Fivem
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 23 | 29 |
| 1440p QHD | 26 | 33 | 41 | 53 |
| 1080p Full HD | 39 | 50 | 63 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-11400F + Intel Arc B370, In-Depth Analysis
The Intel Core i5-11400F paired with the Intel Arc B370 produces a highly constrained experience in Fivem, with measured frame rates that place this combo near the bottom of the database. Across all tested resolutions and settings, the average FPS ranges from a low of 14 at 4K Ultra to a high of 80 at 1080p Low. The data indicates that this is a system where the GPU is the primary limiting factor, as the CPU’s 6 cores and 12 threads provide ample headroom for the game’s multiplayer workload, while the Arc B370’s performance percentile (5th) and its nearest rivals—all legacy mobile or entry-level desktop parts—suggest a severe graphics bottleneck.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on Intel’s 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth. These specifications are relevant to Fivem because the game, being a multiplayer modification for Grand Theft Auto V, relies heavily on CPU-bound physics, streaming, and network code, especially when many players are present in a server.
Benchmark results for the i5-11400F show a strong single-threaded foundation: a Geekbench single-core score of 1777 and a Cinebench R23 single-core score of 2024. Multi-threaded performance is also respectable, with a Cinebench R23 multi-core score of 14340 and a Passmark multithread score of 16908. The CPU’s percentile vs all CPUs is 71, meaning it outperforms roughly 71% of all processors in the database. Its nearest rivals in average benchmark score include the AMD EPYC 7H12 (0.3% higher), the Intel Core i5-12450H (0.4% lower), the AMD Ryzen 3 PRO 8300G (0.6% lower), and the Intel Core Ultra 7 164U (0.6% higher). These deltas are all within a single percentage point, indicating that the i5-11400F sits in a tightly packed performance band.
In Fivem, the CPU’s role becomes apparent when examining the measured FPS across different settings at the same resolution. At 1080p, the average FPS scales from 39 at Ultra to 80 at Low, a 41 FPS difference. This scaling suggests that the CPU is not the bottleneck at lower settings, as the frame rate improves significantly when graphical load is reduced. If the CPU were the limiting factor, the FPS would remain relatively flat regardless of settings. The fact that 1080p Low reaches 80 FPS while 1080p Ultra drops to 39 FPS indicates that the Arc B370 is struggling with the increased graphical demands, not the i5-11400F.
Furthermore, the CPU’s 6 cores and 12 threads are adequate for Fivem’s multiplayer environments, which typically spawn dozens of player-controlled vehicles and NPCs. The Passmark data compression score of 208472 and data encryption score of 10247 suggest that the processor can handle the data processing tasks inherent in synchronizing multiplayer state. The single-thread performance, as measured by Passmark single thread (2981) and 3dmark single thread (868), is particularly important for game logic, which often runs on one or two threads. Given that the measured FPS at 1080p Low (80 FPS) is the highest recorded for this combo, the CPU is clearly capable of feeding the GPU with frames at that level; the drop at higher settings is a direct consequence of GPU limitations.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best average FPS this combo achieves in Fivem, and at what settings?
A: The highest measured average FPS is 80, achieved at 1920x1080 with Low settings. This is the only configuration where the combo approaches playable frame rates, as all other settings at 1080p and all settings at higher resolutions fall below 63 FPS.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals in terms of benchmark score?
A: The Arc B370 has an average benchmark score of 1184, which places it just below the ATI Mobility Radeon HD 5570 (1186, 0.2% higher) and the ATI Radeon HD 5770 (1190, 0.5% higher), while it is slightly above the AMD FirePro M2000 (1168, 1.4% lower). The AMD Radeon HD 7650M scores 1192, which is 0.7% higher than the Arc B370.
Q: Does the CPU or GPU limit performance at 1440p Medium?
A: At 2560x1440 Medium, the average FPS is 41, with a minimum of 35 and maximum of 48. Since this is a 39% drop from 1080p Medium (63 FPS), the resolution scaling points to the GPU as the limiting factor. The CPU’s performance is unchanged across resolutions, so the FPS decline is attributable to the Arc B370’s rendering throughput.
Q: What is the combo’s ranking among all tested combos for Fivem?
A: The combo ranks 2762 out of 3005 tested combinations, placing it in the bottom 8% of all systems in the database. This low ranking is consistent with the GPU’s 5th percentile performance among all GPUs.
Q: Is the i5-11400F’s performance significantly different from its nearest CPU rival?
A: No. The i5-11400F has an average benchmark score of 17177. Its closest rival, the AMD EPYC 7H12, scores 17120, a delta of only 0.3%. The Intel Core i5-12450H scores 17239 (0.4% lower), and the AMD Ryzen 3 PRO 8300G scores 17278 (0.6% lower). All differences are under 1%.
Q: What is the minimum FPS recorded for this combo at 4K Medium, and how does it compare to the average?
A: At 3840x2160 Medium, the minimum FPS is 20, while the average is 23 and the maximum is 26. This narrow range of 6 FPS between minimum and maximum indicates consistent, albeit low, performance under heavy load.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and predictable decline as resolution increases, which is a classic indicator of a GPU-bound system. At Low settings, the average FPS drops from 80 at 1920x1080 to 53 at 2560x1440, a 33.75% reduction, and then to 29 at 3840x2160, a further 45.28% drop from 1440p. Across the full resolution range from 1080p to 4K, the Low setting loses 51 FPS, or 63.75% of its original frame rate.
For Medium settings, the progression is 63 FPS at 1080p, 41 FPS at 1440p, and 23 FPS at 4K. The drop from 1080p to 1440p is 22 FPS (34.92%), and from 1440p to 4K is 18 FPS (43.90%). High settings follow a similar pattern: 50 FPS at 1080p, 33 FPS at 1440p, and 18 FPS at 4K. The percentage drops are 34.00% and 45.45%, respectively. Ultra settings, which are the most demanding, start at 39 FPS at 1080p, fall to 26 FPS at 1440p (33.33% drop), and finally reach 14 FPS at 4K (46.15% drop).
The consistency of these percentage drops—roughly one-third from 1080p to 1440p and another 44-46% from 1440p to 4K—is characteristic of a GPU that is rendering each pixel with the same per-pixel cost, regardless of the preset. If the CPU were the bottleneck, we would expect the FPS to remain more constant across resolutions, as the CPU’s workload (game logic, physics, networking) does not scale with pixel count. Instead, the halving of FPS from 1080p to 4K at every setting confirms that the Arc B370 is the limiting component. The i5-11400F, with its 12 threads and high single-thread score, is capable of maintaining frame delivery, but the GPU cannot keep up with the increased pixel output demands.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its best performance. Low settings average 80 FPS, which is the peak for this entire dataset. Medium settings produce an average of 63 FPS, with a minimum of 54 and maximum of 72, indicating some frame time variance but generally stable performance. High settings drop the average to 50 FPS, while Ultra settings fall to 39 FPS. These numbers show a clear degradation as graphical fidelity increases, with a 41 FPS spread between Low and Ultra at 1080p.
Moving to 2560x1440, the frame rates drop noticeably. Low settings average 53 FPS, a 33.75% reduction from 1080p Low. Medium settings average 41 FPS, with minimum and maximum values of 35 and 48, respectively. High settings average 33 FPS, and Ultra settings average 26 FPS. The spread between Low and Ultra at 1440p is 27 FPS, which is narrower than at 1080p, suggesting that the GPU is approaching its limits even at Low settings.
At 3840x2160, the performance becomes marginal for playability. Low settings average 29 FPS, which is below the commonly accepted threshold for smooth gameplay. Medium settings average 23 FPS, with a minimum of 20 and maximum of 26, showing that even the best-case scenario hovers near the low 20s. High settings average 18 FPS, and Ultra settings average 14 FPS. The difference between Low and Ultra at 4K is only 15 FPS, indicating that the GPU is severely constrained regardless of settings; the render resolution itself is the dominant factor.
Across all resolutions, the Medium preset provides the only data with both minimum and maximum FPS values, which allows for a more complete picture of frame pacing. At 1080p Medium, the range is 54-72 FPS (average 63). At 1440p Medium, the range is 35-48 FPS (average 41). At 4K Medium, the range is 20-26 FPS (average 23). The shrinking range as resolution increases—from 18 FPS at 1080p to 13 FPS at 1440p to 6 FPS at 4K—suggests that at lower resolutions, the GPU has some headroom to burst higher, while at 4K it is consistently pegged near its maximum output.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo’s rank in Fivem is 2762 out of 3005 tested combinations, placing it in the bottom 8.1% of all systems. This ranking is a direct consequence of the GPU’s low performance ceiling. The Intel Arc B370 has a percentile vs all GPUs of 5, meaning it outperforms only 5% of graphics cards in the database. Its average benchmark score is 1184, which is nearly identical to the ATI Mobility Radeon HD 5570 (1186) and the ATI Radeon HD 5770 (1190). These are legacy parts from over a decade ago, underscoring how far behind the Arc B370 sits relative to modern GPUs.
In contrast, the i5-11400F’s percentile vs all CPUs is 71, and its average benchmark score of 17177 places it in the top third of processors. The CPU’s nearest rivals all have average scores within a 0.6% delta, confirming that the processor is not the weak link in this pairing. The substantial gap between the CPU’s strong relative standing and the GPU’s poor standing explains why the combo ranks so low in Fivem: the game’s frame rate is almost entirely dictated by the GPU’s rendering capability, and the Arc B370 simply does not have the raw throughput to handle modern multiplayer environments at acceptable frame rates.
The rank of 2762 out of 3005 also implies that there are 243 combos that perform worse, which may include systems with even older or more integrated graphics solutions. However, the measured FPS data for this combo shows that even at 1080p Low, the average of 80 FPS is only marginally playable, and any increase in resolution or settings pushes it below 63 FPS. For a multiplayer game like Fivem, where frame rate stability is critical for responsiveness, this rank reflects a system that is not well-suited for the title’s demands.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal preset for this combo is 1920x1080 with Low settings, which yields an average of 80 FPS. This is the only configuration in the entire dataset that exceeds 60 FPS, which is generally considered the minimum for smooth gameplay. The next best option is 1080p Medium, averaging 63 FPS, which is also above 60 but with a minimum of 54 FPS that could cause noticeable dips during intense scenes with many players.
At 1440p, the best option is Low settings at 53 FPS average. While this is below 60, it may be acceptable for some users, but the 33.75% drop from 1080p Low suggests that the GPU is struggling to render the higher pixel count. At 4K, even Low settings average only 29 FPS, which is generally unplayable for a fast-paced multiplayer game. The Ultra preset at any resolution is not recommended: it produces 39 FPS at 1080p, 26 FPS at 1440p, and 14 FPS at 4K, all of which are below playable thresholds.
The data suggests that users should prioritize resolution over graphical fidelity. Dropping from 1080p High (50 FPS) to 1080p Low (80 FPS) yields a 60% improvement in average FPS, while the visual difference between High and Low in a game like Fivem is often less impactful than the frame rate gain. Similarly, choosing 1440p Low (53 FPS) over 1080p Ultra (39 FPS) provides a 35.9% higher frame rate while still offering a higher resolution. The Medium preset at 1080p is a reasonable middle ground for those who want some visual enhancements, but the minimum FPS of 54 suggests occasional stutters.
For the best overall experience, 1080p Low is the clear winner. If the user can tolerate frame rates in the 50s, 1440p Low is the only viable option at that resolution. All other settings and resolutions are either below 50 FPS or below 30 FPS, which will likely result in a poor multiplayer experience.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel’s 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. Its FP32 performance is 6.144 TFLOPS, and it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Crucially, the memory is marked as "System Shared," meaning the GPU uses the system’s DDR4 memory instead of dedicated VRAM. The memory bandwidth is listed as "System Dependent," which ties performance directly to the CPU’s memory configuration.
In this combo, the system memory is DDR4 with a dual-channel bus providing 51.2 GB/s of theoretical bandwidth. The Arc B370’s reliance on shared memory means that every frame rendered must be written to and read from the same memory pool used by the CPU. This creates a potential bottleneck, as the GPU must compete with the CPU for memory bandwidth. The measured FPS data reflects this: the GPU’s performance is consistently low across all settings, with the 5th percentile ranking confirming that it is among the weakest GPUs in the database.
The GPU’s nearest rivals in benchmark scores—the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000—are all legacy parts from the early 2010s. The Arc B370’s score of 1184 is virtually identical to these older cards, indicating that despite its modern architecture and 3 nm process, its actual rendering throughput is comparable to hardware from over a decade ago. The single benchmark test available for the GPU, 3dmark Steel Nomad DX12, shows a score of 1184, which is the same as its average benchmark score, suggesting that this one test is representative of its overall performance.
In Fivem, the GPU’s limitations manifest as the sharp FPS drops observed when moving from 1080p to 1440p to 4K. The integrated nature of the GPU, with its 25 W TDP and lack of dedicated VRAM, means it is not designed for high-resolution gaming. The 10 ray tracing cores are present but provide no benefit in this context, as the measured FPS data does not include any scenarios where ray tracing would be active. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are theoretical maxima that the shared memory bandwidth likely prevents from being fully realized. Overall, the Arc B370 is the dominant limiting factor in this combo, and its performance is the primary reason the system ranks so poorly in Fivem.
Hardware Specifications
Intel Core i5-11400F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + Intel Arc B370 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 63.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 39.0 |
Fivem with ii5-11400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B370 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-11400F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.