Control

Control

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 39 44 62
1440p QHD 50 58 65 91
1080p Full HD 66 76 86 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 44
3840x2160 High 39
3840x2160 Ultra 34
2560x1440 Low 91
2560x1440 Medium 65
2560x1440 High 58
2560x1440 Ultra 50
1920x1080 Low 121
1920x1080 Medium 86
1920x1080 High 76
1920x1080 Ultra 66

Control with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5060 Mobile delivers a measured set of frame rates in Control. The data includes average FPS for four presets (Low, Medium, High, Ultra) at 1920x1080, 2560x1440, and 3840x2160, with minimum and maximum values recorded for the Medium preset at each resolution. This analysis interprets those results, comparing them to the CPU and GPU’s benchmark standings and nearest rivals.

Settings Recommendations

The measured FPS reveals a clear pattern: the Medium preset consistently outperforms High across all resolutions, while Low offers the highest frame rates and Ultra the lowest. At 1080p, Medium averages 86 FPS, High 76 FPS, Low 121 FPS, and Ultra 66 FPS. At 1440p, Medium averages 65 FPS, High 58 FPS, Low 91 FPS, and Ultra 50 FPS. At 4K, Medium averages 44 FPS, High 39 FPS, Low 62 FPS, and Ultra 34 FPS. Since Medium yields a higher average than High at every resolution, the Medium preset is the most efficient choice for visual quality per frame rate. It provides a comfortable 86 FPS at 1080p and a playable 65 FPS at 1440p. At 4K, Medium drops to 44 FPS, which is below the common 60 FPS target; here the Low preset, at 62 FPS, becomes the recommended option. Ultra is never preferable, as it produces the lowest frame rates while offering only the highest visual fidelity. The data therefore supports a preset hierarchy: Medium for 1080p and 1440p, Low for 4K, with High and Ultra reserved for situations where the user prefers visual detail over frame rate.

GPU Role

The RTX 5060 Mobile features 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s of bandwidth. Its base clock is 952 MHz with a boost clock of 1455 MHz, and the memory runs at 1500 MHz with 24 Gbps effective. The GPU’s benchmark scores place it in the 67th percentile of all GPUs, with an average score of 22435. Compared to its nearest rivals, the RTX 5060 Mobile is 0.5% slower than the AMD Radeon RX 7700 XT, 1.2% faster than the RX 5700, 1.3% faster than the RX 6700S, and 1.3% slower than the RTX 4060 Mobile. In Control, the GPU’s memory capacity and bandwidth are sufficient for the observed performance, but the frame rates at 4K suggest that the GPU is the limiting component at that resolution. The 8 GB VRAM is adequate for the game’s demands, as no data indicates any memory-related stutter or capping. The boost clock of 1455 MHz is modest compared to desktop parts, yet the measured FPS at 1080p and 1440p demonstrates that the GPU can handle the game’s rendering load at those resolutions.

Resolution Scaling

The FPS progression from 1080p to 4K shows a consistent drop for every preset. For High, the average FPS goes from 76 at 1080p to 58 at 1440p to 39 at 4K. For Low, it goes from 121 to 91 to 62. For Medium, it goes from 86 to 65 to 44, and for Ultra from 66 to 50 to 34. The scaling is nearly linear: moving from 1080p to 1440p reduces FPS by roughly 20-30%, and from 1440p to 4K reduces it by another 30-40%. This pattern is typical of a GPU-bound workload, where the GPU’s pixel fill rate and memory bandwidth become the bottleneck. The RTX 5060 Mobile’s memory bandwidth of 384.0 GB/s and pixel rate of 69.84 GPixel/s are consistent with this behaviour. The drop is steepest for Ultra, which loses 32 FPS from 1080p to 4K, while Low loses 59 FPS. The Medium preset shows a narrower drop, from 86 to 44, a reduction of 42 FPS. The data indicates that the CPU is not the primary limiter at higher resolutions; the GPU’s compute and memory resources are what determine frame rates.

Measured FPS Breakdown

The following table summarises all measured frame rates. The Medium preset includes minimum and maximum values; other presets have no recorded min/max.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 121 | – | – |

| 1920x1080 | Medium | 86 | 73 | 99 |

| 1920x1080 | High | 76 | – | – |

| 1920x1080 | Ultra | 66 | – | – |

| 2560x1440 | Low | 91 | – | – |

| 2560x1440 | Medium | 65 | 55 | 75 |

| 2560x1440 | High | 58 | – | – |

| 2560x1440 | Ultra | 50 | – | – |

| 3840x2160 | Low | 62 | – | – |

| 3840x2160 | Medium | 44 | 37 | 50 |

| 3840x2160 | High | 39 | – | – |

| 3840x2160 | Ultra | 34 | – | – |

The Medium preset’s min/max values provide a sense of frame time variance. At 1080p, the range is 73-99, a 26 FPS spread. At 1440p, the range is 55-75, a 20 FPS spread. At 4K, the range is 37-50, a 13 FPS spread. The variance narrows as resolution increases, suggesting that the GPU’s workload becomes more consistent at lower frame rates. The average FPS for Medium at 4K (44) is above the minimum (37) but below the maximum (50), indicating that the game is playable but with occasional dips.

How This Combo Ranks

In the benchmark database’s combined ranking for Control, this CPU-GPU combination ranks 2472 out of 3720 tested combos. That places it in the lower half of all combinations. The rank reflects the overall performance of the CPU and GPU together, not just the GPU. Given that the GPU’s percentile is 67 and the CPU’s percentile is 83, the combination’s rank is lower than either component’s individual percentile, indicating that Control’s performance is more dependent on the GPU than the CPU. The CPU’s benchmark score is 32697, with nearest rivals such as the Intel Core i5-14600T (delta 0%), AMD Ryzen AI 7 PRO 360 (delta 0.1%), AMD Ryzen 5 7400F (delta -0.2%), and AMD Ryzen 7 PRO 6850H (delta -0.4%). The GPU’s score is 22435, with rivals as above. The combo’s rank of 2472 suggests that many other combinations achieve higher frame rates in Control, likely due to more powerful GPUs. However, within its own class, the RTX 5060 Mobile is a mid-range mobile GPU, and the measured FPS is consistent with that positioning.

FAQ

Q: What is the highest average FPS recorded in this dataset?

A: The highest average FPS is 121, achieved at 1920x1080 with the Low preset.

Q: Which preset provides the best balance of quality and performance at 2560x1440?

A: The Medium preset, with an average FPS of 65, is the highest frame rate among the quality presets (Low, Medium, High, Ultra) at 1440p, and it likely provides better visuals than Low.

Q: Is the RTX 5060 Mobile’s memory bandwidth sufficient for 4K gaming in Control?

A: The memory bandwidth is 384.0 GB/s, and at 4K the best average FPS is 62 (Low preset), which is above 60. The 4K Medium preset averages 44 FPS, indicating that bandwidth is adequate for low to medium settings but not for higher presets.

Q: How does the CPU compare to its nearest rival?

A: The Intel Core Ultra 7 155H has an average benchmark score of 32697, which is within 0.2% of the AMD Ryzen 5 7400F (delta -0.2%) and 0.1% of the AMD Ryzen AI 7 PRO 360 (delta +0.1%). It is essentially on par with these CPUs.

Q: What is the frame rate variance at 1080p Medium?

A: The minimum is 73 FPS and the maximum is 99 FPS, giving a 26 FPS range. This is the largest variance of the Medium preset across resolutions.

Q: What is the combo’s overall rank in the database?

A: The combination ranks 2472 out of 3720 tested combos for Control.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It has 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. Its TDP is 28 W, and it is built on Intel’s 7 nm process. The CPU’s benchmark scores include a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. Its PassMark single-thread score is 3468, and its multi-thread score is 24873. The CPU sits in the 83rd percentile of all CPUs, with an average benchmark score of 32697. Its nearest rivals are all within a 0.4% delta, indicating that its performance is closely matched to several desktop and mobile processors. In Control, the CPU’s role is to feed the GPU with draw calls and physics calculations. The game is not heavily CPU-bound, as evidenced by the significant FPS drop when the resolution increases, which is a GPU bottleneck. However, the CPU’s high single-thread score of 1743 (Cinebench R23) ensures that the game’s logic can run smoothly. The CPU’s 22 threads and 24 MB of L3 cache help maintain stable frame pacing, especially when the game’s physics engine is active. The data shows that the CPU does not limit the GPU at 1080p, as the Low preset reaches 121 FPS, a frame rate that many GPUs would struggle to achieve if the CPU were a bottleneck. Overall, the CPU provides ample compute for Control, and the combination’s performance is limited by the GPU’s capabilities, particularly at higher resolutions and presets.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5060 Mobile in Control

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 44.0
3840x2160 High 39.0
3840x2160 Ultra 34.0
2560x1440 Low 91.0
2560x1440 Medium 65.0
2560x1440 High 58.0
2560x1440 Ultra 50.0
1920x1080 Low 121.0
1920x1080 Medium 86.0
1920x1080 High 76.0
1920x1080 Ultra 66.0

Control with iUltra 7 155H + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5060 Mobile + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.