Pc Building Simulator
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 19 | 26 | 37 |
| 1440p QHD | 34 | 36 | 50 | 71 |
| 1080p Full HD | 54 | 56 | 80 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the Intel Arc B370 produces a distinctive performance profile in Pc Building Simulator, where the data reveals a system that is heavily constrained by its graphics solution. The measured frames per second across resolutions and settings indicate a component pairing that can handle the game's CPU demands but struggles to maintain fluid frame rates at higher visual quality levels. This analysis breaks down the measured results, placing them in context against the broader benchmark database.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across all settings, pointing directly to the GPU as the primary limiting factor. At Low settings, the average frame rate falls from 113 FPS at 1920x1080 to 71 FPS at 2560x1440, a reduction of 42 FPS, and then further down to 37 FPS at 3840x2160. This represents a 67% loss in average FPS from 1080p to 4K at Low settings, a scaling pattern typical of a graphics-bound scenario where the render resolution outpaces the GPU's fill rate capabilities.
The picture becomes more severe when examining higher quality presets. At High settings, the average drops from 56 FPS at 1080p to 36 FPS at 1440p, and finally to 19 FPS at 4K. The Ultra preset shows the same trajectory: 54 FPS at 1080p, 34 FPS at 1440p, and a barely playable 18 FPS at 4K. Interestingly, the gap between High and Ultra at 1080p is only 2 FPS (56 vs 54), suggesting that the game's Ultra preset adds little additional GPU workload over High at this resolution, or that the CPU begins to play a more significant role in limiting performance.
The scaling between 1440p and 4K is nearly identical across all settings, with approximately a 50% reduction in average FPS. For instance, Medium settings produce 50 FPS at 1440p and 26 FPS at 4K, while Low settings produce 71 FPS and 37 FPS respectively. This consistent halving of performance when doubling the pixel count strongly indicates that the Intel Arc B370's rendering throughput, characterized by its 6.144 TFLOPS FP32 performance and 20 ROPs, is the bottleneck. The data shows no evidence of CPU limitation at higher resolutions, as the frame rate scales almost perfectly with pixel count.
GPU Role
The Intel Arc B370's specifications paint a clear picture of a low-power integrated graphics solution masquerading as a discrete-class part. With a base clock of 300 MHz and a boost clock of 2400 MHz, the GPU relies on a 25 W TDP and system-shared memory for its operation. The 1280 shading units, 40 TMUs, and 20 ROPs are modest numbers that align with the GPU's 5th percentile ranking among all tested GPUs. The 3DMark Steel Nomad DX12 score of 1184 places it in the company of legacy parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, which are within 0.2% and 0.5% of its score respectively.
The memory configuration is a critical factor in this game's results. With system-shared memory and system-dependent bandwidth, the GPU is entirely reliant on the CPU's DDR4 memory controller. The Ryzen 5 5600GT provides dual-channel DDR4 support with a theoretical 51.2 GB/s memory bandwidth, but this is shared between the CPU and GPU workloads. In Pc Building Simulator, where the game logic and rendering occur simultaneously, this shared bandwidth likely contributes to the frame rate limitations observed at higher settings. The GPU's 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are the theoretical maxima, but real-world performance in this game falls well short of what these numbers might suggest.
The data indicates that the GPU is the dominant constraint at every resolution and settings combination. At 1080p Low, the system achieves 113 FPS, which suggests the CPU can feed the GPU adequately at this lower load. However, as settings increase to Medium and High, the frame rate drops to 80 and 56 FPS respectively, showing that the GPU's limited shading and texture units become saturated. The Ultra preset at 1080p yields 54 FPS, almost identical to High, which implies that the GPU is hitting a hard architectural limit rather than a driver or memory bandwidth ceiling.
FAQ
Q: Why does the frame rate drop so significantly from 1080p to 4K?
A: The average FPS at Low settings falls from 113 at 1920x1080 to 37 at 3840x2160, a 67% reduction. This consistent scaling with pixel count indicates the Intel Arc B370's rendering pipeline, with its 20 ROPs and 6.144 TFLOPS FP32 throughput, cannot keep up with the increased resolution demand.
Q: Is the Ryzen 5 5600GT CPU holding back performance in this game?
A: The data suggests no. At 1080p Low, the system reaches 113 FPS, and the CPU's benchmark scores—such as a Cinebench R23 multi-core score of 17272 and a single-core score of 2438—are strong enough to avoid bottlenecking. The frame rate scaling pattern points to the GPU as the limiting component.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The GPU's 3DMark Steel Nomad score of 1184 is 0.2% below the ATI Mobility Radeon HD 5570 and 0.5% below the ATI Radeon HD 5770, while being 1.4% above the AMD FirePro M2000. This places it in the 5th percentile of all GPUs, indicating very low relative performance.
Q: What is the best resolution for this combo in Pc Building Simulator?
A: The 1920x1080 resolution at Medium settings provides 80 FPS average with a minimum of 68 FPS and maximum of 92 FPS. This is the only resolution/settings combination that offers both high frame rates and a reasonable visual quality uplift over Low settings.
Q: Does the Ultra preset provide any benefit over High settings?
A: At 1080p, Ultra yields 54 FPS versus 56 FPS for High, a negligible 2 FPS difference. At 1440p, Ultra produces 34 FPS versus 36 FPS for High, and at 4K, 18 FPS versus 19 FPS. The Ultra preset appears to add minimal GPU workload in this game.
Q: How does the combo rank among all tested system combinations?
A: This combo ranks 3436 out of 3723 tested combinations, placing it in the bottom 8% of all systems. This low ranking is consistent with the GPU's 5th percentile performance and the overall frame rates observed in the measured data.
How This Combo Ranks
The combo rank of 3436 out of 3723 tested combinations places this system in the bottom 7.7% of the database. This ranking is heavily influenced by the Intel Arc B370's performance, which sits at the 5th percentile among all GPUs. When compared to other tested combos, this system would be expected to fall behind any configuration using a discrete GPU from the last decade, as evidenced by the GPU's nearest rivals being ATI Radeon HD 5770-class parts from 2009.
The CPU, while ranking in the 74th percentile among all CPUs, cannot compensate for the GPU's limitations in a graphics-intensive game like Pc Building Simulator. The Ryzen 5 5600GT's nearest CPU rivals include the Intel Core i5-12490F (0.3% faster), Intel Xeon 6325P (0.4% faster), and Intel Core Ultra 5 125U (0.4% faster), showing that the CPU is competitive with modern mid-range parts. However, the combination's overall rank reflects the GPU bottleneck, as the measured frame rates at 4K Ultra (18 FPS) are below playable thresholds and even at 1080p Ultra (54 FPS) the system struggles to maintain high refresh rates.
The ranking data suggests that this combo is suitable for light gaming or simulation titles with modest graphical demands, but it will not deliver a smooth experience in this game at higher settings. The 3723 total combos in the database include many with vastly superior GPU configurations, pushing this system's rank down despite the capable CPU.
CPU Role
The AMD Ryzen 5 5600GT brings substantial processing power to this pairing, and the data shows it is not the limiting factor in Pc Building Simulator. With 6 cores and 12 threads based on the Zen 3 architecture, the CPU operates at a base clock of 3.60 GHz and boost clock of 4.60 GHz. The 16 MB L3 cache and 51.2 GB/s memory bandwidth are adequate for this simulation game, which typically does not stress CPU resources as heavily as other genres.
The CPU's benchmark scores reinforce its capability. The Cinebench R23 multi-core score of 17272 and single-core score of 2438 indicate strong performance for a 65 W part. The 3DMark 16-thread score of 5523 and max-thread score of 5554 show that the CPU scales well with increased thread utilization, while the single-thread score of 913 suggests it handles lightly-threaded workloads competently. In the context of Pc Building Simulator, where the game simulates PC component interactions and benchmarks, the CPU's mathematical performance—evidenced by PassMark integer math score of 69566 and floating point math score of 39817—is more than sufficient.
The CPU's percentile ranking of 74th among all CPUs, with an average benchmark score of 20733, places it just 0.3% behind the Intel Core i5-12490F. This suggests that any frame rate limitations in this game cannot be attributed to the CPU. The evidence is clear: as resolution increases from 1080p to 4K, frame rates drop proportionally with pixel count, a signature of GPU limitation. The CPU maintains its performance headroom even at 1080p Low where 113 FPS is achieved, indicating it can feed the GPU effectively under lighter loads.
Measured FPS Breakdown
The measured data provides a complete picture of this combo's performance across three resolutions and four settings presets.
At 1920x1080, the system delivers its best results. Low settings produce an average of 113 FPS, representing the highest frame rate in the entire dataset. Medium settings average 80 FPS with a minimum of 68 FPS and maximum of 92 FPS, providing a smooth experience. High settings average 56 FPS, and Ultra settings average 54 FPS. The minimal difference between High and Ultra (2 FPS) suggests the Ultra preset does not meaningfully increase GPU workload at this resolution.
At 2560x1440, performance drops noticeably. Low settings average 71 FPS, which is still playable but represents a 37% reduction from 1080p. Medium settings average 50 FPS with a minimum of 43 FPS and maximum of 58 FPS. High settings average 36 FPS, and Ultra settings average 34 FPS. The 1440p results show that Medium settings are the highest playable option, with minimum frame rates above 40 FPS.
At 3840x2160, the GPU is clearly overwhelmed. Low settings average 37 FPS, which is below the 60 FPS threshold for smooth gameplay. Medium settings average 26 FPS with a minimum of 22 FPS and maximum of 30 FPS. High settings average 19 FPS, and Ultra settings average 18 FPS. None of the 4K results are playable by typical standards, with even Low settings falling below 40 FPS.
The data shows a consistent pattern: every settings increase at a given resolution costs roughly 15-20% of average FPS, while every resolution increase costs roughly 50% of average FPS. This linear scaling confirms the GPU is the sole bottleneck, with no evidence of CPU or memory bandwidth limitations affecting the results.
Settings Recommendations
Based on the measured FPS data, the optimal configuration for this combo is 1920x1080 with Medium settings. This provides an average of 80 FPS with a minimum of 68 FPS and maximum of 92 FPS, offering a smooth experience that stays above the 60 FPS threshold even in demanding scenes. The minimum FPS of 68 indicates that frame pacing remains consistent, avoiding the stutters that would occur if the frame rate dipped below 60.
For users prioritizing frame rate over visual fidelity, 1920x1080 with Low settings achieves 113 FPS average, which is ideal for high refresh rate displays. However, the visual quality difference between Low and Medium in this game is likely noticeable, and the 33 FPS average penalty for Medium (80 vs 113) is a reasonable trade-off for improved visuals while maintaining high playability.
At 2560x1440, Medium settings are the only viable option, delivering 50 FPS average with a minimum of 43 FPS. This is below the 60 FPS target but still playable for a simulation game where precise timing is less critical. Users with 1440p displays should accept Medium settings as the maximum, as High settings drop to 36 FPS average, which introduces noticeable frame pacing issues.
The Ultra preset is not recommended at any resolution. At 1080p, it offers only 2 FPS more than High (54 vs 56), providing no tangible benefit. At 1440p and 4K, Ultra produces 34 FPS and 18 FPS respectively, which are below playable thresholds. The data suggests that High and Ultra presets have nearly identical GPU requirements in Pc Building Simulator, making Ultra a pointless selection.
For 4K users, the data indicates that this combo is not suitable for this game. Even Low settings at 4K produce only 37 FPS average, which falls short of playable standards. Users with 4K displays should either lower the resolution to 1440p or consider a different GPU configuration, as the Intel Arc B370's 20 ROPs and 6.144 TFLOPS FP32 performance simply cannot handle the pixel throughput required at 4K.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.0 |
| 3840x2160 | Medium | 26.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 71.0 |
| 2560x1440 | Medium | 50.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 34.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 80.0 |
| 1920x1080 | High | 56.0 |
| 1920x1080 | Ultra | 54.0 |
Pc Building Simulator with Ryzen 5 5600GT + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B370 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B370
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