Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
172
excellent

This combination delivers exceptional performance with an average of 172 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 65 92 129
1440p QHD 118 124 175 248
1080p Full HD 187 196 278 392

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 92
3840x2160 High 65
3840x2160 Ultra 62
2560x1440 Low 248
2560x1440 Medium 175
2560x1440 High 124
2560x1440 Ultra 118
1920x1080 Low 392
1920x1080 Medium 278
1920x1080 High 196
1920x1080 Ultra 187

Pc Building Simulator with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070

Pc Building Simulator, a 2019 simulation title, presents an unusual benchmark scenario where the gameplay loop itself is a meta-commentary on hardware. The measured FPS data for this Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5070 combination reveals a system that is overwhelmingly GPU-bound at lower resolutions, yet transitions to a more balanced profile as pixel count rises. The data shows a clear hierarchy: at 1080p, frame rates reach levels that suggest near-total CPU headroom, while 4K Ultra pushes the GPU to its limits, producing a 65 FPS average that is only 35% of the 1080p Low result.

Resolution Scaling

The scaling pattern across resolutions tells a compelling story about where the bottleneck lies. From 1920x1080 to 2560x1440, the average FPS drops by roughly 37% across all settings — High falls from 196 to 124, Medium from 278 to 175, and Ultra from 187 to 118. This is a substantial reduction, but the system remains highly playable at 1440p, with even the Ultra preset holding at 118 FPS. The progression from 1440p to 3840x2160 is far more punishing: High drops from 124 to 65 (a 48% reduction), Medium from 175 to 92 (47% down), and Ultra from 118 to 62 (47% down). This halving of performance at 4K strongly indicates the RTX 5070 is the limiting component, as the CPU has ample headroom to feed the GPU at lower resolutions.

Interestingly, the Low preset at 4K still manages 129 FPS, which is more than double the Ultra result at the same resolution. This 67 FPS gap between Low and Ultra at 4K suggests that the GPU's shading workload, not memory bandwidth, is the primary constraint — the RTX 5070's 672.0 GB/s bandwidth and 12 GB GDDR7 memory are sufficient for the frame buffer, but the 30.87 TFLOPS FP32 throughput is being saturated by higher-quality effects. The data implies that Pc Building Simulator's visual complexity, while not a AAA shooter, still scales heavily with pixel count, and this combo delivers playable 4K only at Medium or lower settings.

How This Combo Ranks

The combo ranks 517th out of 3002 tested combinations in this game, placing it in the top 17.2% of all systems. This percentile is notable given the hardware's pedigree — the Core Ultra 9 290K Plus sits at the 96th percentile among all CPUs, and the RTX 5070 at the 82nd percentile among all GPUs. The rank disparity between the components' individual standings and the combo's overall position suggests that Pc Building Simulator is not particularly demanding on either component, allowing lesser hardware to achieve similar frame rates. A rank of 517 means 2485 other combos performed worse, but 516 performed better, which is a crowded field for a system with this level of raw horsepower.

The ranking becomes more meaningful when considering the CPU's benchmark context. The Core Ultra 9 290K Plus scores an average benchmark of 84003, with its nearest rival the Intel Core Ultra 9 285K at 83807 (a 0.2% delta). The AMD EPYC 7F72 scores 85072, 1.3% higher, while the EPYC 4584PX and EPYC 9135 trail by 1.1% and 1.2% respectively. This tight clustering around the 84000 mark means the CPU is certainly not holding the combo back in this simulation title. The GPU's nearest rivals — the AMD Radeon Pro 580 (40318, 0.1% higher) and Radeon Pro WX 7100 (40063, 0.8% lower) — are workstation cards with different design goals, yet their benchmark proximity suggests the RTX 5070's 40377 average score is competitive within its class, even if the combo rank doesn't fully reflect it.

GPU Role

The RTX 5070's specifications paint a picture of a mid-to-high-range Blackwell 2.0 part. With 6144 shading units, 192 texture mapping units, and 80 ROPs, the card is built for rasterization throughput rather than extreme compute. The 48 RT cores and 192 tensor cores provide ray tracing and AI acceleration, but Pc Building Simulator is not a title that leverages these features heavily, as evidenced by the measured FPS being primarily driven by traditional rendering. The boost clock of 2512 MHz (base 2325 MHz) is modest for the 50-series, yet the 30.87 TFLOPS FP32 rating is substantial for a 250 W TDP card.

The 12 GB GDDR7 memory on a 192-bit bus delivers 672.0 GB/s bandwidth, which is more than adequate for the 4K frame buffers tested here. The data confirms this: at 4K Medium, the average FPS of 92 with a minimum of 78 and maximum of 105 shows consistent frame pacing, with no evidence of memory capacity or bandwidth throttling. The 1750 MHz memory clock (28 Gbps effective) is a key enabler here. The GPU's 82nd percentile ranking among all GPUs, with an average benchmark score of 40377, places it just above the Radeon Pro 580 and WX 7100, but the game's FPS results suggest the RTX 5070 is more than capable of handling this simulation's demands at up to 1440p Ultra.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all settings. Low preset achieves 392 FPS, Medium 278 FPS (minimum 236, maximum 320), High 196 FPS, and Ultra 187 FPS. The 205 FPS gap between Low and Ultra at 1080p indicates that the CPU is not the limiting factor — even at Ultra, the 187 FPS average leaves significant headroom. The Medium preset's frame time consistency, with a minimum of 236 FPS, shows no stuttering or drops, suggesting the CPU can feed the GPU without issue at this resolution.

At 2560x1440, the scaling is proportional but the absolute numbers remain high. Low hits 248 FPS, Medium 175 FPS (149 minimum, 202 maximum), High 124 FPS, and Ultra 118 FPS. The 57 FPS difference between Low and Ultra at 1440p is smaller than at 1080p, indicating the GPU is beginning to take on more load. The Medium preset's minimum of 149 FPS is still well above 144 Hz refresh rates, making this resolution the sweet spot for high-refresh displays.

At 3840x2160, the GPU becomes the clear bottleneck. Low produces 129 FPS, Medium 92 FPS (78 minimum, 105 maximum), High 65 FPS, and Ultra 62 FPS. The 67 FPS spread between Low and Ultra is the largest of any resolution, and the Ultra result of 62 FPS is the only sub-60 result in the entire dataset when considering the minimum. The Medium preset's minimum of 78 FPS keeps the experience playable, but the High and Ultra settings push the RTX 5070 to its limits, with the data showing less than a 3 FPS difference between High (65) and Ultra (62) at 4K — suggesting diminishing returns from the Ultra preset's additional effects.

Settings Recommendations

The data strongly favors the Medium preset at 4K, where the 92 FPS average with a 78 FPS minimum provides a smooth experience without the frame rate collapse seen at High (65 FPS) and Ultra (62 FPS). The 27 FPS drop from Medium to High at 4K is a steep penalty for what the benchmark indicates is a modest visual gain. At 1440p, the Ultra preset at 118 FPS is the clear recommendation, as it maintains a high frame rate while extracting the maximum visual quality from the RTX 5070. The 57 FPS gap between Low and Ultra at this resolution shows there is ample performance headroom.

At 1080p, any preset is playable, but the Ultra preset's 187 FPS still exceeds most high-refresh displays' capabilities, making it the optimal choice for visual fidelity. The Medium preset's maximum of 320 FPS at 1080p suggests the CPU can push even higher frame rates, but the GPU's output at Ultra is more than sufficient. For users with 240 Hz monitors, the 1440p High preset at 124 FPS may be a better target than 1080p Ultra, given the resolution trade-off. The data indicates that this combo is best utilized at 1440p with Ultra settings, or 4K with Medium settings, with the 4K Ultra path being the only scenario where the system feels constrained.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread Arrow Lake Refresh part with a base clock of 3.70 GHz and boost clock of 5.80 GHz. Its 36 MB of shared L3 cache and 3 MB per-core L2 cache provide substantial on-die storage for simulation workloads. The CPU's benchmark results are impressive: Cinebench R23 multicore scores 51731, single-core 7303; PassMark multithread hits 60860, and single-thread 4823. The 96th percentile ranking among all CPUs, with an average benchmark score of 84003, confirms its position near the top of the desktop heap.

In Pc Building Simulator, the CPU's role is less critical than in other simulation titles. The 1080p Low result of 392 FPS indicates the CPU can drive frame rates far beyond what most displays can show. The 24 cores and 24 threads are likely underutilized in this game, as the simulation's logic may not scale across all cores. The L3 cache of 36 MB and memory bandwidth of 115.2 GB/s (DDR5 dual-channel) are more than sufficient for the game's data streaming needs. The CPU's nearest rivals — the Core Ultra 9 285K (0.2% higher) and EPYC 7F72 (1.3% higher) — show that the 290K Plus is at the performance frontier, but this game does not tax it sufficiently to differentiate these parts.

The data reveals a notable finding: the CPU's single-thread performance (Cinebench R15 single-core 736, PassMark single-thread 4823) is likely more relevant to Pc Building Simulator than its multicore might. The game's simulation loop, which tracks component compatibility, thermal behavior, and user actions, probably benefits from the 5.80 GHz boost clock. The 24 threads provide headroom for background tasks, but the game's FPS results at 1080p Low (392 FPS) suggest that the CPU is not the limiting factor in any tested configuration.

FAQ

Q: Why does the 4K Ultra preset perform so much worse than 4K Medium?

A: The data shows a 30 FPS drop from Medium (92 FPS) to Ultra (62 FPS) at 3840x2160, while the GPU's 30.87 TFLOPS FP32 throughput becomes saturated by the Ultra preset's additional shading workload. The High preset at 65 FPS is nearly identical to Ultra, indicating diminishing returns from the highest settings.

Q: Is this combo capable of 1440p high-refresh gaming?

A: Yes. At 2560x1440, the Ultra preset averages 118 FPS, and the High preset reaches 124 FPS. The Medium preset delivers 175 FPS with a minimum of 149 FPS, comfortably exceeding 144 Hz refresh rates.

Q: What is the best resolution to use with this system?

A: The data suggests 2560x1440 with Ultra settings provides the best balance, delivering 118 FPS while maintaining maximum visual quality. At 4K, the Medium preset (92 FPS) is the highest playable setting, while 1080p Ultra (187 FPS) offers performance beyond most display capabilities.

Q: How does the RTX 5070 compare to its closest rivals in this game?

A: The RTX 5070 has an average benchmark score of 40377, placing it 0.1% higher than the AMD Radeon Pro 580 (40318) and 0.8% higher than the Radeon Pro WX 7100 (40063). The NVIDIA RTX A500 Mobile trails by 2% (39568), while the Radeon Pro 5300 leads by 1.2% (40870).

Q: Does the CPU bottleneck the GPU in this game?

A: No. The 1080p Low result of 392 FPS shows the CPU can far exceed the GPU's output capabilities. Even at 1080p Ultra (187 FPS), the GPU is the limiting factor, as the CPU's 24 cores and 5.80 GHz boost clock provide ample headroom.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The measured data shows 278 FPS average, with a minimum of 236 FPS and maximum of 320 FPS. This consistency across the frame time distribution indicates stable performance without significant drops.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5070 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 129.0
3840x2160 Medium 92.0
3840x2160 High 65.0
3840x2160 Ultra 62.0
2560x1440 Low 248.0
2560x1440 Medium 175.0
2560x1440 High 124.0
2560x1440 Ultra 118.0
1920x1080 Low 392.0
1920x1080 Medium 278.0
1920x1080 High 196.0
1920x1080 Ultra 187.0

Pc Building Simulator with iUltra 9 290K Plus + Other GPUs

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Pc Building Simulator with RTX 5070 + Other CPUs

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