Pc Building Simulator
This combination delivers exceptional performance with an average of 241 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 93 | 131 | 185 |
| 1440p QHD | 168 | 178 | 251 | 348 |
| 1080p Full HD | 267 | 278 | 386 | 520 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070, In-Depth Analysis
Pc Building Simulator, a simulation title from 2019, presents a unique benchmark scenario where the workload is less about traditional rasterization and more about the underlying system's compute and memory management during PC assembly and OS simulation. The measured data for the Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5070 shows a configuration that is heavily influenced by resolution and settings, with a clear delineation between GPU-bound and CPU-bound operating points. This analysis breaks down the measured FPS across all resolutions and settings, examines the role of each component, and contextualizes the combo’s performance within the broader test pool.
Resolution Scaling
The FPS drop from 1080p to 4K is profound and reveals a workload that transitions from a potential CPU bottleneck at lower resolutions to a definitive GPU bottleneck at higher ones. At 1080p with Low settings, the combo produces 262 FPS, which drops to 165 FPS at 1440p and then plummets to 86 FPS at 4K. This represents a 37% reduction from 1080p to 1440p and a 48% reduction from 1440p to 4K. The sheer magnitude of these drops indicates that the rendering pipeline is under significant stress as pixel count increases, a classic sign of a GPU-limited scenario at 4K.
The scaling pattern is consistent across all settings presets. For instance, with High settings, the average FPS goes from 131 at 1080p to 83 at 1440p (a 37% drop) and then to 43 at 4K (a 48% drop from 1440p). This consistent percentage drop across different settings strongly suggests that the limiting factor is the GPU's fillrate and shading capacity, not the CPU's processing power. If the CPU were the primary constraint, we would expect to see a smaller FPS delta between 1440p and 4K, as the CPU would be able to feed the GPU faster at lower resolutions, leading to a plateau.
The data indicates that at 1080p, the system is likely not fully GPU-bound, as evidenced by the high frame rates. The 262 FPS at Low settings is a theoretical maximum that suggests the CPU can push frames well above 200 FPS in this title. However, the scaling to 4K shows a rapid convergence towards the GPU's limits, with the Ultra preset at 4K yielding just 41 FPS. This suggests that for a smooth 4K experience, the GPU is the absolute limiting component, and the CPU's role diminishes significantly as resolution increases. The 4K results, particularly the 43 FPS at High and 41 FPS at Ultra, clearly show that the RTX 5070 is being maxed out, while the Ultra 5 135H has ample headroom left on the table.
GPU Role
The NVIDIA GeForce RTX 5070 is the undisputed performance driver in this configuration, particularly at higher resolutions. The GPU’s memory configuration of 12 GB of GDDR7 on a 192-bit bus provides a bandwidth of 672.0 GB/s, which is substantial for a simulation game that may need to load various 3D models and textures for PC components. The boost clock of 2512 MHz, combined with 6144 shading units, provides the raw computational power needed for the particle effects and lighting in the simulation environment. The data shows that the GPU’s capabilities are directly reflected in the measured FPS, with the card being the primary reason for the high frame rates at 1080p and the bottleneck at 4K.
The GPU’s performance relative to its peers is solid, as it sits in the 82nd percentile of all GPUs. However, its nearest rivals in the test database are professional workstation cards like the AMD Radeon Pro 580 and Radeon Pro WX 7100, which are not typically associated with gaming. The RTX 5070’s average benchmark score of 40377 is only 0.1% higher than the Radeon Pro 580, indicating that its raw compute power is comparable to these professional parts, but its gaming-specific feature set, such as the newer Blackwell 2.0 architecture and DirectX 12 Ultimate support, likely contributes to its strong performance in Pc Building Simulator.
The VRAM capacity of 12 GB is likely more than sufficient for this game, as the simulation’s asset load is not as demanding as a modern AAA open-world title. The memory bandwidth is a more critical factor, and the 672.0 GB/s should prevent any bottlenecks when streaming in high-resolution textures. The GPU’s 48 RT cores and 192 Tensor cores are present, but the game’s rendering engine likely does not utilize them heavily, making the traditional rasterization performance, as measured by the 30.87 TFLOPS FP32 throughput, the most relevant spec. The FPS scaling from 1080p to 4K confirms that the GPU’s raw shading power is the primary determinant of performance at higher resolutions.
Settings Recommendations
The measured data provides a clear hierarchy of performance across the four settings presets, allowing for a definitive recommendation based on target resolution and desired frame rate. At 1080p, all settings are playable, with even Ultra delivering a high 125 FPS average. However, the gap between Low (262 FPS) and Ultra (125 FPS) is substantial, and for a simulation game where responsiveness is key, the Medium preset at 186 FPS offers a balanced experience that likely provides a significant visual upgrade over Low without sacrificing the high refresh rate potential.
For 1440p, the Medium preset stands out as the sweet spot. With an average of 117 FPS and a minimum of 100 FPS, it ensures a consistently smooth experience on high refresh rate monitors. The High preset at 83 FPS is also viable, but the 34 FPS difference between Medium and High suggests that the visual fidelity gains of High come at a high performance cost. The Ultra preset at 79 FPS is borderline for competitive play, though it remains playable for a simulation title. The Low preset at 165 FPS is exceptionally fast, but the visual compromise is likely too severe for a game that revolves around visual detail.
At 4K, the situation is more challenging. The Low preset is the only option that provides a consistently playable experience, with an average of 86 FPS. The Medium preset, with an average of 61 FPS and a minimum of 52 FPS, is marginal, and frame drops could be noticeable. The High (43 FPS) and Ultra (41 FPS) presets are not recommended for a playable experience, as they fall below the 60 FPS threshold. Therefore, the data suggests that users targeting 4K should stick to Low or Medium settings to maintain fluidity, while 1080p and 1440p users can comfortably use Medium or High for a balance of visual quality and performance.
Measured FPS Breakdown
The measured FPS data offers a comprehensive look at the system’s capabilities across all twelve tested configurations. At 1920x1080, the performance is exceptional across the board. The Low preset yields an average of 262 FPS, which is the highest score in the entire dataset. The Medium preset produces 186 FPS, with a minimum of 158 FPS and a maximum of 214 FPS, indicating stable frame pacing. The High preset drops to 131 FPS, and the Ultra preset lands at 125 FPS. The delta between High and Ultra at 1080p is only 6 FPS, suggesting diminishing returns from the highest settings.
Moving to 2560x1440, the performance scales down proportionally. The Low preset remains fast at 165 FPS, while the Medium preset delivers a solid 117 FPS (min 100, max 135). The High preset averages 83 FPS, and the Ultra preset averages 79 FPS. The gap between High and Ultra narrows further to just 4 FPS, indicating that the Ultra preset in this game is not significantly more demanding than High at this resolution. The minimum FPS of 100 at Medium settings is a strong indicator of a smooth experience, preventing stutter in complex scenes.
At 3840x2160, the GPU becomes the definitive bottleneck. The Low preset is the only one that remains high, with an average of 86 FPS. The Medium preset drops to 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS. The High preset falls to 43 FPS, and the Ultra preset bottoms out at 41 FPS. The scaling from 1440p to 4K is severe, with the Ultra preset losing nearly half its frame rate (48% drop). This data confirms that the RTX 5070 is well-suited for 1080p and 1440p gaming but is not a 4K powerhouse for this specific title, requiring significant settings reductions to achieve playable frame rates.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core Ultra 5 135H and the NVIDIA GeForce RTX 5070 ranks 1612th out of 3002 tested combos for Pc Building Simulator. This places it in the 46th percentile of all combos, indicating that it is a mid-pack performer for this game. The ranking is surprising given the strong individual performance of the GPU, which sits in the 82nd percentile. This discrepancy suggests that the CPU may be holding the combo back in this particular workload, or that the game’s engine is not optimized for the specific architecture of these components.
The combo’s rank of 1612 out of 3002 means that 1390 combos perform better and 1610 perform worse. While this is a near-median position, it is the relatively low ranking of the CPU that likely drags the combo down. The Core Ultra 5 135H is a mobile processor with a 28W TDP, which is significantly lower than desktop parts. While it has 14 cores and 18 threads, its performance in this simulation may be limited by power constraints. The GPU’s high percentile score suggests that it is capable of much more, but the overall combo ranking is a reminder that the weakest link in the chain often dictates the final outcome.
The ranking data also implies that there are many other combos that achieve higher frame rates in this game. For a simulation title that may involve complex physics calculations and system monitoring, the CPU’s low TDP could be a limiting factor. The combo’s position in the middle of the pack suggests that while the RTX 5070 can handle the graphics, the Ultra 5 135H may struggle to keep up with the game’s logic at lower resolutions where the CPU is more heavily utilized. This is evident in the 1080p Low settings result of 262 FPS, which, while high, may not be as high as what a more powerful desktop CPU could achieve with the same GPU.
CPU Role
The Intel Core Ultra 5 135H is a 14-core, 18-thread mobile processor based on the Meteor Lake architecture. Its role in Pc Building Simulator appears to be secondary to the GPU, but it still sets the upper ceiling for performance at lower resolutions. The CPU’s base clock of 3.60 GHz and boost clock of 4.60 GHz are moderate, but its 28W TDP is a significant constraint for sustained performance. The L3 cache of 18 MB shared is ample for a game of this nature, but the dual-channel memory bus with a bandwidth of 89.6 GB/s could be a limiting factor when the system is simulating multiple concurrent tasks.
The CPU’s benchmark scores are respectable, with a Cinebench R23 multicore score of 11875.5 and a single-core score of 1700. Its average benchmark score of 29093 places it in the 81st percentile of all CPUs, which is high. However, its nearest rivals are all desktop or high-power mobile parts like the AMD Ryzen 7 5800X and the Intel Core i5-13500HX. The data shows that the Ultra 5 135H is only 0.1% slower than the Ryzen 7 5800X, which is a desktop part with a much higher TDP. This suggests that the Ultra 5 135H is a highly efficient part, but its low TDP likely prevents it from sustaining high clocks under load.
In the context of this game, the CPU’s performance is sufficient. The measured data shows that at 1080p Low settings, the combo can achieve 262 FPS, which is far beyond the refresh rate of most monitors. This indicates that the CPU is not a bottleneck at lower settings. However, the combo’s mid-pack ranking suggests that the CPU might be limiting performance in scenarios where the system is simulating a full PC build with many components active. The 18 threads and 14 cores provide ample parallelism for the game’s logic, but the 28W TDP may cause the processor to throttle, leading to lower frame rates in CPU-intensive moments.
FAQ
Q: What is the best resolution for this combo to achieve consistently high frame rates?
A: Based on the measured data, 1920x1080 is the best resolution, with all settings presets averaging above 125 FPS. The Low preset even reaches 262 FPS, ensuring maximum fluidity.
Q: Can this combo handle 4K gaming in Pc Building Simulator?
A: Yes, but only at lower settings. The Low preset at 4K averages 86 FPS, while Medium drops to 61 FPS. High and Ultra settings fall below 45 FPS and are not recommended for a smooth experience.
Q: How does the RTX 5070 compare to its nearest rivals in the database?
A: The RTX 5070 has an average benchmark score of 40377, which is 0.1% higher than the AMD Radeon Pro 580 and 0.8% higher than the AMD Radeon Pro WX 7100. It is 1.2% lower than the AMD Radeon Pro 5300.
Q: Is the Intel Core Ultra 5 135H a bottleneck for the RTX 5070?
A: The data suggests that the CPU is not a significant bottleneck at 1080p, as evidenced by the high frame rates. However, the combo’s mid-pack ranking implies that the 28W TDP CPU may limit performance in CPU-intensive scenarios compared to more powerful desktop parts.
Q: What is the frame rate difference between High and Ultra settings at 1440p?
A: The difference is minimal. High averages 83 FPS, while Ultra averages 79 FPS, a difference of only 4 FPS, suggesting that the Ultra preset offers little visual benefit for the performance cost at this resolution.
Q: What is the combo's overall ranking for this game?
A: The combo ranks 1612th out of 3002 tested combinations, placing it in the middle of the pack. This is a lower rank than the individual GPU’s 82nd percentile, indicating that the CPU’s mobile-class performance may be a limiting factor.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 89.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Medium | 131.0 |
| 3840x2160 | Low | 185.0 |
| 2560x1440 | Ultra | 168.0 |
| 2560x1440 | High | 178.0 |
| 2560x1440 | Medium | 251.0 |
| 2560x1440 | Low | 348.0 |
| 1920x1080 | Ultra | 267.0 |
| 1920x1080 | High | 278.0 |
| 1920x1080 | Medium | 386.0 |
| 1920x1080 | Low | 520.0 |
Pc Building Simulator with iUltra 5 135H + Other GPUs
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Pc Building Simulator with RTX 5070 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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