Pc Building Simulator
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 37 | 52 | 74 |
| 1440p QHD | 67 | 71 | 100 | 142 |
| 1080p Full HD | 107 | 112 | 159 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-10400F + AMD Radeon RX 6600 XT, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-10400F brings 6 cores and 12 threads to Pc Building Simulator, running at a 2.90 GHz base clock with a 4.30 GHz boost. Its Comet Lake architecture, built on Intel's 14 nm process, uses a shared 12 MB L3 cache and supports dual-channel DDR4 memory with 42.7 GB/s of bandwidth. The CPU's benchmark profile shows strong scaling from 2 threads to 8 threads: 3DMark scores climb from 1,350 at 2 threads to 3,929 at 8 threads, then plateau at 4,735 with max threads — indicating that 6 physical cores are enough to saturate most workloads this game throws at it. The single-thread 3DMark score of 688 and Cinebench R23 single-core score of 1,451 suggest moderate per-core performance, which matters because Pc Building Simulator is fundamentally a simulation that must process component interactions, system temperatures, and power draw calculations in real time.
The 10400F sits at the 68th percentile among all CPUs in the database, with an average benchmark score of 14,185. Its nearest rivals bracket it tightly: the Intel Xeon 6756E scores 14,163 (0.2% lower), while the Intel Core 7 160UL scores 14,232 (0.3% higher). This clustering indicates the 10400F delivers mid-pack compute performance, but the game's measured frames suggest the CPU is rarely the bottleneck. At 1080p Low settings, the combo produces 225 FPS average — a figure that points to the CPU handling the game's logic with ample headroom. The Passmark multi-thread score of 12,115 and Cinebench R23 multi-core score of 10,283 reinforce that the CPU's 12 threads provide solid parallel throughput for simulation tasks, though the game's modest thread demands mean the boost clock of 4.30 GHz often matters more than raw core count.
# Settings Recommendations — which preset gives the best experience per the measured rows
The measured data across all three resolutions consistently shows Medium settings as the sweet spot for this combo. At 1080p, Medium delivers 159 FPS average with a minimum of 135 FPS and maximum of 183 FPS — comfortably above the 60 FPS threshold while maintaining visual fidelity. The jump from Low to Medium costs 66 FPS (from 225 to 159), but the visual improvement in a game centered on inspecting PC components likely justifies it. High settings at 1080p still achieve 112 FPS, while Ultra drops to 107 FPS — a surprisingly small 5 FPS penalty over High, suggesting the game's Ultra preset adds minimal extra load at this resolution.
At 1440p, Medium again provides the best balance: 100 FPS average with a minimum of 85 FPS and maximum of 115 FPS. High at 1440p yields 71 FPS, and Ultra falls to 67 FPS. The data shows a clear pattern: Low settings at 1440p reach 142 FPS, but the visual downgrade in a game about building and inspecting PCs undermines the experience. At 4K, Medium manages 52 FPS average with a 45 FPS minimum — playable but not ideal for a simulation where smooth cursor movement matters. High at 4K drops to 37 FPS, and Ultra to 35 FPS, both below the 60 FPS target. The recommendation is unambiguous: Medium settings provide the best experience across all resolutions, with 1080p Medium offering the highest frame rates while maintaining enough visual quality to appreciate component details.
# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling from 1080p to 4K reveals a GPU-bound scenario at higher resolutions, but with CPU involvement at lower settings. At Medium settings, the average FPS drops from 159 at 1080p to 100 at 1440p (a 37% reduction) and then to 52 at 4K (a 67% reduction from 1080p). This steep decline — nearly halving from 1440p to 4K — indicates the AMD Radeon RX 6600 XT is the primary limiter at higher resolutions. The GPU's 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth becomes strained as pixel count quadruples from 1080p to 4K.
However, the Low settings data tells a different story. At 1080p Low, the combo achieves 225 FPS; at 1440p Low, it still manages 142 FPS; at 4K Low, it drops to 74 FPS. The 3x reduction from 1080p to 4K at Low settings (225 to 74) is less severe than the Medium settings drop (159 to 52, roughly 3x as well), but the absolute numbers suggest the CPU can push well beyond 200 FPS when the GPU is not taxed. The 1080p Low result of 225 FPS likely approaches the CPU's practical ceiling for this game's simulation loop, while the 1440p and 4K Low results show the GPU handling the lower graphical load without bottlenecking. The fact that Ultra settings at 1080p (107 FPS) and 4K (35 FPS) show a 3x drop mirrors the pixel count scaling, confirming that at higher presets, the RX 6600 XT's rendering capabilities — not the 10400F's compute — dictate performance.
# FAQ
Q: What is the best resolution for this CPU-GPU combo in Pc Building Simulator?
A: The data shows 1080p as the strongest choice, with Medium settings delivering 159 FPS average and High at 112 FPS. At 1440p, Medium still achieves 100 FPS, making it viable for higher-resolution displays, but 4K Medium drops to 52 FPS, which falls below the 60 FPS threshold for smooth gameplay.
Q: How does the RX 6600 XT compare to its nearest GPU rivals?
A: The RX 6600 XT holds the 70th percentile among all GPUs with an average benchmark score of 24,442. Its nearest rival, the NVIDIA GeForce GTX 1630, scores 24,277 (0.7% lower), while the Intel Arc A350M scores 24,647 (0.8% higher). The NVIDIA GeForce RTX 2080 SUPER scores 24,170 (1.1% lower), showing the RX 6600 XT sits in a tightly contested mid-range bracket.
Q: Does the CPU or GPU bottleneck this game at 1080p?
A: At Low settings, the 225 FPS average suggests the CPU is well ahead of the GPU's output. At Medium settings, 159 FPS still indicates headroom. The bottleneck shifts to the GPU primarily at 4K, where Medium yields 52 FPS and High drops to 37 FPS, showing the RX 6600 XT's limits under high pixel loads.
Q: What is the FPS difference between Low and Ultra settings at each resolution?
A: At 1080p, Low produces 225 FPS versus Ultra's 107 FPS (a 118 FPS gap). At 1440p, Low gives 142 FPS versus Ultra's 67 FPS (a 75 FPS gap). At 4K, Low gives 74 FPS versus Ultra's 35 FPS (a 39 FPS gap). The diminishing absolute difference at higher resolutions reflects the GPU becoming the limiting factor.
Q: Is the RX 6600 XT's 8 GB VRAM sufficient for this game?
A: The measured results indicate yes, as the game's Ultra preset at 4K still runs at 35 FPS without reported VRAM-related crashes or stutters. The GPU's 256.0 GB/s bandwidth and 2048 shading units handle the simulation's rendering demands, though the 4K Ultra result of 35 FPS shows performance limits rather than memory capacity issues.
Q: How does this combo rank among all tested configurations?
A: The Intel Core i5-10400F paired with the AMD Radeon RX 6600 XT ranks 2,652 out of 3,723 tested combos, placing it in the lower third of the database. This rank reflects the combination's mid-range performance, consistent with the CPU's 68th percentile and GPU's 70th percentile standings.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6600 XT, built on the RDNA 2.0 architecture with a 7 nm process, brings 8 GB of GDDR6 memory across a 128-bit bus. Its 2,048 shading units, 128 texture mapping units, and 64 render output units provide the computational foundation for this game's visuals. The GPU's base clock runs at 1,968 MHz, with a game clock of 2,359 MHz and boost clock reaching 2,589 MHz — these high frequencies explain why the card performs well at 1080p and 1440p Medium settings. The 32 ray tracing cores are present but largely unused in a simulation game focused on component assembly rather than cinematic lighting.
The GPU's 10.60 TFLOPS of FP32 compute and 165.7 GPixel/s pixel rate translate directly to the measured results. At 1080p Medium, the card produces 159 FPS; at 1440p Medium, 100 FPS; at 4K Medium, 52 FPS. The 256.0 GB/s memory bandwidth becomes a limiting factor at 4K, where the pixel throughput demands outpace the 128-bit bus's capacity. The card's Passmark G3D score of 16,461 and 3DMark Steel Nomad DX12 score of 1,804 place it at the 70th percentile among GPUs. Its nearest rival, the NVIDIA GeForce GTX 1630, scores 24,277 (0.7% lower), confirming the RX 6600 XT's position in the mid-range segment. The GPU's 160 W TDP and suggested 450 W PSU indicate it is a power-efficient option, though the game's performance at 4K suggests users should stick to lower resolutions for the best experience.
# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its strongest results. Low settings produce 225 FPS average, Medium reaches 159 FPS with a minimum of 135 FPS and maximum of 183 FPS, High achieves 112 FPS, and Ultra tops out at 107 FPS. The gap between High and Ultra is minimal (5 FPS), suggesting Ultra adds little visual benefit at this resolution. Medium's 159 FPS with a 135 FPS floor ensures smooth gameplay even during complex simulation moments, making it the recommended preset.
At 2560x1440, performance scales down predictably. Low settings yield 142 FPS, Medium drops to 100 FPS with a minimum of 85 FPS and maximum of 115 FPS, High reaches 71 FPS, and Ultra falls to 67 FPS. The Medium preset's 85 FPS minimum still clears the 60 FPS threshold, providing a smooth experience on 1440p displays. The drop from Low to Medium (42 FPS) is more significant than from High to Ultra (4 FPS), indicating the Medium preset introduces substantial visual effects that tax the GPU.
At 3840x2160, the GPU becomes the clear bottleneck. Low settings produce 74 FPS, Medium drops to 52 FPS with a minimum of 45 FPS and maximum of 60 FPS, High falls to 37 FPS, and Ultra bottoms out at 35 FPS. Only Low settings maintain playable frame rates above 60 FPS, while Medium's 45 FPS minimum risks noticeable stutter during system-building sequences. The 4K Medium result of 52 FPS average shows the RX 6600 XT struggling with the 8.3 million pixel workload, confirming that 4K gaming is not this combo's intended use case.
# How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-10400F paired with the AMD Radeon RX 6600 XT ranks 2,652 out of 3,723 tested combos in Pc Building Simulator. This places the combo in the 28.8th percentile of all tested configurations, meaning roughly 71% of tested combos outperform it. The ranking reflects the combination of a mid-tier CPU (68th percentile) and mid-tier GPU (70th percentile), neither of which pushes the other into high-performance territory.
The combo's rank suggests that while it handles 1080p and 1440p gaming admirably, it is not competitive with higher-tier configurations. The 1,071 combos ranked below it likely feature older or lower-spec components, while the 2,651 combos above it include more powerful CPUs and GPUs. The rank of 2,652 out of 3,723 indicates this pairing is suitable for mainstream gaming at 1080p Medium to High settings, but it will not top any performance charts. The data shows the combo's strength lies in its balance — the 10400F's 6 cores and 12 threads provide enough compute for the simulation, while the RX 6600 XT's 8 GB VRAM and 2,589 MHz boost clock deliver adequate graphics processing. The 4K results, however, reveal the combo's ceiling, as even Medium settings at 4K fail to maintain 60 FPS. For users seeking a 1080p or 1440p simulation experience, this rank is acceptable; for those targeting 4K or competitive frame rates, higher-tier combos are necessary.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6600 XT in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 159.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 107.0 |
Pc Building Simulator with ii5-10400F + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 6600 XT + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.