Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 58
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 High 96
1920x1080 Ultra 91

Pc Building Simulator with AMD Ryzen 7 5700X3D + Intel Arc B570, In-Depth Analysis

Pc Building Simulator is a simulation title that stresses both the CPU and GPU in ways that are not typical of most games, and this pairing of the AMD Ryzen 7 5700X3D with the Intel Arc B570 lands at rank 2402 out of 3002 tested combos, placing it in the lower third of the database. That ranking, which reflects the combination’s overall performance in this specific game, is heavily influenced by the fact that Pc Building Simulator places significant load on processor threads for physics and system logic, while also demanding a reasonably capable graphics card for rendering the workshop environment. The data shows a combo that is perfectly playable at mainstream resolutions, but one that requires careful settings management to avoid the performance cliff that appears at higher presets.

How This Combo Ranks

The combo’s position at 2402 out of 3002 tested combinations means that roughly 80% of all CPU-GPU pairings in the database deliver better performance in Pc Building Simulator. This is not a flattering result, and it places this setup firmly in the “adequate but unspectacular” territory for this game. To understand why, you have to look at the individual components. The AMD Ryzen 7 5700X3D, with its 8 cores and 16 threads, is a strong processor by most standards, but its single-thread performance is modest. The Intel Arc B570, meanwhile, is a mid-range graphics card that sits at the 65th percentile among all GPUs, and its measured performance in this game reflects that.

When comparing the CPU to its nearest rivals, the picture is tight. The Ryzen 7 5700X3D has an average benchmark score of 24709, which is only 0.1% behind the AMD Ryzen 5 7600X3D (24728) and 0.5% behind the AMD Ryzen 9 5900HX (24822). It is also 0.5% ahead of the Intel Core i5-12450HX (24576) and 0.6% ahead of the Intel Core i5-11600 (24563). These sub-1% differences mean that the CPU is not the bottleneck here; any of these chips would perform nearly identically in this game. The GPU tells a similar story. The Intel Arc B570’s average benchmark score is 20556, which is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.4% ahead of the NVIDIA Quadro M4000M (20480), but 0.1% behind the Intel Arc A750 (20582) and 0.5% behind the AMD Radeon R9 M390X (20662). Again, these are negligible differences.

The low combo rank is therefore not due to any single weak component, but rather to the combination’s overall performance ceiling in this particular game. Pc Building Simulator is not a demanding title by modern standards, but it does not scale well with high-end hardware either. The measured frame rates show that even at 1080p Ultra, this combo only manages 91 FPS, which is fine for casual play but not exceptional. At 4K Ultra, it drops to 30 FPS, which is below the threshold for smooth gameplay. The ranking reflects that this is a mid-tier setup that will handle the game at reasonable settings, but it will not excel at high resolutions or maxed-out presets.

GPU Role

The Intel Arc B570 is the graphics half of this equation, and its specifications explain a lot about the measured results. It has 10 GB of GDDR6 memory on a 160-bit bus, which provides a memory bandwidth of 380.0 GB/s. That is a solid amount of bandwidth for a card in this class, and it helps at higher resolutions where texture data demands more throughput. The card’s base and boost clocks are both 2500 MHz, which is a relatively high clock speed, and it has 2304 shading units, 144 texture mapping units, and 80 raster operation units. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s, with FP32 performance at 11.52 TFLOPS. For a game like Pc Building Simulator, which has relatively simple geometry but a lot of small objects and text-heavy UI elements, the card’s fill rate and texture throughput are more important than raw compute, and the data shows that it handles the load adequately at lower settings.

The GPU’s role becomes clear when you examine the frame rates across resolutions. At 1080p Low, the combo hits 192 FPS, which suggests that the card is not the limiting factor at that resolution and settings. At 1080p Medium, it drops to 136 FPS, and at 1080p High, it falls to 96 FPS. At 1080p Ultra, it is 91 FPS. This scaling pattern shows that the GPU begins to feel the load as settings increase, but the drop from Low to Medium is the steepest (a 56 FPS reduction), while the drop from High to Ultra is only 5 FPS. This suggests that the game’s Ultra preset adds very little visual fidelity over High but still costs some performance. At 1440p, the same pattern holds: 121 FPS at Low, 86 FPS at Medium, 61 FPS at High, and 58 FPS at Ultra. At 4K, the card is clearly out of its depth: 63 FPS at Low, 45 FPS at Medium, 32 FPS at High, and 30 FPS at Ultra. The 4K Low result is playable, but anything above that is not.

The GPU’s memory configuration is worth noting. With 10 GB of VRAM, the card is unlikely to run out of memory at 1080p or 1440p in this game, and even at 4K, the VRAM usage is probably not the bottleneck. Instead, the 160-bit bus and 380 GB/s bandwidth become the limiting factor at high resolutions, particularly at Ultra settings, where the average frame rate drops to exactly 30 FPS at 4K. The card’s position at the 65th percentile among all GPUs is consistent with this behavior—it is a competent mid-range card, but it is not built for 4K gaming.

CPU Role

The AMD Ryzen 7 5700X3D provides the processing muscle for this combo, and its specifications are unusual in that it is a 5000-series chip released in 2024, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. It has 8 cores and 16 threads, which is more than enough for a game like Pc Building Simulator, but its architecture is Zen 3, which is a generation behind the latest offerings. The processor has a TDP of 105 W, which is moderate, and it supports DDR4 memory with a dual-channel bus and a memory bandwidth of 51.2 GB/s. The L3 cache is 96 MB shared, which is large due to the 3D V-Cache design, but this game does not appear to benefit heavily from that cache, as the single-thread benchmark scores are not exceptional.

Looking at the CPU’s benchmark results, the single-thread score in 3DMark is 804, and in Cinebench R23 it is 3157. Those numbers are decent but not class-leading. The multi-thread scores are stronger: 6764 in 3DMark 16-thread, 22366 in Cinebench R23 multi-core, and 26318 in PassMark multi-thread. This indicates that the CPU excels in heavily threaded workloads, which is why it performs well in Pc Building Simulator’s simulation aspects—the game uses multiple threads for component interactions, pricing logic, and system electrical calculations. The CPU’s percentile rank of 77 among all CPUs confirms that it is above average, but it is not a top-tier part.

In this game, the CPU’s role is to keep the simulation running smoothly without bottlenecking the GPU. The measured data shows that at 1080p Low, the CPU is not the limiting factor, as the combo reaches 192 FPS. However, at 1080p Ultra, the frame rate is 91 FPS, which is still high enough to suggest that the CPU can keep up. The real bottleneck appears at 4K, where the GPU is clearly struggling, but the CPU still has headroom. The nearest rival comparisons show that the CPU is essentially tied with several other mid-range and high-end chips, so upgrading to a different processor would not meaningfully change the results in this game. The CPU’s 8 cores and 16 threads are sufficient, and the 4.10 GHz boost clock is adequate for the game’s single-threaded components, but there is no headroom to overcome GPU limitations at high resolutions.

Measured FPS Breakdown

The measured frame rates provide a complete picture of how this combo performs in Pc Building Simulator, and the data is clear: this setup is best used at 1080p or 1440p with medium or high settings, and it is not viable at 4K beyond low settings. Starting at 1920x1080, the Low preset delivers an average of 192 FPS, which is excellent for any display, even high-refresh-rate monitors. The Medium preset drops to 136 FPS, with a minimum of 115 FPS and a maximum of 156 FPS, which is still very smooth. The High preset delivers 96 FPS, which is good, and the Ultra preset delivers 91 FPS, which is playable but not ideal for competitive play. The data shows that the jump from Low to Medium costs 56 FPS, while the jump from Medium to High costs 40 FPS, and the jump from High to Ultra costs only 5 FPS. This means that the High preset is the sweet spot at 1080p, as it offers nearly the same performance as Ultra with presumably better stability.

At 2560x1440, the results are lower but still manageable. The Low preset delivers 121 FPS, which is great, and the Medium preset delivers 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS, which is still above the 60 FPS threshold for smooth gameplay. The High preset drops to 61 FPS, which is just barely playable, and the Ultra preset drops to 58 FPS, which is borderline. At this resolution, the Medium preset offers the best balance of visual quality and performance, as the drop from Medium to High is 25 FPS, while the drop from High to Ultra is only 3 FPS. This suggests that the High and Ultra presets are too demanding for the GPU at 1440p, and that Medium is the recommended setting.

At 3840x2160, the picture is much worse. The Low preset delivers 63 FPS, which is playable, but the Medium preset drops to 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS, which is not smooth. The High preset delivers 32 FPS, and the Ultra preset delivers 30 FPS, both of which are unplayable for most users. The data shows that the GPU simply does not have the memory bandwidth or raw compute to handle this game at 4K with anything above Low settings. The 160-bit bus and 380 GB/s bandwidth are not sufficient for the higher resolution, and the 10 GB VRAM, while adequate, cannot compensate for the lack of bandwidth. The only viable option at 4K is Low, which delivers a consistent 63 FPS.

FAQ

Q: Is this combo good enough for 1080p gaming in Pc Building Simulator?

A: Yes, the data shows that this combo delivers 192 FPS at 1080p Low, 136 FPS at Medium, 96 FPS at High, and 91 FPS at Ultra. All of these are above 60 FPS, so you can play at any preset, though High offers the best balance of visual quality and frame rate.

Q: Can I play at 1440p with this setup?

A: Yes, but only up to Medium settings. The measured results show 121 FPS at Low, 86 FPS at Medium, 61 FPS at High, and 58 FPS at Ultra. For a smooth experience, stick to Medium, as High and Ultra dip close to or below the 60 FPS threshold.

Q: What about 4K? Is it playable?

A: Only at Low settings, which delivers 63 FPS. Medium drops to 45 FPS, High to 32 FPS, and Ultra to 30 FPS. None of these are recommended for consistent gameplay, so 4K is not a realistic option for this combo beyond Low.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5700X3D has an average benchmark score of 24709, which is 0.1% behind the AMD Ryzen 5 7600X3D and 0.5% behind the AMD Ryzen 9 5900HX, but 0.5% ahead of the Intel Core i5-12450HX and 0.6% ahead of the Intel Core i5-11600. The differences are negligible, so you would not see a meaningful change in this game by swapping to any of these CPUs.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B570 has an average benchmark score of 20556, which is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile and 0.4% ahead of the NVIDIA Quadro M4000M, but 0.1% behind the Intel Arc A750 and 0.5% behind the AMD Radeon R9 M390X. Again, the differences are tiny, so the GPU is not a differentiator among these options.

Q: What is the best resolution to use with this combo?

A: The data shows that 1080p Medium or High provides the best experience, with 136 FPS and 96 FPS respectively. At 1440p, Medium is the best choice at 86 FPS. Avoid 4K unless you are willing to use Low settings.

Settings Recommendations

The measured FPS data paints a clear picture for settings recommendations. At 1080p, the High preset is the best choice because it delivers 96 FPS, which is well above the 60 FPS threshold, and the drop from High to Ultra is only 5 FPS, meaning Ultra offers no real benefit for the performance cost. If you have a high-refresh-rate monitor, the Medium preset at 136 FPS is a better option, as it provides a much smoother experience while still looking good. The Low preset at 192 FPS is only useful for competitive play or if you want to maximize frame rates, but the visual quality is likely too low for a game about building PCs.

At 1440p, the Medium preset is the clear winner, delivering 86 FPS with a minimum of 73 FPS. This is the only setting that stays comfortably above 60 FPS. The High preset at 61 FPS is just barely playable, but any dips in complex scenes could push it below the threshold, so it is not recommended. The Low preset at 121 FPS is an option if you prefer performance over visuals, but Medium is the best balance. The Ultra preset at 58 FPS is not recommended, as it is below the 60 FPS target and offers no visible benefit over High.

At 4K, the only viable setting is Low, which delivers 63 FPS. Medium at 45 FPS, High at 32 FPS, and Ultra at 30 FPS are all too low for a playable experience. If you must play at 4K, accept the Low preset’s visual quality or consider lowering the resolution to 1440p. Overall, the data suggests that this combo is best used at 1080p High for a standard experience, 1080p Medium for high-refresh-rate displays, or 1440p Medium for a sharper image. The GPU’s 10 GB VRAM is sufficient for all of these settings, and the CPU’s 8 cores and 16 threads are not the limiting factor at any resolution. This is a mid-range setup that delivers solid performance in Pc Building Simulator, but it is not built for 4K or maximum presets.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + Intel Arc B570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 121.0
2560x1440 Medium 86.0
2560x1440 High 61.0
2560x1440 Ultra 58.0
1920x1080 Low 192.0
1920x1080 Medium 136.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Pc Building Simulator with Ryzen 7 5700X3D + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.