Fivem

Fivem

AVERAGE FPS
195
excellent

This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 93 116 147
1440p QHD 130 167 209 265
1080p Full HD 197 254 317 375

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 116
3840x2160 High 93
3840x2160 Ultra 72
2560x1440 Low 265
2560x1440 Medium 209
2560x1440 High 167
2560x1440 Ultra 130
1920x1080 Low 375
1920x1080 Medium 317
1920x1080 High 254
1920x1080 Ultra 197

Fivem with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 D produces a wide performance envelope in Fivem, ranging from 375 FPS at 1080p Low to 72 FPS at 4K Ultra. The data shows a system that is overwhelmingly capable at lower resolutions but begins to show the expected constraints as pixel count and graphical load increase. This analysis breaks down the measured results, the role of each component, and how this combination ranks among the thousands of tested configurations.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 375 FPS at 1080p to 265 FPS at 1440p, a reduction of 110 FPS, and then further to 147 FPS at 4K. This represents a 29.3% drop from 1080p to 1440p and a 44.5% drop from 1440p to 4K, indicating that the scaling is not linear but becomes more punishing at higher resolutions.

Under Medium settings, the progression is from 317 FPS at 1080p to 209 FPS at 1440p, and finally to 116 FPS at 4K. The percentage drops are 34.1% and 44.5% respectively, mirroring the pattern seen at Low settings. High settings show a similar trend, with 254 FPS at 1080p, 167 FPS at 1440p, and 93 FPS at 4K, representing drops of 34.3% and 44.3%. The consistency of these percentages across different quality presets suggests that the scaling behavior is primarily dictated by the resolution change itself rather than the specific settings applied.

The Ultra preset exhibits the most substantial absolute drops, falling from 197 FPS at 1080p to 130 FPS at 1440p, and then to 72 FPS at 4K. This is a 34.0% reduction followed by a 44.6% reduction. Across all four settings presets, the 1080p to 1440p transition typically costs roughly one-third of the performance, while the 1440p to 4K transition costs slightly under half of the remaining performance. This indicates that the limiting component shifts as resolution climbs, with the GPU becoming the primary bottleneck at 4K, especially at Ultra settings where the average FPS dips below the 75 FPS threshold often considered the floor for smooth gameplay.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on a 10 nm process. It features a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The processor has a 24 MB shared L3 cache and supports dual-channel DDR4 and DDR5 memory. Its benchmark results place it in the 90th percentile among all CPUs, with an average benchmark score of 49394.

In Fivem, the CPU's influence is most apparent at lower resolutions where the GPU is not fully taxed. At 1080p Low settings, the system achieves 375 FPS, which is an exceptionally high frame rate that requires strong per-core performance to feed the GPU. The single-core performance is evidenced by a Geekbench single-core score of 2445 and a Cinebench R23 single-core score of 4594, which are critical for a game like Fivem that often relies on a few heavily loaded threads for game logic and physics. The boost clock of 5.30 GHz is a key factor in this scenario, as higher clocks directly translate to faster instruction processing for the main game thread.

The multi-core performance, with a Cinebench R23 multi-core score of 32544 and a Passmark multithread score of 38697, ensures that background tasks and the game's auxiliary threads do not bottleneck the main rendering pipeline. However, the data shows that even with this strong CPU, the frame rates at 1080p are not purely CPU-limited across all settings. The difference between 375 FPS at Low and 197 FPS at Ultra suggests that the GPU is still contributing significant work, but the CPU's headroom is sufficient to prevent it from becoming the primary limiter at these lower resolutions. The processor's 90th percentile ranking, with nearest rivals including the AMD Ryzen 9 7900 at a 0.3% delta and the AMD Ryzen AI Max+ 388 at a -0.8% delta, confirms it is a top-tier performer that can sustain high frame rates in CPU-sensitive scenarios.

GPU Role

The NVIDIA GeForce RTX 5090 D is a flagship graphics card based on the Blackwell 2.0 architecture, utilizing the GB202 chip on a 5 nm process. It boasts 32 GB of GDDR7 memory on a 512-bit bus, delivering a memory bandwidth of 1.79 TB/s. The GPU has a base clock of 2017 MHz and a boost clock of 2407 MHz. It contains 21760 shading units, 680 texture mapping units, and 176 render output units. Its raw compute capabilities are substantial, with an FP32 performance of 104.8 TFLOPS.

The GPU's role in Fivem becomes increasingly dominant as resolution and settings increase. At 4K Ultra, the average FPS falls to 72, which is a 63.4% reduction from the 197 FPS achieved at 1080p Ultra. This severe drop indicates that the GPU is the limiting component at this resolution, as the sheer number of pixels to render overwhelms the GPU's fillrate and shading capacity. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are impressive, but the demand of 4K Ultra settings in Fivem is enough to strain even this level of performance.

The memory subsystem is also a critical factor. The 32 GB VRAM capacity is more than sufficient for any scenario Fivem can present, but the 1.79 TB/s bandwidth ensures that texture streaming and high-resolution assets do not cause hitches. The GPU's benchmark scores, including a 3DMark Steel Nomad DX12 score of 14326 and a Passmark G3D score of 44065, place it in the 92nd percentile among all GPUs. Its nearest rivals in synthetic benchmarks are notably different, such as the AMD Radeon RX 6650M XT with a 1.1% delta, but these are not direct performance peers in real-world gaming. The data shows that the RTX 5090 D provides a massive performance buffer at 1080p and 1440p, where it is rarely the bottleneck, but at 4K Ultra, its limits are reached, resulting in the lowest measured frame rate of 72 FPS.

Measured FPS Breakdown

The measured FPS data provides a detailed view of performance across twelve distinct configurations. At 1920x1080, the lowest resolution tested, the system achieves its highest frame rates. Low settings yield an average of 375 FPS. Medium settings produce an average of 317 FPS, with a minimum of 270 FPS and a maximum of 365 FPS. High settings result in an average of 254 FPS. Ultra settings lower the average to 197 FPS.

Moving to 2560x1440, the performance drops are significant but still result in very playable frame rates. Low settings average 265 FPS. Medium settings average 209 FPS, with a minimum of 178 FPS and a maximum of 240 FPS. High settings produce 167 FPS on average. Ultra settings reduce the average to 130 FPS.

At 3840x2160, the highest resolution, the frame rates begin to approach the threshold where smoothness may be compromised. Low settings still deliver a respectable 147 FPS average. Medium settings average 116 FPS, with a minimum of 99 FPS and a maximum of 133 FPS. High settings drop to an average of 93 FPS. Ultra settings produce the lowest result of all configurations, with an average of 72 FPS.

The spread between settings at each resolution is consistent. At 1080p, the difference between Low and Ultra is 178 FPS; at 1440p, it is 135 FPS; and at 4K, it is 75 FPS. This narrowing spread at higher resolutions further confirms the GPU's increasing role as the primary bottleneck. The minimum FPS data, only provided for Medium settings, shows that even the lowest recorded frame rates remain above 95 FPS at 4K and above 270 FPS at 1080p, indicating a stable experience without major frame time spikes.

FAQ

Q: What is the highest average FPS achieved by this combo in Fivem?

A: The highest average FPS is 375, achieved at 1920x1080 resolution with Low settings.

Q: At what configuration does the system fall below 100 FPS average?

A: The system drops below 100 FPS average only at 3840x2160 resolution with High settings (93 FPS) and Ultra settings (72 FPS). At 4K Medium, the average is 116 FPS.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 254 at 1080p to 93 at 4K, a reduction of 161 FPS, which is a 63.4% decrease.

Q: What are the minimum FPS values recorded for this combo?

A: Minimum FPS values are only recorded for Medium settings. At 1920x1080, the minimum is 270 FPS; at 2560x1440, it is 178 FPS; and at 3840x2160, it is 99 FPS.

Q: Does the CPU or GPU limit performance in Fivem at 1080p?

A: At 1080p, the high frame rates (up to 375 FPS) indicate that the GPU has sufficient headroom, and the CPU with its high boost clock is capable of feeding the GPU. The data suggests the system is well-balanced at this resolution, but the GPU becomes the limiting factor as resolution increases.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 19th out of 3005 tested combinations for Fivem, placing it in the top 1% of all configurations.

Settings Recommendations

The measured data allows for a clear recommendation based on the desired balance between visual quality and frame rate. For players targeting the highest possible refresh rates, such as 240 Hz or above, the 1080p Low preset is the only configuration that consistently exceeds 360 FPS, with an average of 375 FPS. However, this sacrifices most visual fidelity.

For a more balanced experience at 1080p, the Medium preset offers an excellent compromise, with an average of 317 FPS and a minimum of 270 FPS. This ensures that even the most demanding scenes remain above the 240 FPS threshold for high-refresh-rate monitors. The High preset at 1080p, with an average of 254 FPS, is also viable but may occasionally dip below 240 FPS in busy multiplayer scenarios, though no minimum data is available to confirm this.

At 1440p, the Medium preset provides an average of 209 FPS and a minimum of 178 FPS, making it suitable for 165 Hz or 180 Hz displays. The High preset at 1440p averages 167 FPS, which is still excellent, but the Medium preset's higher minimum frame rate offers a more consistent experience. The Ultra preset at 1440p, averaging 130 FPS, is recommended only for players who prioritize visual detail over maximum smoothness.

At 4K, the choice becomes more constrained. The Low preset at 147 FPS is the only 4K configuration that comfortably exceeds 144 FPS. The Medium preset, at 116 FPS average and 99 FPS minimum, is a strong choice for 120 Hz displays, offering a good balance of quality and performance. The High preset at 93 FPS is suitable for 100 Hz displays but may show occasional dips. The Ultra preset at 72 FPS is not recommended for competitive play but is playable for slower-paced exploration if visual fidelity is the primary goal. Overall, the Medium preset appears to be the sweet spot across all resolutions, providing the best combination of high average frame rates and stable minimum frame rates.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 D achieves a rank of 19 out of 3005 tested combos for Fivem. This places it in the 99.4th percentile of all systems tested, indicating that it is among the most powerful configurations available for this game. The rank of 19 is particularly notable given the CPU's 90th percentile ranking and the GPU's 92nd percentile ranking, suggesting that the pairing is well-matched for Fivem's specific demands.

The high rank is supported by the measured FPS data, which shows the system achieving frame rates that are far above what most systems can deliver. For context, the CPU's nearest rivals in synthetic benchmarks, such as the AMD Ryzen 9 7900 and the AMD Ryzen AI Max+ 388, have average scores within 0.8% of the i5-14600KF. The GPU's nearest rivals, including the AMD Radeon RX 6850M XT and the NVIDIA Tesla P100, have average scores within 2.4% of the RTX 5090 D. Despite these close synthetic scores, the in-game rank of 19 demonstrates that the combination of these two specific components yields a top-tier experience in Fivem, likely due to the CPU's high boost clock and the GPU's massive memory bandwidth and shading power. This rank confirms that users of this combo are getting near the pinnacle of what is currently achievable in this title, with only 18 other configurations outperforming it in the database.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D in Fivem

Resolution Settings Avg FPS
3840x2160 Low 147.0
3840x2160 Medium 116.0
3840x2160 High 93.0
3840x2160 Ultra 72.0
2560x1440 Low 265.0
2560x1440 Medium 209.0
2560x1440 High 167.0
2560x1440 Ultra 130.0
1920x1080 Low 375.0
1920x1080 Medium 317.0
1920x1080 High 254.0
1920x1080 Ultra 197.0

Fivem with ii5-14600KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 D + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.