Pc Building Simulator
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 41 | 58 | 82 |
| 1440p QHD | 74 | 78 | 111 | 156 |
| 1080p Full HD | 118 | 124 | 175 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 155H + AMD Radeon 8060S, In-Depth Analysis
How This Combo Ranks
The Intel Core Ultra 7 155H paired with the AMD Radeon 8060S lands at rank 1710 out of 3002 tested combinations in Pc Building Simulator. That places this combo in the lower-middle tier of the database, just past the halfway point of all measured systems. The ranking is not a reflection of weak individual components; rather, it shows how this specific pairing behaves in a simulation title that rarely stresses hardware to its limits.
Looking at the component-level percentiles tells a more nuanced story. The Radeon 8060S sits in the 87th percentile among all GPUs, which is a strong position. The Core Ultra 7 155H, meanwhile, holds the 83rd percentile among all CPUs. Both parts are above-average performers in isolation. Yet the combo rank of 1710 out of 3002 suggests the game itself does not extract the full potential from either component, a common trait in simulation genres where the simulation logic often becomes the bottleneck rather than the rendering pipeline.
The GPU's nearest rivals clarify its standing. The Radeon 8060S scores within 0.1% of the AMD Radeon RX 6750 GRE 12 GB, essentially a dead heat. It trails the NVIDIA GeForce RTX 5080 by just 0.6%, a negligible margin. Against the AMD Radeon Pro W5700X it leads by 1.7%, and it outperforms the NVIDIA GeForce RTX 4080 by 2.8%. These deltas show a GPU that punches well above what its integrated form factor might suggest, competing directly with dedicated desktop cards.
On the CPU side, the Core Ultra 7 155H finds itself in remarkably tight company. It scores within 0.1% of the AMD Ryzen AI 7 PRO 360, and it is effectively tied with the Intel Core i5-14600T at a 0% delta. The AMD Ryzen 5 7400F edges it out by 0.2%, while the AMD Ryzen 7 PRO 6850H leads by 0.4%. These are fractional differences, meaning the processor's compute capabilities are well within the expected range for its class.
The measured frame rates tell the real story of how this combo performs in Pc Building Simulator. At 1080p with Low settings, the system pushes 247 FPS average. That number drops to 175 FPS at Medium, 124 FPS at High, and 118 FPS at Ultra. The gap between High and Ultra at 1080p is just 6 FPS, suggesting diminishing returns from the highest preset. At 1440p, the pattern holds: 156 FPS on Low, 111 FPS on Medium, 78 FPS on High, and 74 FPS on Ultra. The 4K results show the most strain, with 82 FPS at Low, 58 FPS at Medium, 41 FPS at High, and 39 FPS at Ultra.
Settings Recommendations
The data points toward Medium as the sweet spot for this combo across all resolutions. At 1080p, Medium delivers 175 FPS average with a minimum of 149 FPS and a maximum of 201 FPS. That minimum frame rate is crucial; it means even in demanding scenes, the system never drops below 149 FPS, which is well above the threshold for smooth gameplay on high-refresh displays. The jump from Medium to High costs 51 FPS at 1080p, a substantial sacrifice for visual gains that are often imperceptible in a simulation game.
At 1440p, Medium again proves optimal. The 111 FPS average with a 94 FPS minimum keeps gameplay fluid, and the 78 FPS High preset result shows a 33 FPS drop for the upgrade. For users with 1440p monitors, Medium offers the best balance between visual fidelity and performance headroom. The 4K Medium result of 58 FPS average with a 49 FPS minimum is playable but borders on the edge of smoothness; the 41 FPS High result at 4K is where the experience starts to feel compromised.
Low settings remain viable for competitive or high-refresh scenarios. At 1080p Low, the 247 FPS average is exceptional, and even at 4K Low the system maintains 82 FPS. However, Low settings in a simulation game like Pc Building Simulator sacrifice readability of on-screen text and interface elements, which are central to the experience. Medium preserves enough detail to keep the simulation legible while maintaining high frame rates.
Ultra settings are difficult to recommend. The 118 FPS at 1080p Ultra is respectable, but the 74 FPS at 1440p Ultra and 39 FPS at 4K Ultra show the preset's heavy cost. The delta between High and Ultra is consistently small across resolutions, suggesting Ultra adds little beyond what High already provides. For most users, Medium or High will be the practical ceiling, with Medium offering the best measured balance of average FPS and minimum frame stability.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals where the bottleneck lies in this pairing. At Low settings, the system produces 247 FPS at 1080p, 156 FPS at 1440p, and 82 FPS at 4K. That represents a 37% drop from 1080p to 1440p, and a 67% drop from 1080p to 4K. The scaling is not linear, which indicates that the CPU still has headroom at lower resolutions but the GPU becomes increasingly stressed as pixel count rises.
At Medium settings, the pattern continues: 175 FPS at 1080p, 111 FPS at 1440p, and 58 FPS at 4K. The 1440p result is 63% of the 1080p number, while the 4K result is just 33% of it. This steep decline at 4K points to the Radeon 8060S being the limiting factor at higher resolutions, even though it is an integrated GPU with strong relative performance. The 4K Medium result of 58 FPS shows the hardware working hard to maintain playability.
High settings tell a similar story. The system hits 124 FPS at 1080p, drops to 78 FPS at 1440p, and falls to 41 FPS at 4K. The 4K High result is just 33% of the 1080p High figure, confirming that the GPU saturates well before the CPU becomes a concern. Ultra settings show the smallest absolute numbers but the same relative pattern: 118 FPS at 1080p, 74 FPS at 1440p, and 39 FPS at 4K.
The data indicates that the AMD Radeon 8060S is the primary constraint as resolution increases. The CPU's 16 cores and 22 threads are more than sufficient for the simulation's logic at any resolution, but the GPU's rendering workload scales directly with pixel count. At 1080p, the system is likely CPU-bound in certain scenes, which explains why Low and Ultra at 1080p show only a 129 FPS difference. By 4K, the GPU is clearly the limiting factor, with all presets converging toward the 39-82 FPS range.
FAQ
Q: How does this combo rank among all tested systems in Pc Building Simulator?
A: The Intel Core Ultra 7 155H with the AMD Radeon 8060S ranks 1710 out of 3002 tested combos, placing it in the lower-middle tier of the database.
Q: What is the best settings preset for 1440p gameplay?
A: Medium delivers 111 FPS average with a 94 FPS minimum at 1440p, making it the strongest balance between visual quality and smooth performance. High drops to 78 FPS, and Ultra falls to 74 FPS.
Q: Can this system handle 4K gaming in Pc Building Simulator?
A: Yes, but with caveats. At 4K Low it averages 82 FPS, while Medium drops to 58 FPS and High falls to 41 FPS. Ultra at 4K averages 39 FPS, which is below the ideal threshold for smooth play.
Q: How does the Radeon 8060S compare to its nearest GPU rivals?
A: The Radeon 8060S is within 0.1% of the AMD Radeon RX 6750 GRE 12 GB, trails the NVIDIA GeForce RTX 5080 by 0.6%, leads the AMD Radeon Pro W5700X by 1.7%, and outperforms the NVIDIA GeForce RTX 4080 by 2.8%.
Q: What is the difference between High and Ultra settings at 1080p?
A: The difference is minimal. High averages 124 FPS while Ultra averages 118 FPS, a gap of just 6 FPS. Given this small margin, High is generally the more efficient choice.
Q: Is the CPU or GPU the limiting factor at 4K?
A: The data shows the GPU is the constraint at 4K. The Radeon 8060S sees frame rates fall to 41 FPS at High and 39 FPS at Ultra, while the CPU's 16 cores and 22 threads have ample headroom for the simulation workload.
GPU Role
The AMD Radeon 8060S is built on the Strix Halo chip using the RDNA 3.5 architecture, fabricated on a 4 nm process at TSMC. Its die size is 308 mm², and it belongs to the Navi Mobile generation under the RX 8000M family. The GPU operates with a base clock of 1295 MHz and a boost clock of 2900 MHz, a substantial boost ratio that allows it to scale performance dynamically under load.
Memory configuration is entirely system-shared, with no dedicated VRAM. The memory size, type, bus width, and bandwidth are all listed as system-dependent, meaning the GPU draws from the same DDR5 pool as the CPU. This shared memory arrangement can impact performance in memory-sensitive scenarios, but the benchmark results suggest it handles Pc Building Simulator's demands without severe penalties.
The GPU's compute resources include 2560 shading units, 160 texture mapping units, and 64 raster operation units. It also features 40 ray tracing cores, though Pc Building Simulator likely does not utilize ray tracing extensively. The pixel rate is 185.6 GPixel/s and the texture rate is 464.0 GTexel/s. Floating point performance is rated at 14.85 TFLOPS for both FP32 and FP16, indicating a 1:1 ratio that simplifies compute workloads. The GPU draws a 55 W TDP and uses no power connectors, consistent with its integrated form factor.
In terms of API support, the Radeon 8060S supports DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4. The bus interface is PCIe 5.0 x16, which provides ample bandwidth for data transfer. The GPU's average benchmark score of 55757 places it in the 87th percentile among all GPUs, and its nearest rival comparisons show it trading blows with dedicated desktop cards like the RX 6750 GRE and RTX 4080.
The measured FPS data reinforces the GPU's role as the resolution-dependent component. At 1080p, the system achieves 247 FPS on Low, showing the GPU is not the primary limiter at lower resolutions. By 4K, the same Low preset yields only 82 FPS, a 67% reduction that directly reflects the GPU's rendering workload scaling with pixel count. The boost clock of 2900 MHz helps maintain competitive frame rates, but the shared memory bandwidth becomes a factor at higher resolutions where texture and geometry data demands increase.
CPU Role
The Intel Core Ultra 7 155H is a Meteor Lake architecture processor built on a 7 nm process at Intel. It features 16 cores and 22 threads, a configuration that combines performance and efficiency cores to balance power consumption with throughput. The base clock is 3.80 GHz with a boost clock of 4.80 GHz, providing a 1 GHz boost range that allows the processor to ramp up quickly when the simulation demands more compute.
The cache hierarchy is substantial: 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. This large cache pool helps keep frequently accessed simulation data close to the cores, reducing memory latency. Memory support is DDR5 with a dual-channel bus, and the memory bandwidth is rated at 89.6 GB/s. The CPU supports PCIe Gen 5 with 8 lanes, which is sufficient for the integrated GPU and other peripherals.
The processor's integrated graphics are Arc Xe-LPG with 128 execution units, though in this configuration the system pairs it with the discrete-class Radeon 8060S. The CPU has a 28 W TDP, making it a mobile-focused part, and it is not multiplier unlocked. The launch MSRP is $503, and the processor was released in December 2023.
Benchmark results show strong compute performance. In Cinebench R23, the CPU scores 15028 in multicore and 1743 in singlecore. Cinebench R20 shows 8754 multicore and 1235 singlecore, while Cinebench R15 records 2450 multicore and 255 singlecore. Passmark results are varied: multithread score is 24873, singlethread is 3468, integer math is 86870, floating point math is 63703, and data compression is 277353. The average benchmark score is 32697, placing the CPU in the 83rd percentile among all CPUs.
The nearest rival comparisons show the Core Ultra 7 155H in a tight cluster. It is effectively tied with the Intel Core i5-14600T and within 0.1% of the AMD Ryzen AI 7 PRO 360. The AMD Ryzen 5 7400F leads by 0.2%, and the AMD Ryzen 7 PRO 6850H leads by 0.4%. These sub-1% deltas indicate that the CPU's compute capability is squarely in the expected range for its class, with no significant outlier behavior.
In Pc Building Simulator, the CPU's role is to handle the simulation logic, including component compatibility checks, system building calculations, and in-game benchmarks. The frame rate data suggests the CPU is rarely the bottleneck at higher resolutions. At 1080p Low, the 247 FPS result shows the CPU can feed frames rapidly, but at 4K the GPU becomes the constraint. The 16-core, 22-thread configuration provides ample parallelism for the simulation's background tasks, while the 4.80 GHz boost clock ensures responsive single-threaded performance where needed.
Hardware Specifications
Intel Core Ultra 7 155H
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + AMD Radeon 8060S in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 41.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 247.0 |
| 1920x1080 | Medium | 175.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 118.0 |
Pc Building Simulator with iUltra 7 155H + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with 8060S + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 155H + 8060S
Explore FPS benchmarks for other games using this same hardware combination.