Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 61 76 100
1440p QHD 70 94 113 154
1080p Full HD 95 131 153 207

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 76
3840x2160 High 61
3840x2160 Ultra 48
2560x1440 Low 154
2560x1440 Medium 113
2560x1440 High 94
2560x1440 Ultra 70
1920x1080 Low 207
1920x1080 Medium 153
1920x1080 High 131
1920x1080 Ultra 95

Red Dead Redemption 2 with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 5080 delivers a robust Red Dead Redemption 2 experience, with the data showing a clear transition from CPU-bound performance at lower resolutions to a GPU-dominated workload at 4K. This combination ranks 81st out of 1687 tested combos, placing it in the top 5% of all configurations. The measured frames per second across four quality presets and three resolutions reveal how this pairing scales under load, and the results show that users can tailor the experience to prioritize frame rate or visual fidelity depending on their display.

Resolution Scaling

The FPS deltas between 1080p and 1440p are less pronounced than the drop to 4K, which indicates a shift in bottleneck behavior. At 1080p with Ultra settings, the combo produces 94.6 FPS, while dropping the resolution to 1440p yields 70 FPS, a reduction of 26%. Moving from 1440p to 4K at Ultra, the FPS falls to 47.8, a further 31.7% decrease. This pattern suggests that at 1080p, the Ryzen 9 7900X’s 12 cores and 24 threads are sufficient to feed the RTX 5080, and the GPU is the primary limiter even at lower resolutions. However, the scaling from 1080p to 1440p at Low settings shows a different story: 206.5 FPS at 1080p drops to 153.5 FPS at 1440p, a 25.7% decline, which is nearly identical to the Ultra preset’s percentage drop. This consistency across presets indicates that the resolution scaling is primarily driven by pixel throughput, not CPU limitations.

The real divergence appears when comparing 1440p to 4K. At High settings, the 1440p result is 94 FPS, which falls to 61.1 FPS at 4K, a 35% reduction. At Medium settings, the drop is from 112.9 FPS to 76.1 FPS, a 32.6% reduction. The Low preset shows the largest relative decline: 153.5 FPS at 1440p drops to 100.4 FPS at 4K, a 34.6% reduction. These percentages are tightly clustered, suggesting that the RTX 5080’s memory bandwidth and rasterization throughput are the limiting factors at 4K, regardless of the quality preset. The 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth is heavily taxed at 3840x2160, and the data shows that no preset can escape this constraint. The 1080p to 4K scaling at Low settings (206.5 to 100.4 FPS, a 51.4% drop) versus the same scaling at Ultra (94.6 to 47.8 FPS, a 49.5% drop) shows that the GPU’s compute units are saturated at 4K even when the CPU has minimal work to do.

GPU Role

The NVIDIA GeForce RTX 5080, built on the Blackwell 2.0 architecture with a GB203 chip, operates at a base clock of 2295 MHz and a boost clock of 2617 MHz. These clock speeds, combined with 10752 shading units and 112 ROPs, drive the frame rates measured in this game. The GPU’s 16 GB of GDDR7 memory is a critical factor at 4K, where the High preset achieves 61.1 FPS, but the Ultra preset drops to 47.8 FPS. This 13.3 FPS difference between High and Ultra at 4K indicates that the extra graphical features in the Ultra preset place a significant load on the GPU’s texture rate of 879.3 GTexel/s and pixel rate of 293.1 GPixel/s. The data shows that the RTX 5080’s FP32 throughput of 56.28 TFLOPS is fully utilized at 4K Ultra, as the frame rate falls below the 60 FPS threshold that most displays target.

Memory bandwidth plays a pivotal role in the scaling behavior. The 960.0 GB/s bandwidth is nearly double what a typical 256-bit interface would have offered in previous generations, and this is evident in the Medium preset results. At 1440p Medium, the combo achieves 112.9 FPS, but at 4K Medium, it drops to 76.1 FPS. The fact that the Medium preset at 4K (76.1 FPS) outperforms the Ultra preset at 1440p (70 FPS) is notable. This indicates that the GPU’s memory subsystem is not the sole bottleneck at 4K Medium; rather, the shading units are still able to process the scene efficiently when the texture detail is reduced. The RTX 5080’s 84 RT cores and 336 tensor cores do not appear to be the limiting factor in this game, as Red Dead Redemption 2 does not heavily utilize ray tracing, but the raw rasterization performance from the 10752 shading units is what drives the measured results. The GPU’s 89th percentile ranking among all GPUs, with an average benchmark score of 59188, confirms that this is a top-tier part, and the measured FPS in this game aligns with that standing.

FAQ

Q: At what resolution and preset does this combo fail to maintain 60 FPS?

A: The data shows that 4K Ultra produces an average of 47.8 FPS, which is below the 60 FPS threshold. All other tested configurations at 1440p and 1080p achieve at least 70 FPS, with the 4K High preset slightly exceeding 60 FPS at 61.1 FPS.

Q: How does the CPU’s single-thread performance affect the frame rates at 1080p?

A: The Ryzen 9 7900X scores 6168 in Cinebench R23 single-core and 4238 in Passmark single-thread. These scores, combined with a boost clock of 5.60 GHz, are sufficient to drive the RTX 5080 to 206.5 FPS at 1080p Low, indicating that the CPU is not a limiting factor even in the most frame-rate-friendly settings.

Q: Is the 16 GB VRAM sufficient for 4K Ultra settings?

A: The measured result of 47.8 FPS at 4K Ultra suggests that the 16 GB of GDDR7 memory is not the primary constraint, as the frame rate is still above playable levels. The GPU’s memory bandwidth of 960.0 GB/s is likely the more critical factor, as the drop from 1440p Ultra (70 FPS) to 4K Ultra (47.8 FPS) is consistent with a bandwidth-bound scenario.

Q: What is the performance difference between High and Ultra presets at 1440p?

A: At 1440p, the High preset achieves 94 FPS, while the Ultra preset achieves 70 FPS. This represents a 24 FPS reduction, or a 25.5% performance hit, when moving from High to Ultra. The Medium preset sits between them at 112.9 FPS.

Q: How does this combo’s CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 9 7900X has an average benchmark score of 50556, which places it 0.1% behind the Intel Core Ultra 5 235 (50598), 0.4% behind the AMD Ryzen 9 5900XT (50738), 0.5% behind the Intel Core i7-13850HX (50827), and 0.8% behind the Intel Core i9-13980HX (50944). These deltas are minimal, indicating that the CPU is not a differentiating factor in this game.

Q: Does the RTX 5080’s performance in Red Dead Redemption 2 align with its synthetic benchmark scores?

A: The GPU’s average benchmark score is 59188, with a 3DMark Steel Nomad DX12 score of 8637. The measured frame rates, such as 131.1 FPS at 1080p High, are consistent with a GPU that ranks in the 89th percentile. The nearest rival, the Intel Arc Pro A60, has a score of 60326, which is 1.9% higher, but the RTX 5080’s real-world performance in this game is strong.

Settings Recommendations

The measured data provides a clear hierarchy of presets across all three resolutions. At 1080p, the Low preset achieves 206.5 FPS, which is far beyond the refresh rate of most monitors, so the Medium preset at 152.8 FPS or the High preset at 131.1 FPS are better choices for visual quality without sacrificing smoothness. The Ultra preset at 1080p still produces 94.6 FPS, which is playable, but the 36.5 FPS gap between High and Ultra suggests that the visual uplift might not justify the performance cost for competitive play. For 1440p, the High preset at 94 FPS is the sweet spot, as it provides a comfortable margin above 60 FPS while maintaining high detail. The Medium preset at 112.9 FPS offers a faster experience for those with high-refresh-rate displays, but the Ultra preset at 70 FPS is still viable for those who prioritize image quality. At 4K, the High preset at 61.1 FPS is the only option that stays above the 60 FPS threshold, making it the recommended choice for a smooth 4K experience. The Medium preset at 76.1 FPS is also acceptable, but the Low preset at 100.4 FPS sacrifices too much visual fidelity for the frame rate gain. The Ultra preset at 47.8 FPS is not recommended for 60 Hz displays but could be used on 30 Hz panels, though the High preset is the clear winner for the best balance of performance and visuals.

How This Combo Ranks

The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5080 combination ranks 81st out of 1687 tested combos, positioning it in the top 4.8% of all configurations. This high ranking is driven by the GPU’s strong performance, as the CPU is only marginally behind its nearest rivals in synthetic benchmarks. The Ryzen 9 7900X’s average benchmark score of 50556 is nearly identical to the Intel Core Ultra 5 235 (50598), which is 0.1% faster, and the AMD Ryzen 9 5900XT (50738), which is 0.4% faster. These negligible differences mean that the CPU choice has little impact on the overall ranking. The RTX 5080, with an average score of 59188, is 1.6% ahead of the Intel Arc A570M (58239) and 2.5% ahead of the Intel Arc A580 (57756), but 1.9% behind the Intel Arc Pro A60 (60326). Despite this slight synthetic deficit, the measured frame rates in Red Dead Redemption 2 show that the combo delivers excellent performance, particularly at 1440p where it exceeds 90 FPS on High settings. The 81st rank out of 1687 combos indicates that this pairing is well above average, and the data confirms that it is a top-tier choice for this game. The fact that the CPU sits in the 93rd percentile of all CPUs and the GPU in the 89th percentile further reinforces that this is a balanced, high-performance pairing. The combo’s rank is more a reflection of the GPU’s dominance, as the CPU’s nearest rivals all score within 0.8% of each other, meaning that any of these processors would yield similar results in this title.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5080 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 100.4
3840x2160 Medium 76.1
3840x2160 High 61.1
3840x2160 Ultra 47.8
2560x1440 Low 153.5
2560x1440 Medium 112.9
2560x1440 High 94.0
2560x1440 Ultra 70.0
1920x1080 Low 206.5
1920x1080 Medium 152.8
1920x1080 High 131.1
1920x1080 Ultra 94.6

Red Dead Redemption 2 with Ryzen 9 7900X + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5080 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.