Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 58
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 High 96
1920x1080 Ultra 91

Pc Building Simulator with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis

Pc Building Simulator is a simulation title that tasks players with assembling and configuring PCs, and its performance profile with the AMD Ryzen 7 5800XT and Intel Arc B570 combination reveals a system that is heavily dependent on resolution and graphics settings. The measured data shows a CPU that provides ample headroom for the GPU at lower resolutions, while the GPU becomes the primary constraint as graphical load increases.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, and built on a 7 nm process at TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. For a simulation game like Pc Building Simulator, which typically does not demand extreme multi-threaded performance, this CPU’s configuration is more than sufficient. The processor features 32 MB of shared L3 cache, along with 64 KB of L1 and 512 KB of L2 cache per core, which helps maintain responsive performance in game logic and menu interactions.

In terms of synthetic benchmarks, the Ryzen 7 5800XT scores 23,794 points in Cinebench R23 multi-core and 3,359 in single-core. Its single-thread score in 3DMark is 959, while the 8-thread test yields 6,141. The CPU’s average benchmark score is 29,879, placing it in the 81st percentile among all CPUs. Compared to its nearest rivals, it is essentially tied with the AMD Ryzen 7 7840H (deltaPct 0) and the AMD Ryzen 7 8845HS (deltaPct -0.3), and slightly ahead of the AMD Ryzen 5 9600X by 0.6%. This performance level means the CPU is unlikely to be a bottleneck in Pc Building Simulator at any tested resolution, as the game’s simulation workload is relatively light.

The measured FPS data supports this interpretation. At 1080p Low settings, the system achieves 192 FPS average, which is a very high frame rate that suggests the CPU is not limiting. Even at 4K Ultra, where the GPU is heavily stressed, the average FPS drops to 30, but this is still playable for a simulation game. The CPU’s 16 threads and high boost clock ensure that background tasks and game logic do not interfere with frame pacing. The processor’s memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is adequate for this title, as Pc Building Simulator does not exhibit high memory bandwidth sensitivity.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations, this specific pairing of the AMD Ryzen 7 5800XT with the Intel Arc B570 ranks 2,402 out of 3,002 total combos for Pc Building Simulator. This places the combo in the lower 20th percentile of all tested systems, indicating that while it is functional, it does not stand out as a high-performance configuration for this specific game. The rank reflects the overall measured FPS across all resolutions and settings, and the data suggests that the Intel Arc B570 is the limiting factor in this pairing.

To contextualize this rank, the GPU’s average benchmark score is 20,556, which puts it in the 65th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1), the Intel Arc A750 (deltaPct -0.1), and the AMD Radeon R9 M390X (deltaPct -0.5). This means the Arc B570 performs similarly to a mobile RTX 3070 and a previous-generation Arc A750, all of which are mid-range parts. When paired with a high-end CPU like the Ryzen 7 5800XT, the combination’s rank is dragged down by the GPU’s relative weakness in this simulation title.

The combo’s rank of 2,402 out of 3,002 means that over 600 tested configurations perform worse, but a significant majority perform better. This is not a reflection of the CPU’s capability, as the Ryzen 7 5800XT is in the 81st percentile of all CPUs, but rather a consequence of the GPU’s mid-range positioning. For a game like Pc Building Simulator, which is not graphically intensive, the GPU’s performance at higher settings becomes the decisive factor in the overall ranking.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear trend of performance degradation as resolution increases, which is typical for a system where the GPU is the primary bottleneck. At 1920x1080 with High settings, the system achieves 96 FPS average. Moving to 2560x1440 High, the average drops to 61 FPS, a reduction of approximately 36%. At 3840x2160 High, the average falls to 32 FPS, which is a 67% drop from the 1080p High result. This scaling pattern indicates that the Intel Arc B570’s rendering capabilities are being saturated as pixel count increases.

The Low settings data provides further insight. At 1080p Low, the system hits 192 FPS average, which is a very high frame rate. At 1440p Low, it drops to 121 FPS, and at 4K Low, it reaches 63 FPS. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. This suggests that even at Low settings, the GPU is still the limiting factor at higher resolutions, as the CPU is capable of driving much higher frame rates. The fact that 1080p Low achieves nearly 200 FPS shows that the Ryzen 7 5800XT is not a constraint at this resolution.

The Medium settings data includes minimum and maximum FPS values, which offer additional context. At 1080p Medium, the average is 136 FPS with a minimum of 115 and maximum of 156. At 1440p Medium, the average drops to 86 FPS with a range of 73 to 99. At 4K Medium, the average is 45 FPS with a minimum of 38 and maximum of 52. The increasing gap between minimum and maximum FPS at higher resolutions, from 41 FPS at 1080p to 26 FPS at 1440p and 14 FPS at 4K, suggests that frame pacing becomes more variable as the GPU works harder. This further confirms that the GPU is the bottleneck, as the CPU’s performance is consistent across these resolutions.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system’s performance across three resolutions and four settings levels. At 1920x1080, the system performs admirably. With Low settings, the average FPS is 192. Medium settings yield an average of 136 FPS, with a minimum of 115 and maximum of 156. High settings produce an average of 96 FPS, and Ultra settings bring the average down to 91 FPS. This shows a smooth scaling from 192 FPS at Low to 91 FPS at Ultra, with the gap between High and Ultra being only 5 FPS, indicating that Ultra settings are not significantly more demanding than High in this game at this resolution.

Moving to 2560x1440, the performance drops noticeably. At Low settings, the average FPS is 121. Medium settings yield 86 FPS average, with a range of 73 to 99. High settings produce 61 FPS average, and Ultra settings bring it down to 58 FPS. The scaling from Low to Ultra is steeper here, with a 52% reduction in frame rate from 121 FPS to 58 FPS. The difference between High and Ultra is only 3 FPS, again suggesting that Ultra is not a major step up from High in terms of GPU load. The minimum FPS of 73 at Medium settings indicates that the system can maintain playable frame rates even during demanding scenes.

At 3840x2160, the system struggles to maintain high frame rates. Low settings yield an average of 63 FPS, which is playable but not smooth. Medium settings produce 45 FPS average, with a minimum of 38 and maximum of 52. High settings bring the average down to 32 FPS, and Ultra settings result in 30 FPS average. The drop from Low to Ultra is 52%, similar to the 1440p scaling. At 4K, the system is clearly GPU-limited, as even Low settings cannot reach 60 FPS consistently. The minimum FPS of 38 at Medium settings indicates that the system can dip into the 30s during intense moments, which may be noticeable in a simulation game.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is a mid-range graphics card based on the Xe2-HPG architecture, with the chip codenamed BMG-G21, and built on a 5 nm process at TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. The GPU has 2,304 shading units, 144 texture mapping units, and 80 raster operation units, along with 18 ray tracing cores. Its base and boost clocks are both 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The card has a TDP of 150 W and requires a single 8-pin power connector.

In terms of synthetic benchmarks, the Arc B570 scores 14,195 in Passmark G3D, 8,3514 in Geekbench OpenCL, and 96,844 in Geekbench Vulkan. Its 3DMark Steel Nomad DX12 score is 2,649. The GPU’s average benchmark score is 20,556, placing it in the 65th percentile among all GPUs. Compared to its nearest rivals, it is essentially tied with the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) and the Intel Arc A750 (deltaPct -0.1), while being slightly ahead of the NVIDIA Quadro M4000M by 0.4% and behind the AMD Radeon R9 M390X by 0.5%.

The GPU’s 10 GB of VRAM is sufficient for Pc Building Simulator at all tested settings, as the game does not appear to be memory-limited. The performance scaling from 1080p to 4K shows a clear GPU bottleneck, with the card’s raw compute power being the limiting factor at higher resolutions. The 2500 MHz boost clock is modest, and the 11.52 TFLOPS of FP32 performance is in line with the mid-range positioning. The fact that the system achieves only 30 FPS at 4K Ultra indicates that the GPU is overwhelmed by the pixel workload, despite the game’s relatively simple graphics. The GPU’s performance in this simulation title is consistent with its benchmark scores, showing that it is a capable mid-range card that struggles at 4K with high settings.

FAQ

Q: What is the best resolution/settings combination for this system in Pc Building Simulator?

A: The data shows that 1080p High settings yield 96 FPS average, while 1440p High drops to 61 FPS. For a balance of visual quality and smoothness, 1080p High is the optimal choice, as it provides a high frame rate without sacrificing much visual fidelity compared to Ultra (91 FPS at 1080p).

Q: Is the AMD Ryzen 7 5800XT a bottleneck for the Intel Arc B570 in this game?

A: No. The CPU’s benchmark scores are in the 81st percentile, and the system achieves 192 FPS at 1080p Low, which is far above what the GPU can deliver at higher resolutions. The performance drops from 1080p to 4K are consistent with GPU limitation, not CPU limitation.

Q: How does the Intel Arc B570 compare to its closest rivals in synthetic benchmarks?

A: The Arc B570 has an average benchmark score of 20,556, which is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20,534, deltaPct 0.1) and the Intel Arc A750 (20,582, deltaPct -0.1). It is marginally ahead of the NVIDIA Quadro M4000M (20,480, deltaPct 0.4) and slightly behind the AMD Radeon R9 M390X (20,662, deltaPct -0.5).

Q: What frame rates can I expect at 4K with this combination?

A: At 4K, the system achieves 63 FPS average on Low settings, 45 FPS on Medium (with a minimum of 38), 32 FPS on High, and 30 FPS on Ultra. The 4K experience is playable only at Low settings, as higher settings drop below 60 FPS.

Q: Does the system maintain consistent frame pacing at higher resolutions?

A: The data shows increasing variability at higher resolutions. At 1080p Medium, the FPS range is 115 to 156 (a 41 FPS spread). At 1440p Medium, the range narrows to 73 to 99 (26 FPS spread), and at 4K Medium, it is 38 to 52 (14 FPS spread). This indicates that frame pacing becomes more stable as the GPU is more consistently loaded, but the average FPS drops significantly.

Q: How does the combo’s ranking in this game reflect its overall performance?

A: The combo ranks 2,402 out of 3,002 tested combinations, placing it in the lower 20th percentile. This rank is primarily due to the GPU’s mid-range performance, as the CPU is in the 81st percentile. In a less graphically demanding game like Pc Building Simulator, the GPU’s limitations at higher resolutions drag down the overall ranking.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 121.0
2560x1440 Medium 86.0
2560x1440 High 61.0
2560x1440 Ultra 58.0
1920x1080 Low 192.0
1920x1080 Medium 136.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Pc Building Simulator with Ryzen 7 5800XT + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.