Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 62 74 99
1440p QHD 67 94 112 150
1080p Full HD 90 126 151 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 74
3840x2160 High 62
3840x2160 Ultra 45
2560x1440 Low 150
2560x1440 Medium 112
2560x1440 High 94
2560x1440 Ultra 67
1920x1080 Low 201
1920x1080 Medium 151
1920x1080 High 126
1920x1080 Ultra 90

Red Dead Redemption 2 with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5080, In-Depth Analysis

FAQ

Q: What is the average FPS for this combo at 1080p with High settings?

A: The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 5080 delivers an average of 126 FPS at 1920x1080 with High settings in Red Dead Redemption 2.

Q: How does the RTX 5080 compare to its nearest rival in raw GPU benchmarks?

A: The RTX 5080's average benchmark score is 56083. Its closest rival, the AMD Radeon 8060S, scores 55757, which is 0.6% behind. The AMD Radeon RX 9070 GRE scores 57367, putting it 2.2% ahead of the RTX 5080.

Q: What is the lowest average FPS recorded for this combo at 4K?

A: At 3840x2160 with Ultra settings, the combo produces an average of 45 FPS, which is the lowest measured result across all tested configurations.

Q: Does this CPU hold up against its direct competitors in synthetic benchmarks?

A: The Core Ultra 5 245 has an average benchmark score of 48995. The AMD Ryzen 7 PRO 5755G is 0.4% lower at 49196, while the Intel Core i5-14600K is 0.8% lower at 48618. The data shows the Ultra 5 245 sits in the middle of this pack.

Q: What is the highest average FPS recorded in the entire dataset?

A: The highest average is 201 FPS, achieved at 1920x1080 with Low settings. This is the only configuration that breaks the 200 FPS mark in the measured results.

Q: How many total combos does this configuration rank against in the game?

A: This combo ranks 182nd out of 2902 tested combinations in Red Dead Redemption 2, placing it in the top tier of all measured systems.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture with the GB203 chip, manufactured on a 5 nm process at TSMC. It carries 45,600 million transistors on a 378 mm² die. The GPU operates with a base clock of 2295 MHz and a boost clock of 2617 MHz, with memory running at 1875 MHz (30 Gbps effective). Its 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which proves critical for Red Dead Redemption 2's large open-world textures.

The GPU's 10752 shading units, 336 TMUs, and 112 ROPs drive the raw rasterization work. With 84 RT cores and 336 tensor cores, the card is equipped for ray tracing and DLSS workloads, though the measured data here focuses on native rendering. The FP32 throughput of 56.28 TFLOPS gives the card substantial compute headroom. The 360 W TDP and dual-slot design indicate this is a high-power part, drawing from a 1x 16-pin power connector with a suggested 750 W PSU.

In the context of this game, the RTX 5080's role shifts with resolution. At 1080p, the GPU is clearly the dominant factor, as the CPU has ample headroom to feed frames. At 4K, the GPU's memory bandwidth and shading power become the bottleneck, as the frame rates drop significantly. The 16 GB VRAM capacity is relevant here—Red Dead Redemption 2 at 4K with High settings is memory-hungry, and the card's 960 GB/s bandwidth ensures textures stream without stutter. The data shows the GPU's benchmark percentile of 87 versus all GPUs, and its average score of 56083 places it just above the AMD Radeon 8060S (0.6% ahead) and the RX 6750 GRE 12 GB (0.7% ahead), but below the RX 9070 GRE (2.2% behind).

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across resolutions. Starting at 1080p, the combo delivers strong performance: 201 FPS at Low, 151 FPS at Medium, 126 FPS at High, and 90 FPS at Ultra. Moving to 1440p, the numbers drop to 150 FPS at Low, 112 FPS at Medium, 94 FPS at High, and 67 FPS at Ultra. At 4K, the performance falls further: 99 FPS at Low, 74 FPS at Medium, 62 FPS at High, and 45 FPS at Ultra.

The percentage drops from 1080p to 4K are substantial. At Low settings, the drop is from 201 to 99 FPS, a reduction of roughly half. At Medium, it goes from 151 to 74 FPS, again approximately halving. High settings see a drop from 126 to 62 FPS, and Ultra from 90 to 45 FPS. This consistent halving across all settings indicates that the scaling is resolution-bound rather than settings-bound.

This pattern tells a clear story about the limiting component. The RTX 5080 is the bottleneck at 4K—the GPU's rendering workload scales with pixel count, and the 4K resolution (3840x2160) has four times the pixels of 1080p. The CPU, with its 14 cores and 14 threads at up to 5.10 GHz boost, is not the limiting factor here; if it were, we would see less scaling across resolutions. The data suggests that at 1080p, the CPU can feed the GPU enough to reach 201 FPS, but at 4K, the GPU's shading units and memory bandwidth are saturated, capping performance at 99 FPS even at Low settings.

The Medium settings rows provide min and max FPS data, which shows the variance. At 4K Medium, the range is 63 to 85 FPS around the 74 average—a swing of about 30%. At 1440p Medium, the range is 95 to 129 FPS around the 112 average, a similar percentage swing. At 1080p Medium, the range is 128 to 173 FPS around the 151 average. This consistent variance suggests that the game's open-world scenes with dynamic elements cause frame time spikes regardless of resolution.

Settings Recommendations

The measured rows across four settings presets—Low, Medium, High, and Ultra—provide a clear picture of the experience at each level. The data shows that Ultra settings come at a steep cost. At 4K Ultra, the average is 45 FPS, which is below the 60 FPS threshold most users consider playable. At 1440p Ultra, the average rises to 67 FPS, and at 1080p Ultra, it reaches 90 FPS.

High settings offer a more balanced experience. At 4K High, the average is 62 FPS, just crossing the 60 FPS line. At 1440p High, it jumps to 94 FPS, and at 1080p High, it reaches 126 FPS. These numbers suggest that High is the sweet spot for this combo, delivering smooth gameplay without the dramatic performance hit of Ultra.

Medium settings provide a significant boost over High. At 4K Medium, the average is 74 FPS, which is 12 FPS higher than High at the same resolution. At 1440p Medium, the average is 112 FPS, and at 1080p Medium, it is 151 FPS. The jump from High to Medium is roughly 20% at each resolution, while the jump from Medium to Low is larger: 4K Low hits 99 FPS, 1440p Low hits 150 FPS, and 1080p Low hits 201 FPS.

For the best experience per the measured rows, High at 1440p appears optimal. It delivers 94 FPS average, which is well above the 60 FPS threshold, while maintaining the visual quality that High preset offers. At 4K, High at 62 FPS is borderline but playable, while Medium at 74 FPS provides more headroom. If the user prioritizes frame rate over visuals, Medium at 4K (74 FPS) or High at 1080p (126 FPS) are strong choices. Ultra settings are only recommended at 1080p, where 90 FPS average is acceptable, but the visual gains over High may not justify the 29% performance drop.

How This Combo Ranks

The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5080 combination ranks 182nd out of 2902 tested combos in Red Dead Redemption 2. This places it in the top 6.3% of all tested configurations, which is a strong result for a mainstream CPU paired with a high-end GPU.

The CPU's individual performance contributes to this ranking. The Core Ultra 5 245 has a percentile of 90 versus all CPUs, meaning it outperforms 90% of tested processors. Its average benchmark score of 48995 is competitive with its nearest rivals: the AMD Ryzen 7 PRO 5755G (49196, 0.4% behind), AMD Ryzen 9 7900 (49228, 0.5% behind), Intel Xeon Gold 5318H (48698, 0.6% ahead), and Intel Core i5-14600K (48618, 0.8% ahead). This grouping shows the CPU is well within the performance band of its peers, with all deltas under 1%.

The GPU's percentile of 87 versus all GPUs is slightly lower than the CPU's 90, but its average score of 56083 is solid. The nearest rivals are clustered closely: AMD Radeon 8060S (55757, 0.6% behind), AMD Radeon RX 6750 GRE 12 GB (55698, 0.7% behind), AMD Radeon Pro W5700X (54828, 2.3% behind), and AMD Radeon RX 9070 GRE (57367, 2.2% ahead). The RTX 5080 sits in the upper middle of this group, beating three of its four closest rivals.

The combo's rank of 182 out of 2902 indicates that while this is a high-performing system, there are 181 combinations that score higher. Given the CPU's 90th percentile and the GPU's 87th percentile, the combination of a strong CPU and strong GPU yields a result that is better than either component's individual percentile would suggest. This is likely due to the balanced nature of the pairing—the CPU can feed the GPU adequately at most resolutions, avoiding a significant bottleneck.

Measured FPS Breakdown

The complete measured FPS dataset for Red Dead Redemption 2 with the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5080 is as follows:

1920x1080 (1080p):

  • Low: 201 FPS average
  • Medium: 151 FPS average (min 128, max 173)
  • High: 126 FPS average
  • Ultra: 90 FPS average

2560x1440 (1440p):

  • Low: 150 FPS average
  • Medium: 112 FPS average (min 95, max 129)
  • High: 94 FPS average
  • Ultra: 67 FPS average

3840x2160 (4K):

  • Low: 99 FPS average
  • Medium: 74 FPS average (min 63, max 85)
  • High: 62 FPS average
  • Ultra: 45 FPS average

The data shows a consistent pattern: each settings tier costs roughly 20-25% performance compared to the tier below it, and each resolution step (1080p to 1440p, 1440p to 4K) costs roughly 30-40% performance. The Medium settings rows are the only ones with min/max FPS data, which provides insight into frame pacing. At 1080p Medium, the range is 128-173 FPS, a spread of 45 FPS around the 151 average. At 1440p Medium, the range narrows to 95-129 FPS, a 34 FPS spread around the 112 average. At 4K Medium, the range is 63-85 FPS, a 22 FPS spread around the 74 average.

This narrowing of the min/max spread at higher resolutions indicates that the GPU becomes more consistently loaded at 4K, reducing the variance caused by CPU-side frame generation. The 1080p Medium spread of 45 FPS suggests that the CPU has headroom to produce frames faster than the GPU can render them, leading to more variable frame times.

The Ultra settings at 4K produce a 45 FPS average, which is the only sub-60 FPS result in the dataset. This configuration is not ideal for competitive or fast-paced gameplay. The Low settings at 1080p produce 201 FPS, which exceeds the refresh rate of most displays and would be suitable for high-refresh-rate monitors. The data overall shows that this combo is capable of 60+ FPS at 4K with High settings, and 90+ FPS at 1440p with High settings, making it a versatile system for this game.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5080 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 74.0
3840x2160 High 62.0
3840x2160 Ultra 45.0
2560x1440 Low 150.0
2560x1440 Medium 112.0
2560x1440 High 94.0
2560x1440 Ultra 67.0
1920x1080 Low 201.0
1920x1080 Medium 151.0
1920x1080 High 126.0
1920x1080 Ultra 90.0

Red Dead Redemption 2 with iUltra 5 245 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5080 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

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