Pc Building Simulator
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 20 | 28 | 40 |
| 1440p QHD | 36 | 38 | 54 | 76 |
| 1080p Full HD | 57 | 60 | 85 | 120 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 265 + AMD Radeon RX 580, In-Depth Analysis
# Pc Building Simulator with Intel Core Ultra 7 265 + AMD Radeon RX 580
The combination of Intel's Core Ultra 7 265 processor and AMD's Radeon RX 580 graphics card produces a distinct performance profile in Pc Building Simulator, a simulation title from 2019. The data shows a system that can handle 1080p gaming comfortably but struggles significantly at higher resolutions, with the GPU clearly acting as the primary constraint. The combo ranks 2738th out of 3002 tested combinations, placing it in the lower portion of the database, which reflects the RX 580's age relative to modern hardware.
FAQ
Q: What is the best resolution to play Pc Building Simulator with this combo?
A: The data shows 1920x1080 is the only resolution where the system achieves consistently playable frame rates. At High settings, the average FPS is 60, while Low settings hit 120 FPS. At 2560x1440, frame rates drop to between 36 and 76 FPS depending on settings, and at 3840x2160, the best average is 40 FPS on Low settings.
Q: How does the RX 580 compare to its nearest rivals in overall GPU benchmarks?
A: The RX 580's average benchmark score is 12,928, which is 0.1% behind the NVIDIA GeForce RTX 3050 Ti Mobile (12,940) and 0.4% behind the NVIDIA GeForce GTX 1660 SUPER (12,986). It sits 0.5% ahead of the AMD Radeon 740M (12,870) and 0.6% ahead of the AMD FirePro W5100 (12,847).
Q: What is the processor's multi-core performance relative to its nearest competitors?
A: The Core Ultra 7 265 scores 42,216 in Cinebench R23 multi-core. Its average benchmark score is 64,640, which is 0.3% behind the AMD EPYC 4464P (64,823) and 0.7% behind the AMD EPYC 9124 (65,104). It leads the Core Ultra 7 265F by 0.3% (64,438) and the AMD EPYC 7343 by 0.7% (64,202).
Q: Is there a significant difference between Low and Ultra settings at 1080p?
A: Yes, the gap is substantial. At 1920x1080, Low settings produce an average of 120 FPS, while Ultra settings drop to 57 FPS. This represents a 63 FPS difference, meaning Ultra delivers less than half the frame rate of Low at the same resolution.
Q: Does the RX 580 support modern graphics APIs needed for this game?
A: Yes, the RX 580 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. In Passmark tests, it scores 43 in DirectX 12, 60 in DirectX 11, and 124 in DirectX 9, showing it handles older APIs more efficiently than newer ones.
Q: How does this combo's ranking compare to all tested systems in Pc Building Simulator?
A: This combination ranks 2738th out of 3002 tested combos, placing it in the bottom 9% of all systems. This low ranking is primarily due to the RX 580's age, as the processor alone sits in the 93rd percentile among all CPUs.
GPU Role
The AMD Radeon RX 580 is the defining component in this system's gaming performance. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which is adequate for 1080p gaming but becomes a limiting factor at higher resolutions. The GPU's base clock runs at 1257 MHz with a boost clock of 1340 MHz, and its 2304 shading units deliver 6.175 TFLOPS of FP32 performance. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are modest by modern standards.
The RX 580's benchmark results reveal its capabilities. Its Passmark G3D score is 8,813, while its GPU compute score is 3,488. In Geekbench tests, it scores 45,235 in Metal, 37,453 in OpenCL, and 45,173 in Vulkan. The GPU's percentile rank of 53 among all GPUs places it squarely in the mid-range, and its average benchmark score of 12,928 puts it in a tight cluster with competitors like the RTX 3050 Ti Mobile and GTX 1660 SUPER.
In Pc Building Simulator specifically, the GPU's influence is clear from the measured FPS data. At 1080p with Low settings, the system achieves 120 FPS, but this drops to 57 FPS at Ultra settings—a 52.5% reduction. This scaling pattern suggests the game is heavily GPU-bound, as the frame rate tracks closely with the graphics load rather than showing CPU limitations. The RX 580's DirectX 12 score of 43 in Passmark is notably lower than its DirectX 11 score of 60, which may explain some of the performance characteristics observed in this modern game.
Settings Recommendations
The measured FPS data provides clear guidance on optimal settings for this combo. At 1920x1080, the Medium preset delivers an average of 85 FPS with a minimum of 72 and maximum of 98, making it the best balance of visual quality and performance. The High preset at 60 FPS is playable, but the jump from Medium to High costs 25 FPS—a 29.4% reduction. Ultra at 57 FPS is only 3 FPS below High, so the visual gains from Ultra come at minimal performance cost, but both fall short of the smoother Medium experience.
At 2560x1440, the situation changes dramatically. Low settings deliver 76 FPS, which is playable, but Medium drops to 54 FPS with a minimum of 46. High and Ultra produce 38 and 36 FPS respectively, which are borderline for smooth gameplay. For 1440p, the Low preset is the only reliable option for maintaining 60+ FPS. At 3840x2160, even Low settings only reach 40 FPS, with Medium at 28 FPS and High/Ultra at 20/19 FPS. These frame rates are not suitable for most gaming scenarios.
The data suggests that 1080p Medium is the sweet spot for this system. The 85 FPS average provides headroom for demanding scenes, and the minimum of 72 FPS ensures consistent performance. Players targeting higher visual fidelity could use High at 1080p, accepting the drop to 60 FPS, but the Medium preset offers the best overall experience per the measured rows.
Measured FPS Breakdown
At 1920x1080, the system shows its strongest performance. Low settings yield 120 FPS average, while Medium delivers 85 FPS with a range of 72–98 FPS. High settings produce 60 FPS, and Ultra drops to 57 FPS. The progression from Low to Ultra shows a consistent decline: 120 → 85 → 60 → 57 FPS, with the largest single drop occurring between Low and Medium (35 FPS, a 29.2% reduction).
At 2560x1440, the frame rates scale down significantly. Low settings produce 76 FPS, Medium delivers 54 FPS with a range of 46–62 FPS, High drops to 38 FPS, and Ultra falls to 36 FPS. The gap between Low and Medium is 22 FPS (28.9%), while the High to Ultra difference is only 2 FPS, suggesting diminishing returns at the higher presets.
At 3840x2160, performance becomes marginal. Low settings achieve 40 FPS, Medium delivers 28 FPS with a range of 24–32 FPS, High drops to 20 FPS, and Ultra falls to 19 FPS. The difference between High and Ultra is negligible at just 1 FPS, indicating the GPU is fully saturated at this resolution regardless of settings. The Medium preset's minimum of 24 FPS shows that even the mid-range preset struggles to maintain playable frame rates at 4K.
How This Combo Ranks
This combination of Intel Core Ultra 7 265 and AMD Radeon RX 580 ranks 2738th out of 3002 tested combos in Pc Building Simulator. This places the system in the bottom 9% of all configurations, which is a striking result given the processor's capabilities. The Core Ultra 7 265 sits in the 93rd percentile among all CPUs with an average benchmark score of 64,640, yet the combo's overall ranking is dragged down by the GPU.
The CPU's nearest rivals in overall benchmarks include the AMD EPYC 4464P (64,823, 0.3% ahead), AMD EPYC 9124 (65,104, 0.7% ahead), Intel Core Ultra 7 265F (64,438, 0.3% behind), and AMD EPYC 7343 (64,202, 0.7% behind). These tight margins show the processor is competitive with high-end server and desktop parts. However, the RX 580's 53rd percentile ranking among GPUs means the graphics card is the clear bottleneck, preventing the system from achieving a higher combo rank.
The disparity between the CPU's high percentile and the combo's low rank suggests that Pc Building Simulator is heavily GPU-dependent in its rendering demands. The processor's 20 cores and 20 threads provide substantial computational headroom, but this goes largely unused when the GPU is unable to keep pace with frame rendering.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture built on a 3nm process by TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a TDP of 65W. The processor features 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache. Its memory support includes DDR5 with dual-channel configuration and 102.4 GB/s of bandwidth.
In CPU benchmarks, the Core Ultra 7 265 demonstrates strong multi-threaded performance. Its Cinebench R23 multi-core score is 42,216, and single-core is 5,960. Passmark tests show a multithread score of 49,682 and a single-thread score of 4,689. The processor's percentile rank of 93 among all CPUs confirms its high-end positioning.
In Pc Building Simulator, the CPU's role appears secondary to the GPU. The measured FPS values show clear GPU-bound behavior: at 1080p, the system can reach 120 FPS on Low settings, but this is unlikely to stress the CPU given its capabilities. The processor's 5.30 GHz boost clock and 20 cores provide ample headroom for the simulation's logical operations, but the game's rendering demands are what ultimately limit performance.
The CPU's memory bandwidth of 102.4 GB/s and DDR5 support ensure that data transfer to the GPU is not a bottleneck. This is important because the RX 580's 256.0 GB/s bandwidth is already modest, and any CPU-side delays would further hamper performance. The data shows no evidence of CPU limitations, as frame rates scale consistently with GPU load across resolutions and settings.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals the GPU-bound nature of this system. At Low settings, the frame rate drops from 120 FPS at 1920x1080 to 76 FPS at 2560x1440 (a 36.7% reduction) and then to 40 FPS at 3840x2160 (a 47.4% reduction from 1440p). The total drop from 1080p to 4K at Low settings is 80 FPS, or 66.7%.
At Medium settings, the scaling shows a similar pattern: 85 FPS at 1080p drops to 54 FPS at 1440p (36.5% reduction) and then to 28 FPS at 4K (48.1% reduction). The total reduction from 1080p to 4K is 57 FPS, or 67.1%. High settings follow the same trend: 60 FPS → 38 FPS → 20 FPS, representing a 66.7% total reduction. Ultra settings produce 57 FPS → 36 FPS → 19 FPS, a 66.7% reduction as well.
The consistent ~67% reduction from 1080p to 4K across all settings strongly indicates that the GPU is the limiting component. A CPU-bound system would show less dramatic scaling, as resolution increases put more load on the GPU's pixel processing capabilities. The RX 580's 8 GB of GDDR5 memory and 256-bit bus are simply insufficient for 4K rendering at playable frame rates, with even Low settings only achieving 40 FPS at that resolution.
The data also reveals that the gap between settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 63 FPS (120 vs 57), but at 4K, this difference shrinks to 21 FPS (40 vs 19). This compression suggests that at higher resolutions, the GPU's raw compute limits become the dominant factor, making settings adjustments less impactful. The Medium preset's minimum FPS values—72 at 1080p, 46 at 1440p, and 24 at 4K—further illustrate this trend, showing that the GPU's performance ceiling drops faster than the settings can compensate.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.0 |
| 3840x2160 | Medium | 28.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 120.0 |
| 1920x1080 | Medium | 85.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 57.0 |
Pc Building Simulator with iUltra 7 265 + Other GPUs
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Pc Building Simulator with RX 580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 580
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