Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
47
playable

This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 27 34 44
1440p QHD 29 43 50 64
1080p Full HD 40 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 34
3840x2160 High 27
3840x2160 Ultra 22
2560x1440 Low 64
2560x1440 Medium 50
2560x1440 High 43
2560x1440 Ultra 29
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 High 56
1920x1080 Ultra 40

Red Dead Redemption 2 with AMD Ryzen 5 5600GT + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600GT and Intel Arc B580 pairing delivers a playable but highly settings-sensitive experience in Red Dead Redemption 2, with the data showing a clear ceiling at 1080p and a sharp drop-off at higher resolutions. The combination ranks 1326th out of 1687 tested combos, placing it in the lower half of the database, which aligns with the measured frame rates that struggle to maintain smooth performance at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock is 3.60 GHz with a boost clock of 4.60 GHz, and it carries a 65 W TDP. The CPU draws from a 16 MB L3 cache, which is a moderate amount for a 5000-series desktop chip. In synthetic benchmarks, the processor posts a Cinebench R23 multi-core score of 17272 and a single-core score of 2438, with a Geekbench multi-core score of 7986 and a single-core score of 2035. These figures place the chip at the 78th percentile among all CPUs, with a Passmark multi-thread score of 20325.

The nearest rivals for this CPU are tightly clustered. The Intel Core i7-10700 scores 20746, which is a 0% deltaPct, meaning the 5600GT effectively matches it. The AMD Ryzen 5 5600X scores 20680, a 0.3% deltaPct, again showing near-identical performance. The Intel Core i5-12490F is 0.3% slower, and the AMD EPYC 7J13 is 0.5% slower. This consistency suggests that in Red Dead Redemption 2, the CPU is not a distinguishing factor when paired with the Arc B580; the processor’s 12 threads and Zen 3 cores are more than sufficient to feed the GPU at most settings. The game’s open-world physics and AI workloads are handled comfortably, but the measured FPS data indicates that the GPU becomes the bottleneck long before the CPU’s limits are reached.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture, also known as Battlemage, and uses the BMG-G21 chip on a 5 nm process from TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 456.0 GB/s. The GPU operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). Its compute resources include 2560 shading units, 160 TMUs, and 80 ROPs, with 20 ray tracing cores. The card’s FP32 throughput is 13.67 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6.

The Arc B580’s average benchmark score is 23021, placing it at the 66th percentile among all GPUs. Its nearest rivals are extremely close: the AMD Radeon 760M scores 22999 (0.1% deltaPct), the NVIDIA P106-100 scores 22950 (0.3% deltaPct), and the NVIDIA GeForce RTX 4060 scores 23181 (-0.7% deltaPct). The RTX 4060 Mobile is 1.3% ahead. In practical terms for Red Dead Redemption 2, the 12 GB VRAM is a meaningful asset, preventing memory-related stutters at higher resolutions and texture settings. The 456.0 GB/s bandwidth is adequate for the game’s streaming needs, but the raw compute power caps performance. The measured FPS data shows that at 1080p Low, the combo reaches 88.3 FPS, but this drops to 40.0 FPS at 1080p Ultra, indicating that the GPU’s shading and ROP throughput are the limiting factors as settings scale up.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a classic GPU-bound scaling pattern. At 1080p Low, the combo averages 88.3 FPS. Moving to 1440p Low drops this to 63.6 FPS, a 28% reduction, and 4K Low falls to 44.1 FPS, another 31% reduction. This steep decline with resolution indicates that the Arc B580 is the primary bottleneck; the CPU’s 12 threads are not holding back frame rates at lower resolutions, as evidenced by the high 1080p numbers.

The same pattern holds across all settings presets. At Medium, 1080p yields 70.0 FPS, 1440p drops to 50.0 FPS, and 4K falls to 33.6 FPS. At High, the numbers are 55.6 FPS (1080p), 43.4 FPS (1440p), and 26.5 FPS (4K). Ultra is the most punishing: 40.0 FPS at 1080p, 28.7 FPS at 1440p, and 22.3 FPS at 4K. The consistent proportional drops — roughly 30% per resolution step — confirm that the GPU’s pixel throughput is the limiting factor. The CPU’s performance, which is statistically identical to its nearest rivals, does not alter this trajectory. For a 60 FPS target, the user must stay at 1080p Low or Medium; 1440p is only viable on Low, and 4K is not playable at any settings.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS?

A: The data shows that only 1080p Low (88.3 FPS) and 1080p Medium (70.0 FPS) exceed the 60 FPS threshold. 1440p Low falls to 63.6 FPS, which is close but under 60 FPS.

Q: How does this combo rank against all tested systems?

A: The combo ranks 1326th out of 1687 tested combos, placing it in the bottom 21% of the database.

Q: Is the CPU or GPU the bottleneck in this game?

A: The resolution scaling data indicates the GPU is the limiting component. Dropping from 1080p to 4K at Low settings reduces FPS from 88.3 to 44.1, a 50% loss, which is characteristic of GPU-bound performance.

Q: Can this system handle Ultra settings?

A: Yes, but only at 1080p, where it averages 40.0 FPS. At 1440p Ultra, the average drops to 28.7 FPS, and at 4K Ultra it falls to 22.3 FPS.

Q: How does the Arc B580 compare to the RTX 4060 in synthetic benchmarks?

A: The Arc B580 scores 23021, while the RTX 4060 scores 23181, a deltaPct of -0.7%. This means the Arc B580 is marginally slower, but the difference is negligible in practice.

Q: What is the CPU’s performance percentile?

A: The Ryzen 5 5600GT is at the 78th percentile among all CPUs, with an average benchmark score of 20740.

How This Combo Ranks

The combo ranks 1326th out of 1687 tested combinations, which puts it in the lower third of the database. This ranking is consistent with the measured FPS data, which shows the system struggling to maintain high frame rates at 1440p and above. The CPU’s performance is solid — it matches the Intel Core i7-10700 exactly (0% deltaPct) and the Ryzen 5 5600X within 0.3% — but the GPU’s 66th percentile standing drags the overall combo down. The Arc B580’s nearest rival, the RTX 4060, has a nearly identical average score (23181 vs 23021), so this ranking would not improve significantly with a different GPU in the same class. The data suggests that this combo is best suited for 1080p gaming at medium-to-high settings, where it can achieve playable frame rates without pushing the GPU to its limits.

Settings Recommendations

The measured FPS data clearly indicates that the best experience is achieved at 1080p with Medium settings, which yields an average of 70.0 FPS. This provides a smooth frame rate with a significant visual upgrade over Low. If the user prioritizes frame rate above all else, 1080p Low offers 88.3 FPS, but the visual compromise is substantial. At 1440p, High settings produce 43.4 FPS, which is below the 60 FPS threshold but may be acceptable for slower-paced gameplay; however, Medium at 1440p drops to 50.0 FPS, which is a better balance. At 4K, the only viable option is Low at 44.1 FPS, but this is marginal for a game like Red Dead Redemption 2. The data supports 1080p Medium as the sweet spot, offering the best combination of frame rate and fidelity without dipping below playable thresholds.

Measured FPS Breakdown

At 1920x1080, the combo delivers 88.3 FPS on Low, 70.0 FPS on Medium, 55.6 FPS on High, and 40.0 FPS on Ultra. The gap between Low and Ultra is 48.3 FPS, showing a steep performance penalty for higher settings. At 2560x1440, the averages are 63.6 FPS on Low, 50.0 FPS on Medium, 43.4 FPS on High, and 28.7 FPS on Ultra. The drop from Low to Ultra at 1440p is 34.9 FPS, a 55% reduction. At 3840x2160, the numbers are 44.1 FPS on Low, 33.6 FPS on Medium, 26.5 FPS on High, and 22.3 FPS on Ultra. The 4K Low result of 44.1 FPS is the only 4K setting that approaches playability, and even it falls short of 60 FPS. Across all resolutions, the pattern is consistent: Low is the only preset that maintains a playable frame rate at 1440p, and no preset achieves 60 FPS at 4K. The data underscores that this combo is optimized for 1080p gaming, with diminishing returns at higher resolutions.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B580 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 44.1
3840x2160 Medium 33.6
3840x2160 High 26.5
3840x2160 Ultra 22.3
2560x1440 Low 63.6
2560x1440 Medium 50.0
2560x1440 High 43.4
2560x1440 Ultra 28.7
1920x1080 Low 88.3
1920x1080 Medium 70.0
1920x1080 High 55.6
1920x1080 Ultra 40.0

Red Dead Redemption 2 with Ryzen 5 5600GT + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B580 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.