Pc Building Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 36 | 51 | 72 |
| 1440p QHD | 65 | 69 | 97 | 137 |
| 1080p Full HD | 103 | 109 | 154 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis
Pc Building Simulator, a simulation title focused on the assembly and repair of personal computers, presents a unique workload that scales differently than typical first-person shooters or action games. The measured data for the AMD Ryzen 7 5700 and Intel Arc B580 combination shows a system that is highly capable at mainstream resolutions but begins to strain under the demands of 4K, particularly with higher graphical presets.
Resolution Scaling
The performance trajectory from 1080p to 4K reveals a classic shift in bottleneck dynamics. At 1920x1080, the system demonstrates exceptional headroom, with the Low preset achieving 217 FPS and even the demanding Ultra preset maintaining 103 FPS. This significant performance cushion at Full HD indicates that the CPU and GPU combination is well-balanced for this resolution, with neither component being pushed to its absolute limit.
Moving to 2560x1440, the data shows a predictable and healthy scaling pattern. The Low preset drops to 137 FPS, which is a 36.9% reduction from the 1080p result, while the Ultra preset falls to 65 FPS. This scaling suggests that the rendering load is increasing as expected, but the system still provides a smooth experience across all settings. The Medium preset, which has recorded minimum and maximum values, shows a 97 FPS average with a range of 83 to 112 FPS, indicating consistent frame pacing.
The transition to 3840x2160 is where the system's limitations become apparent. The Low preset still manages a respectable 72 FPS, but the High preset drops to 36 FPS, and the Ultra preset falls to just 34 FPS. This dramatic drop, particularly between the Low and Medium presets (72 to 51 FPS), points to the GPU becoming the primary limiting factor at 4K. The Intel Arc B580, with its 12 GB of memory, appears to be overwhelmed by the combination of high resolution and increased graphical complexity. The data suggests that while the CPU has sufficient headroom to feed frames at lower resolutions, the GPU's rendering throughput is the bottleneck at 4K, especially when higher settings are enabled.
FAQ
Q: Is the AMD Ryzen 7 5700 + Intel Arc B580 combination capable of running Pc Building Simulator at 4K?
A: Yes, but with significant caveats. The measured data shows that at 3840x2160, the system achieves 72 FPS on Low settings, which is playable. However, performance drops sharply with increased visual fidelity, falling to 51 FPS on Medium and 36 FPS on High, with Ultra dipping to 34 FPS. Users seeking a locked 60 FPS experience at 4K would need to stick to Low or Medium presets.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The gap is substantial. At 1920x1080, the Low preset delivers 217 FPS, while the Ultra preset manages 103 FPS. This represents a 52.5% performance reduction when moving from the lowest to the highest quality settings, showing that even at Full HD, the graphical preset has a major impact on frame rates.
Q: How does the system perform at 1440p compared to 1080p?
A: The scaling is consistent across all presets. At 2560x1440, the Low preset achieves 137 FPS (vs 217 at 1080p), Medium achieves 97 FPS (vs 154), High achieves 69 FPS (vs 109), and Ultra achieves 65 FPS (vs 103). The performance penalty for moving to 1440p ranges from roughly 30% to 40% depending on the preset.
Q: What is the best resolution for a 60 FPS experience with high settings?
A: According to the data, 2560x1440 on High settings is the sweet spot, delivering 69 FPS. At 4K with High settings, the system only manages 36 FPS, which is well below the 60 FPS threshold. At 1080p, the High preset delivers 109 FPS, offering substantial headroom above 60 FPS.
Q: Are there any frame pacing issues indicated by the data?
A: The only preset with recorded minimum and maximum FPS values is Medium. At 1080p, the range is 131-177 FPS, at 1440p it is 83-112 FPS, and at 4K it is 43-58 FPS. These ranges suggest generally stable frame delivery, with the 4K result showing a narrower but lower band, consistent with GPU-bound performance.
Q: How does this system compare to other hardware combinations in this game?
A: The combination ranks 2799 out of 3723 total tested combos, placing it in the 75th percentile of all systems tested. This indicates it performs better than three-quarters of the configurations in the database, a solid result for a mid-range pairing.
Settings Recommendations
For users prioritizing a smooth and responsive experience, the 1080p High preset is the recommended starting point. At 109 FPS, it provides nearly double the refresh rate of standard 60 Hz monitors and leaves ample headroom for any background applications. The 1440p High preset, delivering 69 FPS, is also an excellent choice for users with higher-resolution displays, as it maintains a frame rate above the 60 FPS threshold while offering improved image clarity over 1080p.
For those seeking maximum visual fidelity, the Ultra preset is viable only at 1080p and 1440p, with 103 FPS and 65 FPS respectively. At 4K, the Ultra preset's 34 FPS is likely too low for comfortable gameplay, and the High preset at 36 FPS is similarly constrained. The data suggests that 4K users should employ the Medium preset, which at 51 FPS is the only 4K option that approaches acceptable playability, though it still falls short of a locked 60 FPS.
The Low preset is generally unnecessary for this system at 1080p and 1440p, given the high frame rates on higher settings. However, at 4K, the Low preset's 72 FPS is the only way to achieve a truly smooth experience at that resolution, making it a viable fallback for users who prioritize frame rate over visual quality. The Medium preset appears to be the balanced choice across all resolutions, offering the best compromise between visual fidelity and performance, particularly at 1440p where it achieves 97 FPS.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its peak performance. The Low preset achieves 217 FPS, which is the highest measured result in the entire dataset. The Medium preset delivers 154 FPS, with a recorded range of 131 to 177 FPS. High settings produce 109 FPS, and Ultra settings round out the options at 103 FPS. The relatively small gap between High and Ultra (6 FPS) suggests diminishing returns from the highest settings at this resolution.
The 2560x1440 results show a consistent step down from 1080p. Low settings produce 137 FPS, while Medium drops to 97 FPS, with a range of 83 to 112 FPS. High settings achieve 69 FPS, and Ultra settings deliver 65 FPS. The performance delta between High and Ultra narrows to just 4 FPS at this resolution, indicating that the Ultra preset's additional effects have minimal impact on the GPU's workload at 1440p.
At 3840x2160, the system's performance takes a significant hit. Low settings manage 72 FPS, but Medium drops to 51 FPS, with a range of 43 to 58 FPS. High settings fall to 36 FPS, and Ultra settings bottom out at 34 FPS. The gap between Low and Medium (21 FPS) is the largest single-preset jump in the dataset, highlighting the GPU's struggle as texture quality and shadow details increase at 4K resolution.
GPU Role
The Intel Arc B580, based on the Xe2-HPG architecture, plays a pivotal role in the measured performance. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is a substantial resource for simulation games that often involve complex UI elements and detailed 3D models of PC components. The GPU's 2560 shading units and 80 ROPs are tasked with rendering the game's inventory screens and component previews.
The clock behavior of the B580 is notable, with both base and boost clocks locked at 2670 MHz. This flat clock curve suggests consistent performance without thermal or power-induced throttling, which is beneficial for maintaining stable frame rates over extended play sessions. The GPU's 13.67 TFLOPS of FP32 compute power is sufficient for the game's moderate graphical demands, as evidenced by the strong performance at 1080p and 1440p.
The GPU's percentile ranking of 68th among all tested GPUs places it in the upper-midrange tier. Its nearest rivals include the NVIDIA GeForce RTX 2080, which it outperforms by 0.6%, and the RTX 3080, which it trails by 0.7%. This positioning explains the system's behavior at 4K: the B580 has enough power for mainstream resolutions but lacks the raw throughput to maintain high frame rates at 4K with demanding presets, as evidenced by the dramatic drop from 72 FPS at Low to 34 FPS at Ultra.
CPU Role
The AMD Ryzen 7 5700 serves as the computational backbone of this system. With 8 cores and 16 threads based on the Zen 3 architecture, the CPU provides ample parallel processing capability for Pc Building Simulator's simulation logic. The CPU's boost clock of 4.60 GHz, up from a 3.70 GHz base, ensures responsive single-threaded performance for the game's UI interactions and physics calculations.
The CPU's benchmark results are particularly revealing. In Cinebench R23, it scores 20655 in multi-core and 2916 in single-core, demonstrating strong performance in both heavily threaded and lightly threaded workloads. The 3DMark results show good scaling from 2 threads (1762) to 8 threads (5585), with diminishing returns beyond 8 threads as the max-thread score of 6617 is only 18.5% higher than the 8-thread result. This indicates that while the CPU has headroom for heavily threaded tasks, Pc Building Simulator likely does not fully utilize all 16 threads.
The CPU's 78th percentile ranking among all CPUs places it ahead of rivals like the AMD Ryzen 5 6600H and Intel Xeon D-2752TER, both of which it edges out by 0.1% in average score. This strong CPU performance is likely why the system maintains high frame rates at 1080p and 1440p, as the processor is capable of feeding the GPU with sufficient draw calls and simulation data. The 65W TDP and 16 MB of L3 cache provide efficient processing, ensuring that the CPU does not become a bottleneck until the GPU is fully saturated at 4K with high settings.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 103.0 |
Pc Building Simulator with Ryzen 7 5700 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.