Pc Building Simulator
This combination delivers exceptional performance with an average of 240 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 92 | 131 | 185 |
| 1440p QHD | 168 | 177 | 250 | 347 |
| 1080p Full HD | 266 | 277 | 385 | 518 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070, In-Depth Analysis
Pc Building Simulator’s measured performance with the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 4070 reveals a configuration that scales predictably with resolution, but with a few surprising inflection points. The data shows a system that is overwhelmingly capable at 1080p, comfortably smooth at 1440p, and only beginning to show strain at 4K with the highest presets. The pattern of frame rate drops between resolutions points to a balanced pairing where the GPU becomes the primary limiting factor as pixel count rises, while the CPU’s 16 cores and 22 threads provide ample headroom for the simulation’s logic.
Resolution Scaling
The most striking observation in the measured FPS data is the dramatic drop when moving from 1080p to 4K, particularly at the Low settings preset. At 1920x1080 with Low settings, the combo achieves 266 FPS. Dropping to 2560x1440 at Low, the score falls to 168 FPS, a reduction of roughly 37%. Moving further to 3840x2160 at Low, the average collapses to 88 FPS, which is a 67% decrease from the 1080p figure. This steep decline at the lower preset strongly suggests that the RTX 4070’s rendering pipeline is being saturated at higher resolutions, even when the graphical load is minimal. The CPU is not the bottleneck here; the frame rate is scaling almost inversely with the pixel count, which is classic GPU-bound behavior.
The scaling pattern at High settings is less steep but tells a similar story. At 1080p High, the average is 133 FPS. At 1440p High, it drops to 84 FPS (a 37% reduction), and at 4K High, it falls to 44 FPS (a 67% reduction from 1080p). This consistent percentage drop across Low and High presets is a strong indicator that the limiting component is the GPU’s fill rate and memory bandwidth, not the CPU’s processing power. The RTX 4070’s 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth appears to be the ceiling, as the demand for pixel throughput at 4K exceeds what the card can deliver while maintaining high frame rates.
Interestingly, the Medium preset shows a slightly different pattern. At 1080p Medium, the average is 189 FPS. At 1440p Medium, it is 119 FPS (a 37% drop), and at 4K Medium, it is 62 FPS (a 67% drop from 1080p). The consistency across presets suggests that Pc Building Simulator’s engine is heavily reliant on raw pixel shading, and the RTX 4070’s 29.15 TFLOPS of FP32 compute is being utilized uniformly. The 4K Medium result of 62 FPS is notable because it is playable, but the 4K High and Ultra results of 44 FPS and 42 FPS, respectively, indicate that the GPU is the definitive bottleneck at that resolution.
The data implies that the Intel Core Ultra 7 165H is not holding the system back at any resolution. The CPU’s boost clock of 5.00 GHz and its performance in synthetic tests, such as a Cinebench R23 multi-core score of 14551, provide more than enough computational power for a simulation game that likely has single-threaded bottlenecks in its game logic. The frame rate drops are too uniform and too closely tied to resolution scaling to be caused by CPU limitations. Instead, the RTX 4070’s 200 W TDP and its position in the GPU percentile (81st) suggest that it is a mid-to-high-tier card that is simply outmatched by the pixel throughput demands of 4K Ultra.
FAQ
Q: What is the average FPS at 1080p with Ultra settings?
A: The measured average FPS at 1920x1080 with Ultra settings is 127 FPS, which is the lowest of the four settings presets at that resolution but still far above the 60 FPS threshold for smooth gameplay.
Q: How does the combo perform at 4K with Medium settings?
A: At 3840x2160 with Medium settings, the average FPS is 62, with a minimum of 53 FPS and a maximum of 72 FPS. This is the only 4K preset where the average exceeds 60 FPS.
Q: Is the CPU or GPU the limiting factor at 1440p High?
A: The data indicates the GPU is the limiting factor. At 2560x1440 High, the average FPS is 84. Since the CPU’s performance is consistent across resolutions, the drop from 133 FPS at 1080p High to 84 FPS at 1440p High is attributable to the increased pixel load on the RTX 4070.
Q: What is the highest average FPS recorded in the entire dataset?
A: The highest average FPS is 266, achieved at 1920x1080 with Low settings. This suggests the configuration is heavily overqualified for 1080p gaming at lower presets.
Q: Are there any settings where the combo fails to reach 60 FPS?
A: Yes, at 3840x2160 with High settings, the average is 44 FPS, and at 3840x2160 with Ultra settings, the average is 42 FPS. Both are below the standard 60 FPS target for smooth play.
Q: How does the combo rank compared to all tested configurations for this game?
A: The combo ranks 1577 out of 3002 tested combos, placing it in the 52nd percentile of all configurations tested for Pc Building Simulator.
CPU Role
The Intel Core Ultra 7 165H is a mobile-class processor with 16 cores and 22 threads, built on Intel’s Meteor Lake architecture with a 7 nm process node. Its base clock is 3.80 GHz, which can boost up to 5.00 GHz. In synthetic benchmarks, it achieves a Cinebench R23 multi-core score of 14551 and a single-core score of 1759, placing it in the 84th percentile of all CPUs. The CPU’s average benchmark score is 34083, which is nearly identical to its nearest rival, the Intel Core Ultra 5 338H, which scores 33989 (a delta of 0.3%). This suggests that the 165H is a strong performer, but not an outlier.
For a simulation game like Pc Building Simulator, the CPU’s role is often in managing game state, physics calculations, and AI logic. The 22 threads provide significant parallel processing capability, which is beneficial for handling multiple simulation systems simultaneously. The L3 cache of 24 MB (shared) is ample for storing game data. However, the benchmark results across resolutions show that the CPU is not the bottleneck. At 1080p Low, the frame rate is 266 FPS, which is likely near the engine’s maximum or the GPU’s early limit. If the CPU were limiting, we would expect to see a plateau in FPS regardless of resolution or settings, but the data shows a clear decline as resolution increases.
The CPU’s high single-thread performance (Cinebench R23 single-core score of 1759) is critical for the game’s main thread, which often handles player input and UI updates. The boost clock of 5.00 GHz is high for a mobile chip, and while the TDP is only 28 W, the performance is sufficient. Compared to its nearest rivals, the AMD Ryzen 7 3700X scores 34260 (a delta of -0.5%), which is slightly higher, but the 165H’s architecture is more modern. The data implies that upgrading the CPU would yield negligible gains in this game, as the frame rate is dictated by the GPU’s ability to render pixels.
How This Combo Ranks
The combo of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 4070 ranks 1577 out of 3002 tested combos for Pc Building Simulator. This places it just below the median of all configurations tested, which is an interesting result given the hardware’s capabilities. The rank suggests that while this is not a top-tier setup, it is far from a weak one. The GPU alone is in the 81st percentile of all GPUs, and the CPU is in the 84th percentile, yet the combined rank is only in the 52nd percentile. This discrepancy implies that the game’s performance is not solely dependent on raw hardware power; other factors, such as memory speed or driver optimization, may play a role.
Looking at the nearest rivals for the GPU, the RTX 4070’s average benchmark score is 37648, which is nearly identical to the NVIDIA Tesla P4 (37628, delta 0.1%). This is surprising because the Tesla P4 is a data-center card, not a gaming GPU. The RTX 4070 also compares closely to the AMD Radeon RX Vega 56 (37507, delta 0.4%) and the NVIDIA GeForce RTX 4080 Mobile (38135, delta -1.3%). This suggests that the RTX 4070’s performance in this game is typical for its class, but the combo rank indicates that the CPU-GPU pairing is not optimal for this specific title.
The rank of 1577 out of 3002 is a clear signal that there are many other configurations that achieve higher frame rates. However, the measured FPS data shows that this combo is perfectly capable of delivering a smooth experience at 1080p and 1440p on most presets. The rank might be dragged down by the 4K performance, where the combo struggles to maintain 60 FPS on High and Ultra. In a game that is not graphically intensive by modern standards, the RTX 4070’s limitations at 4K are more pronounced, leading to a mid-pack ranking.
Measured FPS Breakdown
The dataset provides a complete matrix of average FPS across four resolutions and four settings presets, with minimum and maximum values only recorded for the Medium preset. At 1920x1080, the performance is robust across the board. Low settings yield 266 FPS, Medium yields 189 FPS (min 160, max 217), High yields 133 FPS, and Ultra yields 127 FPS. The gap between High and Ultra is only 6 FPS, which is negligible, suggesting that the Ultra preset’s additional effects are not taxing the GPU heavily at 1080p.
At 2560x1440, the averages are 168 FPS for Low, 119 FPS for Medium (min 101, max 137), 84 FPS for High, and 80 FPS for Ultra. The drop from High to Ultra is again small (4 FPS), but the overall reduction from 1080p is consistent at around 37% for each preset. The 1440p Medium result of 119 FPS is excellent for a 1440p monitor, providing a smooth experience with room to spare.
At 3840x2160, the performance becomes more variable. Low settings average 88 FPS, Medium averages 62 FPS (min 53, max 72), High averages 44 FPS, and Ultra averages 42 FPS. The 4K Medium result is the only one that maintains an average above 60 FPS, but the minimum of 53 FPS suggests occasional dips below the refresh rate of a standard 60 Hz monitor. The High and Ultra results are borderline playable but will require adaptive sync or a willingness to tolerate frame rates in the low 40s.
The lack of minimum and maximum FPS data for most presets is a limitation, but the Medium preset’s data provides insight into frame pacing. At 1080p Medium, the range from 160 to 217 FPS indicates a variance of 57 FPS, which is relatively wide but acceptable at high frame rates. At 1440p Medium, the range is 101 to 137 FPS (a variance of 36 FPS), which is tighter. At 4K Medium, the range is 53 to 72 FPS (a variance of 19 FPS), which is the most stable, suggesting that the GPU is more consistently loaded at higher resolutions.
Settings Recommendations
Based on the measured data, the optimal settings for this combo depend on the target resolution. For 1080p, the Ultra preset is the clear choice, as it delivers 127 FPS, which is only 6 FPS less than High but provides the best visual fidelity. The 266 FPS at Low is unnecessary for any standard display, and the Medium preset at 189 FPS is a valid choice for high-refresh-rate monitors (e.g., 165 Hz), but Ultra’s 127 FPS is still sufficient for most 144 Hz displays.
For 1440p, the Medium preset offers the best balance, with an average of 119 FPS and a minimum of 101 FPS. This ensures a smooth experience on a 144 Hz monitor, with no dips below 100 FPS. The High preset at 84 FPS is also viable for 60 Hz displays, but Medium provides a significant frame rate advantage with likely minimal visual difference in a simulation game. The Ultra preset at 80 FPS is not recommended, as the 4 FPS gain over High is negligible, and the visual upgrade is unlikely to be noticeable.
For 4K, the Medium preset is the only viable option, with an average of 62 FPS and a minimum of 53 FPS. This is playable, but the minimum dips below 60 FPS may be noticeable. The High and Ultra presets at 44 FPS and 42 FPS, respectively, are too low for a smooth experience and should be avoided. The Low preset at 88 FPS is an option for 4K, but the visual downgrade is significant. The data suggests that 4K is not this combo’s forte, and users should stick to Medium or lower at that resolution.
GPU Role
The NVIDIA GeForce RTX 4070 is the dominant component in this pairing, and its role is clearly defined by the resolution scaling data. With 5888 shading units, 184 texture mapping units, and 64 ROPs, the GPU is built for high-throughput rendering. Its boost clock of 2475 MHz and 12 GB of GDDR6X memory on a 192-bit bus provide a memory bandwidth of 504.2 GB/s. The GPU’s average benchmark score is 37648, and it sits in the 81st percentile of all GPUs, indicating it is a solid performer.
The GPU’s nearest rival in average score is the NVIDIA Tesla P4, with a delta of only 0.1%, which shows that the RTX 4070’s raw compute is on par with a professional-grade card. However, in gaming, the RTX 4070’s architecture, with 46 RT cores and 184 tensor cores, is more suited to modern titles. In Pc Building Simulator, the GPU’s 29.15 TFLOPS of FP32 compute is the primary driver of frame rates. The data shows that at 1080p, the GPU is not fully utilized, as evidenced by the 266 FPS at Low settings. At 4K, the GPU is the bottleneck, as the pixel fill rate and memory bandwidth are insufficient to maintain high frame rates on higher presets.
The GPU’s TDP of 200 W and its position in the market (end-of-life status) suggest that it is a previous-generation card, but its performance is still relevant. The 4K results, where High and Ultra average 44 FPS and 42 FPS, respectively, indicate that the GPU is running out of steam at that resolution. The 12 GB VRAM is not the issue, as Pc Building Simulator is not a VRAM-heavy title; rather, the computational load of rendering 8.3 million pixels is too high for the GPU’s 158.4 GPixel/s pixel rate. This is a classic case of a mid-range GPU being adequate for 1080p and 1440p but not for 4K on maximum settings.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 89.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 131.0 |
| 3840x2160 | Low | 185.0 |
| 2560x1440 | Ultra | 168.0 |
| 2560x1440 | High | 177.0 |
| 2560x1440 | Medium | 250.0 |
| 2560x1440 | Low | 347.0 |
| 1920x1080 | Ultra | 266.0 |
| 1920x1080 | High | 277.0 |
| 1920x1080 | Medium | 385.0 |
| 1920x1080 | Low | 518.0 |
Pc Building Simulator with iUltra 7 165H + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4070 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 4070
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