Fivem

Fivem

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 50 64
1440p QHD 56 73 91 115
1080p Full HD 86 111 138 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 40
3840x2160 Ultra 31
2560x1440 Low 115
2560x1440 Medium 91
2560x1440 High 73
2560x1440 Ultra 56
1920x1080 Low 175
1920x1080 Medium 138
1920x1080 High 111
1920x1080 Ultra 86

Fivem with Intel Core Ultra 7 155H + AMD Radeon 8060S, In-Depth Analysis

Fivem is a demanding multiplayer title that scales heavily with both resolution and settings. The data for the Intel Core Ultra 7 155H paired with the AMD Radeon 8060S shows a configuration that is capable of high refresh rate gaming at 1080p, but struggles to maintain playable frame rates at 4K with higher presets.

Resolution Scaling

The measured FPS figures reveal a steep performance curve as resolution increases. At 1080p with Low settings, the combo achieves 175 FPS. Moving to 1440p Low drops that to 115 FPS, a reduction of 60 FPS. At 4K Low, the average falls further to 64 FPS. This pattern indicates that the AMD Radeon 8060S is the primary limiting factor at higher resolutions, as the pixel throughput demand grows faster than the GPU can process.

The scaling from 1440p to 4K is particularly punishing. At Medium settings, the average FPS drops from 91 at 1440p to 50 at 4K, a 45% performance loss. The High preset shows a similar trend, going from 73 FPS at 1440p down to 40 FPS at 4K. These sharp declines suggest that the GPU’s memory bandwidth, listed as "System Dependent," becomes a bottleneck when pushing larger frame buffers.

The gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 89 FPS (175 vs 86). At 1440p, that gap shrinks to 59 FPS (115 vs 56). At 4K, the difference is only 33 FPS (64 vs 31). This narrowing gap indicates that at 4K, the GPU is so saturated that even reducing settings cannot fully compensate for the pixel count, though Low settings do provide a significant boost over Ultra.

The data suggests that this combo is best suited for 1080p and 1440p gaming. At 4K, only the Low preset approaches a playable 60 FPS threshold, while Medium and High fall below 50 FPS. The Ultra preset at 4K, with an average of 31 FPS, is only suitable for slower-paced gameplay or screenshots.

GPU Role

The AMD Radeon 8060S is a mobile integrated graphics part based on the RDNA 3.5 architecture, built on a 4 nm process. It features 2560 shading units, 160 texture mapping units, and 64 raster output units. The GPU has a base clock of 1295 MHz and a boost clock of 2900 MHz. Its pixel rate is 185.6 GPixel/s and texture rate is 464.0 GTexel/s, with FP32 performance rated at 14.85 TFLOPS.

The GPU’s memory configuration is "System Shared," meaning it relies on the host system’s RAM rather than dedicated VRAM. The memory bus width and bandwidth are also listed as "System Shared" and "System Dependent," respectively. This architecture is a critical factor in the performance scaling observed. At 1080p, the shared memory bandwidth is sufficient to feed the GPU, but at 4K, the demand for memory throughput increases, and the shared nature of the bus becomes a constraint.

The GPU’s performance percentile is 87, placing it above the vast majority of all GPUs in the database. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB, which is 0.1% faster, and the NVIDIA GeForce RTX 5080, which is 0.6% faster. This indicates that the 8060S is a strong performer for an integrated solution, sitting just below some desktop discrete cards.

The measured frame times confirm the GPU’s role. At 4K Medium, the minimum FPS is 43 and the maximum is 58, showing that the GPU can produce variable frame pacing under load. The 1080p Medium results show a tighter range (118 to 159 FPS), suggesting that the GPU has more headroom at lower resolutions. The 40 RT cores are present but their impact on Fivem is not directly measurable from the provided data, as the game’s workload appears to be more rasterization-bound based on the resolution scaling pattern.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on a 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU’s cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. Its TDP is rated at 28 W, which is typical for a mobile part.

The CPU’s benchmark scores show solid multi-threaded performance. It scores 15028 in Cinebench R23 multi-core and 1743 in single-core. In PassMark, it achieves 24873 in multithread and 3468 in single-thread. The CPU’s percentile vs all CPUs is 83, placing it in the top fifth of processors. Its nearest rival, the Intel Core i5-14600T, has an average score of 32707, which is a 0% delta, indicating they are essentially tied in overall CPU performance.

In Fivem, the CPU’s role is less evident from the resolution scaling, but the 1080p Low result of 175 FPS suggests that the CPU is capable of feeding the GPU at high frame rates. The single-thread score of 1743 in Cinebench R23 is important for a game like Fivem, which is known to be sensitive to single-thread performance in multiplayer scenarios. The 22 threads provide ample headroom for background tasks and game logic.

The CPU’s memory bandwidth is rated at 89.6 GB/s, which is shared with the GPU. This is a crucial interaction point. When the GPU is under heavy load at 4K, it consumes a large portion of the available memory bandwidth, potentially starving the CPU of bandwidth it needs for game logic and asset streaming. This shared resource contention could explain why the frame rate drops are more severe at 4K than a pure GPU-bound scenario would suggest.

The CPU’s boost clock of 4.80 GHz is competitive for gaming, but the data does not show a scenario where the CPU becomes the bottleneck. At 1080p Low, the GPU is still the limiting factor, as the frame rate is 175 FPS, which is below what a high-end desktop CPU could achieve. The combination of the 155H’s strong single-thread performance and the 8060S’s integrated nature means the GPU typically becomes the constraint before the CPU in this title.

How This Combo Ranks

The combination of the Intel Core Ultra 7 155H and AMD Radeon 8060S ranks 1714 out of 3005 tested combos in Fivem. This places it in the lower half of all tested configurations, which is expected given that most tested combos likely feature discrete desktop GPUs. The rank indicates that while this combo can play the game, it is not among the top performers.

The GPU’s percentile of 87 is significantly higher than the combo’s overall rank, which suggests that the CPU is holding back the GPU in some scenarios. However, the CPU’s percentile of 83 is also high, so the combination of two strong components results in a mid-tier ranking due to the integrated nature of the GPU. The shared memory architecture is likely the culprit, as it limits the GPU’s ability to access data quickly compared to a dedicated VRAM solution.

The nearest rivals for the GPU include the RTX 5080, which is 0.6% faster, and the RX 6750 GRE 12 GB, which is 0.1% faster. These are discrete cards, and the fact that the 8060S is within 1% of them in average benchmark score is impressive. However, in Fivem at 4K, the discrete cards would likely have a larger advantage due to their dedicated memory bandwidth. The combo rank reflects this real-world gap.

For a mobile platform, this rank is reasonable. The data shows that the combo is capable of delivering playable frame rates at 1080p and 1440p, which is the target for most mobile gamers. At 4K, the rank is less favorable, but the Low preset still provides a playable 64 FPS average, which is better than many older or lower-end integrated solutions.

Measured FPS Breakdown

At 1080p, the combo delivers a wide range of performance depending on settings. Low settings produce an average of 175 FPS, which is excellent for competitive play. Medium settings drop to 138 FPS, with a minimum of 118 and maximum of 159 FPS. High settings yield 111 FPS, and Ultra settings reduce the average to 86 FPS. All 1080p presets are playable, with even Ultra exceeding 60 FPS.

At 1440p, the performance remains strong but begins to show the GPU’s limits. Low settings average 115 FPS, which is still very smooth. Medium settings drop to 91 FPS, with a range of 77 to 105 FPS. High settings produce 73 FPS, which is playable for most users. Ultra settings fall to 56 FPS, which is below the 60 FPS target for smooth gameplay, but still acceptable for slower games.

At 4K, the performance becomes marginal. Low settings are the only preset that averages above 60 FPS, with a result of 64 FPS. Medium settings drop to 50 FPS, with a minimum of 43 and maximum of 58 FPS. High settings average 40 FPS, and Ultra settings average 31 FPS. These results indicate that 4K gaming is only viable on Low settings, and even then, the frame rate is close to the threshold where stuttering may become noticeable.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the range is 118 to 159 FPS, showing good frame pacing. At 1440p, the range is 77 to 105 FPS, indicating some variability but still smooth. At 4K, the range is 43 to 58 FPS, which is a wider spread and suggests that the GPU is struggling to maintain consistent frame times under load.

Settings Recommendations

For the best experience on this combo, the data supports using 1080p as the primary resolution. At 1080p, High settings at 111 FPS offer a good balance between visual quality and smoothness. For users who prioritize frame rate, Low settings at 175 FPS are ideal for competitive multiplayer, where higher FPS can reduce input latency. Medium settings at 138 FPS provide a middle ground with better visuals than Low while still exceeding 120 FPS.

At 1440p, High settings at 73 FPS are the recommended choice for a balanced experience. This resolution offers a significant visual upgrade over 1080p while maintaining a playable frame rate. Medium settings at 91 FPS are also viable for users who prefer higher smoothness, but the visual difference between Medium and High is often worth the 18 FPS trade-off. Ultra settings at 56 FPS should be avoided unless the user is willing to accept frame rates below 60.

At 4K, the only playable option is Low settings at 64 FPS. Medium settings at 50 FPS may be acceptable for some users, but the minimum of 43 FPS suggests that frame drops will be noticeable during intense scenes. High and Ultra settings at 40 and 31 FPS, respectively, are not recommended for active gameplay. They may be suitable for taking screenshots or observing static environments, but the data shows they are not viable for smooth play.

The overall recommendation is to target 1080p High or 1440p High, depending on the user’s display. The combo’s sweet spot is 1080p Medium to High, where it delivers well over 100 FPS. For users with 1440p displays, High settings provide the best visual-to-performance ratio. 4K should be reserved for Low settings only, and even then, the experience will be marginal. The GPU’s shared memory architecture makes higher resolutions a challenge, so users with 4K displays should consider lowering resolution to 1440p for a better experience.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 8060S in Fivem

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 40.0
3840x2160 Ultra 31.0
2560x1440 Low 115.0
2560x1440 Medium 91.0
2560x1440 High 73.0
2560x1440 Ultra 56.0
1920x1080 Low 175.0
1920x1080 Medium 138.0
1920x1080 High 111.0
1920x1080 Ultra 86.0

Fivem with iUltra 7 155H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with 8060S + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.