Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
101
good

This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 38 54 76
1440p QHD 69 73 103 145
1080p Full HD 110 115 163 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 54
3840x2160 High 38
3840x2160 Ultra 36
2560x1440 Low 145
2560x1440 Medium 103
2560x1440 High 73
2560x1440 Ultra 69
1920x1080 Low 230
1920x1080 Medium 163
1920x1080 High 115
1920x1080 Ultra 110

Pc Building Simulator with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

Pc Building Simulator is a simulation title that tasks players with assembling and troubleshooting virtual systems, and its performance profile for the Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5060 Mobile reveals a pairing that scales predictably with resolution and settings, but with distinct bottlenecks emerging at the extremes. The measured data shows a combo that is firmly positioned in the lower-mid tier of the database, ranking 2476 out of 3723 tested combinations, which places it in the 33rd percentile overall. This ranking, combined with the frame rate data, paints a picture of a system that is capable of smooth gameplay at mainstream resolutions but begins to struggle when pushed to 4K with maximum graphical fidelity.

Resolution Scaling

The frame rate data for this combo shows a steep and consistent drop as resolution increases from 1080p to 4K, which is the classic signature of a system where the GPU becomes the primary limiting factor at higher pixel counts. At 1080p with High settings, the combo delivers 115 FPS, but moving to 1440p drops that to 73 FPS, and finally at 4K, the average falls to just 38 FPS. This progression represents a 37% reduction in performance from 1080p to 1440p, and then a further 48% reduction from 1440p to 4K, indicating that the rendering load is scaling nearly linearly with the increase in pixel count, a strong indicator of GPU-bound behavior.

The scaling pattern becomes even more pronounced when examining the Low settings preset, where the frame rates are much higher overall but the percentage drops are similar. At 1080p Low, the system achieves 230 FPS, which is a very high frame rate that suggests the CPU is capable of feeding the GPU at this level. However, at 1440p Low, the frame rate drops to 145 FPS, and at 4K Low, it falls to 76 FPS. The fact that even at Low settings, 4K performance is less than half of 1080p performance strongly suggests that the GPU's pixel throughput and memory bandwidth are the limiting factors, rather than the CPU's ability to handle the game's simulation logic.

The data reveals that the RTX 5060 Mobile, with its 8 GB of GDDR7 memory on a 128-bit bus, is not well-suited for 4K gaming in this title, regardless of the quality preset. The gap between 1440p and 4K is particularly wide across all settings, with the 4K Ultra preset yielding only 36 FPS, which is barely playable, and the 4K High preset at 38 FPS is in the same territory. This indicates that the GPU is being overwhelmed by the sheer number of pixels at 3840x2160, and the 384.0 GB/s of memory bandwidth is likely insufficient to keep up with the texture and geometry demands at that resolution, even in a game that is not known for being graphically intensive.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is the clear bottleneck in this pairing when the resolution is pushed, and the data supports this assessment through the lens of its memory subsystem and clock speeds. The GPU has a base clock of 952 MHz and a boost clock of 1455 MHz, which are relatively modest figures for a modern discrete mobile GPU, but they are not the primary concern. The more critical specification is the 8 GB of GDDR7 memory, which is a modern standard but is paired with a 128-bit bus that yields 384.0 GB/s of bandwidth. In a simulation game like Pc Building Simulator, which likely involves rendering many 3D components and menus, this bandwidth is sufficient for 1080p and 1440p but becomes a severe constraint at 4K.

The GPU's benchmark scores place it at the 67th percentile of all GPUs, with an average score of 22435, and its nearest rivals include the AMD Radeon RX 7700 XT, which is 0.5% faster, and the NVIDIA GeForce RTX 4060 Mobile, which is 1.3% faster. This puts the RTX 5060 Mobile in a competitive position relative to its direct predecessor and desktop counterparts in raw compute, but the measured FPS data shows that this compute power does not translate into playable 4K performance. For instance, at 4K Ultra, the combo only manages 36 FPS, which is a far cry from the 110 FPS achieved at 1080p Ultra, highlighting that the GPU's shading units and ROPs are being saturated by the pixel workload.

The fact that the GPU has 3328 shading units and 48 ROPs, with a pixel rate of 69.84 GPixel/s, suggests that it should be capable of handling moderate resolutions, but the frame rates at 4K tell a different story. The drop from 1440p Ultra (69 FPS) to 4K Ultra (36 FPS) is a 48% reduction, which is a larger percentage drop than what would be expected if the GPU were purely fill-rate limited, indicating that memory bandwidth is also playing a role. The 8 GB VRAM capacity is not necessarily the issue at these settings, but the bandwidth is, and this is a key takeaway for anyone considering this GPU for high-resolution gaming.

CPU Role

The Intel Core Ultra 7 155H is a mobile processor with 16 cores and 22 threads, based on the Meteor Lake architecture, and its performance in this game seems to be more than adequate for the task, as it is not the limiting factor at most settings and resolutions. The CPU has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, and it achieves a strong average benchmark score of 32697, placing it in the 83rd percentile of all CPUs. Its nearest rivals include the Intel Core i5-14600T, which is essentially tied with a 0% delta, and the AMD Ryzen AI 7 PRO 360, which is 0.1% slower, indicating that the 155H is a solid performer in synthetic workloads.

In the context of Pc Building Simulator, the CPU's role is to manage the simulation logic, including component compatibility checks, temperature modeling, and the various UI elements, and the data suggests that it does this without introducing a significant bottleneck. The evidence for this is the frame rate scaling: at 1080p Low, the system achieves 230 FPS, which is a very high number that indicates the CPU can push frames quickly when the GPU is not under heavy load. If the CPU were the limiting factor, we would expect to see the frame rates plateau at a lower value, regardless of resolution or settings, but instead, we see a clear dependency on resolution, which is the hallmark of a GPU-bound scenario.

However, it is importantly the CPU does have its limits, as evidenced by the PassMark single-thread score of 3468 and the multi-thread score of 24873. While these scores are respectable, they do not place the CPU in the top tier, and in a game that may have single-threaded bottlenecks in its simulation loop, the 155H's performance is adequate but not exceptional. The 24 MB of shared L3 cache and the 89.6 GB/s memory bandwidth are likely sufficient for this game's memory access patterns, but the data does not show any scenario where the CPU is causing frame rates to drop below what the GPU can deliver, reinforcing the conclusion that the GPU is the primary performance limiter.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution, but the Medium preset appears to offer the best balance of visual quality and performance across the board. At 1080p Medium, the system achieves 163 FPS with a minimum of 139 FPS and a maximum of 188 FPS, which is a very smooth experience that takes full advantage of high refresh rate displays. Moving up to 1440p Medium, the average drops to 103 FPS with a minimum of 88 FPS, which is still excellent for most users and provides a significant visual upgrade over 1080p. Even at 4K Medium, the combo manages 54 FPS with a minimum of 46 FPS, which is playable, though not ideal for fast-paced action, but given the genre, it is acceptable.

For users who prioritize frame rate over visual fidelity, the Low preset is the only option that provides a consistently high frame rate at 4K, with an average of 76 FPS, but this comes at the cost of visual quality, which may detract from the game's appeal. At 1080p Low, the 230 FPS average is excessive for most displays and suggests that the user could comfortably increase the settings to Medium or High without sacrificing smoothness. The High preset is a reasonable middle ground, offering 115 FPS at 1080p and 73 FPS at 1440p, but at 4K, the 38 FPS average is too low for a comfortable experience, and the Ultra preset is not recommended at any resolution above 1080p, where it hits 110 FPS.

The data points to Medium as the "sweet spot" for this combo, as it provides the most consistent frame rates with acceptable visual quality across all three resolutions. The minimum FPS values for Medium are also relatively close to the average, suggesting good frame pacing, which is important for a simulation game where the UI and 3D viewport are rendered simultaneously. For 4K specifically, users will need to accept a compromise: either run Medium at 54 FPS or drop to Low at 76 FPS, with the former being the better choice for visual clarity if the user can tolerate the lower frame rate.

How This Combo Ranks

The combined performance of the Intel Core Ultra 7 155H and the NVIDIA GeForce RTX 5060 Mobile places this system at rank 2476 out of 3723 tested combos in Pc Building Simulator, which is a relatively low position, indicating that there are many faster configurations. This ranking is determined by the measured FPS data, and it suggests that while the CPU and GPU are individually competent, their combination does not yield top-tier results in this specific game. The fact that the GPU is in the 67th percentile and the CPU is in the 83rd percentile of their respective categories, yet the combo ranks in the 33rd percentile overall, implies that the GPU is holding the system back, particularly at higher resolutions.

When interpreting this rank, it is important to consider that the database includes desktop components alongside mobile parts, and the RTX 5060 Mobile is a laptop-class GPU that is naturally less powerful than its desktop counterparts. The nearest rivals to the GPU, such as the AMD Radeon RX 7700 XT and the RTX 4060 Mobile, show performance deltas of -0.5% and -1.3%, respectively, which are very small differences, suggesting that the GPU is competitive within its class. However, the combo rank of 2476 out of 3723 indicates that the majority of tested systems are faster, which is expected given the mobile nature of this CPU and GPU pairing.

The rank also reflects the fact that Pc Building Simulator is not a highly demanding title, and many older or lower-end desktop GPUs can achieve high frame rates at 1080p. The data shows that this combo is capable of excellent 1080p performance, with 110 FPS at Ultra settings, but the drop to 69 FPS at 1440p Ultra and 36 FPS at 4K Ultra puts it at a disadvantage compared to systems with more powerful desktop GPUs. For users looking at this combo for a laptop, the performance is solid for 1080p and 1440p gaming, but the 4K results are poor, and this is reflected in the overall ranking.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across all settings and resolutions, and the numbers are as follows:

At 1920x1080, the system delivers an average of 230 FPS on Low settings, 163 FPS on Medium (with a minimum of 139 and maximum of 188), 115 FPS on High, and 110 FPS on Ultra. These figures show excellent scaling, with the jump from Ultra to Low representing a 109% increase in frame rate, and even the Ultra preset is highly playable, making 1080p the ideal resolution for this combo.

Moving to 2560x1440, the average frame rates drop to 145 FPS on Low, 103 FPS on Medium (with a minimum of 88 and maximum of 118), 73 FPS on High, and 69 FPS on Ultra. The performance here is still very good, with the Medium preset offering a smooth experience, and the Ultra preset remains playable for a simulation game, though it is noticeably less fluid than at 1080p.

At 3840x2160, the system struggles to maintain high frame rates, with an average of 76 FPS on Low, 54 FPS on Medium (with a minimum of 46 and maximum of 62), 38 FPS on High, and 36 FPS on Ultra. The Low preset is the only one that provides a consistently playable experience, and the Ultra preset is effectively unplayable for most users. The difference between Medium and High at 4K is minimal, at 54 FPS versus 38 FPS, which suggests that the High preset is not worth the performance hit over Medium.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Pc Building Simulator?

A: The data shows that 1920x1080 is the sweet spot, with the system achieving 115 FPS on High settings and 163 FPS on Medium, providing a smooth and responsive experience without any major compromises.

Q: Can this combo handle 4K gaming in Pc Building Simulator?

A: It can, but only at Low settings, where it averages 76 FPS. At Medium settings, the average drops to 54 FPS, and at High or Ultra, it falls below 40 FPS, which is not ideal for a comfortable experience.

Q: Which component is the bottleneck at higher resolutions?

A: The NVIDIA GeForce RTX 5060 Mobile is the clear bottleneck at 4K, as the frame rates drop significantly regardless of the CPU's capabilities. The GPU's 384.0 GB/s memory bandwidth and 8 GB VRAM are insufficient for the pixel workload at 3840x2160.

Q: How does the RTX 5060 Mobile compare to its nearest rivals in raw performance?

A: The GPU's average benchmark score is 22435, which is 0.5% lower than the AMD Radeon RX 7700 XT and 1.3% lower than the NVIDIA GeForce RTX 4060 Mobile, indicating it is in the same performance tier as these cards.

Q: What is the highest quality preset that maintains a 60+ FPS average at 1440p?

A: The Medium preset achieves 103 FPS on average at 2560x1440, while the High preset drops to 73 FPS. Both are above 60 FPS, but Medium is the only preset with a minimum FPS (88) that is also above 60, ensuring a more consistent experience.

Q: Is the CPU or GPU more important for this game's performance at 1080p?

A: The data suggests the GPU is more important, as frame rates scale with resolution. At 1080p Low, the system hits 230 FPS, which is a high number that indicates the CPU is not limiting, but the GPU still determines the ceiling for visual quality at higher settings.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 Mobile in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 54.0
3840x2160 High 38.0
3840x2160 Ultra 36.0
2560x1440 Low 145.0
2560x1440 Medium 103.0
2560x1440 High 73.0
2560x1440 Ultra 69.0
1920x1080 Low 230.0
1920x1080 Medium 163.0
1920x1080 High 115.0
1920x1080 Ultra 110.0

Pc Building Simulator with iUltra 7 155H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

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