Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 34 46
1440p QHD 31 43 52 69
1080p Full HD 42 58 70 93

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 34
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 69
2560x1440 Medium 52
2560x1440 High 43
2560x1440 Ultra 31
1920x1080 Low 93
1920x1080 Medium 70
1920x1080 High 58
1920x1080 Ultra 42

Red Dead Redemption 2 with Intel Core i5-13400F + AMD Radeon RX 7600, In-Depth Analysis

The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, running on the Intel Socket 1700 platform with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. It features a 20 MB shared L3 cache and a 65 W TDP, with a 10 nm process node from Intel. In synthetic multi-threaded workloads, the data shows a 3DMark max thread score of 7307 and a Cinebench R23 multicore score of 22604, while single-thread performance is represented by a 3DMark single-thread score of 960 and a Cinebench R23 single-core score of 3191. This places the CPU at the 77th percentile versus all CPUs, with an average benchmark score of 25292, putting it in close contention with rivals like the AMD Ryzen 9 6900HS (deltaPct 0) and the Intel Core 5 120 (deltaPct -0.3).

In the context of Red Dead Redemption 2, this processor provides ample headroom for the game's AI, physics, and world-streaming tasks, which are typically spread across multiple threads. The 16 threads ensure that background simulation tasks do not bottleneck the main game loop, especially at lower resolutions where the GPU is less stressed. At 1080p Low settings, the measured average FPS is 93, indicating that the CPU is capable of feeding the GPU with frames well beyond what the GPU can render at higher settings. The gap between the CPU's synthetic single-thread score and its multi-thread score suggests that while it is strong in lightly-threaded tasks, its real strength lies in maintaining consistent performance across all 16 threads, which is critical for open-world titles like this one. The 3DMark 16-thread score of 7314 is nearly identical to the max-thread score of 7307, confirming that the processor scales effectively when all cores are engaged, a scenario that occurs frequently in RDR2's dense towns and during dynamic weather events. This combination of high single-thread speed and robust multi-threading makes the i5-13400F a balanced partner for the RX 7600, ensuring that in most in-game scenarios, the GPU, not the CPU, is the primary determinant of frame rate.

How This Combo Ranks

The pairing of the Intel Core i5-13400F with the AMD Radeon RX 7600 achieves a combo rank of 2595 out of 3714 tested combinations in Red Dead Redemption 2. This places the setup in the lower third of all tested combos, indicating that while it is functional, it is not optimized for the highest performance tiers in this specific title. The rank reflects a balance where the GPU's capabilities are the limiting factor; the CPU is far more powerful in relative terms. Benchmark results indicate that the CPU's average benchmark score of 25292 is significantly higher than the GPU's average score of 15171, which sits at the 57th percentile versus all GPUs. This disparity suggests that the processor is not the bottleneck, and the overall combo rank is dragged down by the graphics card's mid-range positioning.

Compared to other combos, this system outperforms those featuring weaker CPUs paired with similarly mid-range GPUs, but it falls behind configurations that pair this CPU with higher-tier graphics cards. The data shows that the GPU's nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 3050 OEM (deltaPct -0.2) and the AMD Radeon 680M (deltaPct -0.7), all of which are in a similar performance band. This means that in RDR2, the combo's rank is essentially dictated by the GPU tier; the CPU's high percentile rank (77th) does not boost the system's standing because the game's frame rate at high settings is constrained by rasterization and pixel throughput. For a builder, this rank suggests that the platform is well-balanced for 1080p medium-to-high settings, but it is not a high-end contender. The 2595th position out of 3714 combos is a clear indicator that this is a mainstream setup, and the data supports that conclusion: at 1080p Ultra, the average FPS drops to 42, which is playable but far from the top-tier performance seen with more powerful GPUs. The combo's rank is a direct consequence of the GPU's 8 GB memory and 128-bit bus, which limit its ability to push high frame rates at higher resolutions and settings.

Resolution Scaling

The measured FPS data across resolutions reveals a clear pattern of GPU limitation. Moving from 1080p to 1440p to 4K, the average frame rates decline proportionally, which is characteristic of a system where the graphics card is the primary bottleneck. At 1080p High settings, the average FPS is 58, which drops to 43 at 1440p High, and further to 29 at 4K High. This represents a 26% performance hit when moving from 1080p to 1440p, and a further 33% hit when moving from 1440p to 4K. These percentage drops are steep and indicate that the GPU is struggling to maintain pixel throughput as the resolution increases. The RX 7600's 8 GB of GDDR6 memory and 128-bit bus, with a bandwidth of 288.0 GB/s, are the key factors here; higher resolutions demand more memory bandwidth and capacity, and the card's specifications are simply not sufficient for smooth 4K gameplay.

The scaling from Low to Ultra settings at each resolution further confirms this. At 1080p, the average FPS ranges from 93 at Low to 42 at Ultra, a spread of 51 FPS. At 1440p, the spread is from 69 at Low to 31 at Ultra, and at 4K, the spread is from 46 at Low to 21 at Ultra. The fact that the Low-setting frame rates at each resolution are still relatively high (93 at 1080p, 69 at 1440p, 46 at 4K) suggests that the CPU is not the limiting factor; if it were, the Low settings would show a more significant drop as resolution increases. Instead, the data shows that the GPU's fill rate and memory bandwidth are the constraints. The 4K Ultra average of 21 FPS is barely playable, and even 4K Medium at 34 FPS is below the generally accepted 60 FPS threshold. This indicates that for this combo, 1080p is the sweet spot, with 1440p being a playable compromise at Medium settings (52 FPS), but 4K is not viable for a smooth experience. The resolution scaling data is a textbook example of a mid-range GPU being the limiting component, with the CPU's high headroom doing nothing to alleviate the GPU's pixel-pushing limitations at higher resolutions.

Measured FPS Breakdown

The measured FPS data for Red Dead Redemption 2 with this combo is as follows: at 1920x1080, the average FPS is 93 on Low settings, 70 on Medium, 58 on High, and 42 on Ultra. The Medium setting shows a minimum FPS of 59 and a maximum of 80, indicating some frame time variance, but the average of 70 is solid for a 1080p experience. At 2560x1440, the average FPS drops to 69 on Low, 52 on Medium, 43 on High, and 31 on Ultra. The Medium setting at 1440p shows a minimum of 44 and a maximum of 60, which suggests that while the average is 52, there are moments of stutter or dips, but it remains within a playable range. At 3840x2160, the average FPS is 46 on Low, 34 on Medium, 29 on High, and 21 on Ultra. The 4K Medium setting has a minimum FPS of 29 and a maximum of 40, which is a tight range, but the average of 34 is below the threshold for a smooth experience.

Looking at the data more closely, the 1080p Low setting at 93 FPS is the highest measured average, demonstrating the combo's capability for high refresh rate gaming at lower settings. The 1080p High setting at 58 FPS is the most balanced for visual quality and performance, as it keeps the average above 60 FPS is not achieved (58 is just below), but it is close enough for a variable refresh rate monitor to handle. The 1440p Medium setting at 52 FPS is the best option for 1440p, offering a significant visual upgrade over 1080p with a playable frame rate, though not hitting the 60 FPS target. The 4K Low setting at 46 FPS is the only 4K option that approaches playability, but even that is below 60 FPS. The Ultra settings at any resolution are not recommended; 1080p Ultra at 42 FPS, 1440p Ultra at 31 FPS, and 4K Ultra at 21 FPS all fall into the territory where gameplay feels sluggish, especially in action-heavy scenes. The data clearly shows that the optimal settings for this combo are 1080p High for a smooth experience, or 1440p Medium if the user prioritizes resolution over frame rate, with 4K only viable at Low settings for a cinematic, slower-paced playthrough.

GPU Role

The AMD Radeon RX 7600 is the defining component in this combo's performance in Red Dead Redemption 2. It is based on the Navi 33 chip with RDNA 3.0 architecture, manufactured on a 6 nm process at TSMC, and features 2048 shading units, 128 TMUs, and 64 ROPs. Its boost clock is 2655 MHz, with a game clock of 2250 MHz, and it has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. These specifications place the GPU at the 57th percentile versus all GPUs, with an average benchmark score of 15171. In synthetic tests, it scores 16634 in Passmark G3D and 2310 in 3DMark Steel Nomad DX12, which are moderate scores for a mid-range card. The GPU's TDP is 165 W, and it requires a 450 W power supply, indicating it is a power-efficient but not high-end part.

In RDR2, the GPU's role is to handle the game's extensive draw distances, detailed textures, and complex lighting effects. The data shows that at 1080p Low, the GPU can push 93 FPS, but as settings increase to High and Ultra, the frame rate drops to 58 and 42 FPS respectively. This is a direct result of the GPU's memory bandwidth and capacity; 8 GB is sufficient for 1080p but can become a limitation at 1440p with high-resolution textures, and it is definitely a constraint at 4K. The 128-bit memory bus is a bottleneck for high-resolution rendering, as the 288.0 GB/s bandwidth is not enough to feed the GPU's 2048 shading units at higher pixel counts. The GPU's nearest rivals in synthetic benchmarks are the NVIDIA GeForce RTX 3050 OEM (deltaPct -0.2) and the AMD Radeon Pro 560X (deltaPct 0.6), which puts it in a competitive but not dominant position. The measured FPS data confirms that the GPU is the limiting factor in this combo; the CPU's high performance does not translate to higher frame rates because the GPU cannot render frames fast enough. For a builder, this means that the RX 7600 is a capable 1080p card, a decent 1440p card at Medium settings, but not a 4K card, and its performance in RDR2 reflects this tier.

FAQ

Q: What is the best resolution and settings for this combo in Red Dead Redemption 2?

A: The data shows that 1920x1080 at High settings yields an average FPS of 58, which is the best balance of visual quality and performance. For 1440p, Medium settings at 52 FPS are playable, while 4K Low settings at 46 FPS are the only viable option at that resolution, though below 60 FPS.

Q: Is the Intel Core i5-13400F a bottleneck for the RX 7600 in this game?

A: No, the benchmark results indicate the CPU is not the limiting factor. The CPU's average benchmark score of 25292 is significantly higher than the GPU's 15171, and the high FPS at 1080p Low (93 FPS) suggests the CPU has headroom, with the GPU being the primary constraint.

Q: How does this combo compare to other systems with the same CPU but different GPUs?

A: The combo ranks 2595 out of 3714 tested combinations, which is in the lower third. This rank is primarily due to the GPU's mid-range performance, as the CPU sits at the 77th percentile, meaning systems with the same CPU but higher-tier GPUs would rank significantly better.

Q: Can this system handle 4K gaming in Red Dead Redemption 2?

A: The data shows 4K is not viable for smooth gameplay. At 4K Low settings, the average FPS is 46, which is below the 60 FPS target, and at 4K Ultra, the average drops to 21 FPS. The GPU's 8 GB memory and 128-bit bus limit its performance at this resolution.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, the average FPS drops from 93 at Low settings to 42 at Ultra settings, a difference of 51 FPS. This represents a 55% decrease in performance, demonstrating the significant impact of the game's graphical settings on the GPU.

Q: How does the RX 7600's performance in this game relate to its synthetic benchmark scores?

A: The GPU's average benchmark score of 15171 places it in the 57th percentile, and its Passmark G3D score is 16634. The in-game results are consistent with these scores, showing a mid-range GPU that handles 1080p well but struggles at higher resolutions, with frame rates dropping proportionally to the increase in pixel count.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 7600 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 46.0
3840x2160 Medium 34.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 69.0
2560x1440 Medium 52.0
2560x1440 High 43.0
2560x1440 Ultra 31.0
1920x1080 Low 93.0
1920x1080 Medium 70.0
1920x1080 High 58.0
1920x1080 Ultra 42.0

Red Dead Redemption 2 with ii5-13400F + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RX 7600 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.