Inside
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 74 | 118 | 148 |
| 1440p QHD | 112 | 118 | 189 | 236 |
| 1080p Full HD | 156 | 164 | 262 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070, In-Depth Analysis
# Inside — Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070
The Intel Core Ultra 5 135H pairs with the NVIDIA GeForce RTX 5070 to deliver smooth performance in Inside, a 2016 puzzle platformer. Measured frame rates show this combo handles the game comfortably across all resolutions and settings, with the 1080p Low preset hitting 319 FPS average and the 4K Ultra preset still maintaining 71 FPS average. This page breaks down how each component contributes to those results, what settings offer the best experience, and how this pairing ranks among 3,716 tested combos.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 135H is a mobile processor from the Core Ultra Series 1, built on Intel's Meteor Lake architecture using a 7 nm process. It has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The L3 cache is 18 MB shared, while L1 and L2 caches are 112 KB and 2 MB per core, respectively. Its 28 W TDP marks it as a power-efficient chip, and it uses the Intel BGA 2049 socket.
In synthetic benchmarks, the CPU's multi-core strength is clear: Cinebench R23 multi-core scores 11,875.5, while single-core scores 1,700. PassMark multi-thread performance reaches 22,422, and single-thread scores 3,521. The CPU's overall percentile versus all CPUs is 81, meaning it outperforms roughly four-fifths of tested processors. Its average benchmark score is 29,093, which places it right next to the AMD Ryzen 7 5800X (29,123, delta -0.1%) and the Intel Core i5-13500HX (29,270, delta -0.6%). It is also comparable to the AMD Ryzen 5 5600XT (28,940, delta +0.5%) and Intel Xeon Phi 7210 (29,245, delta -0.5%).
For Inside, which is a puzzle platformer with relatively modest CPU demands, the 135H's 14 cores and 18 threads are more than adequate. The game's physics and logic rarely stress more than a few threads, so the high single-core boost of 4.60 GHz matters more than raw core count. Benchmark results confirm this: at 1080p Low, the combo reaches 319 FPS average, which is well beyond any display's refresh rate and shows the CPU is not a bottleneck at lower settings. Even at 4K Low, the average stays at 148 FPS, indicating the CPU can feed the GPU even when resolution drops the GPU load.
The data suggests that in Inside, CPU performance is rarely the limiting factor. The 135H's single-thread score of 3,521 in PassMark and Cinebench R23 single-core of 1,700 are strong enough to handle the game's logic without issue. The gap between 1080p Low (319 FPS) and 1080p Ultra (156 FPS) is roughly halved, but that drop is driven by GPU workload, not CPU limitation. The CPU's 81st percentile ranking reinforces that it sits comfortably above average, so paired with a high-end GPU like the RTX 5070, it does not hold back frame rates in this title.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is a desktop GPU from the GeForce 50-series, built on the Blackwell 2.0 architecture using a 5 nm process at TSMC. It packs 31,100 million transistors on a 263 mm² die, with a base clock of 2325 MHz and a boost clock of 2512 MHz. Memory consists of 12 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The GPU has 6,144 shading units, 192 texture mapping units, and 80 raster output units, plus 48 RT cores and 192 tensor cores. Its pixel rate is 201.0 GPixel/s and texture rate is 482.3 GTexel/s, with FP32 throughput of 30.87 TFLOPS.
In synthetic tests, the RTX 5070 scores 5,077 in 3DMark Steel Nomad DX12 and 29,137 in PassMark G3D. Its PassMark GPU compute score is 15,787, while Geekbench OpenCL and Vulkan scores are 172,660 and 178,923, respectively. The GPU's percentile versus all GPUs is 82, with an average benchmark score of 40,377. Its nearest rivals include the AMD Radeon Pro 580 (40,318, delta +0.1%), AMD Radeon Pro WX 7100 (40,063, delta +0.8%), AMD Radeon Pro 5300 (40,870, delta -1.2%), and NVIDIA RTX A500 Mobile (39,568, delta +2%).
For Inside, the RTX 5070's 12 GB VRAM is ample, as the game's art style uses simple geometry and limited textures. The GPU's high bandwidth and clock speeds translate directly into frame rates: at 1080p Medium, the combo averages 262 FPS, and at 1440p Medium it hits 189 FPS. The jump from 1080p to 1440p at Medium settings reduces FPS by about 28%, which is a typical GPU-bound scaling pattern. At 4K Medium, the average is 118 FPS, still very playable.
The GPU becomes the clear limiting factor at higher resolutions and settings. At 4K Ultra, the average drops to 71 FPS, only 45% of the 1080p Ultra score of 156 FPS. This is consistent with the GPU's 82nd percentile ranking — it is strong but not top-tier, and Inside's highest settings at 4K push it hard. The 12 GB VRAM is not a concern here; the game likely uses far less, so the bottleneck is raw compute and memory bandwidth rather than capacity.
Settings Recommendations — which preset gives the best experience per the measured rows
Looking at the measured FPS rows, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p Medium, the combo averages 262 FPS with a minimum of 223 FPS and maximum of 302 FPS. This is nearly double the refresh rate of most high-end monitors, and the minimum frame time is smooth. At 1440p Medium, the average is 189 FPS with a minimum of 160 FPS, still well above 144 Hz displays. Even at 4K Medium, the average is 118 FPS with a minimum of 101 FPS, which is playable on 120 Hz screens.
The High preset is a step down but still excellent: 1080p High averages 164 FPS, 1440p High averages 118 FPS, and 4K High averages 74 FPS. The Ultra preset at 1080p averages 156 FPS, barely lower than High, but at 4K Ultra it drops to 71 FPS. The Low preset is only worth considering for extreme frame rates: 1080p Low hits 319 FPS, 1440p Low hits 236 FPS, and 4K Low hits 148 FPS.
The data strongly favors Medium as the sweet spot. Compared to High, Medium at 1080p is 60% faster (262 vs 164 FPS), and at 4K it is 59% faster (118 vs 74 FPS). The visual difference between Medium and High in a game like Inside is minor, given its minimalist art style, so the performance gain is worth it. Ultra offers only marginal gains over High — for example, 1080p Ultra (156 FPS) is 5% slower than High (164 FPS), meaning Ultra is actually slightly worse in this case, likely due to increased GPU load without a proportional visual benefit. For the best experience, select Medium at any resolution; if you prefer the highest fidelity, High at 1440p or 4K remains smooth, but Medium is the recommended default.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5070 ranks 1,962 out of 3,716 tested combos in Inside. This places it in the 47th percentile — slightly below the midpoint of all tested systems. That ranking might seem low given the strong individual component scores, but it reflects the fact that Inside is not a demanding game, so even mid-range CPUs and GPUs can achieve high frame rates, compressing the field.
The CPU's 81st percentile and GPU's 82nd percentile indicate both components are above average, yet the combo rank is near the middle. This is because the ranking includes many combinations of high-end desktop parts that outperform this mobile CPU paired with a desktop GPU. The 135H is a mobile processor, so its performance is limited by thermal and power constraints compared to desktop chips. The data shows the CPU is 0.1% slower than the AMD Ryzen 7 5800X in average benchmark score, but that desktop chip likely pairs with stronger GPUs in other combos.
In practical terms, a rank of 1,962 out of 3,716 means this combo is in the top 53% of all systems. For a puzzle platformer like Inside, that is more than sufficient — the game runs at 71 FPS minimum even at 4K Ultra. The ranking is a useful reference for how this combo compares to others, but the actual gameplay experience is excellent, as the measured FPS shows. The GPU's high percentile (82) and CPU's solid percentile (81) suggest that in more demanding games, this combo would rank higher, but Inside's low requirements mean many weaker systems also perform well.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Examining the FPS scaling from 1080p to 4K reveals how the workload shifts between CPU and GPU. At Medium settings, the average FPS is 262 at 1080p, 189 at 1440p, and 118 at 4K. This represents a 28% drop from 1080p to 1440p, and a 55% drop from 1080p to 4K. The scaling is not linear — the 4K resolution has four times the pixels of 1080p, but FPS does not drop by 75%, indicating the system is not purely GPU-bound at 1080p.
At Low settings, the pattern is similar: 319 FPS at 1080p, 236 FPS at 1440p, and 148 FPS at 4K. The drop from 1080p to 4K is 54%, again less than the pixel count increase. This suggests that at 1080p Low, the CPU starts to become a limiting factor, as the GPU could potentially push even higher frame rates if the CPU could feed it faster. The CPU's single-thread performance of 3,521 in PassMark is good, but at 319 FPS, frame time is about 3.1 ms, which is close to the CPU's limit for this game's logic.
At High settings, the FPS is 164 at 1080p, 118 at 1440p, and 74 at 4K — a 55% drop from 1080p to 4K. At Ultra, the numbers are 156 at 1080p, 112 at 1440p, and 71 at 4K, a 54% drop. The consistency of the 54-55% drop across High and Ultra settings indicates that at these settings, the GPU is the primary limiter. The GPU's 12 GB VRAM and 672.0 GB/s bandwidth are sufficient, but the raw compute of 30.87 TFLOPS is what governs the 4K performance.
The data points to the GPU as the main bottleneck at higher settings and resolutions, while the CPU becomes relevant only at 1080p Low. At 1080p Low, the 319 FPS average is likely near the CPU's maximum for this game, as the GPU is underutilized. This is a classic sign of a balanced system: the CPU can handle low-load scenarios, and the GPU takes over as resolution and settings increase. For Inside, the 135H and RTX 5070 work well together, with no single component severely limiting the other across the tested range.
FAQ
*Q: What is the best resolution to play Inside with this combo?*
A: At Medium settings, 1440p averages 189 FPS with a minimum of 160 FPS, which is ideal for high-refresh monitors. If you want 4K, Medium still averages 118 FPS with a minimum of 101 FPS, so 4K Medium is also viable.
*Q: Does the 12 GB VRAM on the RTX 5070 matter for Inside?*
A: The measured data shows no VRAM-related issues; at 4K Ultra the combo still averages 71 FPS. Inside's art style likely uses far less than 12 GB, so VRAM is not a limiting factor in this game.
Q: How does the CPU perform relative to its rivals?
A: The Intel Core Ultra 5 135H has an average benchmark score of 29,093, which is 0.1% lower than the AMD Ryzen 7 5800X (29,123) and 0.6% lower than the Intel Core i5-13500HX (29,270). It is 0.5% higher than the AMD Ryzen 5 5600XT (28,940).
Q: Is the 1080p Low preset worth using?
A: It delivers 319 FPS average, which is the highest measured, but the Medium preset at 262 FPS is still far above refresh rates and offers better visuals. Only use Low if you need maximum frame rates for competitive play, which is unlikely in a puzzle platformer.
Q: How does this combo rank among all tested systems?
A: It ranks 1,962 out of 3,716 combos, placing it in the 47th percentile. This is below the CPU's 81st and GPU's 82nd percentiles, reflecting that Inside is easy to run and many systems achieve high FPS.
Q: What is the limiting component at 4K Ultra?
A: The GPU is the primary limiter, as the FPS drops from 156 at 1080p Ultra to 71 at 4K Ultra, a 54% reduction. The CPU's influence is negligible at this resolution, given the 14 cores and 18 threads are more than sufficient for the game's logic.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5070 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.0 |
| 3840x2160 | Medium | 118.0 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 236.0 |
| 2560x1440 | Medium | 189.0 |
| 2560x1440 | High | 118.0 |
| 2560x1440 | Ultra | 112.0 |
| 1920x1080 | Low | 319.0 |
| 1920x1080 | Medium | 262.0 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 156.0 |
Inside with iUltra 5 135H + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 5 135H + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.