Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
233
excellent

This combination delivers exceptional performance with an average of 233 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 86 90 127 179
1440p QHD 163 172 243 336
1080p Full HD 258 269 374 503

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 86
3840x2160 High 90
3840x2160 Medium 127
3840x2160 Low 179
2560x1440 Ultra 163
2560x1440 High 172
2560x1440 Medium 243
2560x1440 Low 336
1920x1080 Ultra 258
1920x1080 High 269
1920x1080 Medium 374
1920x1080 Low 503

Pc Building Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265HX is a 20-core, 20-thread mobile processor built on Arrow Lake-HX architecture using TSMC's 3 nm process. Its base clock sits at 2.60 GHz with a boost up to 5.30 GHz, and it carries 30 MB of shared L3 cache alongside 3 MB of L2 per core. This is a high-core-count part aimed at heavy multi-threaded workloads, which influences how Pc Building Simulator behaves — a simulation title that typically benefits from consistent single-thread performance and adequate multi-core headroom for background simulation logic.

In CPU-centric benchmarks, the 265HX posts a Cinebench R23 multi-core score of 40642 and a single-core score of 5737. The multi-core result places it in the 93rd percentile among all CPUs, indicating strong parallel throughput. Its PassMark multithread score of 47985 and single-thread score of 4500 reinforce this profile. The nearest rivals show how tightly clustered this chip is: the Intel Core i7-13790F sits just 0.1% ahead in average benchmark score, while the AMD Ryzen AI 7 450G trails by 0.2%, and the Intel Core Ultra 7 255HX is 0.7% behind. This means the 265HX is essentially at parity with its closest competition in synthetic workloads.

For Pc Building Simulator specifically, the game's simulation nature means the CPU's single-thread performance matters for UI responsiveness and physics calculations, while the 20 threads help when multiple simulation systems run simultaneously. At 1080p Low, the combo achieves 196 FPS, which suggests the CPU can feed the GPU effectively at lower resolutions where rendering load is lighter. The data indicates the processor is not a bottleneck at any tested setting, as FPS scales predictably with resolution changes rather than showing CPU-limited plateaus.

# How This Combo Ranks

The combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5050 ranks 2390 out of 3002 tested combos in Pc Building Simulator. This places the pairing in the lower third of all system configurations tested for this game, which is a notable finding given the individual component strengths. The CPU alone sits in the 93rd percentile for all processors, and the GPU lands in the 66th percentile for all graphics cards — yet their combined performance ranking is comparatively modest.

This discrepancy suggests that Pc Building Simulator does not heavily stress either component in ways that leverage their full capabilities. The game's simulation genre typically relies more on game logic than raw rendering, so the GPU's mid-tier ranking and the CPU's high-tier ranking do not translate into a top-tier combo result. The rank of 2390 out of 3002 means roughly 79.6% of tested combos perform better in this specific title, indicating that other system pairings — likely those with stronger GPUs or more balanced configurations — achieve higher frame rates.

The nearest GPU rival data provides context: the RTX 5050's average benchmark score of 21035 is only 0.6% behind the AMD Radeon RX Vega M GL, 1% behind the AMD Radeon HD 8970M, and 1.6% ahead of the AMD Radeon RX 5600 XT. These are older or lower-tier parts, suggesting the RTX 5050 is positioned as an entry-level 50-series card. In a simulation game that may not fully utilize modern GPU features, this mid-tier placement aligns with the combo's overall rank.

# Resolution Scaling

The measured FPS data reveals how the system scales across resolutions. At 1080p Low, the combo delivers 196 FPS. Moving to 1440p Low drops the frame rate to 124 FPS — a 36.7% reduction. At 4K Low, the average falls to 65 FPS, which is a 47.6% drop from 1440p and a 66.8% drop from 1080p. This scaling pattern indicates that at Low settings, the GPU becomes increasingly the limiting factor as resolution rises, since the CPU workload stays relatively constant while pixel throughput demands grow.

At High settings, the scaling is steeper. 1080p High produces 98 FPS, 1440p High drops to 62 FPS (a 36.7% reduction), and 4K High falls to 32 FPS (a 48.4% reduction from 1440p and 67.3% from 1080p). The percentage drops are similar to Low, but the absolute frame rates are much lower, suggesting that High settings add enough GPU work to push the system into less comfortable territory at higher resolutions.

The Medium setting shows an interesting pattern: 1080p Medium runs at 139 FPS, 1440p Medium at 88 FPS, and 4K Medium at 46 FPS. The 1080p-to-1440p drop is 36.7%, matching the Low and High trends, while the 1440p-to-4K drop is 47.7%. Ultra settings follow suit: 93 FPS at 1080p, 59 FPS at 1440p, and 31 FPS at 4K. The consistent ~37% drop from 1080p to 1440p across all settings, and the ~48% drop from 1440p to 4K, points to a GPU-bound scenario at higher resolutions — the CPU's 20 threads are sufficient to maintain frame delivery, but the RTX 5050's 8 GB VRAM and 320 GB/s bandwidth become stretched.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its best performance. Low settings produce 196 FPS average, which is more than enough for smooth gameplay on high-refresh displays. Medium settings reduce the average to 139 FPS with a minimum of 118 FPS and maximum of 160 FPS, indicating stable frame pacing. High settings yield 98 FPS average, while Ultra drops to 93 FPS. The difference between High and Ultra at 1080p is minimal — only 5 FPS — suggesting that the Ultra preset adds visual features that do not heavily tax the GPU at this resolution.

Moving to 2560x1440, the performance drops are more pronounced. Low settings average 124 FPS, Medium averages 88 FPS with a range of 74-101 FPS, High averages 62 FPS, and Ultra averages 59 FPS. The gap between High and Ultra narrows to just 3 FPS at 1440p, while the Low-to-Medium gap is 36 FPS. This indicates that Medium is a significant step up in visual quality for a moderate FPS cost, while High-to-Ultra offers diminishing returns.

At 3840x2160, the system struggles to maintain playable frame rates at higher presets. Low settings average 65 FPS, Medium averages 46 FPS with a range of 39-53 FPS, High drops to 32 FPS, and Ultra falls to 31 FPS. The Medium minimum of 39 FPS dips below the commonly accepted 40 FPS threshold for smooth gameplay, while High and Ultra both sit in the low-30s range, which may feel stuttery in a simulation game with frequent UI updates. The Low setting at 4K remains playable, but the step from Low to Medium costs 19 FPS — a 29.2% reduction — for improved visuals.

# GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with a chip size of 149 mm² and 16,900 million transistors. It features 2560 shading units, 80 TMUs, and 32 ROPs, along with 20 RT cores and 80 tensor cores. Its base clock is 2317 MHz with a boost of 2572 MHz, and it has 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The GPU's FP32 performance is 13.17 TFLOPS, and it supports PCIe 5.0 x8 connectivity.

In Pc Building Simulator, the GPU's role becomes evident from the resolution scaling data. At 1080p, even Ultra settings stay above 90 FPS, indicating that the RTX 5050 has ample headroom for this game at lower pixel counts. The 8 GB VRAM is sufficient for 1080p and 1440p rendering, as the game's simulation environments typically feature moderate texture loads. However, at 4K, the frame rates drop to 31-65 FPS depending on settings, showing that the GPU's memory bandwidth and compute throughput become limiting factors.

The GPU's benchmark results place it in the 66th percentile among all graphics cards. Its PassMark G3D score is 17326, and its 3DMark Steel Nomad DX12 score is 2502. The nearest rivals include the AMD Radeon RX Vega M GL (0.6% higher average score), AMD Radeon HD 8970M (1% higher), and AMD Radeon RX 5600 XT (1.6% lower). These comparisons highlight that the RTX 5050 is a capable entry-level card that can handle simulation games at medium-to-high settings at mainstream resolutions, but it is not designed for 4K Ultra gaming.

# FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: The data shows 1080p provides the smoothest experience, with all settings staying above 93 FPS. At 1440p, Medium and Low remain playable at 88 and 124 FPS respectively, while 4K only maintains playable frame rates at Low (65 FPS).

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050's average benchmark score of 21035 is 0.6% behind the AMD Radeon RX Vega M GL and 1% behind the AMD Radeon HD 8970M, while being 1.6% ahead of the AMD Radeon RX 5600 XT and 1.6% behind the NVIDIA RTX A4000 Mobile.

Q: Does the CPU bottleneck the GPU in this game?

A: No. The CPU's 20 threads and high single-core performance (Cinebench R23 single-core score of 5737) allow it to feed the GPU effectively. The consistent FPS scaling across resolutions indicates the GPU becomes the limiting factor at higher resolutions, not the CPU.

Q: What is the FPS difference between High and Ultra settings at 1080p?

A: At 1080p, High settings produce 98 FPS while Ultra produces 93 FPS — a difference of only 5 FPS. The same 1440p comparison shows 62 FPS versus 59 FPS (3 FPS difference), and at 4K, 32 FPS versus 31 FPS (1 FPS difference).

Q: Is 4K playable with this system?

A: Only at Low settings, which average 65 FPS. Medium settings drop to 46 FPS with a minimum of 39 FPS, and High/Ultra both fall below 33 FPS, which may not provide a smooth experience in a simulation title.

Q: How does the CPU's multi-core performance influence this game?

A: The CPU's Cinebench R23 multi-core score of 40642 and PassMark multithread score of 47985 indicate strong parallel processing, which helps manage the simulation's background systems. This is reflected in the stable frame rates even at 1080p Low where the CPU is most active.

# Settings Recommendations

The measured FPS data points to Medium settings at 1440p as the best balance of visual quality and performance for this combo. At 1440p Medium, the system delivers 88 FPS with a minimum of 74 FPS, which provides smooth gameplay while maintaining moderate visual fidelity. This represents a 36 FPS improvement over High settings at the same resolution, while the visual step from Medium to High is less impactful than the frame rate cost.

For users prioritizing frame rate above all else, 1080p Medium at 139 FPS offers a 41 FPS improvement over 1080p High while still providing enhanced visuals over Low. The jump from Low to Medium at 1080p costs 57 FPS (196 to 139), but the added detail is likely worth it for most players given the still-high frame rate.

At 4K, Low settings at 65 FPS is the only recommended preset, as Medium dips to 39 FPS minimums which may cause noticeable stutter in a simulation game. If 4K is required, accepting Low settings is necessary; otherwise, dropping to 1440p Medium provides a much better experience with 88 FPS average.

The Ultra preset is not recommended at any resolution, as the FPS differences between High and Ultra are minimal (5 FPS at 1080p, 3 FPS at 1440p, 1 FPS at 4K), suggesting the Ultra settings add negligible visual improvements for this game while consuming the same performance headroom. The data consistently shows High and Ultra performing nearly identically, which implies the Ultra preset may not meaningfully alter the simulation's rendering workload.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 86.0
3840x2160 High 90.0
3840x2160 Medium 127.0
3840x2160 Low 179.0
2560x1440 Ultra 163.0
2560x1440 High 172.0
2560x1440 Medium 243.0
2560x1440 Low 336.0
1920x1080 Ultra 258.0
1920x1080 High 269.0
1920x1080 Medium 374.0
1920x1080 Low 503.0

Pc Building Simulator with iUltra 7 265HX + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.