Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 44 68 91
1440p QHD 85 88 129 177
1080p Full HD 136 143 199 254

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 68
3840x2160 High 44
3840x2160 Ultra 43
2560x1440 Low 177
2560x1440 Medium 129
2560x1440 High 88
2560x1440 Ultra 85
1920x1080 Low 254
1920x1080 Medium 199
1920x1080 High 143
1920x1080 Ultra 136

Pc Building Simulator with Intel Core i5-10400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

Pc Building Simulator presents an interesting stress profile for the Intel Core i5-10400F and NVIDIA GeForce RTX 5060 combination. The measured data reveals a configuration that scales predictably with resolution, but the relationship between CPU and GPU workload is not uniform across all settings. The results indicate a system that is clearly capable of high refresh rate gameplay at 1080p, yet transitions to a more GPU-bound state as resolution increases, with frame rate drops that highlight the limits of the graphics card's 8 GB memory buffer at higher presets.

Resolution Scaling

The frame rate data shows a classic resolution scaling curve, but with a notable twist in the lower settings. From 1920x1080 to 2560x1440, the average frame rate at High settings drops from 143.2 FPS to 87.5 FPS, a reduction of approximately 39%. The transition from 2560x1440 to 3840x2160 is even more severe, with the High setting average falling to 44.3 FPS, a 49% drop. This steep decline at 4K suggests that the rendering pipeline is becoming heavily dependent on the GPU's fill rate and memory bandwidth as pixel count quadruples.

However, the scaling behavior at Low settings tells a different story. At 1920x1080, the Low preset achieves an average of 254.4 FPS, which drops to 177.4 FPS at 1440p and further to 91.1 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is about 64%, which is less severe than the 69% drop observed at High settings. This indicates that at Low settings, the CPU is playing a more significant role in limiting performance, as the GPU is less burdened with complex shading work. Conversely, the larger relative drop at High settings points to the GPU becoming the primary bottleneck as texture and shader complexity increases.

The difference between Medium and Ultra settings at each resolution reinforces this interpretation. At 1080p, the Medium preset hits 198.7 FPS while Ultra manages 136.1 FPS, a difference of 46%. At 4K, the gap narrows to about 37% between Medium (68.3 FPS) and Ultra (42.6 FPS). This compression of the performance delta at higher resolutions is typical of a system where the GPU's raw throughput, not the CPU's instruction dispatch, is the limiting factor. The data suggests that users aiming for 4K will need to make significant compromises in visual fidelity to maintain playable frame rates, while 1080p users can expect a smooth experience even at the highest settings.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary driver of the frame rate differences across settings. With a boost clock of 2497 MHz and 3840 shading units, the card delivers a substantial amount of compute throughput, evidenced by its Passmark G3D score of 20891. The 8 GB of GDDR7 memory on a 128-bit bus provides a bandwidth of 448.0 GB/s, which is a critical resource for a simulation game that likely relies on large texture datasets. The benchmark results show that at Ultra settings, the GPU's memory capacity becomes a limiting factor, particularly at 4K where the average frame rate drops to 42.6 FPS.

The performance delta between the RTX 5060 and its nearest rivals is minimal in synthetic benchmarks, with the AMD Radeon RX 7700 XT scoring 30097 and the RTX 5060 averaging 30109, a negligible 0% difference. However, the game's measured FPS data reveals that the card's real-world performance is more nuanced. At 1080p Ultra, the card pushes 136.1 FPS, but at 4K Ultra, that number falls to 42.6 FPS, a 69% reduction. This steep drop is indicative of the card's 128-bit memory interface struggling to feed the GPU's cores at higher pixel counts, especially when the game demands large amounts of texture data.

The card's 30 RT cores and 120 tensor cores are present, but their impact on this simulation title is unclear from the data. The DirectX 12 benchmark score of 77 suggests that the card's API handling is efficient, though it is not a direct indicator of gaming performance. The 145 W TDP and dual-slot design suggest a power-efficient card, but the data shows that its performance ceiling is reached quickly when resolution and settings are increased simultaneously. The 8 GB VRAM is likely a bottleneck at 4K Ultra, as the frame rate drops to a level that would be considered borderline playable.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its benchmark results show a balanced profile, with a Cinebench R23 multi-core score of 10297 and a single-core score of 1453. The Passmark single-thread score of 2541 indicates that the processor's per-core performance is solid, which is important for games that rely on a single main thread. In Pc Building Simulator, the CPU's role is likely to manage the simulation logic, including the physics and system interactions, while the GPU handles the rendering.

The data shows that at 1080p with Low settings, the i5-10400F is able to drive the RTX 5060 to an average of 254.4 FPS, which is a strong indicator that the CPU is not a significant bottleneck at lower resolutions. However, the 3DMark scores reveal a more nuanced picture. The 16-thread score of 4748 and max-thread score of 4735 suggest that the CPU's multi-threaded performance is limited, but the 2-thread score of 1350 and single-thread score of 688 indicate that its per-thread capabilities are adequate for gaming. This is confirmed by the fact that the CPU's average benchmark score of 14168 places it in the 73rd percentile of all CPUs, with its nearest rival, the AMD EPYC 7552, scoring 14115, a mere 0.4% difference.

The CPU's 12 MB of shared L3 cache and dual-channel DDR4 memory support with 42.7 GB/s bandwidth are sufficient for the game's demands. The data does not show any significant CPU-bound frame rate drops at higher resolutions, which suggests that the i5-10400F is capable of keeping up with the RTX 5060's output. The Geekbench multi-core score of 5783 and single-core score of 1454 further support this, showing a processor that is well-balanced for a mid-range gaming system. The lack of integrated graphics means the GPU is the sole rendering device, which is expected in this configuration.

How This Combo Ranks

In the database of tested combinations, this pairing of Intel Core i5-10400F and NVIDIA GeForce RTX 5060 holds a combo rank of 904 out of 1769 tested combos. This places it just above the midpoint of all tested systems, indicating that while it is not a top-tier performer, it is far from being a weak configuration. The rank is a combined score that takes into account both CPU and GPU performance, and the data shows that this pairing is balanced, with neither component significantly dragging down the overall result.

The GPU's percentile ranking of 73 and the CPU's percentile ranking of 73 are identical, which suggests that the two components are well-matched in terms of their relative performance within their respective product stacks. This is an important consideration, as a significant imbalance between CPU and GPU performance can lead to bottlenecks. The benchmark data indicates that this combination is not heavily skewed in either direction, making it a sensible pairing for a mid-range gaming build. When compared to other combos, this system's performance in Pc Building Simulator is consistent with its overall rank, with the measured FPS showing that it can handle the game at all settings, though with compromises at 4K Ultra.

Measured FPS Breakdown

At 1920x1080, the system delivers an average of 254.4 FPS on Low settings, 198.7 FPS on Medium, 143.2 FPS on High, and 136.1 FPS on Ultra. These numbers show that the RTX 5060 is capable of high refresh rate gaming at 1080p, with even the Ultra preset exceeding the 120 FPS mark. The difference between High and Ultra is only 7.1 FPS, suggesting that the Ultra preset's additional effects have a minimal impact at this resolution, likely due to the CPU's ability to feed the GPU efficiently.

Moving to 2560x1440, the average frame rates are 177.4 FPS on Low, 129.1 FPS on Medium, 87.5 FPS on High, and 85.1 FPS on Ultra. The drop from High to Ultra is just 2.4 FPS, which is negligible. This indicates that at 1440p, the system is becoming more GPU-limited, as the difference between settings is less pronounced than at 1080p. The Low setting still provides a high frame rate, but the gap between Low and Medium has narrowed to 48.3 FPS, compared to 55.7 FPS at 1080p.

At 3840x2160, the system achieves 91.1 FPS on Low, 68.3 FPS on Medium, 44.3 FPS on High, and 42.6 FPS on Ultra. The Low setting remains playable, but the High and Ultra presets fall below the 45 FPS threshold, which may be considered too low for a smooth experience in a simulation game. The difference between High and Ultra is only 1.7 FPS, showing that the GPU is completely saturated at this resolution. The data shows a clear pattern: the RTX 5060 can handle 4K at lower settings, but users will need to accept a significant frame rate penalty for higher visual fidelity.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 91.1
3840x2160 Medium 68.3
3840x2160 High 44.3
3840x2160 Ultra 42.6
2560x1440 Low 177.4
2560x1440 Medium 129.1
2560x1440 High 87.5
2560x1440 Ultra 85.1
1920x1080 Low 254.4
1920x1080 Medium 198.7
1920x1080 High 143.2
1920x1080 Ultra 136.1

Pc Building Simulator with ii5-10400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-10400F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.