Doom

Doom

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 55 65 74
1440p QHD 82 101 119 137
1080p Full HD 127 155 184 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 65
3840x2160 High 55
3840x2160 Ultra 45
2560x1440 Low 137
2560x1440 Medium 119
2560x1440 High 101
2560x1440 Ultra 82
1920x1080 Low 211
1920x1080 Medium 184
1920x1080 High 155
1920x1080 Ultra 127

Doom with Intel Core Ultra 7 155H + AMD Radeon 8060S, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the AMD Radeon 8060S delivers a compelling 1080p experience in Doom, but the data reveals a clear shift in system behavior as resolution climbs. At 1920x1080, the combo produces an average of 155 FPS on High settings, which is more than sufficient for smooth gameplay. However, the scaling pattern from Low to Ultra at this resolution—211 FPS to 127 FPS—indicates that the system is operating in a balanced state, with neither the CPU nor GPU acting as a hard bottleneck at the lower settings. The jump from Medium at 184 FPS to Ultra at 127 FPS represents a 31% performance drop, a significant cost for the visual fidelity gains that the Ultra preset provides.

Moving to 2560x1440, the frame rates remain strong but begin to show the GPU taking on a heavier load. The High preset averages 101 FPS, while the Low preset reaches 137 FPS. The gap between Medium (119 FPS) and Ultra (82 FPS) widens to 31%, mirroring the 1080p scaling but at a lower absolute level. This suggests that the Radeon 8060S is still capable at 1440p, but the performance ceiling is being approached. The most telling shift occurs at 3840x2160, where the High preset drops to 55 FPS, and the Ultra preset falls to 45 FPS. The delta between Low (74 FPS) and Ultra (45 FPS) at 4K is 39%, which is a more pronounced penalty than at lower resolutions. This pattern indicates that at 4K, the AMD Radeon 8060S becomes the primary limiting factor, as the pixel throughput demand outstrips the GPU's raw compute capacity. The fact that the 4K Medium preset (65 FPS) is only 10 FPS behind the High preset (55 FPS) further underscores that the GPU is struggling to maintain high frame rates at this resolution, regardless of the specific quality tier.

How This Combo Ranks

In the broader database of tested configurations, this specific pairing of the Intel Core Ultra 7 155H and AMD Radeon 8060S holds a rank of 1671 out of 2930 total combos for Doom. This places it in the 57th percentile of all tested systems, which is a respectable middle-ground result. The data suggests that while this combo is not at the top tier for this game, it is far from being a low performer. The ranking reflects a system that can handle the game at high refresh rates on 1080p and 1440p monitors, but it will not be the best choice for 4K enthusiasts who demand maximum frame rates.

The CPU's individual benchmark percentile stands at 83, indicating that it outperforms the vast majority of processors in general compute tasks. However, its nearest rivals in the CPU benchmark database show a very tight cluster of performance. For instance, the Intel Core i5-14600T has an average score of 32707, which is a 0% delta from the Ultra 7 155H's average score of 32697. Similarly, the AMD Ryzen AI 7 PRO 360 scores 32662, a 0.1% delta, and the AMD Ryzen 5 7400F scores 32750, a -0.2% delta. This indicates that in pure CPU-bound tasks, the Ultra 7 155H is essentially tied with these other processors, and the choice between them would likely come down to other system factors.

On the GPU side, the Radeon 8060S holds a percentile of 87, which is higher than the CPU's percentile. Its average benchmark score of 55757 places it in the company of the AMD Radeon RX 6750 GRE 12 GB, which scores 55698 (a 0.1% delta), and the NVIDIA GeForce RTX 5080, which scores 56083 (a -0.6% delta). This is a notable result, as it suggests the integrated Radeon 8060S is performing on par with dedicated discrete graphics cards from the previous generation. The GPU is clearly the stronger component in this pairing, which explains why the system's performance at 4K is limited by the GPU rather than the CPU. The combo's overall rank of 1671 reflects this dynamic, where the strong GPU is held back slightly by the mid-tier mobile CPU in a game that is not particularly CPU-intensive.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1920x1080, the Ultra preset delivers 127 FPS, which is above the 120 FPS threshold that many gamers consider the sweet spot for high-refresh-rate displays. However, the High preset at 155 FPS provides a more comfortable buffer, and the Medium preset at 184 FPS offers even more headroom. For competitive play where maximum frame rates are paramount, the Low preset at 211 FPS is the clear choice, but it sacrifices most visual enhancements. The data indicates that the High preset is the best balance of visual quality and performance at 1080p, as it maintains a high frame rate while still providing a substantial upgrade over Low settings.

At 2560x1440, the High preset averages 101 FPS, which is excellent for a 144Hz monitor. The Medium preset at 119 FPS is also a strong option, offering a 18% performance increase over High while presumably sacrificing some visual fidelity. The Ultra preset at 82 FPS is playable but falls below the 90 FPS mark, which may be noticeable on a 144Hz display. For users with a 1440p 144Hz monitor, the Medium preset is the recommended choice, as it provides the highest frame rate that remains above 100 FPS. The Low preset at 137 FPS is the fastest option, but the visual downgrade is significant.

At 3840x2160, the situation changes drastically. The Ultra preset at 45 FPS is below the 60 FPS target for smooth gameplay, and the High preset at 55 FPS is still short of that goal. The Medium preset at 65 FPS is the only 4K setting that exceeds 60 FPS, making it the only viable option for a 60Hz 4K display. The Low preset at 74 FPS provides a bit more headroom, but it requires a substantial reduction in visual quality. For 4K gaming, users should stick to the Medium preset at 65 FPS, as it is the only measured setting that offers a playable frame rate without dipping below the 60 FPS threshold. The data clearly shows that 4K is a stretch for this combo, and users should temper their expectations accordingly.

FAQ

*Q: What is the best resolution to play Doom with this CPU and GPU combo?*

A: The data shows that 2560x1440 on Medium settings provides 119 FPS, which is a strong experience. For higher refresh rates, 1920x1080 on High settings yields 155 FPS. 4K is playable only on Medium settings at 65 FPS.

Q: How does the performance at 1080p Ultra compare to 4K High?

A: The 1080p Ultra preset averages 127 FPS, while the 4K High preset averages 55 FPS. This represents a 72 FPS drop, or a 57% reduction in frame rate, when moving from 1080p Ultra to 4K High.

Q: Is the AMD Radeon 8060S a bottleneck at 4K?

A: Yes, the data indicates that at 3840x2160, the frame rates across all settings (45-74 FPS) are significantly lower than at 1440p (82-137 FPS). This suggests the GPU is the limiting component, as the performance scales poorly with the increased pixel count.

*Q: How does this combo rank compared to other tested systems in Doom?*

A: This combo ranks 1671 out of 2930 total tested combinations, placing it in the 57th percentile. This means it performs better than average but is not in the top tier of systems for this game.

Q: What is the difference in frame rate between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 137 FPS, while the Ultra preset averages 82 FPS. This is a difference of 55 FPS, or a 40% performance penalty for using the Ultra preset.

Q: Is the CPU or GPU more powerful in this pairing?

A: The GPU has a higher benchmark percentile (87) compared to the CPU (83). Furthermore, the GPU's average benchmark score of 55757 places it near the NVIDIA GeForce RTX 5080, while the CPU's average score of 32697 is closely matched by the Intel Core i5-14600T. This indicates the GPU is the stronger component.

GPU Role

The AMD Radeon 8060S is the dominant component in this system for Doom, and its specifications explain the performance patterns observed in the data. The GPU is based on the Strix Halo chip with an RDNA 3.5 architecture, manufactured on a 4 nm process by TSMC. It features 2560 shading units, 160 texture mapping units, and 64 render output units. These specifications translate to a pixel rate of 185.6 GPixel/s and a texture rate of 464.0 GTexel/s, which are the raw throughput figures that determine how quickly the GPU can fill frames with pixels and textures. The GPU's FP32 compute performance is rated at 14.85 TFLOPS, providing the raw mathematical horsepower needed for complex shader calculations in modern games like Doom.

The GPU's clock speeds are particularly relevant to the game's performance. The base clock is 1295 MHz, with a boost clock of 2900 MHz. The substantial boost headroom allows the GPU to scale its performance under load, which is why the system can achieve high frame rates at lower resolutions. However, the memory configuration is a notable point. The Radeon 8060S uses System Shared memory, meaning it draws from the system's main RAM rather than having its own dedicated VRAM. The bandwidth is listed as "System Dependent," which means the performance is tied to the system's memory architecture. This is a potential limiting factor in Doom, as the game requires fast memory access for textures and geometry. The fact that the GPU performs as well as it does, ranking at the 87th percentile and matching the AMD Radeon RX 6750 GRE 12 GB in average benchmark scores, reflects the efficiency of the RDNA 3.5 architecture.

The GPU's benchmark results further illustrate its capabilities. In 3DMark Steel Nomad DX12, it scores 2162, while in Geekbench OpenCL it scores 84626 and in Vulkan it scores 80483. These scores are consistent with its performance in Doom, showing that the GPU is capable of handling modern API workloads. The data suggests that the Radeon 8060S is well-suited for 1080p and 1440p gaming, but its shared memory architecture and lack of dedicated VRAM become a bottleneck at 4K, where the demand for memory bandwidth increases exponentially. The measured FPS at 4K (45-74 FPS) versus 1440p (82-137 FPS) clearly demonstrates this limitation.

CPU Role

The Intel Core Ultra 7 155H plays a supporting role in this combo, and its specifications are well-matched to the demands of Doom. The CPU features 16 cores and 22 threads, based on the Meteor Lake architecture manufactured on a 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, providing sufficient single-thread performance for game logic and physics calculations. The cache hierarchy includes 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. This large L3 cache is beneficial for gaming, as it allows frequently accessed data to be stored closer to the cores, reducing memory latency.

The CPU's benchmark results show a balanced profile. In Cinebench R23, it scores 15028 in multi-core and 1743 in single-core tests. The multi-core score is respectable for a mobile processor, indicating that it can handle background tasks while gaming. The single-core score is more important for Doom, as the game's engine relies heavily on a few threads for the main game loop. The PassMark results further highlight the CPU's capabilities, with a multi-thread score of 24873 and a single-thread score of 3468. While the CPU's individual percentile is 83, which is lower than the GPU's 87, it is still a strong performer. The fact that its nearest rivals, such as the Intel Core i5-14600T (32707 avg score) and AMD Ryzen AI 7 PRO 360 (32662 avg score), are within a 0.2% delta of its average score (32697) shows that it is competitive with other mid-range desktop and mobile processors.

In the context of Doom, the CPU's role is to feed the GPU with draw calls and process game state. The measured FPS data shows that at 1080p, the system achieves 211 FPS on Low settings, which is a very high frame rate that indicates the CPU is not a bottleneck at this resolution. Even at 4K, the CPU is not the limiting factor, as the frame rates drop due to GPU limitations. The TDP of 28 W suggests this is a power-efficient processor, which is typical for mobile chips. The CPU's memory bandwidth of 89.6 GB/s is shared with the GPU, which could be a factor in the 4K performance drop, as the GPU's System Shared memory relies on this same bandwidth. Overall, the Core Ultra 7 155H provides ample processing power for Doom and does not hinder the system's performance at any resolution tested.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 8060S in Doom

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 65.0
3840x2160 High 55.0
3840x2160 Ultra 45.0
2560x1440 Low 137.0
2560x1440 Medium 119.0
2560x1440 High 101.0
2560x1440 Ultra 82.0
1920x1080 Low 211.0
1920x1080 Medium 184.0
1920x1080 High 155.0
1920x1080 Ultra 127.0

Doom with iUltra 7 155H + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with 8060S + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.