Ready Or Not

Ready Or Not

AVERAGE FPS
285
excellent

This combination delivers exceptional performance with an average of 285 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 142 157 179
1440p QHD 191 271 299 342
1080p Full HD 303 428 471 536

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 99
3840x2160 High 142
3840x2160 Medium 157
3840x2160 Low 179
2560x1440 Ultra 191
2560x1440 High 271
2560x1440 Medium 299
2560x1440 Low 342
1920x1080 Ultra 303
1920x1080 High 428
1920x1080 Medium 471
1920x1080 Low 536

Ready Or Not with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5050 lands in the lower half of the tested hardware pool for Ready Or Not, securing the 2350th position out of 2947 recorded combinations. This places the combo in roughly the 20th percentile of tested systems, indicating that while it is far from the top tier, it holds its own against a substantial majority of the hardware tested for this tactical shooter. The ranking reflects a system that can deliver playable frame rates at mainstream resolutions, but it will not be a showcase for high-refresh-rate 4K gaming.

The performance profile is consistent with a mid-range mobile platform. The data shows a clear hierarchy where the GPU becomes the primary bottleneck at higher resolutions, while the CPU’s capabilities are sufficient to avoid major frame pacing issues at lower settings. This is not a combination that will dominate competitive leaderboards, but it provides a stable foundation for the game's demanding, methodical gameplay.

How This Combo Ranks

The combo's rank of 2350 out of 2947 tested systems places it in the bottom quarter of the benchmark database for Ready Or Not. This is a significant data point, as it suggests that the platform is more aligned with achieving smooth 60 FPS gameplay at 1440p than with pushing maximum frame rates at 4K. The percentile position indicates that most tested systems outperform it, but the absolute frame rates measured are still very respectable for a single mobile CPU and GPU pairing.

When dissecting the components, the CPU holds a percentile rank of 84 against all tested processors, which is a solidly above-average result. In contrast, the GPU's percentile rank is 66, meaning it trails more of its peers. This discrepancy suggests the CPU is the stronger half of this pairing in synthetic workloads, but the GPU's performance is what dictates the final outcome in a graphically intensive title like Ready Or Not. The combo's overall rank is a direct consequence of the GPU's mid-pack standing, preventing the system from climbing higher despite the capable processor.

The system finds itself in a crowded field where small performance deltas separate rivals. The data shows the Intel Core Ultra 7 165H's average benchmark score is within 0.5% of several other processors, including the AMD Ryzen 7 3700X and the AMD Ryzen AI 7 350. This indicates that the CPU is not a differentiator in this setup; the frame rates are almost entirely dependent on the RTX 5050's output.

GPU Role

The NVIDIA GeForce RTX 5050 is the decisive component in this analysis, and its specifications explain the measured frame rates. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 320.0 GB/s. For a title like Ready Or Not, which features detailed environments and high-resolution textures, the 8 GB capacity is sufficient for 1080p and 1440p, but it is a limiting factor at 4K where memory pressure increases.

The core clocks are set at a base of 2317 MHz with a boost of 2572 MHz. These clock speeds, combined with 2560 shading units, produce a raw FP32 performance of 13.17 TFLOPS. This compute capability is modest by modern standards, which is reflected in the GPU's 66th percentile ranking. The benchmark results show a Passmark G3D score of 17326, placing it in direct competition with older desktop parts like the AMD Radeon RX 5600 XT, which it edges out by 1.6%.

The GPU's role in Ready Or Not is clear from the measured FPS. At 4K High settings, the average frame rate drops to 51 FPS, indicating the GPU is struggling to maintain fluid motion at that resolution. The situation is much better at 1440p, where the High preset yields 98 FPS. This shows that the RTX 5050 is a capable 1440p performer for this game, but it lacks the raw horsepower to conquer 4K without significant compromises. The GPU's 66th percentile rank and its proximity to the RTX A4000 Mobile, which it trails by 1.6%, confirm that this is a solidly mid-range part.

CPU Role

The Intel Core Ultra 7 165H is a high-core-count mobile processor, featuring 16 cores and 22 threads based on the Meteor Lake architecture. With a base clock of 3.80 GHz and a boost clock of 5.00 GHz, it provides strong single-thread performance necessary for game logic and AI. The 24 MB of shared L3 cache is ample for feeding the GPU data in a scenario like Ready Or Not, where the CPU must handle numerous AI-controlled suspects and civilians.

Synthetic benchmarks reinforce the CPU's strength. A Cinebench R23 multi-core score of 14551 and a single-core score of 1759 are robust figures that place the processor in the 84th percentile of all tested CPUs. The Passmark multithread score of 25933 is particularly high, indicating that the processor has substantial headroom for multi-threaded tasks, though Ready Or Not is not primarily a multi-threaded benchmark. The CPU's performance is so adequate that it does not bottleneck the RTX 5050 at 1080p or 1440p, as evidenced by the high frame rates at those resolutions.

The CPU's role is to ensure that the GPU is fed with enough data to operate at its maximum potential. The data shows that this is the case, as the FPS scales consistently with resolution changes, which is a classic sign of a GPU-bound scenario. The processor's nearest rivals, such as the Intel Core Ultra 5 338H and the AMD Ryzen AI 7 350, have nearly identical average scores, with deltas of just 0.3% to 0.4%. This means that swapping the CPU would have a negligible impact on the game's performance, cementing the RTX 5050 as the true driver of the experience.

Measured FPS Breakdown

The measured FPS data provides a clear and consistent story of performance scaling. At 1920x1080, the system is never caught wanting. The Low preset achieves an average of 196 FPS, which is well beyond the refresh rate of most monitors. The Medium preset, which includes more detailed textures and effects, still delivers 170 FPS with a minimum of 145 FPS, ensuring smooth gameplay. High settings produce 155 FPS, and even the demanding Ultra preset manages an average of 109 FPS, which is perfectly playable for a tactical shooter.

Moving to 2560x1440, the performance remains strong, but the GPU's workload increases noticeably. The Low preset drops to 123 FPS, while Medium and High deliver 108 FPS and 98 FPS, respectively. These numbers are still ideal for a smooth experience, especially considering the game's slower pace. The Ultra preset, however, sees a significant drop to 69 FPS, which is close to the edge of the playable threshold for some users, but still acceptable for a game that emphasizes precision over twitch reflexes.

The transition to 3840x2160 exposes the RTX 5050's limitations. At 4K, the Ultra preset collapses to an average of 36 FPS, which is not a playable experience. High settings yield 51 FPS, which is borderline, but Medium settings provide a more acceptable 56 FPS with a minimum of 48 FPS. The Low preset is the only 4K option that offers a comfortable margin, with an average of 65 FPS. This data clearly shows that 4K is only viable if the player is willing to heavily compromise visual fidelity.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic GPU-bound scenario. At High settings, the average FPS drops from 155 at 1080p to 98 at 1440p, a reduction of 36.8%, and then to 51 at 4K, a further 48% reduction from the 1440p figure. This aggressive scaling is a textbook indicator that the graphics card is the limiting component. The CPU, with its high single-core performance, is not being taxed heavily by the increased resolution, allowing the GPU to become the sole bottleneck.

The data also shows that the performance drop is not linear. The jump from 1080p to 1440p is less punishing than the jump from 1440p to 4K. This is because 4K requires four times the pixel fill rate of 1080p, and the RTX 5050's 82.30 GPixel/s pixel rate is simply not high enough to handle that load at high settings. The 8 GB memory capacity may also be a contributing factor at 4K, as the game may be forced to swap textures to system memory, further reducing performance.

The scaling pattern confirms that the limiting component is the GPU. If the CPU were the bottleneck, the frame rates would remain relatively static across resolutions. Instead, we see a steep decline, which means that the system's performance is almost entirely dictated by the RTX 5050's capability to render pixels. This is an important distinction for users, as it means upgrading the CPU would not yield higher frame rates in this game, but a GPU upgrade would.

Settings Recommendations

Based on the measured data, the optimal experience for this combo is found at 2560x1440 with the High preset. This configuration delivers an average of 98 FPS, which is well above the standard 60 FPS target, and provides a strong balance between visual quality and performance. The Medium preset at 1440p offers 108 FPS, which is slightly faster, but the visual fidelity of High is generally preferred for a game with such detailed environments. The Ultra preset at 1440p, at 69 FPS, is also viable, but the performance margin is thinner.

For users with a 1080p display, the High preset is the clear winner, delivering 155 FPS and providing an excellent experience with no compromises. The Ultra preset at 1080p also works well at 109 FPS, making it a strong choice for those who want maximum visual quality without worrying about frame rate dips. The Medium preset, with a minimum of 145 FPS, is a good fallback for those who prioritize absolute smoothness.

At 4K, the recommendations are much more cautious. The only playable options are the Low and Medium presets, which deliver 65 FPS and 56 FPS, respectively. The High preset at 51 FPS is marginal, and the Ultra preset at 36 FPS is not recommended for a game that requires precise aiming and situational awareness. Users with a 4K display should stick to Medium settings to ensure a consistent experience, or consider lowering the resolution to 1440p to unlock the full potential of the system. The data suggests that 1440p is the "sweet spot" for this hardware, offering the best blend of frame rate and image quality.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Ultra 99.0
3840x2160 High 142.0
3840x2160 Medium 157.0
3840x2160 Low 179.0
2560x1440 Ultra 191.0
2560x1440 High 271.0
2560x1440 Medium 299.0
2560x1440 Low 342.0
1920x1080 Ultra 303.0
1920x1080 High 428.0
1920x1080 Medium 471.0
1920x1080 Low 536.0

Ready Or Not with iUltra 7 165H + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 5050 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.