Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 32 46 65
1440p QHD 59 62 88 124
1080p Full HD 93 98 139 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 46
3840x2160 High 32
3840x2160 Ultra 31
2560x1440 Low 124
2560x1440 Medium 88
2560x1440 High 62
2560x1440 Ultra 59
1920x1080 Low 196
1920x1080 Medium 139
1920x1080 High 98
1920x1080 Ultra 93

Pc Building Simulator with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis

# Pc Building Simulator — Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 Mobile

The measured FPS data for this combination spans four settings presets across three resolutions, revealing a system that scales predictably with both graphical load and pixel count. The Intel Core Ultra 9 185H (16 cores, 22 threads, boost clock 5.10 GHz) pairs with the NVIDIA GeForce RTX 5050 Mobile (8 GB GDDR7, 2560 shading units, boost clock 1500 MHz) to deliver playable frame rates at 1080p and 1440p, while 4K remains a challenge except at the lowest settings. This analysis walks through the resolution scaling, component roles, and practical recommendations based solely on the measured rows.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that pixel throughput is the dominant bottleneck at higher resolutions. At High settings, the average frame rate falls from 98 FPS at 1920x1080 to 62 FPS at 2560x1440 — a 37% reduction — and then to 32 FPS at 3840x2160, which is 67% lower than the 1080p result. This pattern suggests the RTX 5050 Mobile's 128-bit memory bus and 384.0 GB/s bandwidth become increasingly strained as the pixel count quadruples from 1080p to 4K.

The Low preset shows a similar trajectory but with higher absolute numbers: 196 FPS at 1080p, 124 FPS at 1440p, and 65 FPS at 4K. The 4K Low result is still 34% below the 1440p Low figure, confirming that even with minimal graphical work, the GPU cannot maintain proportional performance at 4K. Medium settings follow the same curve: 139 FPS at 1080p, 88 FPS at 1440p, and 46 FPS at 4K, with the 1440p-to-4K drop being 48%.

Ultra settings produce the lowest frame rates at every resolution, but the relative scaling is telling. At 1080p Ultra, the average is 93 FPS; at 1440p Ultra, it drops to 59 FPS (37% lower); at 4K Ultra, it falls to 31 FPS (47% lower than 1440p). The 4K Ultra figure of 31 FPS is nearly identical to the 4K High result of 32 FPS, suggesting that beyond a certain pixel load, the GPU is fully saturated and additional settings changes have minimal impact.

The delta between Low and Ultra at each resolution narrows as resolution increases. At 1080p, the gap is 103 FPS (196 vs 93); at 1440p, it shrinks to 65 FPS (124 vs 59); at 4K, it compresses to 34 FPS (65 vs 31). This convergence indicates that the GPU becomes the limiting factor at 4K regardless of preset, while at 1080p the CPU has more headroom to express differences in settings.

GPU Role

The RTX 5050 Mobile's specifications directly explain the measured performance envelope. With 8 GB of GDDR7 memory on a 128-bit bus, the memory bandwidth of 384.0 GB/s is modest by modern standards, yet the card still delivers 196 FPS at 1080p Low. The boost clock of 1500 MHz, combined with 2560 shading units, yields a FP32 throughput of 7.680 TFLOPS — a figure that aligns with the observed mid-range performance class.

The GPU's pixel rate of 48.00 GPixel/s and texture rate of 120.0 GTexel/s are relevant when interpreting the 4K results. At 4K Ultra, the average of 31 FPS corresponds to roughly 199 million pixels per second rendered (3840 × 2160 × 31), which is far below the card's theoretical pixel rate. This gap suggests the bottleneck lies not in raw pixel fill but in memory bandwidth or shader complexity. The 8 GB VRAM capacity is sufficient for this game at 4K, as Pc Building Simulator is not a texture-heavy title, but the bandwidth constraint becomes apparent in the steep scaling.

Comparing to nearest rivals, the RTX 5050 Mobile's average benchmark score of 43268 places it within 0.1% of the NVIDIA Quadro M6000 24 GB (43262) and 0.1% ahead of the NVIDIA GeForce RTX 4070 SUPER (43223). The RTX 4090 Mobile scores 43667, which is 0.9% higher — a negligible margin that indicates the 5050 Mobile punches well above its position in the product stack. The percentile rank of 83 among all GPUs reinforces that this is an upper-midrange part.

The measured FPS at 1440p High (62 FPS) and 4K Medium (46 FPS) suggests the GPU is operating near its practical limit for smooth gameplay. The min FPS values recorded only for Medium settings — 74 at 1440p and 39 at 4K — provide additional context: even when frame times spike, the card stays above 30 FPS at 4K Medium, which is the bare minimum for acceptable motion.

CPU Role

The Intel Core Ultra 9 185H contributes significantly to the high frame rates at lower resolutions. With 16 cores and 22 threads, a boost clock of 5.10 GHz, and 24 MB of shared L3 cache, this mobile processor provides ample compute for a simulation game that rarely stresses more than a few threads. The Cinebench R23 multicore score of 17984.5 and single-core score of 1810.5 indicate strong per-thread performance, which matters for Pc Building Simulator's physics and logic calculations.

The CPU's average benchmark score of 35670 places it in the 85th percentile of all CPUs, with nearest rivals including the AMD Ryzen AI 7 PRO 350 (35719, -0.1% delta), Intel Core 7 250H (35728, -0.2%), and AMD Ryzen 7 PRO 5845 (35802, -0.4%). The AMD Ryzen 7 7700X scores 35909, just 0.7% higher. This tight grouping suggests the 185H is competitive with desktop parts from a generation prior, which is remarkable for a 45 W TDP mobile chip.

The CPU's role becomes evident in the 1080p results where the GPU is less stressed. At 1080p Low, the 196 FPS average is likely CPU-bound, as the RTX 5050 Mobile could theoretically render more frames if the processor could feed it faster. The drop from 196 FPS at 1080p Low to 124 FPS at 1440p Low (37% reduction) is larger than the pixel count increase (77% more pixels), suggesting that both CPU and GPU contribute to the scaling curve.

The Geekbench multicore score of 11657 and single-core score of 1794 corroborate the processor's balanced design. The PassMark multithread score of 29376 and single-thread score of 3697 further confirm that the 185H can handle both lightly-threaded game loops and background tasks without becoming a bottleneck. The L2 cache of 2 MB per core and L1 cache of 112 KB per core provide low-latency access to frequently used data, which is beneficial for a game that simulates component interactions.

At 4K, the CPU's influence diminishes as the GPU becomes the clear limiter. The 4K High (32 FPS) and 4K Ultra (31 FPS) results are nearly identical, indicating that the GPU is saturated and the CPU has spare capacity. This is expected behavior for a title like Pc Building Simulator, where the simulation logic is not computationally intense enough to stress a 16-core processor at high pixel counts.

FAQ

Q: Is this combo capable of 4K gaming in Pc Building Simulator?

A: Barely, at Low settings only. The 4K Low average is 65 FPS, which is playable, but Medium drops to 46 FPS and High/Ultra fall to 32/31 FPS. The min FPS at 4K Medium is 39, so frame pacing is acceptable but not ideal.

Q: What is the best resolution for this combination?

A: 2560x1440 offers the best balance. High settings average 62 FPS, Medium averages 88 FPS, and even Ultra hits 59 FPS. This resolution provides a 77% pixel increase over 1080p while maintaining smooth frame rates.

Q: How does the RTX 5050 Mobile compare to its nearest GPU rivals?

A: Its average benchmark score of 43268 is 0% different from the Quadro M6000 24 GB (43262), 0.1% ahead of the RTX 4070 SUPER (43223), and 0.9% behind the RTX 4090 Mobile (43667). The percentile rank is 83 among all GPUs.

Q: Does the CPU bottleneck the GPU at any resolution?

A: At 1080p Low, the 196 FPS average suggests possible CPU limitation, but the 185H's strong single-core performance (Cinebench R23 single-core 1810.5) likely keeps this minimal. At 4K, the GPU is clearly the bottleneck.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The gap is 103 FPS, from 196 FPS at Low to 93 FPS at Ultra. This large delta indicates the GPU has headroom at 1080p and that settings have a substantial impact on visual quality without sacrificing playability.

Q: How does this combo rank among all tested combinations?

A: It ranks 2985 out of 3723 combos, placing it in the lower 20% of tested systems. This is consistent with the RTX 5050 Mobile being a mid-range mobile GPU paired with a high-end mobile CPU.

Settings Recommendations

For 1080p, the Ultra preset is the best choice for visual fidelity, as the 93 FPS average remains well above the 60 FPS threshold for smooth gameplay. The gap between High (98 FPS) and Ultra (93 FPS) is only 5 FPS, so the extra visual detail comes at a minimal performance cost. Low (196 FPS) and Medium (139 FPS) are unnecessary unless the user has a high-refresh-rate display that exceeds 144 Hz, in which case Medium provides a good compromise at 139 FPS.

At 1440p, the Medium preset offers the best experience with an average of 88 FPS and a min FPS of 74, ensuring consistent frame delivery. High at 62 FPS is playable but closer to the edge, while Ultra at 59 FPS dips below 60 and may cause noticeable stutters in scenes with many components. Low at 124 FPS is overkill for most displays and sacrifices too much visual quality.

For 4K, only the Low preset (65 FPS) achieves a playable average. Medium at 46 FPS is borderline, and the min of 39 FPS means frame drops will be noticeable during complex scenes. High (32 FPS) and Ultra (31 FPS) are not recommended for gameplay, as they fall below the 30 FPS minimum for acceptable motion, though they may be suitable for screenshots or static viewing.

The data suggests prioritizing Medium settings at 1440p as the sweet spot, delivering 88 FPS with a min of 74. If the user insists on 4K, Low is the only viable option, with Medium as a compromise for users who can tolerate occasional dips below 40 FPS.

Measured FPS Breakdown

At 3840x2160, the results are: Low averages 65 FPS, Medium averages 46 FPS (min 39, max 53), High averages 32 FPS, and Ultra averages 31 FPS. The progression from Low to Ultra shows a 52% reduction in frame rate, with the largest single drop occurring between Low and Medium (19 FPS).

At 2560x1440, the frame rates improve substantially: Low averages 124 FPS, Medium averages 88 FPS (min 74, max 101), High averages 62 FPS, and Ultra averages 59 FPS. The drop from Low to Medium is 36 FPS, and from Medium to High is 26 FPS, with only a 3 FPS difference between High and Ultra.

At 1920x1080, the card performs best: Low averages 196 FPS, Medium averages 139 FPS (min 118, max 160), High averages 98 FPS, and Ultra averages 93 FPS. The Low-to- Medium gap is 57 FPS, Medium-to-High is 41 FPS, and High-to-Ultra is just 5 FPS, indicating diminishing returns at the highest preset.

The min FPS data, available only for Medium settings, shows that 1080p maintains a min of 118 FPS, 1440p a min of 74 FPS, and 4K a min of 39 FPS. These figures suggest that Medium is the most stable preset across resolutions, with frame time variance increasing as resolution rises.

How This Combo Ranks

The combination of Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 Mobile ranks 2985 out of 3723 tested combos in Pc Building Simulator, placing it in the 20th percentile of all systems. This rank is lower than the individual component percentiles (CPU at 85th, GPU at 83rd) would suggest, indicating that the pairing is not optimized for this particular game's demands.

The CPU's strong benchmark scores — including a Cinebench R23 multicore of 17984.5 and a PassMark multithread of 29376 — would normally push a combo higher, but the GPU's modest performance at 4K and mid-range 1440p results drag the overall ranking down. The RTX 5050 Mobile's nearest rival, the RTX 4070 SUPER, scores nearly identically in synthetic benchmarks (43223 vs 43268), yet the 5050 Mobile's lower memory bandwidth (384.0 GB/s vs the 4070 SUPER's typically higher figure) likely explains its weaker real-world scaling at high resolutions.

The rank of 2985 out of 3723 places this combo in the bottom quartile, which is consistent with the measured FPS data showing that 4K is only viable at Low settings. For a game that is not graphically demanding, this result is surprising, but it reflects the GPU's limitations at high pixel counts rather than any CPU deficiency. The CPU's performance is sufficient to avoid bottlenecking at all resolutions, as evidenced by the near-identical 4K High and Ultra results (32 vs 31 FPS), which point to GPU saturation.

In the context of all tested combos, this system is best suited for 1080p and 1440p gaming at medium-to-high settings, where it delivers frame rates well above playability thresholds. The 4K results are disappointing but not unexpected for a mobile GPU with a 128-bit memory bus, even one with the RTX 5050 Mobile's architectural efficiency. The rank reflects a system that is well-balanced for mainstream resolutions but falls short at the high end.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 Mobile in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 46.0
3840x2160 High 32.0
3840x2160 Ultra 31.0
2560x1440 Low 124.0
2560x1440 Medium 88.0
2560x1440 High 62.0
2560x1440 Ultra 59.0
1920x1080 Low 196.0
1920x1080 Medium 139.0
1920x1080 High 98.0
1920x1080 Ultra 93.0

Pc Building Simulator with iUltra 9 185H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 Mobile + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5050 Mobile

Explore FPS benchmarks for other games using this same hardware combination.