 MB shared L3 cache that helps with gaming performance.

The CPU’s benchmark results show a strong balance between single-thread and multi-thread performance. Its Cinebench R23 multi-core score is 18,309, while its single-core score is 2,584. The Geekbench scores are 9,158 multi-core and 1,936 single-core. PassMark results show a multi-thread score of 21,541 and a single-thread score of 3,256. These figures indicate that the Ryzen 5 5600 has ample processing power to handle game logic and physics, which are typically single-threaded tasks.

In the context of Revolution Idle, the CPU’s role is less about raw FPS and more about maintaining consistent frame pacing and handling the game’s simulation. The benchmark results suggest the CPU is not the primary constraint. Even at 1080p Ultra, where the system achieves 26 FPS, the CPU is likely still waiting on the GPU to render frames. The 74th percentile CPU ranking, combined with the GPU’s 5th percentile, creates a scenario where the CPU is left largely underutilized, waiting for the GPU to catch up. This is a classic case of a CPU being held back by a weaker graphics solution.

Measured FPS Breakdown

The measured FPS data provides a detailed picture of the system's performance. At 1920x1080, the lowest resolution tested, the system achieves its best results. On Low settings, it averages 56 FPS. This is the only configuration that approaches a smooth 60 FPS experience. Moving to Medium settings drops the average to 43 FPS, with a range of 36 to 49 FPS. High settings yield 41 FPS, while Ultra settings bring the average down to 26 FPS. The 1080p results show a clear trend: even at the lowest resolution, the system struggles to maintain high frame rates on anything but the lowest settings.

At 2560x1440, the performance takes a significant hit. Low settings average 36 FPS, which is a 20 FPS drop from the 1080p Low result. Medium settings average 27 FPS, with a range of 23 to 31 FPS. High settings average 26 FPS, and Ultra settings drop to 16 FPS. The 1440p results indicate that the GPU is starting to struggle with the increased pixel count, with even Low settings failing to provide a consistently smooth experience.

At 3840x2160 (4K), the performance becomes largely unplayable. Low settings average only 19 FPS. Medium settings average 14 FPS, with a range of 12 to 16 FPS. High settings drop to 13 FPS, and Ultra settings manage just 9 FPS. The 4K results are uniformly poor, showing that the system is completely overwhelmed by the resolution. The data reveals that this combo is only viable for 1080p gaming at Low to Medium settings, and even then, it does not offer a high-refresh-rate experience.

Resolution Scaling

The frame rate scaling from 1080p to 4K is a clear indicator of the system’s bottleneck. At High settings, the average FPS drops from 41 at 1080p to 26 at 1440p and then to 13 at 4K. This is a 68% reduction in performance from 1080p to 4K. Similarly, at Low settings, the average FPS drops from 56 at 1080p to 36 at 1440p and then to 19 at 4K, a 66% reduction. This dramatic scaling is a textbook sign of a GPU-limited scenario.

If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU’s workload does not change with resolution. Instead, we see a steep decline, which means the GPU’s rendering capabilities are being saturated. The GPU is spending more time filling pixels at higher resolutions, and its limited ROP count and pixel rate cannot keep up. The data strongly implies that the Intel Arc B370 is the sole limiting factor, and that even a modestly better GPU would yield significant FPS gains at all resolutions.

The scaling also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low and Ultra is 30 FPS (56 vs 26). At 4K, this difference shrinks to 10 FPS (19 vs 9). This is because at 4K, the GPU is so overwhelmed that even reducing the settings to Low cannot overcome the pixel fill rate limit. The settings have less impact at higher resolutions because the GPU is already at its maximum output.

FAQ

Q: What is the best resolution to play this game with this combo?

A: The data shows that 1920x1080 is the only resolution that provides an acceptable experience. At 1080p Low, the system averages 56 FPS. At higher resolutions, the average FPS drops significantly, with 1440p maxing out at 36 FPS on Low and 4K maxing out at 19 FPS on Low.

Q: Can this system handle Ultra settings in Revolution Idle?

A: No. At Ultra settings, the system only manages 26 FPS at 1080p, 16 FPS at 1440p, and 9 FPS at 4K. These frame rates are well below what is considered smooth for interactive gameplay.

Q: Is the CPU or GPU the bottleneck in this combo?

A: The GPU is clearly the bottleneck. The CPU ranks in the 74th percentile overall, while the GPU ranks in the 5th percentile. The FPS drops dramatically as resolution increases, which is a direct sign of a GPU limitation, not a CPU one.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 has an average benchmark score of 1,184. This is nearly identical to the ATI Mobility Radeon HD 5570, which is 0.2% faster, and the ATI Radeon HD 5770, which is 0.5% faster. The AMD FirePro M2000 is 1.4% slower.

Q: What kind of memory bandwidth does the GPU have access to?

A: The GPU uses system shared memory, and its bandwidth is listed as "System Dependent". For this CPU, the memory bandwidth is 51.2 GB/s, which the GPU must share with the processor.

Q: Does this combo have any viable settings for 4K gaming?

A: No. At 4K, the average FPS is 19 on Low, 14 on Medium, 13 on High, and 9 on Ultra. All of these are below 20 FPS, making the game unplayable at that resolution.

Settings Recommendations

Based on the measured FPS data, the only viable configuration for a playable experience is at 1920x1080 resolution. Within that resolution, the Low preset offers the best performance, with an average of 56 FPS. This is the only setting that approaches the 60 FPS target that most players expect. The Medium preset, with an average of 43 FPS, is also playable but will feel less smooth, especially during fast on-screen actions.

The High preset at 1080p averages 41 FPS, which is a marginal improvement over Medium but still not ideal. The Ultra preset at 1080p averages 26 FPS, which is likely too choppy for a pleasant experience. For players who prefer higher frame rates, Low settings are the clear recommendation. For those who can tolerate slightly lower FPS, Medium offers a balance between visual fidelity and performance.

At 1440p and 4K, the data does not support any settings for a consistently smooth experience. Even the Low preset at 1440p only averages 36 FPS, and at 4K it drops to 19 FPS. The benchmark results indicate that players should stick to 1080p for this title. The system can run the game, but it demands significant compromises on visual quality to do so effectively.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B370 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 14.0
3840x2160 High 13.0
3840x2160 Ultra 9.0
2560x1440 Low 36.0
2560x1440 Medium 27.0
2560x1440 High 26.0
2560x1440 Ultra 16.0
1920x1080 Low 56.0
1920x1080 Medium 43.0
1920x1080 High 41.0
1920x1080 Ultra 26.0

Revolution Idle with Ryzen 5 5600 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B370 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.