Pc Building Simulator
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 34 | 48 | 68 |
| 1440p QHD | 62 | 65 | 92 | 130 |
| 1080p Full HD | 98 | 103 | 146 | 206 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-11400F + AMD Radeon RX 6600, In-Depth Analysis
Pc Building Simulator presents a unique benchmarking scenario, as its performance profile differs markedly from typical first-person shooters or AAA action titles. The measured data for the Intel Core i5-11400F paired with the AMD Radeon RX 6600 reveals a configuration that is heavily influenced by resolution and settings, with the CPU often playing a more significant role than in many other modern titles. This analysis breaks down the measured FPS, component roles, and overall standing of this combo in the benchmark database.
Resolution Scaling
The FPS data across the three tested resolutions shows a clear and predictable pattern of scaling, but the magnitude of the performance drop tells a story about where the bottleneck lies. At 1920x1080 with Low settings, the combo produces an average of 206 FPS. Moving to 2560x1440 at the same Low settings reduces the average to 130 FPS, a substantial 36.9% decrease. Scaling further to 3840x2160 at Low settings yields 68 FPS, which is a 47.7% drop from the 1440p figure and a 67.0% drop from the 1080p figure. This steep decline as resolution increases points towards the GPU becoming an increasingly limiting factor, though the CPU is still capable of feeding it high frame rates at the lower resolution.
The scaling behavior shifts when we consider higher graphical presets. With High settings, the transition from 1080p (103 FPS) to 1440p (65 FPS) represents a 36.9% decrease, and the move to 4K (34 FPS) is another 47.7% drop. This pattern is nearly identical to the Low settings scaling, indicating that the relative performance cost of resolution is consistent regardless of the preset. However, the absolute FPS values are much lower at High settings, suggesting that the increased graphical load is directly taxing the GPU’s pixel and texture throughput, as it is now processing more complex shaders and effects on top of the higher pixel count.
The most telling insight comes from the frame time consistency at Medium settings, where min and max FPS data is available. At 1080p Medium, the average is 146 FPS with a minimum of 124 and a maximum of 168. The 22 FPS spread between min and max shows some frame pacing variance, but the minimum is still well above 60 FPS. At 1440p Medium, the average drops to 92 FPS, with a min of 78 and a max of 106. This 28 FPS spread suggests that the GPU is working harder, and frame delivery becomes slightly less stable. At 4K Medium, the average is 48 FPS, with a min of 41 and a max of 55. The absolute frame times are now in the 18-24ms range, which is approaching the threshold where gameplay can feel less smooth. The data indicates that this combo is best suited for 1080p and 1440p gaming, with 4K being playable only at the Low preset.
How This Combo Ranks
Within the database of tested CPU and GPU combinations for Pc Building Simulator, this specific pairing holds a rank of 2894 out of 3723 total combos. This places it in the 22nd percentile of all tested configurations, meaning that nearly 78% of other combos deliver higher average frame rates in this title. This is a surprisingly low ranking for a modern 6-core CPU and a dedicated RDNA 2 graphics card, which suggests that Pc Building Simulator may be particularly sensitive to certain hardware characteristics that this combo does not excel at.
The rank is a holistic measure, and the FPS data shows that the combo is capable of excellent performance at lower resolutions. The low ranking is likely a result of its performance at higher resolutions, where the RX 6600's 8 GB VRAM and 128-bit memory bus become limiting factors, as well as the CPU's relatively modest single-thread performance when compared to more expensive processors. The data shows that this is a mid-pack performer, not a top-tier combo, but it is far from the bottom of the list. Its position at 2894 out of 3723 indicates that while it can run the game, there are many other combinations that will provide a higher average FPS, particularly at 1440p and 4K resolutions.
Comparing this combo's rank to the individual component percentiles provides further context. The CPU sits at the 71st percentile against all CPUs, meaning it is better than 71% of other processors in general synthetic benchmarks. The GPU sits at the 63rd percentile against all GPUs. However, when paired together in this game, they only achieve the 22nd percentile. This discrepancy suggests that the game's engine is not fully leveraging the strengths of these components, or that the combination creates a specific bottleneck that hampers overall performance more than the individual parts would suggest.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. In terms of raw compute, it posts a Cinebench R23 multi-core score of 14340 and a single-core score of 2024. These are respectable figures for a mid-range desktop CPU, and the 12 threads provide ample parallelism for modern games that can utilize more than 6 cores.
In Pc Building Simulator, the CPU's role appears to be critical for maintaining high frame rates at lower resolutions. The jump from 206 FPS at 1080p Low to 130 FPS at 1440p Low is significant, but the 1080p result itself shows that the CPU is capable of feeding the GPU with enough data to render over 200 frames per second. The CPU's 3DMark scores support this: a single-thread score of 868 and a max-thread score of 5652 indicate a balanced performance profile. The game likely relies heavily on game logic, physics calculations, and component simulation, which are tasks that benefit from the i5-11400F's strong single-thread performance and its multi-threading capabilities.
However, the CPU's performance is not without context. Its average benchmark score of 17177 places it within 0.6% of the AMD Ryzen 3 PRO 8300G and 0.4% of the Intel Core i5-12450H. This indicates that while it is a solid performer, it is not a class leader. The 12 MB of shared L3 cache and dual-channel DDR4 memory support are adequate for gaming, but the 51.2 GB/s memory bandwidth is a standard figure for this class. The data suggests that the CPU is not the primary bottleneck at 4K, where the GPU struggles, but it provides a solid foundation for high-refresh-rate gaming at 1080p.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's capabilities. At 1920x1080, the combo is highly capable across all presets. The Low preset yields an average of 206 FPS, which is exceptionally high. The Medium preset averages 146 FPS, with a minimum of 124 FPS, ensuring a smooth experience on high-refresh-rate monitors. High settings average 103 FPS, and Ultra averages 98 FPS. All 1080p results are above the 60 FPS threshold, making this resolution the sweet spot for this hardware.
Moving to 2560x1440, performance remains strong but begins to show the GPU's limits. The Low preset averages 130 FPS, which is still excellent. Medium settings average 92 FPS, with a minimum of 78 FPS, providing a good balance between visual quality and performance. High settings average 65 FPS, which is playable, while Ultra settings drop to 62 FPS. The 1440p results indicate that the combo can handle the resolution well, but users will need to choose between high refresh rates at lower presets or a standard 60 FPS experience at higher presets.
At 3840x2160, performance takes a significant hit. The Low preset is the only configuration that achieves a playable average, at 68 FPS. Medium settings drop to 48 FPS, with a minimum of 41 FPS, which is below the ideal threshold for smooth gameplay. High settings average 34 FPS, and Ultra settings average 32 FPS. The 4K data clearly shows that this combo is not suited for high-fidelity 4K gaming. The significant drop from 1440p to 4K, particularly at higher presets, indicates that the GPU's 8 GB VRAM and 128-bit memory bus are overwhelmed by the pixel count and texture data required at this resolution.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. It has a base clock of 1626 MHz and a boost clock of 2491 MHz. In synthetic benchmarks, it scores 15096 in Passmark's G3D test and 88398 in Geekbench's Metal test, placing it at the 63rd percentile of all GPUs. Its nearest rivals include the NVIDIA Quadro K6000 and the GeForce RTX 4050 Mobile, with which it is nearly tied within a 0.4% delta.
The GPU's role in this game becomes increasingly dominant as resolution and settings increase. The FPS data shows a direct correlation between the graphical load and performance degradation. At 1080p, the GPU is able to maintain high frame rates, but the scaling to 4K shows a steep drop. For example, the move from 1080p Ultra (98 FPS) to 4K Ultra (32 FPS) represents a 67.3% performance loss. This is a clear sign that the GPU's fill rate and memory bandwidth are not sufficient for 4K rendering with high-detail settings.
The 8 GB VRAM capacity is also a likely factor in the 4K performance. While Pc Building Simulator may not be a VRAM-heavy title compared to modern open-world games, the combination of high resolution and Ultra settings can push memory usage. The 128-bit memory bus, which provides 224.0 GB/s of bandwidth, is a limiting factor for high-resolution texture streaming. The data suggests that the RX 6600 is a capable 1080p and entry-level 1440p GPU, but its architecture is not designed for the demands of 4K gaming at high frame rates. Its Passmark DirectX 12 score of 51, which is notably lower than its DirectX 11 score of 152, could also indicate a potential driver or architectural inefficiency in certain DX12 workloads, though this is speculative based on the synthetic data alone.
FAQ
Q: What is the best resolution to use with this combo?
A: The data shows that 1920x1080 is the best resolution, as all presets achieve an average FPS above 98, with Low settings reaching 206 FPS.
Q: Can this combo handle 4K gaming?
A: At 3840x2160, only the Low preset achieves a playable average FPS of 68. Medium, High, and Ultra presets all fall below 48 FPS average, indicating this combo is not suited for high-fidelity 4K gaming.
Q: How does the RX 6600 compare to its nearest rivals in synthetic benchmarks?
A: The RX 6600's average benchmark score of 19036 is within 0.3% of the NVIDIA Tesla K20m and within 0.1% of the GeForce RTX 4050 Mobile, showing it is a mid-pack performer.
Q: What is the combo's overall rank in this game?
A: The combo ranks 2894 out of 3723 tested combinations, placing it in the 22nd percentile of all configurations.
Q: Is the CPU or GPU the main bottleneck at 1080p?
A: At 1080p, the CPU appears to be sufficient, as the FPS is very high (206 FPS on Low). The GPU is likely the bottleneck, as the FPS drops from 206 to 98 when moving from Low to Ultra settings, showing the GPU's processing limits.
Q: What is the lowest FPS recorded at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the minimum FPS recorded is 78, with an average of 92 FPS and a maximum of 106 FPS.
Settings Recommendations
Based on the measured data, the optimal settings depend heavily on the user's target resolution and refresh rate. For 1920x1080, the Medium preset is the best overall choice for most users. It delivers an average of 146 FPS with a minimum of 124 FPS, providing a smooth and responsive experience on standard 144Hz monitors while offering better visual fidelity than Low settings. For users with 240Hz displays, the Low preset, which averages 206 FPS, is the only way to fully utilize such high refresh rates. The High and Ultra presets also provide solid performance at 1080p, with averages of 103 and 98 FPS respectively, making them viable for 60Hz or 100Hz displays.
At 2560x1440, the Medium preset is the most balanced option, delivering an average of 92 FPS and a minimum of 78 FPS. This ensures a stable experience above 60 FPS. The High and Ultra presets average 65 and 62 FPS respectively, which are playable but may dip below 60 FPS in more demanding scenes. The Low preset at 1440p offers high frame rates (130 FPS average) but sacrifices visual quality. For users prioritizing visual fidelity at 1440p, the High preset is acceptable, but for competitive play, Medium is recommended.
At 3840x2160, the recommendations are starkly different. The Low preset is the only playable option, averaging 68 FPS. The Medium preset, with an average of 48 FPS and a minimum of 41 FPS, is likely to feel unresponsive and is not recommended for a smooth experience. High and Ultra presets are not viable, with averages of 34 and 32 FPS. For a 4K experience, users would need to significantly lower settings or upgrade the GPU. The data clearly indicates that this hardware is designed for 1080p and 1440p gaming, and the settings recommendations should reflect that, with Medium being the sweet spot for a quality and performance balance.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6600 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 206.0 |
| 1920x1080 | Medium | 146.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 98.0 |
Pc Building Simulator with ii5-11400F + Other GPUs
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Pc Building Simulator with RX 6600 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
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