Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
159
excellent

This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 60 85 119
1440p QHD 109 114 162 228
1080p Full HD 172 181 256 362

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 119
3840x2160 Medium 85
3840x2160 High 60
3840x2160 Ultra 57
2560x1440 Low 228
2560x1440 Medium 162
2560x1440 High 114
2560x1440 Ultra 109
1920x1080 Low 362
1920x1080 Medium 256
1920x1080 High 181
1920x1080 Ultra 172

Pc Building Simulator with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5080 Mobile, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5080 Mobile

The combination of the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5080 Mobile produces a remarkably consistent frame rate curve across the three tested resolutions, with the GPU clearly emerging as the primary performance governor at higher settings while the CPU demonstrates ample headroom at lower presets. This pairing ranks 943rd out of 3,723 tested combos for Pc Building Simulator, placing it in the top quartile of all configurations — a strong result for a simulation title that rarely demands extreme hardware. The measured data shows a system that can push well past 300 FPS at 1080p on low settings, yet still delivers a playable 60 FPS at 4K on high, indicating a balanced platform where neither component becomes an obvious bottleneck except in specific resolution/preset combinations.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a textbook GPU-bound scenario at higher settings, with the RTX 5080 Mobile's workload scaling almost linearly with pixel count. At Ultra settings, the measured average drops from 172 FPS at 1920x1080 to 109 FPS at 2560x1440 — a 36.6% reduction — and then to 57 FPS at 3840x2160, representing a further 47.7% decline. This steep falloff at 4K demonstrates that the GPU is operating near its limits when every visual feature is enabled, with the 16 GB frame buffer and 896.0 GB/s memory bandwidth being taxed heavily by the higher resolution's increased pixel throughput.

The Low settings row tells a different story, one that highlights the CPU's capability to feed frames rapidly. At 1080p Low, the system achieves 362 FPS, which drops to 228 FPS at 1440p — a 37.0% decrease — and then to 119 FPS at 4K, a 47.8% drop from 1440p. If the CPU were the limiting factor, we would expect a more muted scaling pattern, but the consistent percentage declines across all three settings tiers suggest that even at Low presets, the RTX 5080 Mobile's rendering pipeline is still the dominant constraint. The Core Ultra 9 185H's 22 threads and 5.10 GHz boost clock appear sufficient to keep the GPU fed even at the lowest resolution where frame rates exceed 360 FPS.

Medium settings show the most detailed data with min/max frames recorded, providing insight into frame time consistency. At 1080p Medium, the average is 256 FPS with a range from 218 to 295 FPS, indicating a spread of 77 FPS or roughly 30% of the average. At 1440p Medium, the average drops to 162 FPS with a range of 137 to 186 FPS, maintaining a similar proportional spread. The 4K Medium result shows 85 FPS average with 72 to 97 FPS range, where the 25 FPS spread represents about 29% of the average — consistent variance across resolutions suggests the pacing is stable rather than erratic.

The gap between High and Ultra settings narrows as resolution increases, which is an important observation. At 1080p, the difference between High (181 FPS) and Ultra (172 FPS) is only 9 FPS or 5.0%. At 1440p, High delivers 114 FPS versus Ultra's 109 FPS, a 4.4% difference. At 4K, the gap shrinks to 3 FPS (60 vs 57, or 5.0%). This pattern indicates that Ultra settings impose a relatively constant overhead regardless of resolution, likely tied to specific post-processing or shadow quality effects rather than raw geometry or texture work.

Settings Recommendations

The measured data suggests that High settings offer the optimal balance for this combination, particularly at 1440p and 4K. At 2560x1440, High delivers 114 FPS average, which comfortably exceeds the 60 Hz refresh rate common on many displays, while Ultra only adds a marginal visual improvement at 109 FPS — a difference that most users would struggle to perceive in a simulation game where the camera often remains static. At 3840x2160, High achieves exactly 60 FPS average, which is the bare minimum for smooth gameplay on a 60 Hz monitor, but the 57 FPS Ultra result dips below that threshold, risking visible stutter.

For users prioritizing maximum frame rates on high-refresh-rate displays, Low settings at 1080p produce 362 FPS, which would fully saturate even a 360 Hz panel, though the visual compromise in a game about building and inspecting PCs might undermine the experience. Medium settings provide a middle ground with 256 FPS at 1080p and 162 FPS at 1440p, both of which are high enough for competitive play while retaining moderate visual fidelity. The min/max data at Medium settings shows no severe frame drops — the 218 FPS minimum at 1080p remains well above any threshold of concern.

At 4K, the choice between High and Medium is worth careful consideration. High yields 60 FPS average with no recorded minimum, while Medium produces 85 FPS with a 72 FPS minimum. The 25 FPS advantage of Medium over High suggests that the RTX 5080 Mobile hits a performance ceiling at 4K High that can be meaningfully relieved by stepping down one preset level. Given that Pc Building Simulator is a simulation genre title where precise mouse control matters more than rapid reflex timing, the 85 FPS Medium setting at 4K provides a more comfortable margin above the 60 FPS baseline while still maintaining acceptable visual quality.

The Ultra setting across all resolutions shows diminishing returns relative to High. The largest absolute difference is only 9 FPS at 1080p, and at 4K the difference shrinks to 3 FPS. Benchmark results indicate that users should select High as their default preset, reserving Ultra for scenarios where they are running at 1080p and have frame rate headroom to spare. Low settings are only recommended for users chasing maximum refresh rates on 1440p or 1080p displays, as the data shows 228 FPS at 1440p Low and 362 FPS at 1080p Low.

GPU Role

The NVIDIA GeForce RTX 5080 Mobile features 7,680 shading units, 240 texture mapping units, and 96 raster output pipelines, paired with 16 GB of GDDR7 memory on a 256-bit bus. The memory clock runs at 1750 MHz with 28 Gbps effective data rate, producing a bandwidth of 896.0 GB/s. These specifications place the GPU at the 81st percentile of all tested graphics cards, with an average benchmark score of 38,349. The base clock is 975 MHz with a boost clock of 1500 MHz, which are conservative figures for a mobile part with an 80 W TDP, yet the measured frame rates in Pc Building Simulator demonstrate that this configuration is more than adequate for the game's modest rendering demands.

In the context of Pc Building Simulator, the GPU's VRAM capacity is arguably overkill — the game is a simulation title focused on system assembly rather than expansive open worlds. The 16 GB frame buffer would rarely be fully utilized at 1080p or 1440p, but at 4K with Ultra settings, the higher resolution textures and effects could begin to approach memory limits. However, the measured 57 FPS at 4K Ultra suggests that compute throughput, not memory capacity, is the limiting factor, as the frame rate remains playable rather than collapsing due to memory swapping.

The GPU's benchmark results show strong compute performance, with a Passmark G3D score of 27,711 and a GPU compute score of 12,134. The DirectX 12 score of 116 and DirectX 11 score of 253 are relatively low in absolute terms, but these are synthetic benchmarks that may not directly translate to Pc Building Simulator's engine. The 3DMark Steel Nomad DX12 score of 4,952 provides a more reliable indicator of modern gaming performance, and the measured frame rates in this game align with expectations for a GPU in the 81st percentile.

Comparing the RTX 5080 Mobile to its nearest rivals in the database, the data shows it sits within 1% of several other cards. The NVIDIA GeForce MX570 has an average score of 38,299, which is 0.1% lower than the RTX 5080 Mobile's 38,349, while the RTX 4080 Mobile scores 38,135, a 0.6% deficit. This tight clustering indicates that the RTX 5080 Mobile's performance in Pc Building Simulator is representative of its class, with no significant outlier behavior. The AMD Radeon Pro 580X trails by 0.9% with a score of 38,706, while the MX570 A is 0.9% ahead at 38,691.

FAQ

Q: What frame rate can I expect at 1080p with High settings?

A: The measured data shows an average of 181 FPS at 1920x1080 with High settings. This provides a smooth experience on any standard refresh rate monitor, and there is substantial headroom for higher refresh rate displays up to 165 Hz or 180 Hz.

Q: Is this combination capable of 4K gaming?

A: Yes, at 3840x2160 the system achieves 60 FPS average on High settings and 85 FPS on Medium. Ultra settings drop to 57 FPS, which is below the 60 FPS threshold, so users targeting 4K should select High or Medium presets for optimal performance.

Q: How does the RTX 5080 Mobile compare to the RTX 4080 Mobile?

A: The RTX 5080 Mobile has an average benchmark score of 38,349, which is 0.6% higher than the RTX 4080 Mobile's 38,135. In practical terms for Pc Building Simulator, the performance difference is negligible, and users should not expect a meaningful frame rate advantage.

Q: What is the best settings preset for a 1440p monitor?

A: High settings at 2560x1440 deliver 114 FPS average, which is well above 60 FPS and suitable for most displays. Ultra settings only improve visuals slightly while reducing performance to 109 FPS, so High is the recommended choice.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The data shows consistent frame rate scaling across resolutions at all settings, indicating that the GPU remains the primary bottleneck throughout. The Core Ultra 9 185H with 22 threads and 5.10 GHz boost clock provides sufficient throughput even at 1080p Low where 362 FPS is achieved.

Q: How much VRAM does this game require at 4K?

A: The RTX 5080 Mobile has 16 GB of GDDR7 memory with 896.0 GB/s bandwidth. The measured 4K performance at 60 FPS on High settings suggests that 16 GB is sufficient, though the game's actual VRAM usage is not disclosed in the data.

How This Combo Ranks

The Intel Core Ultra 9 185H and RTX 5080 Mobile combination ranks 943rd out of 3,723 tested configurations for Pc Building Simulator, placing it in the 74.7th percentile of all combos. This is a strong showing for a mobile platform, particularly considering that the database includes desktop systems with higher-power components. The rank reflects the combination's ability to maintain high frame rates across all tested resolutions, with no setting falling below 57 FPS at 4K Ultra and 362 FPS achievable at 1080p Low.

The ranking context becomes clearer when examining the individual component percentiles. The CPU sits at the 85th percentile of all processors, while the GPU is at the 81st percentile of all graphics cards. The combo's 74.7th percentile rank is slightly below both individual component percentiles, which is typical for systems where neither component is the absolute top-tier option. The gap suggests that the combination's performance is limited by the game's engine rather than any hardware deficiency, as Pc Building Simulator is not a demanding title by modern standards.

In the context of the combo ranking, 943rd out of 3,723 means there are 942 configurations that perform better in this specific game, but there are also 2,780 configurations that perform worse. This places the system comfortably in the upper quartile, with performance that would be considered high-end for a laptop. The nearest rival CPUs in the database — the AMD Ryzen AI 7 PRO 350, Intel Core 7 250H, AMD Ryzen 7 PRO 5845, and AMD Ryzen 7 7700X — all have average scores within 0.7% of the Core Ultra 9 185H, confirming that the processor is well-matched to its peers.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on Intel's 7 nm process node. It features a base clock of 3.90 GHz and a boost clock of 5.10 GHz, with a TDP of 45 W. The cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. This configuration places the CPU at the 85th percentile of all tested processors, with an average benchmark score of 35,670 and a Passmark multithread score of 29,376.

In Pc Building Simulator, the CPU's role is less demanding than in many other titles due to the game's simulation nature, which typically involves limited active entities and simple physics. The measured frame rates show that even at 1080p Low with 362 FPS, the CPU is not the limiting factor — the GPU still manages to process frames faster than in more complex scenarios. The 22 threads provide ample parallelism for any background tasks, and the 5.10 GHz boost clock ensures strong single-threaded performance, as evidenced by the Cinebench R23 single-core score of 1,810.5 and Geekbench single-core score of 1,794.

The CPU's benchmark data shows strong multi-core capabilities, with a Cinebench R23 multi-core score of 17,984.5 and a Geekbench multi-core score of 11,657. The Passmark physics score of 1,956 and integer math score of 98,302 indicate solid computational throughput, though these are unlikely to be fully utilized in Pc Building Simulator. The data compression score of 339,489 and encryption score of 19,827 suggest the CPU handles background tasks efficiently, which could be relevant if users run other applications while gaming.

Comparing the Core Ultra 9 185H to its nearest rivals, the data shows it is essentially tied with several other processors. The AMD Ryzen AI 7 PRO 350 has an average score of 35,719, which is 0.1% higher than the Core Ultra 9 185H's 35,670, while the Intel Core 7 250H scores 35,728, a 0.2% advantage. The AMD Ryzen 7 PRO 5845 at 35,802 is 0.4% ahead, and the AMD Ryzen 7 7700X at 35,909 leads by 0.7%. These sub-1% differences confirm that the CPU selection has minimal impact on Pc Building Simulator performance relative to the GPU.

The integrated Arc Xe-LPG Graphics 128EU could theoretically serve as a fallback display adapter, but the presence of the RTX 5080 Mobile makes this irrelevant for gaming. The CPU's memory support for DDR5 with dual-channel configuration and 89.6 GB/s bandwidth provides sufficient memory throughput for the game's data streaming needs, though the actual memory speed depends on the motherboard implementation. The PCIe Gen 5 interface with 8 lanes for the CPU ensures that the GPU has ample bandwidth for data transfer, though PCIe 5.0 x16 on the GPU side is not fully utilized by this game's moderate bandwidth requirements.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5080 Mobile

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5080 Mobile in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 119.0
3840x2160 Medium 85.0
3840x2160 High 60.0
3840x2160 Ultra 57.0
2560x1440 Low 228.0
2560x1440 Medium 162.0
2560x1440 High 114.0
2560x1440 Ultra 109.0
1920x1080 Low 362.0
1920x1080 Medium 256.0
1920x1080 High 181.0
1920x1080 Ultra 172.0

Pc Building Simulator with iUltra 9 185H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5080 Mobile + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5080 Mobile

Explore FPS benchmarks for other games using this same hardware combination.