Pc Building Simulator
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 3700X + Intel Arc B370, In-Depth Analysis
Settings Recommendations
For Pc Building Simulator, the measured data reveals a clear hierarchy across the four available presets. At 1920x1080, the Low preset delivers 113 FPS, which is the highest average recorded in the entire dataset. This represents a substantial headroom over the Medium preset’s 80 FPS and a 59 FPS advantage over High. The Ultra preset at 1080p produces 54 FPS, which is only 2 FPS below the High preset’s 56 FPS. The performance delta between High and Ultra at 1080p is minimal, suggesting that the visual uplift from Ultra may not justify the measured 2 FPS loss.
At 2560x1440, the pattern shifts. Low produces 71 FPS, Medium delivers 50 FPS, High drops to 36 FPS, and Ultra falls to 34 FPS. The gap between Low and Medium is 21 FPS, while the gap between Medium and High is 14 FPS. The High-to-Ultra transition costs only 2 FPS. This compression at the top end indicates that the Ultra preset is not significantly more demanding than High in this simulation workload, at least as captured by the average frame rate.
At 3840x2160, the situation becomes more constrained. Low yields 37 FPS, Medium 26 FPS, High 19 FPS, and Ultra 18 FPS. None of these presets achieve the 60 FPS threshold, and only Low exceeds 30 FPS. The difference between High and Ultra at 4K is a single frame per second, which is within measurement noise. The data suggests that the Ultra preset offers diminishing returns relative to High across all resolutions, with a 2 FPS penalty at 1080p and 1440p and a 1 FPS penalty at 4K.
The best experience per the measured rows depends on the target resolution. At 1080p, the Medium preset at 80 FPS provides a balanced experience, with the 68 FPS minimum and 92 FPS maximum indicating acceptable frame pacing. The Low preset at 113 FPS is the smoothest option but likely sacrifices visual fidelity. For users prioritizing consistency, Medium at 1080p is the recommended compromise. At 1440p, Medium at 50 FPS with a 43 FPS minimum is the highest preset that stays above 40 FPS, making it the optimal choice. At 4K, only Low at 37 FPS is playable in a broad sense, though the 26 FPS Medium preset with a 22 FPS minimum may be tolerable for a simulation game where precise timing is less critical. Overall, Medium at 1080p delivers the best balance of smoothness and visual quality, while Low at 1440p is the fallback for higher resolutions.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel’s 3 nm process. Its specifications are modest: 1280 shading units, 40 texture mapping units, and 20 raster output units. The GPU operates with a base clock of 300 MHz and a boost clock of 2400 MHz. Its memory configuration is entirely system-shared, with no dedicated VRAM, and memory bandwidth is listed as system dependent. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. Floating-point performance is rated at 6.144 TFLOPS for FP32 and 12.29 TFLOPS for FP16.
The GPU’s benchmark presence is minimal, with a single 3DMark Steel Nomad DX12 score of 1184. This places the Arc B370 at the 5th percentile among all GPUs, indicating it is a very low-performing part in the broader graphics landscape. Its nearest rivals in the benchmark database are the ATI Mobility Radeon HD 5570 with a score of 1186 (0.2% higher), the ATI Radeon HD 5770 at 1190 (0.5% higher), the AMD Radeon HD 7650M at 1192 (0.7% higher), and the AMD FirePro M2000 at 1168 (1.4% lower). This clustering around the 1184 score indicates that the Arc B370 sits in a performance tier equivalent to decade-old discrete GPUs, which is consistent with its integrated nature.
In the context of Pc Building Simulator, the GPU’s role is clearly the limiting factor at higher resolutions. The measured FPS scales inversely with resolution, with 1080p Low achieving 113 FPS but 4K Low falling to 37 FPS. This 76 FPS drop when increasing pixel count by a factor of four indicates that the GPU is heavily tasked at 4K. The system-shared memory means that the GPU competes with the CPU for memory bandwidth, and the "System Dependent" bandwidth figure suggests that performance can vary based on the rest of the system configuration. The 25 W TDP and IGP slot width confirm this is not a discrete solution, and its 5th percentile ranking underscores that it is not designed for high-end gaming.
The data shows that at 1080p Low, the GPU is capable of delivering a playable 113 FPS, but this drops to 56 FPS at High and 54 FPS at Ultra. The small delta between High and Ultra (2 FPS) suggests that the Ultra preset’s additional effects do not heavily tax the GPU’s 6.144 TFLOPS compute. At 1440p, the GPU maintains 71 FPS at Low but only 36 FPS at High. At 4K, even Low drops to 37 FPS. This pattern confirms that the Arc B370’s 20 ROPs and 48.00 GPixel/s pixel rate are insufficient for 4K rendering at acceptable frame rates. The GPU’s boost clock of 2400 MHz is relatively high for an integrated part, but the low core count and shared memory architecture limit its real-world throughput.
CPU Role
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor from the 3000 series, based on the Zen 2 architecture (Matisse) on a 7 nm process. It runs at a base clock of 3.60 GHz and boosts to 4.40 GHz. The CPU supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3. The CPU has a 65 W TDP and is unlocked, allowing for overclocking.
In synthetic benchmarks, the 3700X shows strong multi-threaded performance. Its Cinebench R15 multicore score is 2092, with a single-core score of 204. Geekbench results are 8899 for multicore and 1593 for single-core. Passmark scores include a multithread score of 22458 and a single-thread score of 2656. The CPU’s percentile ranking is 84, meaning it outperforms 84% of all CPUs in the database. Its average benchmark score is 34260, which places it in close competition with several modern parts. The nearest rivals are the AMD Ryzen AI 7 350 with a score of 34222 (0.1% higher), the AMD EPYC 4244P at 34220 (0.1% higher), the Intel Core i5-13450HX at 34333 (0.2% lower), and the Intel Core Ultra 7 165H at 34083 (0.5% higher).
In Pc Building Simulator, the CPU’s role is less dominant than the GPU’s, but it still matters. The game is a simulation title, which often involves physics calculations and game state updates that can be CPU-bound. The measured FPS differences across resolutions provide insight into this balance. At 1080p Low, the system achieves 113 FPS, which is the highest recorded. If the CPU were the bottleneck, we would expect the FPS to remain similar across resolutions when the GPU is under less load. However, the data shows a steady decline: 113 FPS at 1080p, 71 FPS at 1440p, and 37 FPS at 4K. This decline indicates that the GPU becomes the limiting factor as resolution increases.
However, the CPU’s 8 cores and 16 threads are likely sufficient to feed the GPU at lower resolutions. The 32 MB L3 cache and 51.2 GB/s memory bandwidth are adequate for simulation workloads that may involve frequent data access. The 3700X’s 84th percentile ranking among all CPUs suggests it has ample headroom for this game, which is not a heavily threaded title. The fact that the 3700X’s average score is nearly identical to the Ryzen AI 7 350 and EPYC 4244P (within 0.1%) indicates that its computational power is comparable to much newer parts, which may explain why the CPU does not appear to bottleneck at 1080p. The data suggests that the CPU can sustain the frame rates delivered by the GPU, and the performance ceiling in this combo is set by the Arc B370’s graphics capabilities.
FAQ
Q: What is the highest average FPS achieved by this combo?
A: The highest average FPS is 113, recorded at 1920x1080 with the Low preset. This is the only configuration in the measured data that exceeds 100 FPS.
Q: How does the Ultra preset compare to High across resolutions?
A: At 1080p, Ultra delivers 54 FPS versus High’s 56 FPS, a 2 FPS difference. At 1440p, Ultra gives 34 FPS versus High’s 36 FPS, also a 2 FPS difference. At 4K, Ultra gives 18 FPS versus High’s 19 FPS, a 1 FPS difference. The Ultra preset consistently costs only 1-2 FPS compared to High.
Q: Is this combo capable of 60 FPS at 1440p?
A: No. The highest average FPS at 2560x1440 is 71 FPS on Low, but the Medium preset drops to 50 FPS. No preset at 1440p achieves exactly 60 FPS; the Low preset exceeds it, but Medium and above fall short.
Q: What is the minimum FPS recorded in the dataset?
A: The minimum FPS recorded is 18, which occurs at 3840x2160 with the Ultra preset. The next lowest minimum is 22 FPS at 4K Medium, and 34 FPS at 4K Low is the highest minimum at that resolution.
Q: How does this combo rank among all tested combinations?
A: The combo ranks 2761 out of 3002 tested combos, placing it in the bottom 8% of all configurations. This low ranking is consistent with the GPU’s 5th percentile performance.
Q: Does the CPU or GPU limit performance at 1080p Low?
A: At 1080p Low, the combo achieves 113 FPS. Given that the GPU’s 3DMark score is in the 5th percentile, it is unlikely the GPU is the bottleneck at this low settings and resolution. The 8-core CPU with a 84th percentile ranking is more capable, so the system is likely balanced at this setting.
Resolution Scaling
The measured FPS data shows a steep decline as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 113 at 1080p to 71 at 1440p, a 42 FPS reduction, and then to 37 at 4K, another 34 FPS reduction. This represents a 67% total drop from 1080p to 4K. At Medium settings, the FPS goes from 80 at 1080p to 50 at 1440p (a 30 FPS drop) and then to 26 at 4K (a 24 FPS drop). At High settings, the progression is 56 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. At Ultra settings, the numbers are 54 FPS, 34 FPS, and 18 FPS, respectively.
The scaling pattern is informative. From 1080p to 1440p, the pixel count increases by 78% (from 2.07 million to 3.69 million). The FPS drops by approximately 37% on Low (113 to 71), 38% on Medium (80 to 50), 36% on High (56 to 36), and 37% on Ultra (54 to 34). These percentages are consistent across settings, suggesting a uniform scaling behavior. From 1440p to 4K, the pixel count increases by 125% (from 3.69 million to 8.29 million). The FPS drops by 48% on Low (71 to 37), 48% on Medium (50 to 26), 47% on High (36 to 19), and 47% on Ultra (34 to 18).
The fact that the FPS drop from 1440p to 4K (approximately 47-48%) is larger than the drop from 1080p to 1440p (approximately 36-38%) indicates that the GPU is becoming increasingly saturated at higher resolutions. If the CPU were the limiting factor, the FPS would not decrease as much when the resolution is raised, because the CPU workload would remain constant. The observed scaling suggests that the Intel Arc B370 is the primary bottleneck, especially at 4K where even Low settings produce only 37 FPS. The GPU’s system-shared memory and limited 20 ROPs are likely insufficient for the fill-rate demands of 4K rendering. This analysis points to the GPU as the limiting component across all resolutions, with the CPU having sufficient headroom to support the frame rates observed.
Measured FPS Breakdown
The measured FPS data covers four settings presets across three resolutions. At 1920x1080, the Low preset achieves an average of 113 FPS, with no minimum or maximum recorded. The Medium preset averages 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High averages 56 FPS, and Ultra averages 54 FPS, with no min/max recorded for either. At this resolution, the spread between Low and Ultra is 59 FPS, with the Low preset nearly doubling the Ultra preset’s frame rate.
At 2560x1440, Low averages 71 FPS. Medium averages 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. High averages 36 FPS, and Ultra averages 34 FPS. The spread between Low and Ultra at 1440p is 37 FPS. The Medium preset’s 43 FPS minimum is the only recorded minimum above 40 FPS at this resolution, indicating that the Medium preset is the most consistent option at 1440p.
At 3840x2160, Low averages 37 FPS. Medium averages 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High averages 19 FPS, and Ultra averages 18 FPS. The spread between Low and Ultra at 4K is 19 FPS. None of the presets at 4K achieve a minimum FPS above 22, which is the Medium preset’s minimum. The data shows that the Low preset at 4K (37 FPS) is more playable than the Medium preset at 1440p (50 FPS) is smooth, but the jump from Low to Medium at 4K costs 11 FPS, which is a significant penalty for the visual upgrade.
Across all resolutions, the Medium preset is the only one with complete min/max data. At 1080p, the Medium preset’s 68-92 FPS range indicates a 24 FPS variance, while at 1440p the range is 43-58 FPS (a 15 FPS variance), and at 4K the range is 22-30 FPS (an 8 FPS variance). This tightening of the frame range as resolution increases suggests that the GPU’s workload becomes more consistent at higher resolutions, but at the cost of absolute performance. The High and Ultra presets lack min/max data, so their behavior cannot be fully characterized from the measured rows. The overall dataset shows a clear trend: each step up in settings costs roughly 20-25 FPS at 1080p, 15-21 FPS at 1440p, and 7-11 FPS at 4K, with the Low-to-Medium transition being the most expensive.
How This Combo Ranks
The AMD Ryzen 7 3700X and Intel Arc B370 combination is ranked 2761 out of 3002 tested combos in Pc Building Simulator. This places the combo in the bottom 8% of all configurations, with only 241 combos performing worse. The ranking is heavily influenced by the GPU’s low performance ceiling, as evidenced by the Arc B370’s 5th percentile ranking among all GPUs. The CPU, by contrast, is in the 84th percentile, indicating that the processor is not the cause of the combo’s low standing.
The combo’s rank of 2761 means that the vast majority of tested systems deliver higher frame rates in this game. Given the measured FPS data, this ranking is expected. The combo can only achieve 113 FPS at 1080p Low, which is a playable but not exceptional result. At higher settings, the frame rates drop below 60 FPS at 1080p, and at 4K, even the Low preset fails to reach 40 FPS. The GPU’s nearest rivals, such as the ATI Radeon HD 5770 and AMD Radeon HD 7650M, are all similarly low-performing parts, confirming that the Arc B370 is in a performance tier that is not competitive with modern discrete GPUs.
The CPU’s high percentile ranking does not compensate for the GPU’s weakness in this game. The 3700X’s average benchmark score of 34260 is nearly identical to the AMD Ryzen AI 7 350 (34222) and AMD EPYC 4244P (34220), and it is only 0.2% lower than the Intel Core i5-13450HX (34333). This means the CPU is capable of feeding a far more powerful GPU, but the Arc B370 cannot utilize that headroom. The combo’s rank of 2761 out of 3002 reflects this imbalance, where a strong CPU is paired with a very weak GPU, resulting in a system that is only suitable for low-resolution, low-settings gaming. For users seeking higher frame rates in Pc Building Simulator, this combo is not competitive, as the data indicates that the GPU is the primary constraint.
Hardware Specifications
AMD Ryzen 7 3700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + Intel Arc B370 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 71.0 |
| 2560x1440 | Medium | 50.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 34.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 80.0 |
| 1920x1080 | High | 56.0 |
| 1920x1080 | Ultra | 54.0 |
Pc Building Simulator with Ryzen 7 3700X + Other GPUs
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Pc Building Simulator with Arc B370 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + Arc B370
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