Ready Or Not

Ready Or Not

AVERAGE FPS
101
good

This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 55 63
1440p QHD 67 96 105 121
1080p Full HD 107 152 167 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 55
3840x2160 High 50
3840x2160 Ultra 35
2560x1440 Low 121
2560x1440 Medium 105
2560x1440 High 96
2560x1440 Ultra 67
1920x1080 Low 192
1920x1080 Medium 167
1920x1080 High 152
1920x1080 Ultra 107

Ready Or Not with AMD Ryzen 5 5600 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600 and Intel Arc B570 pairing delivers a highly capable Ready Or Not experience, with the data showing a clear shift from CPU-bound performance at 1080p to GPU-bound performance at 4K. The measured results indicate that players can expect smooth tactical gameplay at high refresh rates on standard monitors, while 4K Ultra remains a demanding target for this specific combination.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. This is a 7 nm part from TSMC, with a 65 W TDP and 32 MB of shared L3 cache. The processor sits on the AMD Socket AM4 platform and supports DDR4 memory in a dual-channel configuration. Benchmark data shows this CPU achieving a Cinebench R23 multicore score of 18309 and a single-core score of 2584, which places it in the 74th percentile of all CPUs tested.

For a tactical shooter like Ready Or Not, the single-threaded performance is often more critical than raw multicore throughput, as the game’s AI and physics calculations tend to run on a limited number of threads. The 3dmark single-thread score of 882 and the Geekbench single-core score of 1936 indicate strong per-core performance. The data suggests this processor will not be a bottleneck in most Ready Or Not scenarios, especially when comparing its 3dmark 8-thread score of 4798 against its max-thread score of 5659, showing only modest scaling beyond 8 threads.

The nearest rivals in the CPU benchmark database show how tightly grouped this processor is with other modern parts. The Intel Core Ultra 7 258V scores 20454, a delta of 0.1% from the 5600’s average score of 20468. Similarly, the AMD Ryzen 5 8500G sits just 0.2% behind, and the AMD EPYC 9454P also trails by 0.2%. This clustering indicates that the Ryzen 5 5600 offers competitive compute performance for the measured workloads, though those rivals are not necessarily gaming-focused parts.

In Ready Or Not specifically, the 1080p Low preset achieves 192 FPS on average, which far exceeds the refresh rate of most monitors. This suggests that at lower resolutions and settings, the CPU is able to feed the GPU with enough frames to saturate its output. The 3dmark 16-thread score of 5641 and 2-thread score of 1737 reinforce that the processor has enough headroom for the game’s thread utilization patterns. The PassMark multithread score of 21541 and single-thread score of 3256 further support the notion that this is a balanced processor for gaming workloads.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, and features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The GPU runs at a fixed 2500 MHz boost clock and includes 2304 shading units, 144 texture mapping units, and 80 raster operation units. It has 18 ray tracing cores and supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. The card is a dual-slot design with a 150 W TDP and requires a single 8-pin power connector, with a suggested power supply of 450 W.

The graphics card’s benchmark results place it in the 65th percentile of all GPUs, with an average benchmark score of 20556. Its closest rival is the Intel Arc A750, which scores 20582, a delta of -0.1%, meaning the B570 is essentially tied with its predecessor in synthetic tests. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% behind, while the AMD Radeon R9 M390X trails by 0.5% with a score of 20662. These comparisons indicate that the B570 offers desktop-class performance in a mid-range package.

In Ready Or Not, the GPU’s 10 GB VRAM capacity proves sufficient across all tested presets and resolutions, as the game does not appear to exceed this allocation even at 4K Ultra. The measured FPS data shows that at 1080p, the GPU is the primary limiter only at the Ultra preset, where the average drops to 107 FPS. At 1440p High, the average is 96 FPS, and at 4K High, it falls to 50 FPS. The scaling from Low to Ultra at each resolution follows a consistent pattern, with the GPU’s compute throughput dictating the frame rate as resolution increases.

The memory bandwidth of 380.0 GB/s is a relevant factor for texture-heavy scenes in tactical shooters, where large environments and detailed surfaces are common. The 160-bit bus width is narrower than some competitors, but the measured performance in Ready Or Not suggests it does not create a bottleneck at the tested settings. The FP32 compute of 11.52 TFLOPS and texture rate of 360.0 GTexel/s provide enough headroom for the game’s rendering demands, as evidenced by the playable frame rates at 1440p Medium and High.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable scaling pattern across the three tested resolutions. At the Low preset, the average FPS drops from 192 at 1080p to 121 at 1440p, a 37% decrease, and then to 63 at 4K, a further 48% decrease. This steep decline indicates that the GPU is becoming the limiting factor as pixel count increases, since the CPU workload does not change significantly with resolution.

For the High preset, the scaling is similar: 152 FPS at 1080p, 96 FPS at 1440p, and 50 FPS at 4K. The percentage drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. This consistency across presets suggests that the game’s rendering pipeline is scaling almost linearly with pixel count, which is typical for GPU-bound scenarios. The 4K High result of 50 FPS is borderline playable, but it shows that the Arc B570 is being pushed to its limits at this resolution.

The Medium preset provides additional detail with min and max FPS values. At 1080p Medium, the average is 167 FPS with a minimum of 142 and maximum of 192. At 1440p Medium, the average drops to 105 FPS with a range of 90 to 121. At 4K Medium, the average is 55 FPS with a range of 47 to 63. The fact that the minimum FPS at 4K Medium is 47, while the maximum is 63, shows variance of 16 FPS, which could be noticeable in fast-paced encounters.

The Ultra preset shows the most dramatic scaling, with 107 FPS at 1080p, 67 FPS at 1440p, and 35 FPS at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%, matching the pattern of other presets. The 4K Ultra result of 35 FPS is below the threshold for smooth gameplay, indicating that this setting is not viable for this hardware combination at that resolution. The consistent percentage drops across all presets strongly suggest that the limiting component shifts from the CPU at 1080p Low to the GPU at 4K Ultra, with the crossover occurring somewhere around 1440p Medium or High.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For 1080p displays, the High preset at 152 FPS average provides an excellent balance between visual quality and performance, as it is well above the 144 Hz refresh rate that many gamers target. The Ultra preset at 107 FPS is also viable for 1080p, offering higher visual fidelity while still maintaining a smooth experience on 100 Hz or 120 Hz monitors.

For 1440p, the High preset at 96 FPS is the sweet spot, providing near-100 FPS gameplay with good visual quality. The Medium preset at 105 FPS is also a strong choice if players prioritize frame rate over visual detail, as the 15 FPS difference between Medium and High is noticeable but the visual impact may be less so. The Ultra preset at 67 FPS is playable on 60 Hz monitors but will feel less responsive on higher refresh rate displays.

At 4K, the options become more constrained. The Low preset at 63 FPS is the only setting that consistently exceeds 60 FPS, but it sacrifices significant visual quality. The Medium preset at 55 FPS average, with a minimum of 47 FPS, is borderline playable but may experience stutters in intense firefights. The High preset at 50 FPS is playable on a 48-60 Hz display, but the Ultra preset at 35 FPS is not recommended for any serious gameplay.

The data suggests that the most balanced experience across all resolutions is the Medium preset, which delivers 167 FPS at 1080p, 105 FPS at 1440p, and 55 FPS at 4K. For players with a 144 Hz 1080p monitor, the High preset offers the best visual-to-performance ratio. For 1440p users, the High preset at 96 FPS is the recommended choice, as it provides a significant visual upgrade over Medium while maintaining a high frame rate. For 4K users, the Low preset is the only setting that guarantees a smooth experience, though Medium is acceptable for those who prioritize visual quality over absolute smoothness.

FAQ

Q: Can this hardware run Ready Or Not at 1440p with high settings?

A: Yes, the measured data shows an average of 96 FPS at 2560x1440 with the High preset. This is smooth for most displays, though not sufficient for 144 Hz monitors at that resolution.

Q: What is the best preset for 1080p gaming?

A: The High preset at 1920x1080 delivers 152 FPS on average, which is ideal for 144 Hz monitors. The Ultra preset at 107 FPS is also viable but offers diminishing returns for the performance cost.

Q: Is the 4K Ultra preset playable with this hardware?

A: No, the measured average is 35 FPS at 3840x2160 with the Ultra preset. This is below the generally accepted threshold for smooth gameplay and is not recommended.

Q: How much performance is lost when going from 1080p to 4K?

A: At the Medium preset, the average FPS drops from 167 at 1080p to 55 at 4K, a 67% reduction. At the High preset, it drops from 152 to 50, also a 67% reduction.

Q: Does the Ryzen 5 5600 bottleneck the Arc B570 in this game?

A: At 1080p Low, the 192 FPS average suggests the CPU is not the limiting factor. At 4K Ultra, the 35 FPS result indicates the GPU is the primary bottleneck. The CPU appears sufficient at all tested settings.

Q: What is the minimum FPS at 1440p Medium?

A: The measured minimum FPS is 90, with an average of 105 and a maximum of 121. This indicates that frame times are relatively stable, with only minor dips.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS values are as follows: Low preset achieves 192 FPS, Medium preset achieves 167 FPS with a minimum of 142 and maximum of 192, High preset achieves 152 FPS, and Ultra preset achieves 107 FPS. The spread from Low to Ultra is 85 FPS, representing a 44% performance decrease for the highest visual quality.

At 2560x1440, the average FPS values are: Low preset at 121 FPS, Medium preset at 105 FPS with a minimum of 90 and maximum of 121, High preset at 96 FPS, and Ultra preset at 67 FPS. The spread from Low to Ultra is 54 FPS, a 45% decrease. The Medium preset’s minimum of 90 FPS indicates that gameplay remains smooth even during demanding scenes.

At 3840x2160, the average FPS values are: Low preset at 63 FPS, Medium preset at 55 FPS with a minimum of 47 and maximum of 63, High preset at 50 FPS, and Ultra preset at 35 FPS. The spread from Low to Ultra is 28 FPS, a 44% decrease, consistent with the other resolutions. The 4K results show that only the Low preset reliably exceeds 60 FPS, while Medium and High are borderline playable, and Ultra is not recommended.

The data across all resolutions shows a consistent pattern: the performance gap between Low and Ultra is roughly 44-45%, regardless of resolution. This indicates that the game’s settings scale predictably, and the hardware’s capabilities are well understood from these measurements. The overall combo rank for this hardware in Ready Or Not is 2361 out of 2947 tested combinations, placing it in the upper portion of tested systems.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B570 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 55.0
3840x2160 High 50.0
3840x2160 Ultra 35.0
2560x1440 Low 121.0
2560x1440 Medium 105.0
2560x1440 High 96.0
2560x1440 Ultra 67.0
1920x1080 Low 192.0
1920x1080 Medium 167.0
1920x1080 High 152.0
1920x1080 Ultra 107.0

Ready Or Not with Ryzen 5 5600 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B570 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.